Package org.lwjgl.sdl

Class SDL_PenMotionEvent.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<SDL_PenMotionEvent>, NativeResource, Pointer
Enclosing class:
SDL_PenMotionEvent

public static class SDL_PenMotionEvent.Buffer extends StructBuffer<SDL_PenMotionEvent,SDL_PenMotionEvent.Buffer> implements NativeResource
An array of SDL_PenMotionEvent structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new SDL_PenMotionEvent.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by SDL_PenMotionEvent.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • type

      public int type()
      Returns:
      the value of the type field.
    • timestamp

      public long timestamp()
      Returns:
      the value of the timestamp field.
    • windowID

      public int windowID()
      Returns:
      the value of the windowID field.
    • which

      public int which()
      Returns:
      the value of the which field.
    • pen_state

      public int pen_state()
      Returns:
      the value of the pen_state field.
    • x

      public float x()
      Returns:
      the value of the x field.
    • y

      public float y()
      Returns:
      the value of the y field.
    • type

      public SDL_PenMotionEvent.Buffer type(int value)
      Sets the specified value to the type field.
    • timestamp

      public SDL_PenMotionEvent.Buffer timestamp(long value)
      Sets the specified value to the timestamp field.
    • windowID

      public SDL_PenMotionEvent.Buffer windowID(int value)
      Sets the specified value to the windowID field.
    • which

      public SDL_PenMotionEvent.Buffer which(int value)
      Sets the specified value to the which field.
    • pen_state

      public SDL_PenMotionEvent.Buffer pen_state(int value)
      Sets the specified value to the pen_state field.
    • x

      public SDL_PenMotionEvent.Buffer x(float value)
      Sets the specified value to the x field.
    • y

      public SDL_PenMotionEvent.Buffer y(float value)
      Sets the specified value to the y field.