Class NVCommandList

java.lang.Object
org.lwjgl.opengl.NVCommandList

public class NVCommandList extends Object
  • Field Details

    • GL_TERMINATE_SEQUENCE_COMMAND_NV

      public static final int GL_TERMINATE_SEQUENCE_COMMAND_NV
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    • GL_NOP_COMMAND_NV

      public static final int GL_NOP_COMMAND_NV
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    • GL_DRAW_ELEMENTS_COMMAND_NV

      public static final int GL_DRAW_ELEMENTS_COMMAND_NV
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    • GL_DRAW_ARRAYS_COMMAND_NV

      public static final int GL_DRAW_ARRAYS_COMMAND_NV
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    • GL_DRAW_ELEMENTS_STRIP_COMMAND_NV

      public static final int GL_DRAW_ELEMENTS_STRIP_COMMAND_NV
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    • GL_DRAW_ARRAYS_STRIP_COMMAND_NV

      public static final int GL_DRAW_ARRAYS_STRIP_COMMAND_NV
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    • GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV

      public static final int GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV
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    • GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV

      public static final int GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV
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    • GL_ELEMENT_ADDRESS_COMMAND_NV

      public static final int GL_ELEMENT_ADDRESS_COMMAND_NV
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    • GL_ATTRIBUTE_ADDRESS_COMMAND_NV

      public static final int GL_ATTRIBUTE_ADDRESS_COMMAND_NV
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    • GL_UNIFORM_ADDRESS_COMMAND_NV

      public static final int GL_UNIFORM_ADDRESS_COMMAND_NV
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    • GL_BLEND_COLOR_COMMAND_NV

      public static final int GL_BLEND_COLOR_COMMAND_NV
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    • GL_STENCIL_REF_COMMAND_NV

      public static final int GL_STENCIL_REF_COMMAND_NV
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    • GL_LINE_WIDTH_COMMAND_NV

      public static final int GL_LINE_WIDTH_COMMAND_NV
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    • GL_POLYGON_OFFSET_COMMAND_NV

      public static final int GL_POLYGON_OFFSET_COMMAND_NV
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    • GL_ALPHA_REF_COMMAND_NV

      public static final int GL_ALPHA_REF_COMMAND_NV
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    • GL_VIEWPORT_COMMAND_NV

      public static final int GL_VIEWPORT_COMMAND_NV
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    • GL_SCISSOR_COMMAND_NV

      public static final int GL_SCISSOR_COMMAND_NV
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    • GL_FRONT_FACE_COMMAND_NV

      public static final int GL_FRONT_FACE_COMMAND_NV
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  • Method Details

    • nglCreateStatesNV

      public static void nglCreateStatesNV(int n, long states)
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • glCreateStatesNV

      public static void glCreateStatesNV(IntBuffer states)
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • glCreateStatesNV

      public static int glCreateStatesNV()
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • nglDeleteStatesNV

      public static void nglDeleteStatesNV(int n, long states)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glDeleteStatesNV

      public static void glDeleteStatesNV(IntBuffer states)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glDeleteStatesNV

      public static void glDeleteStatesNV(int state)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glIsStateNV

      public static boolean glIsStateNV(int state)
      GLboolean glIsStateNV(GLuint state)
    • glStateCaptureNV

      public static void glStateCaptureNV(int state, int mode)
      void glStateCaptureNV(GLuint state, GLenum mode)
    • glGetCommandHeaderNV

      public static int glGetCommandHeaderNV(int tokenID, int size)
      GLuint glGetCommandHeaderNV(GLenum tokenID, GLuint size)
    • glGetStageIndexNV

      public static short glGetStageIndexNV(int shadertype)
      GLushort glGetStageIndexNV(GLenum shadertype)
    • nglDrawCommandsNV

      public static void nglDrawCommandsNV(int primitiveMode, int buffer, long indirects, long sizes, int count)
      void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsNV

      public static void glDrawCommandsNV(int primitiveMode, int buffer, PointerBuffer indirects, IntBuffer sizes)
      void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
    • nglDrawCommandsAddressNV

      public static void nglDrawCommandsAddressNV(int primitiveMode, long indirects, long sizes, int count)
      void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsAddressNV

      public static void glDrawCommandsAddressNV(int primitiveMode, LongBuffer indirects, IntBuffer sizes)
      void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
    • nglDrawCommandsStatesNV

      public static void nglDrawCommandsStatesNV(int buffer, long indirects, long sizes, long states, long fbos, int count)
      void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glDrawCommandsStatesNV

      public static void glDrawCommandsStatesNV(int buffer, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos)
      void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • nglDrawCommandsStatesAddressNV

      public static void nglDrawCommandsStatesAddressNV(long indirects, long sizes, long states, long fbos, int count)
      void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glDrawCommandsStatesAddressNV

      public static void glDrawCommandsStatesAddressNV(LongBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos)
      void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • nglCreateCommandListsNV

      public static void nglCreateCommandListsNV(int n, long lists)
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • glCreateCommandListsNV

      public static void glCreateCommandListsNV(IntBuffer lists)
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • glCreateCommandListsNV

      public static int glCreateCommandListsNV()
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • nglDeleteCommandListsNV

      public static void nglDeleteCommandListsNV(int n, long lists)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glDeleteCommandListsNV

      public static void glDeleteCommandListsNV(IntBuffer lists)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glDeleteCommandListsNV

      public static void glDeleteCommandListsNV(int list)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glIsCommandListNV

      public static boolean glIsCommandListNV(int list)
      GLboolean glIsCommandListNV(GLuint list)
    • nglListDrawCommandsStatesClientNV

      public static void nglListDrawCommandsStatesClientNV(int list, int segment, long indirects, long sizes, long states, long fbos, int count)
      void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glListDrawCommandsStatesClientNV

      public static void glListDrawCommandsStatesClientNV(int list, int segment, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos)
      void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glCommandListSegmentsNV

      public static void glCommandListSegmentsNV(int list, int segments)
      void glCommandListSegmentsNV(GLuint list, GLuint segments)
    • glCompileCommandListNV

      public static void glCompileCommandListNV(int list)
      void glCompileCommandListNV(GLuint list)
    • glCallCommandListNV

      public static void glCallCommandListNV(int list)
      void glCallCommandListNV(GLuint list)
    • glCreateStatesNV

      public static void glCreateStatesNV(int[] states)
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • glDeleteStatesNV

      public static void glDeleteStatesNV(int[] states)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glDrawCommandsNV

      public static void glDrawCommandsNV(int primitiveMode, int buffer, PointerBuffer indirects, int[] sizes)
      void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsAddressNV

      public static void glDrawCommandsAddressNV(int primitiveMode, long[] indirects, int[] sizes)
      void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsStatesNV

      public static void glDrawCommandsStatesNV(int buffer, PointerBuffer indirects, int[] sizes, int[] states, int[] fbos)
      void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glDrawCommandsStatesAddressNV

      public static void glDrawCommandsStatesAddressNV(long[] indirects, int[] sizes, int[] states, int[] fbos)
      void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glCreateCommandListsNV

      public static void glCreateCommandListsNV(int[] lists)
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • glDeleteCommandListsNV

      public static void glDeleteCommandListsNV(int[] lists)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glListDrawCommandsStatesClientNV

      public static void glListDrawCommandsStatesClientNV(int list, int segment, PointerBuffer indirects, int[] sizes, int[] states, int[] fbos)
      void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)