Package org.lwjgl.opengles
Class EXTFragmentShadingRate
java.lang.Object
org.lwjgl.opengles.EXTFragmentShadingRate
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glFramebufferShadingRateEXT
(int target, int attachment, int texture, int baseLayer, int numLayers, int texelWidth, int texelHeight) void glFramebufferShadingRateEXT(GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight)
static void
glGetFragmentShadingRatesEXT
(int samples, int[] count, int[] shadingRates) void glGetFragmentShadingRatesEXT(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates)
static void
glGetFragmentShadingRatesEXT
(int samples, IntBuffer count, IntBuffer shadingRates) void glGetFragmentShadingRatesEXT(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates)
static void
glShadingRateCombinerOpsEXT
(int combinerOp0, int combinerOp1) void glShadingRateCombinerOpsEXT(GLenum combinerOp0, GLenum combinerOp1)
static void
glShadingRateEXT
(int rate) void glShadingRateEXT(GLenum rate)
static void
nglGetFragmentShadingRatesEXT
(int samples, int maxCount, long count, long shadingRates) void glGetFragmentShadingRatesEXT(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates)
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Field Details
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GL_SHADING_RATE_ATTACHMENT_EXT
public static final int GL_SHADING_RATE_ATTACHMENT_EXT- See Also:
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GL_SHADING_RATE_1X1_PIXELS_EXT
public static final int GL_SHADING_RATE_1X1_PIXELS_EXT- See Also:
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GL_SHADING_RATE_1X2_PIXELS_EXT
public static final int GL_SHADING_RATE_1X2_PIXELS_EXT- See Also:
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GL_SHADING_RATE_1X4_PIXELS_EXT
public static final int GL_SHADING_RATE_1X4_PIXELS_EXT- See Also:
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GL_SHADING_RATE_2X1_PIXELS_EXT
public static final int GL_SHADING_RATE_2X1_PIXELS_EXT- See Also:
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GL_SHADING_RATE_2X2_PIXELS_EXT
public static final int GL_SHADING_RATE_2X2_PIXELS_EXT- See Also:
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GL_SHADING_RATE_2X4_PIXELS_EXT
public static final int GL_SHADING_RATE_2X4_PIXELS_EXT- See Also:
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GL_SHADING_RATE_4X1_PIXELS_EXT
public static final int GL_SHADING_RATE_4X1_PIXELS_EXT- See Also:
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GL_SHADING_RATE_4X2_PIXELS_EXT
public static final int GL_SHADING_RATE_4X2_PIXELS_EXT- See Also:
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GL_SHADING_RATE_4X4_PIXELS_EXT
public static final int GL_SHADING_RATE_4X4_PIXELS_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT
public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT
public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT
public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT
public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT
public static final int GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT- See Also:
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GL_SHADING_RATE_EXT
public static final int GL_SHADING_RATE_EXT- See Also:
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GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT
public static final int GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT- See Also:
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GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT
public static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT- See Also:
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GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT
public static final int GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT- See Also:
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GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT
public static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT- See Also:
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GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT
public static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT- See Also:
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GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT
public static final int GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT
public static final int GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT
public static final int GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT
public static final int GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT- See Also:
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GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT
public static final int GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT- See Also:
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Method Details
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glShadingRateEXT
public static void glShadingRateEXT(int rate) void glShadingRateEXT(GLenum rate)
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glShadingRateCombinerOpsEXT
public static void glShadingRateCombinerOpsEXT(int combinerOp0, int combinerOp1) void glShadingRateCombinerOpsEXT(GLenum combinerOp0, GLenum combinerOp1)
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glFramebufferShadingRateEXT
public static void glFramebufferShadingRateEXT(int target, int attachment, int texture, int baseLayer, int numLayers, int texelWidth, int texelHeight) void glFramebufferShadingRateEXT(GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight)
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nglGetFragmentShadingRatesEXT
public static void nglGetFragmentShadingRatesEXT(int samples, int maxCount, long count, long shadingRates) void glGetFragmentShadingRatesEXT(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates)
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glGetFragmentShadingRatesEXT
public static void glGetFragmentShadingRatesEXT(int samples, IntBuffer count, IntBuffer shadingRates) void glGetFragmentShadingRatesEXT(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates)
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glGetFragmentShadingRatesEXT
public static void glGetFragmentShadingRatesEXT(int samples, int[] count, int[] shadingRates) void glGetFragmentShadingRatesEXT(GLsizei samples, GLsizei maxCount, GLsizei * count, GLenum * shadingRates)
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