Package org.lwjgl.opengles
Class EXTDrawElementsBaseVertex
java.lang.Object
org.lwjgl.opengles.EXTDrawElementsBaseVertex
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Method Summary
Modifier and TypeMethodDescriptionstatic voidglDrawElementsBaseVertexEXT(int mode, int count, int type, long indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawElementsBaseVertexEXT(int mode, int type, ByteBuffer indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawElementsBaseVertexEXT(int mode, ByteBuffer indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawElementsBaseVertexEXT(int mode, IntBuffer indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawElementsBaseVertexEXT(int mode, ShortBuffer indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, long indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex)static voidglDrawElementsInstancedBaseVertexEXT(int mode, int type, ByteBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex)static voidglDrawElementsInstancedBaseVertexEXT(int mode, ByteBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex)static voidglDrawElementsInstancedBaseVertexEXT(int mode, IntBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex)static voidglDrawElementsInstancedBaseVertexEXT(int mode, ShortBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex)static voidglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, long indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int type, ByteBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, ByteBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, IntBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, ShortBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidglMultiDrawElementsBaseVertexEXT(int mode, int[] count, int type, PointerBuffer indices, int[] basevertex) void glMultiDrawElementsBaseVertexEXT(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint const * basevertex)static voidglMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, IntBuffer basevertex) void glMultiDrawElementsBaseVertexEXT(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint const * basevertex)static voidnglDrawElementsBaseVertexEXT(int mode, int count, int type, long indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidnglDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, long indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex)static voidnglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, long indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)static voidnglMultiDrawElementsBaseVertexEXT(int mode, long count, int type, long indices, int drawcount, long basevertex) void glMultiDrawElementsBaseVertexEXT(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint const * basevertex)
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Method Details
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nglDrawElementsBaseVertexEXT
public static void nglDrawElementsBaseVertexEXT(int mode, int count, int type, long indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawElementsBaseVertexEXT
public static void glDrawElementsBaseVertexEXT(int mode, int count, int type, long indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawElementsBaseVertexEXT
public static void glDrawElementsBaseVertexEXT(int mode, int type, ByteBuffer indices, int basevertex) void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawElementsBaseVertexEXT
void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawElementsBaseVertexEXT
void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawElementsBaseVertexEXT
void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
nglDrawRangeElementsBaseVertexEXT
public static void nglDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, long indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawRangeElementsBaseVertexEXT
public static void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, long indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawRangeElementsBaseVertexEXT
public static void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int type, ByteBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawRangeElementsBaseVertexEXT
public static void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, ByteBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawRangeElementsBaseVertexEXT
public static void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, ShortBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
glDrawRangeElementsBaseVertexEXT
public static void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, IntBuffer indices, int basevertex) void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex) -
nglDrawElementsInstancedBaseVertexEXT
public static void nglDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, long indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex) -
glDrawElementsInstancedBaseVertexEXT
public static void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, long indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex) -
glDrawElementsInstancedBaseVertexEXT
public static void glDrawElementsInstancedBaseVertexEXT(int mode, int type, ByteBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex) -
glDrawElementsInstancedBaseVertexEXT
public static void glDrawElementsInstancedBaseVertexEXT(int mode, ByteBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex) -
glDrawElementsInstancedBaseVertexEXT
public static void glDrawElementsInstancedBaseVertexEXT(int mode, ShortBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex) -
glDrawElementsInstancedBaseVertexEXT
public static void glDrawElementsInstancedBaseVertexEXT(int mode, IntBuffer indices, int instancecount, int basevertex) void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei instancecount, GLint basevertex) -
nglMultiDrawElementsBaseVertexEXT
public static void nglMultiDrawElementsBaseVertexEXT(int mode, long count, int type, long indices, int drawcount, long basevertex) void glMultiDrawElementsBaseVertexEXT(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint const * basevertex) -
glMultiDrawElementsBaseVertexEXT
public static void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, IntBuffer basevertex) void glMultiDrawElementsBaseVertexEXT(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint const * basevertex) -
glMultiDrawElementsBaseVertexEXT
public static void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int type, PointerBuffer indices, int[] basevertex) void glMultiDrawElementsBaseVertexEXT(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint const * basevertex)
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