Class NVCommandList

java.lang.Object
org.lwjgl.opengl.NVCommandList

public class NVCommandList extends Object
  • Field Details

    • GL_TERMINATE_SEQUENCE_COMMAND_NV

      public static final int GL_TERMINATE_SEQUENCE_COMMAND_NV
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    • GL_NOP_COMMAND_NV

      public static final int GL_NOP_COMMAND_NV
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    • GL_DRAW_ELEMENTS_COMMAND_NV

      public static final int GL_DRAW_ELEMENTS_COMMAND_NV
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    • GL_DRAW_ARRAYS_COMMAND_NV

      public static final int GL_DRAW_ARRAYS_COMMAND_NV
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    • GL_DRAW_ELEMENTS_STRIP_COMMAND_NV

      public static final int GL_DRAW_ELEMENTS_STRIP_COMMAND_NV
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    • GL_DRAW_ARRAYS_STRIP_COMMAND_NV

      public static final int GL_DRAW_ARRAYS_STRIP_COMMAND_NV
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    • GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV

      public static final int GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV
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    • GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV

      public static final int GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV
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    • GL_ELEMENT_ADDRESS_COMMAND_NV

      public static final int GL_ELEMENT_ADDRESS_COMMAND_NV
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    • GL_ATTRIBUTE_ADDRESS_COMMAND_NV

      public static final int GL_ATTRIBUTE_ADDRESS_COMMAND_NV
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    • GL_UNIFORM_ADDRESS_COMMAND_NV

      public static final int GL_UNIFORM_ADDRESS_COMMAND_NV
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    • GL_BLEND_COLOR_COMMAND_NV

      public static final int GL_BLEND_COLOR_COMMAND_NV
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    • GL_STENCIL_REF_COMMAND_NV

      public static final int GL_STENCIL_REF_COMMAND_NV
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    • GL_LINE_WIDTH_COMMAND_NV

      public static final int GL_LINE_WIDTH_COMMAND_NV
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    • GL_POLYGON_OFFSET_COMMAND_NV

      public static final int GL_POLYGON_OFFSET_COMMAND_NV
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    • GL_ALPHA_REF_COMMAND_NV

      public static final int GL_ALPHA_REF_COMMAND_NV
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    • GL_VIEWPORT_COMMAND_NV

      public static final int GL_VIEWPORT_COMMAND_NV
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    • GL_SCISSOR_COMMAND_NV

      public static final int GL_SCISSOR_COMMAND_NV
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    • GL_FRONT_FACE_COMMAND_NV

      public static final int GL_FRONT_FACE_COMMAND_NV
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  • Method Details

    • nglCreateStatesNV

      public static void nglCreateStatesNV(int n, long states)
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • glCreateStatesNV

      public static void glCreateStatesNV(@NativeType("GLuint *") IntBuffer states)
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • glCreateStatesNV

      @NativeType("void") public static int glCreateStatesNV()
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • nglDeleteStatesNV

      public static void nglDeleteStatesNV(int n, long states)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glDeleteStatesNV

      public static void glDeleteStatesNV(@NativeType("GLuint const *") IntBuffer states)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glDeleteStatesNV

      public static void glDeleteStatesNV(@NativeType("GLuint const *") int state)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glIsStateNV

      @NativeType("GLboolean") public static boolean glIsStateNV(@NativeType("GLuint") int state)
      GLboolean glIsStateNV(GLuint state)
    • glStateCaptureNV

      public static void glStateCaptureNV(@NativeType("GLuint") int state, @NativeType("GLenum") int mode)
      void glStateCaptureNV(GLuint state, GLenum mode)
    • glGetCommandHeaderNV

      @NativeType("GLuint") public static int glGetCommandHeaderNV(@NativeType("GLenum") int tokenID, @NativeType("GLuint") int size)
      GLuint glGetCommandHeaderNV(GLenum tokenID, GLuint size)
    • glGetStageIndexNV

      @NativeType("GLushort") public static short glGetStageIndexNV(@NativeType("GLenum") int shadertype)
      GLushort glGetStageIndexNV(GLenum shadertype)
    • nglDrawCommandsNV

      public static void nglDrawCommandsNV(int primitiveMode, int buffer, long indirects, long sizes, int count)
      void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsNV

      public static void glDrawCommandsNV(@NativeType("GLenum") int primitiveMode, @NativeType("GLuint") int buffer, @NativeType("GLintptr const *") PointerBuffer indirects, @NativeType("GLsizei const *") IntBuffer sizes)
      void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
    • nglDrawCommandsAddressNV

      public static void nglDrawCommandsAddressNV(int primitiveMode, long indirects, long sizes, int count)
      void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsAddressNV

      public static void glDrawCommandsAddressNV(@NativeType("GLenum") int primitiveMode, @NativeType("GLuint64 const *") LongBuffer indirects, @NativeType("GLsizei const *") IntBuffer sizes)
      void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
    • nglDrawCommandsStatesNV

      public static void nglDrawCommandsStatesNV(int buffer, long indirects, long sizes, long states, long fbos, int count)
      void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glDrawCommandsStatesNV

      public static void glDrawCommandsStatesNV(@NativeType("GLuint") int buffer, @NativeType("GLintptr const *") PointerBuffer indirects, @NativeType("GLsizei const *") IntBuffer sizes, @NativeType("GLuint const *") IntBuffer states, @NativeType("GLuint const *") IntBuffer fbos)
      void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • nglDrawCommandsStatesAddressNV

      public static void nglDrawCommandsStatesAddressNV(long indirects, long sizes, long states, long fbos, int count)
      void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glDrawCommandsStatesAddressNV

      public static void glDrawCommandsStatesAddressNV(@NativeType("GLuint64 const *") LongBuffer indirects, @NativeType("GLsizei const *") IntBuffer sizes, @NativeType("GLuint const *") IntBuffer states, @NativeType("GLuint const *") IntBuffer fbos)
      void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • nglCreateCommandListsNV

      public static void nglCreateCommandListsNV(int n, long lists)
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • glCreateCommandListsNV

      public static void glCreateCommandListsNV(@NativeType("GLuint *") IntBuffer lists)
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • glCreateCommandListsNV

      @NativeType("void") public static int glCreateCommandListsNV()
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • nglDeleteCommandListsNV

      public static void nglDeleteCommandListsNV(int n, long lists)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glDeleteCommandListsNV

      public static void glDeleteCommandListsNV(@NativeType("GLuint const *") IntBuffer lists)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glDeleteCommandListsNV

      public static void glDeleteCommandListsNV(@NativeType("GLuint const *") int list)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glIsCommandListNV

      @NativeType("GLboolean") public static boolean glIsCommandListNV(@NativeType("GLuint") int list)
      GLboolean glIsCommandListNV(GLuint list)
    • nglListDrawCommandsStatesClientNV

      public static void nglListDrawCommandsStatesClientNV(int list, int segment, long indirects, long sizes, long states, long fbos, int count)
      void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glListDrawCommandsStatesClientNV

      public static void glListDrawCommandsStatesClientNV(@NativeType("GLuint") int list, @NativeType("GLuint") int segment, @NativeType("void const **") PointerBuffer indirects, @NativeType("GLsizei const *") IntBuffer sizes, @NativeType("GLuint const *") IntBuffer states, @NativeType("GLuint const *") IntBuffer fbos)
      void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glCommandListSegmentsNV

      public static void glCommandListSegmentsNV(@NativeType("GLuint") int list, @NativeType("GLuint") int segments)
      void glCommandListSegmentsNV(GLuint list, GLuint segments)
    • glCompileCommandListNV

      public static void glCompileCommandListNV(@NativeType("GLuint") int list)
      void glCompileCommandListNV(GLuint list)
    • glCallCommandListNV

      public static void glCallCommandListNV(@NativeType("GLuint") int list)
      void glCallCommandListNV(GLuint list)
    • glCreateStatesNV

      public static void glCreateStatesNV(@NativeType("GLuint *") int[] states)
      void glCreateStatesNV(GLsizei n, GLuint * states)
    • glDeleteStatesNV

      public static void glDeleteStatesNV(@NativeType("GLuint const *") int[] states)
      void glDeleteStatesNV(GLsizei n, GLuint const * states)
    • glDrawCommandsNV

      public static void glDrawCommandsNV(@NativeType("GLenum") int primitiveMode, @NativeType("GLuint") int buffer, @NativeType("GLintptr const *") PointerBuffer indirects, @NativeType("GLsizei const *") int[] sizes)
      void glDrawCommandsNV(GLenum primitiveMode, GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsAddressNV

      public static void glDrawCommandsAddressNV(@NativeType("GLenum") int primitiveMode, @NativeType("GLuint64 const *") long[] indirects, @NativeType("GLsizei const *") int[] sizes)
      void glDrawCommandsAddressNV(GLenum primitiveMode, GLuint64 const * indirects, GLsizei const * sizes, GLuint count)
    • glDrawCommandsStatesNV

      public static void glDrawCommandsStatesNV(@NativeType("GLuint") int buffer, @NativeType("GLintptr const *") PointerBuffer indirects, @NativeType("GLsizei const *") int[] sizes, @NativeType("GLuint const *") int[] states, @NativeType("GLuint const *") int[] fbos)
      void glDrawCommandsStatesNV(GLuint buffer, GLintptr const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glDrawCommandsStatesAddressNV

      public static void glDrawCommandsStatesAddressNV(@NativeType("GLuint64 const *") long[] indirects, @NativeType("GLsizei const *") int[] sizes, @NativeType("GLuint const *") int[] states, @NativeType("GLuint const *") int[] fbos)
      void glDrawCommandsStatesAddressNV(GLuint64 const * indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)
    • glCreateCommandListsNV

      public static void glCreateCommandListsNV(@NativeType("GLuint *") int[] lists)
      void glCreateCommandListsNV(GLsizei n, GLuint * lists)
    • glDeleteCommandListsNV

      public static void glDeleteCommandListsNV(@NativeType("GLuint const *") int[] lists)
      void glDeleteCommandListsNV(GLsizei n, GLuint const * lists)
    • glListDrawCommandsStatesClientNV

      public static void glListDrawCommandsStatesClientNV(@NativeType("GLuint") int list, @NativeType("GLuint") int segment, @NativeType("void const **") PointerBuffer indirects, @NativeType("GLsizei const *") int[] sizes, @NativeType("GLuint const *") int[] states, @NativeType("GLuint const *") int[] fbos)
      void glListDrawCommandsStatesClientNV(GLuint list, GLuint segment, void const ** indirects, GLsizei const * sizes, GLuint const * states, GLuint const * fbos, GLuint count)