Class NVXGpuMulticast2

java.lang.Object
org.lwjgl.opengl.NVXGpuMulticast2

public class NVXGpuMulticast2 extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static long
    glAsyncCopyBufferSubDataNVX(int[] waitSemaphoreArray, long[] fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int[] signalSemaphoreArray, long[] signalValueArray)
    GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    static long
    glAsyncCopyBufferSubDataNVX(IntBuffer waitSemaphoreArray, LongBuffer fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray)
    GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    static int
    glAsyncCopyImageSubDataNVX(int[] waitSemaphoreArray, long[] waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int[] signalSemaphoreArray, long[] signalValueArray)
    GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    static int
    glAsyncCopyImageSubDataNVX(IntBuffer waitSemaphoreArray, LongBuffer waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray)
    GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    static void
    glMulticastScissorArrayvNVX(int gpu, int first, int[] v)
    void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)
    static void
    glMulticastScissorArrayvNVX(int gpu, int first, IntBuffer v)
    void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)
    static void
    glMulticastViewportArrayvNVX(int gpu, int first, float[] v)
    void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)
    static void
    glMulticastViewportArrayvNVX(int gpu, int first, FloatBuffer v)
    void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)
    static void
    glMulticastViewportPositionWScaleNVX(int gpu, int index, float xcoeff, float ycoeff)
    void glMulticastViewportPositionWScaleNVX(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff)
    static void
    void glUploadGpuMaskNVX(GLbitfield mask)
    static long
    nglAsyncCopyBufferSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray)
    GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    static int
    nglAsyncCopyImageSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray)
    GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    static void
    nglMulticastScissorArrayvNVX(int gpu, int first, int count, long v)
    void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)
    static void
    nglMulticastViewportArrayvNVX(int gpu, int first, int count, long v)
    void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • nglAsyncCopyImageSubDataNVX

      public static int nglAsyncCopyImageSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray)
      GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    • glAsyncCopyImageSubDataNVX

      public static int glAsyncCopyImageSubDataNVX(IntBuffer waitSemaphoreArray, LongBuffer waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray)
      GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    • nglAsyncCopyBufferSubDataNVX

      public static long nglAsyncCopyBufferSubDataNVX(int waitSemaphoreCount, long waitSemaphoreArray, long fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int signalSemaphoreCount, long signalSemaphoreArray, long signalValueArray)
      GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    • glAsyncCopyBufferSubDataNVX

      public static long glAsyncCopyBufferSubDataNVX(IntBuffer waitSemaphoreArray, LongBuffer fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, IntBuffer signalSemaphoreArray, LongBuffer signalValueArray)
      GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    • glUploadGpuMaskNVX

      public static void glUploadGpuMaskNVX(int mask)
      void glUploadGpuMaskNVX(GLbitfield mask)
    • nglMulticastViewportArrayvNVX

      public static void nglMulticastViewportArrayvNVX(int gpu, int first, int count, long v)
      void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)
    • glMulticastViewportArrayvNVX

      public static void glMulticastViewportArrayvNVX(int gpu, int first, FloatBuffer v)
      void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)
    • nglMulticastScissorArrayvNVX

      public static void nglMulticastScissorArrayvNVX(int gpu, int first, int count, long v)
      void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)
    • glMulticastScissorArrayvNVX

      public static void glMulticastScissorArrayvNVX(int gpu, int first, IntBuffer v)
      void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)
    • glMulticastViewportPositionWScaleNVX

      public static void glMulticastViewportPositionWScaleNVX(int gpu, int index, float xcoeff, float ycoeff)
      void glMulticastViewportPositionWScaleNVX(GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff)
    • glAsyncCopyImageSubDataNVX

      public static int glAsyncCopyImageSubDataNVX(int[] waitSemaphoreArray, long[] waitValueArray, int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth, int[] signalSemaphoreArray, long[] signalValueArray)
      GLuint glAsyncCopyImageSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    • glAsyncCopyBufferSubDataNVX

      public static long glAsyncCopyBufferSubDataNVX(int[] waitSemaphoreArray, long[] fenceValueArray, int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, int[] signalSemaphoreArray, long[] signalValueArray)
      GLsync glAsyncCopyBufferSubDataNVX(GLsizei waitSemaphoreCount, GLuint const * waitSemaphoreArray, GLuint64 const * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, GLuint const * signalSemaphoreArray, GLuint64 const * signalValueArray)
    • glMulticastViewportArrayvNVX

      public static void glMulticastViewportArrayvNVX(int gpu, int first, float[] v)
      void glMulticastViewportArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLfloat const * v)
    • glMulticastScissorArrayvNVX

      public static void glMulticastScissorArrayvNVX(int gpu, int first, int[] v)
      void glMulticastScissorArrayvNVX(GLuint gpu, GLuint first, GLsizei count, GLint const * v)