Class XrActionStatePose.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<XrActionStatePose>, NativeResource, Pointer
Enclosing class:
XrActionStatePose

public static class XrActionStatePose.Buffer extends StructBuffer<XrActionStatePose,XrActionStatePose.Buffer> implements NativeResource
An array of XrActionStatePose structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new XrActionStatePose.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by XrActionStatePose.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • type

      public int type()
      Returns:
      the value of the type field.
    • next

      public long next()
      Returns:
      the value of the next field.
    • isActive

      public boolean isActive()
      Returns:
      the value of the isActive field.
    • type

      public XrActionStatePose.Buffer type(int value)
      Sets the specified value to the type field.
    • type$Default

      public XrActionStatePose.Buffer type$Default()
      Sets the TYPE_ACTION_STATE_POSE value to the type field.
    • next

      public XrActionStatePose.Buffer next(long value)
      Sets the specified value to the next field.
    • isActive

      public XrActionStatePose.Buffer isActive(boolean value)
      Sets the specified value to the isActive field.