Package org.lwjgl.sdl

Class SDL_GPUTextureRegion.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<SDL_GPUTextureRegion>, NativeResource, Pointer
Enclosing class:
SDL_GPUTextureRegion

public static class SDL_GPUTextureRegion.Buffer extends StructBuffer<SDL_GPUTextureRegion,SDL_GPUTextureRegion.Buffer> implements NativeResource
An array of SDL_GPUTextureRegion structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new SDL_GPUTextureRegion.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by SDL_GPUTextureRegion.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • texture

      public long texture()
      Returns:
      the value of the texture field.
    • mip_level

      public int mip_level()
      Returns:
      the value of the mip_level field.
    • layer

      public int layer()
      Returns:
      the value of the layer field.
    • x

      public int x()
      Returns:
      the value of the x field.
    • y

      public int y()
      Returns:
      the value of the y field.
    • z

      public int z()
      Returns:
      the value of the z field.
    • w

      public int w()
      Returns:
      the value of the w field.
    • h

      public int h()
      Returns:
      the value of the h field.
    • d

      public int d()
      Returns:
      the value of the d field.
    • texture

      public SDL_GPUTextureRegion.Buffer texture(long value)
      Sets the specified value to the texture field.
    • mip_level

      public SDL_GPUTextureRegion.Buffer mip_level(int value)
      Sets the specified value to the mip_level field.
    • layer

      public SDL_GPUTextureRegion.Buffer layer(int value)
      Sets the specified value to the layer field.
    • x

      public SDL_GPUTextureRegion.Buffer x(int value)
      Sets the specified value to the x field.
    • y

      public SDL_GPUTextureRegion.Buffer y(int value)
      Sets the specified value to the y field.
    • z

      public SDL_GPUTextureRegion.Buffer z(int value)
      Sets the specified value to the z field.
    • w

      public SDL_GPUTextureRegion.Buffer w(int value)
      Sets the specified value to the w field.
    • h

      public SDL_GPUTextureRegion.Buffer h(int value)
      Sets the specified value to the h field.
    • d

      public SDL_GPUTextureRegion.Buffer d(int value)
      Sets the specified value to the d field.