Package org.lwjgl.opengl
Class NVHalfFloat
java.lang.Object
org.lwjgl.opengl.NVHalfFloat
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglColor3hNV(short red, short green, short blue) void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue)static voidglColor3hvNV(short[] v) void glColor3hvNV(GLhalfNV const * v)static voidvoid glColor3hvNV(GLhalfNV const * v)static voidglColor4hNV(short red, short green, short blue, short alpha) void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)static voidglColor4hvNV(short[] v) void glColor4hvNV(GLhalfNV const * v)static voidvoid glColor4hvNV(GLhalfNV const * v)static voidglFogCoordhNV(short fog) void glFogCoordhNV(GLhalfNV fog)static voidglFogCoordhvNV(short[] fog) void glFogCoordhvNV(GLhalfNV const * fog)static voidvoid glFogCoordhvNV(GLhalfNV const * fog)static voidglMultiTexCoord1hNV(int target, short s) void glMultiTexCoord1hNV(GLenum target, GLhalfNV s)static voidglMultiTexCoord1hvNV(int target, short[] v) void glMultiTexCoord1hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord1hvNV(int target, ShortBuffer v) void glMultiTexCoord1hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord2hNV(int target, short s, short t) void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t)static voidglMultiTexCoord2hvNV(int target, short[] v) void glMultiTexCoord2hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord2hvNV(int target, ShortBuffer v) void glMultiTexCoord2hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord3hNV(int target, short s, short t, short r) void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)static voidglMultiTexCoord3hvNV(int target, short[] v) void glMultiTexCoord3hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord3hvNV(int target, ShortBuffer v) void glMultiTexCoord3hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord4hNV(int target, short s, short t, short r, short q) void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)static voidglMultiTexCoord4hvNV(int target, short[] v) void glMultiTexCoord4hvNV(GLenum target, GLhalfNV const * v)static voidglMultiTexCoord4hvNV(int target, ShortBuffer v) void glMultiTexCoord4hvNV(GLenum target, GLhalfNV const * v)static voidglNormal3hNV(short nx, short ny, short nz) void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)static voidglNormal3hvNV(short[] v) void glNormal3hvNV(GLhalfNV const * v)static voidvoid glNormal3hvNV(GLhalfNV const * v)static voidglSecondaryColor3hNV(short red, short green, short blue) void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue)static voidglSecondaryColor3hvNV(short[] v) void glSecondaryColor3hvNV(GLhalfNV const * v)static voidvoid glSecondaryColor3hvNV(GLhalfNV const * v)static voidglTexCoord1hNV(short s) void glTexCoord1hNV(GLhalfNV s)static voidglTexCoord1hvNV(short[] v) void glTexCoord1hvNV(GLhalfNV const * v)static voidvoid glTexCoord1hvNV(GLhalfNV const * v)static voidglTexCoord2hNV(short s, short t) void glTexCoord2hNV(GLhalfNV s, GLhalfNV t)static voidglTexCoord2hvNV(short[] v) void glTexCoord2hvNV(GLhalfNV const * v)static voidvoid glTexCoord2hvNV(GLhalfNV const * v)static voidglTexCoord3hNV(short s, short t, short r) void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r)static voidglTexCoord3hvNV(short[] v) void glTexCoord3hvNV(GLhalfNV const * v)static voidvoid glTexCoord3hvNV(GLhalfNV const * v)static voidglTexCoord4hNV(short s, short t, short r, short q) void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)static voidglTexCoord4hvNV(short[] v) void glTexCoord4hvNV(GLhalfNV const * v)static voidvoid glTexCoord4hvNV(GLhalfNV const * v)static voidglVertex2hNV(short x, short y) void glVertex2hNV(GLhalfNV x, GLhalfNV y)static voidglVertex2hvNV(short[] v) void glVertex2hvNV(GLhalfNV const * v)static voidvoid glVertex2hvNV(GLhalfNV const * v)static voidglVertex3hNV(short x, short y, short z) void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z)static voidglVertex3hvNV(short[] v) void glVertex3hvNV(GLhalfNV const * v)static voidvoid glVertex3hvNV(GLhalfNV const * v)static voidglVertex4hNV(short x, short y, short z, short w) void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)static voidglVertex4hvNV(short[] v) void glVertex4hvNV(GLhalfNV const * v)static voidvoid glVertex4hvNV(GLhalfNV const * v)static voidglVertexAttrib1hNV(int index, short x) void glVertexAttrib1hNV(GLuint index, GLhalfNV x)static voidglVertexAttrib1hvNV(int index, short[] v) void glVertexAttrib1hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib1hvNV(int index, ShortBuffer v) void glVertexAttrib1hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib2hNV(int index, short x, short y) void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y)static voidglVertexAttrib2hvNV(int index, short[] v) void glVertexAttrib2hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib2hvNV(int index, ShortBuffer v) void glVertexAttrib2hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib3hNV(int index, short x, short y, short z) void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)static voidglVertexAttrib3hvNV(int index, short[] v) void glVertexAttrib3hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib3hvNV(int index, ShortBuffer v) void glVertexAttrib3hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib4hNV(int index, short x, short y, short z, short w) void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)static voidglVertexAttrib4hvNV(int index, short[] v) void glVertexAttrib4hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttrib4hvNV(int index, ShortBuffer v) void glVertexAttrib4hvNV(GLuint index, GLhalfNV const * v)static voidglVertexAttribs1hvNV(int index, short[] v) void glVertexAttribs1hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs1hvNV(int index, ShortBuffer v) void glVertexAttribs1hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs2hvNV(int index, short[] v) void glVertexAttribs2hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs2hvNV(int index, ShortBuffer v) void glVertexAttribs2hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs3hvNV(int index, short[] v) void glVertexAttribs3hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs3hvNV(int index, ShortBuffer v) void glVertexAttribs3hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs4hvNV(int index, short[] v) void glVertexAttribs4hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexAttribs4hvNV(int index, ShortBuffer v) void glVertexAttribs4hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidglVertexWeighthNV(short weight) void glVertexWeighthNV(GLhalfNV weight)static voidglVertexWeighthvNV(short[] weight) void glVertexWeighthvNV(GLhalfNV const * weight)static voidglVertexWeighthvNV(ShortBuffer weight) void glVertexWeighthvNV(GLhalfNV const * weight)static voidnglColor3hvNV(long v) void glColor3hvNV(GLhalfNV const * v)static voidnglColor4hvNV(long v) void glColor4hvNV(GLhalfNV const * v)static voidnglFogCoordhvNV(long fog) void glFogCoordhvNV(GLhalfNV const * fog)static voidnglMultiTexCoord1hvNV(int target, long v) void glMultiTexCoord1hvNV(GLenum target, GLhalfNV const * v)static voidnglMultiTexCoord2hvNV(int target, long v) void glMultiTexCoord2hvNV(GLenum target, GLhalfNV const * v)static voidnglMultiTexCoord3hvNV(int target, long v) void glMultiTexCoord3hvNV(GLenum target, GLhalfNV const * v)static voidnglMultiTexCoord4hvNV(int target, long v) void glMultiTexCoord4hvNV(GLenum target, GLhalfNV const * v)static voidnglNormal3hvNV(long v) void glNormal3hvNV(GLhalfNV const * v)static voidnglSecondaryColor3hvNV(long v) void glSecondaryColor3hvNV(GLhalfNV const * v)static voidnglTexCoord1hvNV(long v) void glTexCoord1hvNV(GLhalfNV const * v)static voidnglTexCoord2hvNV(long v) void glTexCoord2hvNV(GLhalfNV const * v)static voidnglTexCoord3hvNV(long v) void glTexCoord3hvNV(GLhalfNV const * v)static voidnglTexCoord4hvNV(long v) void glTexCoord4hvNV(GLhalfNV const * v)static voidnglVertex2hvNV(long v) void glVertex2hvNV(GLhalfNV const * v)static voidnglVertex3hvNV(long v) void glVertex3hvNV(GLhalfNV const * v)static voidnglVertex4hvNV(long v) void glVertex4hvNV(GLhalfNV const * v)static voidnglVertexAttrib1hvNV(int index, long v) void glVertexAttrib1hvNV(GLuint index, GLhalfNV const * v)static voidnglVertexAttrib2hvNV(int index, long v) void glVertexAttrib2hvNV(GLuint index, GLhalfNV const * v)static voidnglVertexAttrib3hvNV(int index, long v) void glVertexAttrib3hvNV(GLuint index, GLhalfNV const * v)static voidnglVertexAttrib4hvNV(int index, long v) void glVertexAttrib4hvNV(GLuint index, GLhalfNV const * v)static voidnglVertexAttribs1hvNV(int index, int n, long v) void glVertexAttribs1hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidnglVertexAttribs2hvNV(int index, int n, long v) void glVertexAttribs2hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidnglVertexAttribs3hvNV(int index, int n, long v) void glVertexAttribs3hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidnglVertexAttribs4hvNV(int index, int n, long v) void glVertexAttribs4hvNV(GLuint index, GLsizei n, GLhalfNV const * v)static voidnglVertexWeighthvNV(long weight) void glVertexWeighthvNV(GLhalfNV const * weight)
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Field Details
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GL_HALF_FLOAT_NV
public static final int GL_HALF_FLOAT_NV- See Also:
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Method Details
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glVertex2hNV
public static void glVertex2hNV(short x, short y) void glVertex2hNV(GLhalfNV x, GLhalfNV y) -
nglVertex2hvNV
public static void nglVertex2hvNV(long v) void glVertex2hvNV(GLhalfNV const * v) -
glVertex2hvNV
void glVertex2hvNV(GLhalfNV const * v) -
glVertex3hNV
public static void glVertex3hNV(short x, short y, short z) void glVertex3hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z) -
nglVertex3hvNV
public static void nglVertex3hvNV(long v) void glVertex3hvNV(GLhalfNV const * v) -
glVertex3hvNV
void glVertex3hvNV(GLhalfNV const * v) -
glVertex4hNV
public static void glVertex4hNV(short x, short y, short z, short w) void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) -
nglVertex4hvNV
public static void nglVertex4hvNV(long v) void glVertex4hvNV(GLhalfNV const * v) -
glVertex4hvNV
void glVertex4hvNV(GLhalfNV const * v) -
glNormal3hNV
public static void glNormal3hNV(short nx, short ny, short nz) void glNormal3hNV(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz) -
nglNormal3hvNV
public static void nglNormal3hvNV(long v) void glNormal3hvNV(GLhalfNV const * v) -
glNormal3hvNV
void glNormal3hvNV(GLhalfNV const * v) -
glColor3hNV
public static void glColor3hNV(short red, short green, short blue) void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue) -
nglColor3hvNV
public static void nglColor3hvNV(long v) void glColor3hvNV(GLhalfNV const * v) -
glColor3hvNV
void glColor3hvNV(GLhalfNV const * v) -
glColor4hNV
public static void glColor4hNV(short red, short green, short blue, short alpha) void glColor4hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha) -
nglColor4hvNV
public static void nglColor4hvNV(long v) void glColor4hvNV(GLhalfNV const * v) -
glColor4hvNV
void glColor4hvNV(GLhalfNV const * v) -
glTexCoord1hNV
public static void glTexCoord1hNV(short s) void glTexCoord1hNV(GLhalfNV s) -
nglTexCoord1hvNV
public static void nglTexCoord1hvNV(long v) void glTexCoord1hvNV(GLhalfNV const * v) -
glTexCoord1hvNV
void glTexCoord1hvNV(GLhalfNV const * v) -
glTexCoord2hNV
public static void glTexCoord2hNV(short s, short t) void glTexCoord2hNV(GLhalfNV s, GLhalfNV t) -
nglTexCoord2hvNV
public static void nglTexCoord2hvNV(long v) void glTexCoord2hvNV(GLhalfNV const * v) -
glTexCoord2hvNV
void glTexCoord2hvNV(GLhalfNV const * v) -
glTexCoord3hNV
public static void glTexCoord3hNV(short s, short t, short r) void glTexCoord3hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r) -
nglTexCoord3hvNV
public static void nglTexCoord3hvNV(long v) void glTexCoord3hvNV(GLhalfNV const * v) -
glTexCoord3hvNV
void glTexCoord3hvNV(GLhalfNV const * v) -
glTexCoord4hNV
public static void glTexCoord4hNV(short s, short t, short r, short q) void glTexCoord4hNV(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) -
nglTexCoord4hvNV
public static void nglTexCoord4hvNV(long v) void glTexCoord4hvNV(GLhalfNV const * v) -
glTexCoord4hvNV
void glTexCoord4hvNV(GLhalfNV const * v) -
glMultiTexCoord1hNV
public static void glMultiTexCoord1hNV(int target, short s) void glMultiTexCoord1hNV(GLenum target, GLhalfNV s) -
nglMultiTexCoord1hvNV
public static void nglMultiTexCoord1hvNV(int target, long v) void glMultiTexCoord1hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord1hvNV
void glMultiTexCoord1hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord2hNV
public static void glMultiTexCoord2hNV(int target, short s, short t) void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t) -
nglMultiTexCoord2hvNV
public static void nglMultiTexCoord2hvNV(int target, long v) void glMultiTexCoord2hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord2hvNV
void glMultiTexCoord2hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord3hNV
public static void glMultiTexCoord3hNV(int target, short s, short t, short r) void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r) -
nglMultiTexCoord3hvNV
public static void nglMultiTexCoord3hvNV(int target, long v) void glMultiTexCoord3hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord3hvNV
void glMultiTexCoord3hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord4hNV
public static void glMultiTexCoord4hNV(int target, short s, short t, short r, short q) void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) -
nglMultiTexCoord4hvNV
public static void nglMultiTexCoord4hvNV(int target, long v) void glMultiTexCoord4hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord4hvNV
void glMultiTexCoord4hvNV(GLenum target, GLhalfNV const * v) -
glFogCoordhNV
public static void glFogCoordhNV(short fog) void glFogCoordhNV(GLhalfNV fog) -
nglFogCoordhvNV
public static void nglFogCoordhvNV(long fog) void glFogCoordhvNV(GLhalfNV const * fog) -
glFogCoordhvNV
void glFogCoordhvNV(GLhalfNV const * fog) -
glSecondaryColor3hNV
public static void glSecondaryColor3hNV(short red, short green, short blue) void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue) -
nglSecondaryColor3hvNV
public static void nglSecondaryColor3hvNV(long v) void glSecondaryColor3hvNV(GLhalfNV const * v) -
glSecondaryColor3hvNV
void glSecondaryColor3hvNV(GLhalfNV const * v) -
glVertexWeighthNV
public static void glVertexWeighthNV(short weight) void glVertexWeighthNV(GLhalfNV weight) -
nglVertexWeighthvNV
public static void nglVertexWeighthvNV(long weight) void glVertexWeighthvNV(GLhalfNV const * weight) -
glVertexWeighthvNV
void glVertexWeighthvNV(GLhalfNV const * weight) -
glVertexAttrib1hNV
public static void glVertexAttrib1hNV(int index, short x) void glVertexAttrib1hNV(GLuint index, GLhalfNV x) -
nglVertexAttrib1hvNV
public static void nglVertexAttrib1hvNV(int index, long v) void glVertexAttrib1hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib1hvNV
void glVertexAttrib1hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib2hNV
public static void glVertexAttrib2hNV(int index, short x, short y) void glVertexAttrib2hNV(GLuint index, GLhalfNV x, GLhalfNV y) -
nglVertexAttrib2hvNV
public static void nglVertexAttrib2hvNV(int index, long v) void glVertexAttrib2hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib2hvNV
void glVertexAttrib2hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib3hNV
public static void glVertexAttrib3hNV(int index, short x, short y, short z) void glVertexAttrib3hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z) -
nglVertexAttrib3hvNV
public static void nglVertexAttrib3hvNV(int index, long v) void glVertexAttrib3hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib3hvNV
void glVertexAttrib3hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib4hNV
public static void glVertexAttrib4hNV(int index, short x, short y, short z, short w) void glVertexAttrib4hNV(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) -
nglVertexAttrib4hvNV
public static void nglVertexAttrib4hvNV(int index, long v) void glVertexAttrib4hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib4hvNV
void glVertexAttrib4hvNV(GLuint index, GLhalfNV const * v) -
nglVertexAttribs1hvNV
public static void nglVertexAttribs1hvNV(int index, int n, long v) void glVertexAttribs1hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs1hvNV
void glVertexAttribs1hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
nglVertexAttribs2hvNV
public static void nglVertexAttribs2hvNV(int index, int n, long v) void glVertexAttribs2hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs2hvNV
void glVertexAttribs2hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
nglVertexAttribs3hvNV
public static void nglVertexAttribs3hvNV(int index, int n, long v) void glVertexAttribs3hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs3hvNV
void glVertexAttribs3hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
nglVertexAttribs4hvNV
public static void nglVertexAttribs4hvNV(int index, int n, long v) void glVertexAttribs4hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs4hvNV
void glVertexAttribs4hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertex2hvNV
public static void glVertex2hvNV(short[] v) void glVertex2hvNV(GLhalfNV const * v) -
glVertex3hvNV
public static void glVertex3hvNV(short[] v) void glVertex3hvNV(GLhalfNV const * v) -
glVertex4hvNV
public static void glVertex4hvNV(short[] v) void glVertex4hvNV(GLhalfNV const * v) -
glNormal3hvNV
public static void glNormal3hvNV(short[] v) void glNormal3hvNV(GLhalfNV const * v) -
glColor3hvNV
public static void glColor3hvNV(short[] v) void glColor3hvNV(GLhalfNV const * v) -
glColor4hvNV
public static void glColor4hvNV(short[] v) void glColor4hvNV(GLhalfNV const * v) -
glTexCoord1hvNV
public static void glTexCoord1hvNV(short[] v) void glTexCoord1hvNV(GLhalfNV const * v) -
glTexCoord2hvNV
public static void glTexCoord2hvNV(short[] v) void glTexCoord2hvNV(GLhalfNV const * v) -
glTexCoord3hvNV
public static void glTexCoord3hvNV(short[] v) void glTexCoord3hvNV(GLhalfNV const * v) -
glTexCoord4hvNV
public static void glTexCoord4hvNV(short[] v) void glTexCoord4hvNV(GLhalfNV const * v) -
glMultiTexCoord1hvNV
public static void glMultiTexCoord1hvNV(int target, short[] v) void glMultiTexCoord1hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord2hvNV
public static void glMultiTexCoord2hvNV(int target, short[] v) void glMultiTexCoord2hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord3hvNV
public static void glMultiTexCoord3hvNV(int target, short[] v) void glMultiTexCoord3hvNV(GLenum target, GLhalfNV const * v) -
glMultiTexCoord4hvNV
public static void glMultiTexCoord4hvNV(int target, short[] v) void glMultiTexCoord4hvNV(GLenum target, GLhalfNV const * v) -
glFogCoordhvNV
public static void glFogCoordhvNV(short[] fog) void glFogCoordhvNV(GLhalfNV const * fog) -
glSecondaryColor3hvNV
public static void glSecondaryColor3hvNV(short[] v) void glSecondaryColor3hvNV(GLhalfNV const * v) -
glVertexWeighthvNV
public static void glVertexWeighthvNV(short[] weight) void glVertexWeighthvNV(GLhalfNV const * weight) -
glVertexAttrib1hvNV
public static void glVertexAttrib1hvNV(int index, short[] v) void glVertexAttrib1hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib2hvNV
public static void glVertexAttrib2hvNV(int index, short[] v) void glVertexAttrib2hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib3hvNV
public static void glVertexAttrib3hvNV(int index, short[] v) void glVertexAttrib3hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttrib4hvNV
public static void glVertexAttrib4hvNV(int index, short[] v) void glVertexAttrib4hvNV(GLuint index, GLhalfNV const * v) -
glVertexAttribs1hvNV
public static void glVertexAttribs1hvNV(int index, short[] v) void glVertexAttribs1hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs2hvNV
public static void glVertexAttribs2hvNV(int index, short[] v) void glVertexAttribs2hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs3hvNV
public static void glVertexAttribs3hvNV(int index, short[] v) void glVertexAttribs3hvNV(GLuint index, GLsizei n, GLhalfNV const * v) -
glVertexAttribs4hvNV
public static void glVertexAttribs4hvNV(int index, short[] v) void glVertexAttribs4hvNV(GLuint index, GLsizei n, GLhalfNV const * v)
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