Class NVXGpuMulticast2
java.lang.Object
org.lwjgl.opengl.NVXGpuMulticast2
-
Method Summary
Modifier and TypeMethodDescriptionstatic longglAsyncCopyBufferSubDataNVX(int[] waitSemaphoreArray, long[] fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int[] signalSemaphoreArray, long[] signalValueArray) GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)static longglAsyncCopyBufferSubDataNVX(IntBuffer waitSemaphoreArray, LongBuffer fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray) GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)static intglAsyncCopyImageSubDataNVX(int[] waitSemaphoreArray, long[] waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int[] signalSemaphoreArray, long[] signalValueArray) GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)static intglAsyncCopyImageSubDataNVX(IntBuffer waitSemaphoreArray, LongBuffer waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray) GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)static voidglMulticastScissorArrayvNVX(int gpu, int first, int[] v) void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)static voidglMulticastScissorArrayvNVX(int gpu, int first, IntBuffer v) void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)static voidglMulticastViewportArrayvNVX(int gpu, int first, float[] v) void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)static voidglMulticastViewportArrayvNVX(int gpu, int first, FloatBuffer v) void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)static voidglMulticastViewportPositionWScaleNVX(int gpu, int index, float xcoeff, float ycoeff) void glMulticastViewportPositionWScaleNVX(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff)static voidglUploadGpuMaskNVX(int mask) void glUploadGpuMaskNVX(GLbitfield mask)static longnglAsyncCopyBufferSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray) GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)static intnglAsyncCopyImageSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray) GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)static voidnglMulticastScissorArrayvNVX(int gpu, int first, int count, long v) void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)static voidnglMulticastViewportArrayvNVX(int gpu, int first, int count, long v) void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)
-
Method Details
-
nglAsyncCopyImageSubDataNVX
public static int nglAsyncCopyImageSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray) GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray) -
glAsyncCopyImageSubDataNVX
@NativeType("GLuint") public static int glAsyncCopyImageSubDataNVX(@NativeType("GLuint const *") IntBuffer waitSemaphoreArray, @NativeType("GLuint64 const *") LongBuffer waitValueArray, @NativeType("GLuint") int srcGpu, @NativeType("GLbitfield") int dstGpuMask, @NativeType("GLuint") int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int srcWidth, @NativeType("GLsizei") int srcHeight, @NativeType("GLsizei") int srcDepth, @NativeType("GLuint const *") IntBuffer signalSemaphoreArray, @NativeType("GLuint64 const *") LongBuffer signalValueArray) GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray) -
nglAsyncCopyBufferSubDataNVX
public static long nglAsyncCopyBufferSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray) GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray) -
glAsyncCopyBufferSubDataNVX
@NativeType("GLsync") public static long glAsyncCopyBufferSubDataNVX(@NativeType("GLuint const *") IntBuffer waitSemaphoreArray, @NativeType("GLuint64 const *") LongBuffer fenceValueArray, @NativeType("GLuint") int readGpu, @NativeType("GLbitfield") int writeGpuMask, @NativeType("GLuint") int readBuffer, @NativeType("GLuint") int writeBuffer, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size, @NativeType("GLuint const *") IntBuffer signalSemaphoreArray, @NativeType("GLuint64 const *") LongBuffer signalValueArray) GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray) -
glUploadGpuMaskNVX
void glUploadGpuMaskNVX(GLbitfield mask) -
nglMulticastViewportArrayvNVX
public static void nglMulticastViewportArrayvNVX(int gpu, int first, int count, long v) void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v) -
glMulticastViewportArrayvNVX
public static void glMulticastViewportArrayvNVX(@NativeType("GLuint") int gpu, @NativeType("GLuint") int first, @NativeType("GLfloat const *") FloatBuffer v) void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v) -
nglMulticastScissorArrayvNVX
public static void nglMulticastScissorArrayvNVX(int gpu, int first, int count, long v) void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v) -
glMulticastScissorArrayvNVX
public static void glMulticastScissorArrayvNVX(@NativeType("GLuint") int gpu, @NativeType("GLuint") int first, @NativeType("GLint const *") IntBuffer v) void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v) -
glMulticastViewportPositionWScaleNVX
public static void glMulticastViewportPositionWScaleNVX(@NativeType("GLuint") int gpu, @NativeType("GLuint") int index, @NativeType("GLfloat") float xcoeff, @NativeType("GLfloat") float ycoeff) void glMulticastViewportPositionWScaleNVX(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff) -
glAsyncCopyImageSubDataNVX
@NativeType("GLuint") public static int glAsyncCopyImageSubDataNVX(@NativeType("GLuint const *") int[] waitSemaphoreArray, @NativeType("GLuint64 const *") long[] waitValueArray, @NativeType("GLuint") int srcGpu, @NativeType("GLbitfield") int dstGpuMask, @NativeType("GLuint") int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("GLuint") int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int srcWidth, @NativeType("GLsizei") int srcHeight, @NativeType("GLsizei") int srcDepth, @NativeType("GLuint const *") int[] signalSemaphoreArray, @NativeType("GLuint64 const *") long[] signalValueArray) GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray) -
glAsyncCopyBufferSubDataNVX
@NativeType("GLsync") public static long glAsyncCopyBufferSubDataNVX(@NativeType("GLuint const *") int[] waitSemaphoreArray, @NativeType("GLuint64 const *") long[] fenceValueArray, @NativeType("GLuint") int readGpu, @NativeType("GLbitfield") int writeGpuMask, @NativeType("GLuint") int readBuffer, @NativeType("GLuint") int writeBuffer, @NativeType("GLintptr") long readOffset, @NativeType("GLintptr") long writeOffset, @NativeType("GLsizeiptr") long size, @NativeType("GLuint const *") int[] signalSemaphoreArray, @NativeType("GLuint64 const *") long[] signalValueArray) GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray) -
glMulticastViewportArrayvNVX
public static void glMulticastViewportArrayvNVX(@NativeType("GLuint") int gpu, @NativeType("GLuint") int first, @NativeType("GLfloat const *") float[] v) void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v) -
glMulticastScissorArrayvNVX
public static void glMulticastScissorArrayvNVX(@NativeType("GLuint") int gpu, @NativeType("GLuint") int first, @NativeType("GLint const *") int[] v) void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)
-