Class EXTMemoryObjectWin32

java.lang.Object
org.lwjgl.opengles.EXTMemoryObjectWin32

public class EXTMemoryObjectWin32 extends Object
  • Field Details

    • GL_HANDLE_TYPE_OPAQUE_WIN32_EXT

      public static final int GL_HANDLE_TYPE_OPAQUE_WIN32_EXT
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    • GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT

      public static final int GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT
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    • GL_DEVICE_LUID_EXT

      public static final int GL_DEVICE_LUID_EXT
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    • GL_DEVICE_NODE_MASK_EXT

      public static final int GL_DEVICE_NODE_MASK_EXT
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    • GL_LUID_SIZE_EXT

      public static final int GL_LUID_SIZE_EXT
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    • GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT

      public static final int GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT
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    • GL_HANDLE_TYPE_D3D12_RESOURCE_EXT

      public static final int GL_HANDLE_TYPE_D3D12_RESOURCE_EXT
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    • GL_HANDLE_TYPE_D3D11_IMAGE_EXT

      public static final int GL_HANDLE_TYPE_D3D11_IMAGE_EXT
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    • GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT

      public static final int GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT
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  • Method Details

    • nglImportMemoryWin32HandleEXT

      public static void nglImportMemoryWin32HandleEXT(int memory, long size, int handleType, long handle)
      void glImportMemoryWin32HandleEXT(GLuint memory, GLuint64 size, GLenum handleType, void * handle)
    • glImportMemoryWin32HandleEXT

      public static void glImportMemoryWin32HandleEXT(int memory, long size, int handleType, long handle)
      void glImportMemoryWin32HandleEXT(GLuint memory, GLuint64 size, GLenum handleType, void * handle)
    • nglImportMemoryWin32NameEXT

      public static void nglImportMemoryWin32NameEXT(int memory, long size, int handleType, long name)
      void glImportMemoryWin32NameEXT(GLuint memory, GLuint64 size, GLenum handleType, void const * name)
    • glImportMemoryWin32NameEXT

      public static void glImportMemoryWin32NameEXT(int memory, long size, int handleType, long name)
      void glImportMemoryWin32NameEXT(GLuint memory, GLuint64 size, GLenum handleType, void const * name)