Package org.lwjgl.opengl
Class NVGPUMulticast
java.lang.Object
org.lwjgl.opengl.NVGPUMulticast
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidvoid glMulticastBarrierNV(void)static voidglMulticastBlitFramebufferNV(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void glMulticastBlitFramebufferNV(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, double[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, float[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, int[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, short[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, ByteBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, DoubleBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, FloatBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, IntBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, ShortBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglMulticastCopyBufferSubDataNV(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void glMulticastCopyBufferSubDataNV(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)static voidglMulticastCopyImageSubDataNV(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srxY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void glMulticastCopyImageSubDataNV(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)static voidglMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, float[] v) void glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, GLfloat const * v)static voidglMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, FloatBuffer v) void glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, GLfloat const * v)static longglMulticastGetQueryObjecti64NV(int gpu, int id, int pname) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params)static voidglMulticastGetQueryObjecti64vNV(int gpu, int id, int pname, long[] params) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params)static voidglMulticastGetQueryObjecti64vNV(int gpu, int id, int pname, LongBuffer params) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params)static intglMulticastGetQueryObjectiNV(int gpu, int id, int pname) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params)static voidglMulticastGetQueryObjectivNV(int gpu, int id, int pname, int[] params) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params)static voidglMulticastGetQueryObjectivNV(int gpu, int id, int pname, IntBuffer params) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params)static longglMulticastGetQueryObjectui64NV(int gpu, int id, int pname) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params)static voidglMulticastGetQueryObjectui64vNV(int gpu, int id, int pname, long[] params) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params)static voidglMulticastGetQueryObjectui64vNV(int gpu, int id, int pname, LongBuffer params) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params)static intglMulticastGetQueryObjectuiNV(int gpu, int id, int pname) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params)static voidglMulticastGetQueryObjectuivNV(int gpu, int id, int pname, int[] params) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params)static voidglMulticastGetQueryObjectuivNV(int gpu, int id, int pname, IntBuffer params) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params)static voidglMulticastWaitSyncNV(int signalGpu, int waitGpuMask) void glMulticastWaitSyncNV(GLuint signalGpu, GLbitfield waitGpuMask)static voidglRenderGpuMaskNV(int mask) void glRenderGpuMaskNV(GLbitfield mask)static voidnglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, long size, long data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidnglMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, int count, long v) void glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, GLfloat const * v)static voidnglMulticastGetQueryObjecti64vNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params)static voidnglMulticastGetQueryObjectivNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params)static voidnglMulticastGetQueryObjectui64vNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params)static voidnglMulticastGetQueryObjectuivNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params)
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Field Details
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GL_PER_GPU_STORAGE_BIT_NV
public static final int GL_PER_GPU_STORAGE_BIT_NV- See Also:
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GL_MULTICAST_GPUS_NV
public static final int GL_MULTICAST_GPUS_NV- See Also:
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GL_RENDER_GPU_MASK_NV
public static final int GL_RENDER_GPU_MASK_NV- See Also:
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GL_PER_GPU_STORAGE_NV
public static final int GL_PER_GPU_STORAGE_NV- See Also:
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GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV
public static final int GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV- See Also:
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Method Details
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glRenderGpuMaskNV
public static void glRenderGpuMaskNV(int mask) void glRenderGpuMaskNV(GLbitfield mask) -
nglMulticastBufferSubDataNV
public static void nglMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, long size, long data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, ByteBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, ShortBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, FloatBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, DoubleBuffer data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastCopyBufferSubDataNV
public static void glMulticastCopyBufferSubDataNV(int readGpu, int writeGpuMask, int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void glMulticastCopyBufferSubDataNV(GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -
glMulticastCopyImageSubDataNV
public static void glMulticastCopyImageSubDataNV(int srcGpu, int dstGpuMask, int srcName, int srcTarget, int srcLevel, int srcX, int srxY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) void glMulticastCopyImageSubDataNV(GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) -
glMulticastBlitFramebufferNV
public static void glMulticastBlitFramebufferNV(int srcGpu, int dstGpu, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) void glMulticastBlitFramebufferNV(GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -
nglMulticastFramebufferSampleLocationsfvNV
public static void nglMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, int count, long v) void glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, GLfloat const * v) -
glMulticastFramebufferSampleLocationsfvNV
public static void glMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, FloatBuffer v) void glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, GLfloat const * v) -
glMulticastBarrierNV
public static void glMulticastBarrierNV()void glMulticastBarrierNV(void) -
glMulticastWaitSyncNV
public static void glMulticastWaitSyncNV(int signalGpu, int waitGpuMask) void glMulticastWaitSyncNV(GLuint signalGpu, GLbitfield waitGpuMask) -
nglMulticastGetQueryObjectivNV
public static void nglMulticastGetQueryObjectivNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params) -
glMulticastGetQueryObjectivNV
void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params) -
glMulticastGetQueryObjectiNV
public static int glMulticastGetQueryObjectiNV(int gpu, int id, int pname) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params) -
nglMulticastGetQueryObjectuivNV
public static void nglMulticastGetQueryObjectuivNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params) -
glMulticastGetQueryObjectuivNV
void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params) -
glMulticastGetQueryObjectuiNV
public static int glMulticastGetQueryObjectuiNV(int gpu, int id, int pname) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params) -
nglMulticastGetQueryObjecti64vNV
public static void nglMulticastGetQueryObjecti64vNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params) -
glMulticastGetQueryObjecti64vNV
void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params) -
glMulticastGetQueryObjecti64NV
public static long glMulticastGetQueryObjecti64NV(int gpu, int id, int pname) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params) -
nglMulticastGetQueryObjectui64vNV
public static void nglMulticastGetQueryObjectui64vNV(int gpu, int id, int pname, long params) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params) -
glMulticastGetQueryObjectui64vNV
void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params) -
glMulticastGetQueryObjectui64NV
public static long glMulticastGetQueryObjectui64NV(int gpu, int id, int pname) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, short[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, int[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, float[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastBufferSubDataNV
public static void glMulticastBufferSubDataNV(int gpuMask, int buffer, long offset, double[] data) void glMulticastBufferSubDataNV(GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glMulticastFramebufferSampleLocationsfvNV
public static void glMulticastFramebufferSampleLocationsfvNV(int gpu, int framebuffer, int start, float[] v) void glMulticastFramebufferSampleLocationsfvNV(GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, GLfloat const * v) -
glMulticastGetQueryObjectivNV
public static void glMulticastGetQueryObjectivNV(int gpu, int id, int pname, int[] params) void glMulticastGetQueryObjectivNV(GLuint gpu, GLuint id, GLenum pname, GLint * params) -
glMulticastGetQueryObjectuivNV
public static void glMulticastGetQueryObjectuivNV(int gpu, int id, int pname, int[] params) void glMulticastGetQueryObjectuivNV(GLuint gpu, GLuint id, GLenum pname, GLuint * params) -
glMulticastGetQueryObjecti64vNV
public static void glMulticastGetQueryObjecti64vNV(int gpu, int id, int pname, long[] params) void glMulticastGetQueryObjecti64vNV(GLuint gpu, GLuint id, GLenum pname, GLint64 * params) -
glMulticastGetQueryObjectui64vNV
public static void glMulticastGetQueryObjectui64vNV(int gpu, int id, int pname, long[] params) void glMulticastGetQueryObjectui64vNV(GLuint gpu, GLuint id, GLenum pname, GLuint64 * params)
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