Class APPLESync

java.lang.Object
org.lwjgl.opengles.APPLESync

public class APPLESync extends Object
  • Field Details

    • GL_MAX_SERVER_WAIT_TIMEOUT_APPLE

      public static final int GL_MAX_SERVER_WAIT_TIMEOUT_APPLE
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    • GL_OBJECT_TYPE_APPLE

      public static final int GL_OBJECT_TYPE_APPLE
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    • GL_SYNC_CONDITION_APPLE

      public static final int GL_SYNC_CONDITION_APPLE
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    • GL_SYNC_STATUS_APPLE

      public static final int GL_SYNC_STATUS_APPLE
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    • GL_SYNC_FLAGS_APPLE

      public static final int GL_SYNC_FLAGS_APPLE
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    • GL_SYNC_FENCE_APPLE

      public static final int GL_SYNC_FENCE_APPLE
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    • GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE

      public static final int GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE
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    • GL_UNSIGNALED_APPLE

      public static final int GL_UNSIGNALED_APPLE
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    • GL_SIGNALED_APPLE

      public static final int GL_SIGNALED_APPLE
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    • GL_SYNC_FLUSH_COMMANDS_BIT_APPLE

      public static final int GL_SYNC_FLUSH_COMMANDS_BIT_APPLE
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    • GL_TIMEOUT_IGNORED_APPLE

      public static final long GL_TIMEOUT_IGNORED_APPLE
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    • GL_ALREADY_SIGNALED_APPLE

      public static final int GL_ALREADY_SIGNALED_APPLE
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    • GL_TIMEOUT_EXPIRED_APPLE

      public static final int GL_TIMEOUT_EXPIRED_APPLE
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    • GL_CONDITION_SATISFIED_APPLE

      public static final int GL_CONDITION_SATISFIED_APPLE
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    • GL_WAIT_FAILED_APPLE

      public static final int GL_WAIT_FAILED_APPLE
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    • GL_SYNC_OBJECT_APPLE

      public static final int GL_SYNC_OBJECT_APPLE
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  • Method Details

    • glFenceSyncAPPLE

      public static long glFenceSyncAPPLE(int condition, int flags)
      GLsync glFenceSyncAPPLE(GLenum condition, GLbitfield flags)
    • nglIsSyncAPPLE

      public static boolean nglIsSyncAPPLE(long sync)
      GLboolean glIsSyncAPPLE(GLsync sync)
    • glIsSyncAPPLE

      public static boolean glIsSyncAPPLE(long sync)
      GLboolean glIsSyncAPPLE(GLsync sync)
    • nglDeleteSyncAPPLE

      public static void nglDeleteSyncAPPLE(long sync)
      void glDeleteSyncAPPLE(GLsync sync)
    • glDeleteSyncAPPLE

      public static void glDeleteSyncAPPLE(long sync)
      void glDeleteSyncAPPLE(GLsync sync)
    • nglClientWaitSyncAPPLE

      public static int nglClientWaitSyncAPPLE(long sync, int flags, long timeout)
      GLenum glClientWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout)
    • glClientWaitSyncAPPLE

      public static int glClientWaitSyncAPPLE(long sync, int flags, long timeout)
      GLenum glClientWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout)
    • nglWaitSyncAPPLE

      public static void nglWaitSyncAPPLE(long sync, int flags, long timeout)
      void glWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout)
    • glWaitSyncAPPLE

      public static void glWaitSyncAPPLE(long sync, int flags, long timeout)
      void glWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout)
    • nglGetInteger64vAPPLE

      public static void nglGetInteger64vAPPLE(int pname, long params)
      void glGetInteger64vAPPLE(GLenum pname, GLint64 * params)
    • glGetInteger64vAPPLE

      public static void glGetInteger64vAPPLE(int pname, LongBuffer params)
      void glGetInteger64vAPPLE(GLenum pname, GLint64 * params)
    • glGetInteger64APPLE

      public static long glGetInteger64APPLE(int pname)
      void glGetInteger64vAPPLE(GLenum pname, GLint64 * params)
    • nglGetSyncivAPPLE

      public static void nglGetSyncivAPPLE(long sync, int pname, int bufSize, long length, long values)
      void glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
    • glGetSyncivAPPLE

      public static void glGetSyncivAPPLE(long sync, int pname, @Nullable IntBuffer length, IntBuffer values)
      void glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
    • glGetSynciAPPLE

      public static int glGetSynciAPPLE(long sync, int pname, @Nullable IntBuffer length)
      void glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
    • glGetInteger64vAPPLE

      public static void glGetInteger64vAPPLE(int pname, long[] params)
      void glGetInteger64vAPPLE(GLenum pname, GLint64 * params)
    • glGetSyncivAPPLE

      public static void glGetSyncivAPPLE(long sync, int pname, int @Nullable [] length, int[] values)
      void glGetSyncivAPPLE(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)