Package org.lwjgl.sdl

Class SDL_HapticCondition.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<SDL_HapticCondition>, NativeResource, Pointer
Enclosing class:
SDL_HapticCondition

public static class SDL_HapticCondition.Buffer extends StructBuffer<SDL_HapticCondition,SDL_HapticCondition.Buffer> implements NativeResource
An array of SDL_HapticCondition structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new SDL_HapticCondition.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by SDL_HapticCondition.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details