Class ARMMaliShaderBinary


  • public final class ARMMaliShaderBinary
    extends java.lang.Object
    Native bindings to the ARM_mali_shader_binary extension.

    This extension enables OpenGL ES 2.0 applications running on ARM Mali graphics cores to use shaders precompiled with the Mali ESSL shader compiler.

    The shader objects loaded with this extension are equivalent to shaders created from source, i.e. there are no additional restrictions on which other shader objects they can be linked to, nor on which OpenGL ES states they can be used with.

    Requires GLES 2.0.

    • Field Summary

      Fields 
      Modifier and Type Field Description
      static int GL_MALI_SHADER_BINARY_ARM
      Accepted by the binaryFormat parameter of ShaderBinary.
    • Method Summary

      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • GL_MALI_SHADER_BINARY_ARM

        public static final int GL_MALI_SHADER_BINARY_ARM
        Accepted by the binaryFormat parameter of ShaderBinary.
        See Also:
        Constant Field Values