Package org.lwjgl.sdl
Class SDL_GamepadSensorEvent.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<SDL_GamepadSensorEvent.Buffer>
org.lwjgl.system.StructBuffer<SDL_GamepadSensorEvent,SDL_GamepadSensorEvent.Buffer>
org.lwjgl.sdl.SDL_GamepadSensorEvent.Buffer
- All Implemented Interfaces:
AutoCloseable
,Iterable<SDL_GamepadSensorEvent>
,NativeResource
,Pointer
- Enclosing class:
SDL_GamepadSensorEvent
public static class SDL_GamepadSensorEvent.Buffer
extends StructBuffer<SDL_GamepadSensorEvent,SDL_GamepadSensorEvent.Buffer>
implements NativeResource
An array of
SDL_GamepadSensorEvent
structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorsConstructorDescriptionBuffer
(long address, int cap) Buffer
(ByteBuffer container) Creates a newSDL_GamepadSensorEvent.Buffer
instance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptiondata()
float
data
(int index) data
(int index, float value) Sets the specified value at the specified index of thedata
field.data
(FloatBuffer value) Copies the specifiedFloatBuffer
to thedata
field.int
sensor()
sensor
(int value) Sets the specified value to thesensor
field.long
sensor_timestamp
(long value) Sets the specified value to thesensor_timestamp
field.long
timestamp
(long value) Sets the specified value to thetimestamp
field.int
type()
type
(int value) Sets the specified value to thetype
field.int
which()
which
(int value) Sets the specified value to thewhich
field.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, stream
Methods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toString
Methods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCode
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Constructor Details
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Buffer
Creates a newSDL_GamepadSensorEvent.Buffer
instance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
SDL_GamepadSensorEvent.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Details
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type
public int type()- Returns:
- the value of the
type
field.
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timestamp
public long timestamp()- Returns:
- the value of the
timestamp
field.
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which
public int which()- Returns:
- the value of the
which
field.
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sensor
public int sensor()- Returns:
- the value of the
sensor
field.
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data
- Returns:
- a
FloatBuffer
view of thedata
field.
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data
public float data(int index) - Returns:
- the value at the specified index of the
data
field.
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sensor_timestamp
public long sensor_timestamp()- Returns:
- the value of the
sensor_timestamp
field.
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type
Sets the specified value to thetype
field. -
timestamp
Sets the specified value to thetimestamp
field. -
which
Sets the specified value to thewhich
field. -
sensor
Sets the specified value to thesensor
field. -
data
Copies the specifiedFloatBuffer
to thedata
field. -
data
Sets the specified value at the specified index of thedata
field. -
sensor_timestamp
Sets the specified value to thesensor_timestamp
field.
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