Package org.lwjgl.opengl
Class NVCommandList
java.lang.Object
org.lwjgl.opengl.NVCommandList
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glCallCommandListNV
(int list) void glCallCommandListNV(GLuint list)
static void
glCommandListSegmentsNV
(int list, int segments) void glCommandListSegmentsNV(GLuint list, GLuint segments)
static void
glCompileCommandListNV
(int list) void glCompileCommandListNV(GLuint list)
static int
void glCreateCommandListsNV(GLsizei n, GLuint * lists)
static void
glCreateCommandListsNV
(int[] lists) void glCreateCommandListsNV(GLsizei n, GLuint * lists)
static void
glCreateCommandListsNV
(IntBuffer lists) void glCreateCommandListsNV(GLsizei n, GLuint * lists)
static int
void glCreateStatesNV(GLsizei n, GLuint * states)
static void
glCreateStatesNV
(int[] states) void glCreateStatesNV(GLsizei n, GLuint * states)
static void
glCreateStatesNV
(IntBuffer states) void glCreateStatesNV(GLsizei n, GLuint * states)
static void
glDeleteCommandListsNV
(int list) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
static void
glDeleteCommandListsNV
(int[] lists) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
static void
glDeleteCommandListsNV
(IntBuffer lists) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
static void
glDeleteStatesNV
(int state) void glDeleteStatesNV(GLsizei n, GLuint const * states)
static void
glDeleteStatesNV
(int[] states) void glDeleteStatesNV(GLsizei n, GLuint const * states)
static void
glDeleteStatesNV
(IntBuffer states) void glDeleteStatesNV(GLsizei n, GLuint const * states)
static void
glDrawCommandsAddressNV
(int primitiveMode, long[] indirects, int[] sizes) void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
static void
glDrawCommandsAddressNV
(int primitiveMode, LongBuffer indirects, IntBuffer sizes) void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
static void
glDrawCommandsNV
(int primitiveMode, int buffer, PointerBuffer indirects, int[] sizes) void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
static void
glDrawCommandsNV
(int primitiveMode, int buffer, PointerBuffer indirects, IntBuffer sizes) void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
static void
glDrawCommandsStatesAddressNV
(long[] indirects, int[] sizes, int[] states, int[] fbos) void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
glDrawCommandsStatesAddressNV
(LongBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos) void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
glDrawCommandsStatesNV
(int buffer, PointerBuffer indirects, int[] sizes, int[] states, int[] fbos) void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
glDrawCommandsStatesNV
(int buffer, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos) void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static int
glGetCommandHeaderNV
(int tokenID, int size) GLuint glGetCommandHeaderNV(GLenum tokenID, GLuint size)
static short
glGetStageIndexNV
(int shadertype) GLushort glGetStageIndexNV(GLenum shadertype)
static boolean
glIsCommandListNV
(int list) GLboolean glIsCommandListNV(GLuint list)
static boolean
glIsStateNV
(int state) GLboolean glIsStateNV(GLuint state)
static void
glListDrawCommandsStatesClientNV
(int list, int segment, PointerBuffer indirects, int[] sizes, int[] states, int[] fbos) void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
glListDrawCommandsStatesClientNV
(int list, int segment, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos) void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
glStateCaptureNV
(int state, int mode) void glStateCaptureNV(GLuint state, GLenum mode)
static void
nglCreateCommandListsNV
(int n, long lists) void glCreateCommandListsNV(GLsizei n, GLuint * lists)
static void
nglCreateStatesNV
(int n, long states) void glCreateStatesNV(GLsizei n, GLuint * states)
static void
nglDeleteCommandListsNV
(int n, long lists) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
static void
nglDeleteStatesNV
(int n, long states) void glDeleteStatesNV(GLsizei n, GLuint const * states)
static void
nglDrawCommandsAddressNV
(int primitiveMode, long indirects, long sizes, int count) void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
static void
nglDrawCommandsNV
(int primitiveMode, int buffer, long indirects, long sizes, int count) void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
static void
nglDrawCommandsStatesAddressNV
(long indirects, long sizes, long states, long fbos, int count) void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
nglDrawCommandsStatesNV
(int buffer, long indirects, long sizes, long states, long fbos, int count) void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
static void
nglListDrawCommandsStatesClientNV
(int list, int segment, long indirects, long sizes, long states, long fbos, int count) void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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Field Details
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GL_TERMINATE_SEQUENCE_COMMAND_NV
public static final int GL_TERMINATE_SEQUENCE_COMMAND_NV- See Also:
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GL_NOP_COMMAND_NV
public static final int GL_NOP_COMMAND_NV- See Also:
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GL_DRAW_ELEMENTS_COMMAND_NV
public static final int GL_DRAW_ELEMENTS_COMMAND_NV- See Also:
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GL_DRAW_ARRAYS_COMMAND_NV
public static final int GL_DRAW_ARRAYS_COMMAND_NV- See Also:
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GL_DRAW_ELEMENTS_STRIP_COMMAND_NV
public static final int GL_DRAW_ELEMENTS_STRIP_COMMAND_NV- See Also:
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GL_DRAW_ARRAYS_STRIP_COMMAND_NV
public static final int GL_DRAW_ARRAYS_STRIP_COMMAND_NV- See Also:
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GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV
public static final int GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV- See Also:
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GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV
public static final int GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV- See Also:
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GL_ELEMENT_ADDRESS_COMMAND_NV
public static final int GL_ELEMENT_ADDRESS_COMMAND_NV- See Also:
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GL_ATTRIBUTE_ADDRESS_COMMAND_NV
public static final int GL_ATTRIBUTE_ADDRESS_COMMAND_NV- See Also:
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GL_UNIFORM_ADDRESS_COMMAND_NV
public static final int GL_UNIFORM_ADDRESS_COMMAND_NV- See Also:
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GL_BLEND_COLOR_COMMAND_NV
public static final int GL_BLEND_COLOR_COMMAND_NV- See Also:
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GL_STENCIL_REF_COMMAND_NV
public static final int GL_STENCIL_REF_COMMAND_NV- See Also:
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GL_LINE_WIDTH_COMMAND_NV
public static final int GL_LINE_WIDTH_COMMAND_NV- See Also:
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GL_POLYGON_OFFSET_COMMAND_NV
public static final int GL_POLYGON_OFFSET_COMMAND_NV- See Also:
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GL_ALPHA_REF_COMMAND_NV
public static final int GL_ALPHA_REF_COMMAND_NV- See Also:
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GL_VIEWPORT_COMMAND_NV
public static final int GL_VIEWPORT_COMMAND_NV- See Also:
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GL_SCISSOR_COMMAND_NV
public static final int GL_SCISSOR_COMMAND_NV- See Also:
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GL_FRONT_FACE_COMMAND_NV
public static final int GL_FRONT_FACE_COMMAND_NV- See Also:
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Method Details
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nglCreateStatesNV
public static void nglCreateStatesNV(int n, long states) void glCreateStatesNV(GLsizei n, GLuint * states)
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glCreateStatesNV
void glCreateStatesNV(GLsizei n, GLuint * states)
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glCreateStatesNV
public static int glCreateStatesNV()void glCreateStatesNV(GLsizei n, GLuint * states)
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nglDeleteStatesNV
public static void nglDeleteStatesNV(int n, long states) void glDeleteStatesNV(GLsizei n, GLuint const * states)
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glDeleteStatesNV
void glDeleteStatesNV(GLsizei n, GLuint const * states)
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glDeleteStatesNV
public static void glDeleteStatesNV(int state) void glDeleteStatesNV(GLsizei n, GLuint const * states)
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glIsStateNV
public static boolean glIsStateNV(int state) GLboolean glIsStateNV(GLuint state)
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glStateCaptureNV
public static void glStateCaptureNV(int state, int mode) void glStateCaptureNV(GLuint state, GLenum mode)
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glGetCommandHeaderNV
public static int glGetCommandHeaderNV(int tokenID, int size) GLuint glGetCommandHeaderNV(GLenum tokenID, GLuint size)
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glGetStageIndexNV
public static short glGetStageIndexNV(int shadertype) GLushort glGetStageIndexNV(GLenum shadertype)
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nglDrawCommandsNV
public static void nglDrawCommandsNV(int primitiveMode, int buffer, long indirects, long sizes, int count) void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
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glDrawCommandsNV
public static void glDrawCommandsNV(int primitiveMode, int buffer, PointerBuffer indirects, IntBuffer sizes) void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
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nglDrawCommandsAddressNV
public static void nglDrawCommandsAddressNV(int primitiveMode, long indirects, long sizes, int count) void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
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glDrawCommandsAddressNV
public static void glDrawCommandsAddressNV(int primitiveMode, LongBuffer indirects, IntBuffer sizes) void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
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nglDrawCommandsStatesNV
public static void nglDrawCommandsStatesNV(int buffer, long indirects, long sizes, long states, long fbos, int count) void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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glDrawCommandsStatesNV
public static void glDrawCommandsStatesNV(int buffer, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos) void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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nglDrawCommandsStatesAddressNV
public static void nglDrawCommandsStatesAddressNV(long indirects, long sizes, long states, long fbos, int count) void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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glDrawCommandsStatesAddressNV
public static void glDrawCommandsStatesAddressNV(LongBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos) void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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nglCreateCommandListsNV
public static void nglCreateCommandListsNV(int n, long lists) void glCreateCommandListsNV(GLsizei n, GLuint * lists)
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glCreateCommandListsNV
void glCreateCommandListsNV(GLsizei n, GLuint * lists)
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glCreateCommandListsNV
public static int glCreateCommandListsNV()void glCreateCommandListsNV(GLsizei n, GLuint * lists)
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nglDeleteCommandListsNV
public static void nglDeleteCommandListsNV(int n, long lists) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
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glDeleteCommandListsNV
void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
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glDeleteCommandListsNV
public static void glDeleteCommandListsNV(int list) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
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glIsCommandListNV
public static boolean glIsCommandListNV(int list) GLboolean glIsCommandListNV(GLuint list)
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nglListDrawCommandsStatesClientNV
public static void nglListDrawCommandsStatesClientNV(int list, int segment, long indirects, long sizes, long states, long fbos, int count) void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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glListDrawCommandsStatesClientNV
public static void glListDrawCommandsStatesClientNV(int list, int segment, PointerBuffer indirects, IntBuffer sizes, IntBuffer states, IntBuffer fbos) void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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glCommandListSegmentsNV
public static void glCommandListSegmentsNV(int list, int segments) void glCommandListSegmentsNV(GLuint list, GLuint segments)
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glCompileCommandListNV
public static void glCompileCommandListNV(int list) void glCompileCommandListNV(GLuint list)
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glCallCommandListNV
public static void glCallCommandListNV(int list) void glCallCommandListNV(GLuint list)
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glCreateStatesNV
public static void glCreateStatesNV(int[] states) void glCreateStatesNV(GLsizei n, GLuint * states)
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glDeleteStatesNV
public static void glDeleteStatesNV(int[] states) void glDeleteStatesNV(GLsizei n, GLuint const * states)
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glDrawCommandsNV
public static void glDrawCommandsNV(int primitiveMode, int buffer, PointerBuffer indirects, int[] sizes) void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
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glDrawCommandsAddressNV
public static void glDrawCommandsAddressNV(int primitiveMode, long[] indirects, int[] sizes) void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
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glDrawCommandsStatesNV
public static void glDrawCommandsStatesNV(int buffer, PointerBuffer indirects, int[] sizes, int[] states, int[] fbos) void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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glDrawCommandsStatesAddressNV
public static void glDrawCommandsStatesAddressNV(long[] indirects, int[] sizes, int[] states, int[] fbos) void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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glCreateCommandListsNV
public static void glCreateCommandListsNV(int[] lists) void glCreateCommandListsNV(GLsizei n, GLuint * lists)
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glDeleteCommandListsNV
public static void glDeleteCommandListsNV(int[] lists) void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
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glListDrawCommandsStatesClientNV
public static void glListDrawCommandsStatesClientNV(int list, int segment, PointerBuffer indirects, int[] sizes, int[] states, int[] fbos) void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
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