Package org.lwjgl.sdl
Class SDL_GamepadDeviceEvent
- All Implemented Interfaces:
AutoCloseable,NativeResource,Pointer
public class SDL_GamepadDeviceEvent
extends Struct<SDL_GamepadDeviceEvent>
implements NativeResource
struct SDL_GamepadDeviceEvent {
SDL_EventType type;
Uint32 reserved;
Uint64 timestamp;
SDL_JoystickID which;
}-
Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidationNested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionSDL_GamepadDeviceEvent(ByteBuffer container) Creates aSDL_GamepadDeviceEventinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptionstatic SDL_GamepadDeviceEventcalloc()Returns a newSDL_GamepadDeviceEventinstance allocated withmemCalloc.calloc(int capacity) Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated withmemCalloc.calloc(int capacity, MemoryStack stack) Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static SDL_GamepadDeviceEventcalloc(MemoryStack stack) Returns a newSDL_GamepadDeviceEventinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static SDL_GamepadDeviceEventcreate()Returns a newSDL_GamepadDeviceEventinstance allocated withBufferUtils.create(int capacity) Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated withBufferUtils.static SDL_GamepadDeviceEventcreate(long address) Returns a newSDL_GamepadDeviceEventinstance for the specified memory address.create(long address, int capacity) Create aSDL_GamepadDeviceEvent.Bufferinstance at the specified memory.static @Nullable SDL_GamepadDeviceEventcreateSafe(long address) static @Nullable SDL_GamepadDeviceEvent.BuffercreateSafe(long address, int capacity) static SDL_GamepadDeviceEventmalloc()Returns a newSDL_GamepadDeviceEventinstance allocated withmemAlloc.malloc(int capacity) Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated withmemAlloc.malloc(int capacity, MemoryStack stack) Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated on the specifiedMemoryStack.static SDL_GamepadDeviceEventmalloc(MemoryStack stack) Returns a newSDL_GamepadDeviceEventinstance allocated on the specifiedMemoryStack.static intnreserved(long struct) static voidnreserved(long struct, int value) static longntimestamp(long struct) Unsafe version oftimestamp().static voidntimestamp(long struct, long value) Unsafe version oftimestamp.static intntype(long struct) Unsafe version oftype().static voidntype(long struct, int value) Unsafe version oftype.static intnwhich(long struct) Unsafe version ofwhich().static voidnwhich(long struct, int value) Unsafe version ofwhich.set(int type, long timestamp, int which) Initializes this struct with the specified values.Copies the specified struct data to this struct.intsizeof()Returnssizeof(struct).longtimestamp(long value) Sets the specified value to thetimestampfield.inttype()type(int value) Sets the specified value to thetypefield.intwhich()which(int value) Sets the specified value to thewhichfield.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface org.lwjgl.system.NativeResource
close, free
-
Field Details
-
SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
TYPE
public static final int TYPEThe struct member offsets. -
RESERVED
public static final int RESERVEDThe struct member offsets. -
TIMESTAMP
public static final int TIMESTAMPThe struct member offsets. -
WHICH
public static final int WHICHThe struct member offsets.
-
-
Constructor Details
-
SDL_GamepadDeviceEvent
Creates aSDL_GamepadDeviceEventinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
-
-
Method Details
-
sizeof
public int sizeof()Description copied from class:StructReturnssizeof(struct).- Specified by:
sizeofin classStruct<SDL_GamepadDeviceEvent>
-
type
public int type()- Returns:
- the value of the
typefield.
-
timestamp
public long timestamp()- Returns:
- the value of the
timestampfield.
-
which
public int which()- Returns:
- the value of the
whichfield.
-
type
Sets the specified value to thetypefield. -
timestamp
Sets the specified value to thetimestampfield. -
which
Sets the specified value to thewhichfield. -
set
Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
-
malloc
Returns a newSDL_GamepadDeviceEventinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newSDL_GamepadDeviceEventinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newSDL_GamepadDeviceEventinstance allocated withBufferUtils. -
create
Returns a newSDL_GamepadDeviceEventinstance for the specified memory address. -
createSafe
-
malloc
Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
-
calloc
Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
-
create
Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
-
create
Create aSDL_GamepadDeviceEvent.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
-
createSafe
-
malloc
Returns a newSDL_GamepadDeviceEventinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
-
calloc
Returns a newSDL_GamepadDeviceEventinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
-
malloc
Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
-
calloc
Returns a newSDL_GamepadDeviceEvent.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
-
ntype
public static int ntype(long struct) Unsafe version oftype(). -
nreserved
public static int nreserved(long struct) -
ntimestamp
public static long ntimestamp(long struct) Unsafe version oftimestamp(). -
nwhich
public static int nwhich(long struct) Unsafe version ofwhich(). -
ntype
public static void ntype(long struct, int value) Unsafe version oftype. -
nreserved
public static void nreserved(long struct, int value) -
ntimestamp
public static void ntimestamp(long struct, long value) Unsafe version oftimestamp. -
nwhich
public static void nwhich(long struct, int value) Unsafe version ofwhich.
-