Class XrSceneMeshesMSFT

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class XrSceneMeshesMSFT extends Struct<XrSceneMeshesMSFT> implements NativeResource
struct XrSceneMeshesMSFT {
    XrStructureType type;
    void * next;
    uint32_t sceneMeshCount;
    XrSceneMeshMSFT * sceneMeshes;
}
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • TYPE

      public static final int TYPE
      The struct member offsets.
    • NEXT

      public static final int NEXT
      The struct member offsets.
    • SCENEMESHCOUNT

      public static final int SCENEMESHCOUNT
      The struct member offsets.
    • SCENEMESHES

      public static final int SCENEMESHES
      The struct member offsets.
  • Constructor Details

    • XrSceneMeshesMSFT

      public XrSceneMeshesMSFT(ByteBuffer container)
      Creates a XrSceneMeshesMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details