Class GPU_DEVICE

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class GPU_DEVICE extends Struct<GPU_DEVICE> implements NativeResource

 struct GPU_DEVICE {
     DWORD cb;
     CHAR DeviceName[32];
     CHAR DeviceString[128];
     DWORD Flags;
     RECT rcVirtualScreen;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • CB

      public static final int CB
      The struct member offsets.
    • DEVICENAME

      public static final int DEVICENAME
      The struct member offsets.
    • DEVICESTRING

      public static final int DEVICESTRING
      The struct member offsets.
    • FLAGS

      public static final int FLAGS
      The struct member offsets.
    • RCVIRTUALSCREEN

      public static final int RCVIRTUALSCREEN
      The struct member offsets.
  • Constructor Details

    • GPU_DEVICE

      public GPU_DEVICE(ByteBuffer container)
      Creates a GPU_DEVICE instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Description copied from class: Struct
      Returns sizeof(struct).
      Specified by:
      sizeof in class Struct<GPU_DEVICE>
    • cb

      public int cb()
      Returns:
      the value of the cb field.
    • DeviceName

      public ByteBuffer DeviceName()
      Returns:
      a ByteBuffer view of the DeviceName field.
    • DeviceNameString

      public String DeviceNameString()
      Returns:
      the null-terminated string stored in the DeviceName field.
    • DeviceString

      public ByteBuffer DeviceString()
      Returns:
      a ByteBuffer view of the DeviceString field.
    • DeviceStringString

      public String DeviceStringString()
      Returns:
      the null-terminated string stored in the DeviceString field.
    • Flags

      public int Flags()
      Returns:
      the value of the Flags field.
    • rcVirtualScreen

      public RECT rcVirtualScreen()
      Returns:
      a RECT view of the rcVirtualScreen field.
    • malloc

      public static GPU_DEVICE malloc()
      Returns a new GPU_DEVICE instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static GPU_DEVICE calloc()
      Returns a new GPU_DEVICE instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static GPU_DEVICE create()
      Returns a new GPU_DEVICE instance allocated with BufferUtils.
    • create

      public static GPU_DEVICE create(long address)
      Returns a new GPU_DEVICE instance for the specified memory address.
    • createSafe

      public static @Nullable GPU_DEVICE createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static GPU_DEVICE.Buffer malloc(int capacity)
      Returns a new GPU_DEVICE.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static GPU_DEVICE.Buffer calloc(int capacity)
      Returns a new GPU_DEVICE.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static GPU_DEVICE.Buffer create(int capacity)
      Returns a new GPU_DEVICE.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static GPU_DEVICE.Buffer create(long address, int capacity)
      Create a GPU_DEVICE.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable GPU_DEVICE.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • malloc

      public static GPU_DEVICE malloc(MemoryStack stack)
      Returns a new GPU_DEVICE instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static GPU_DEVICE calloc(MemoryStack stack)
      Returns a new GPU_DEVICE instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static GPU_DEVICE.Buffer malloc(int capacity, MemoryStack stack)
      Returns a new GPU_DEVICE.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static GPU_DEVICE.Buffer calloc(int capacity, MemoryStack stack)
      Returns a new GPU_DEVICE.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • ncb

      public static int ncb(long struct)
      Unsafe version of cb().
    • nDeviceName

      public static ByteBuffer nDeviceName(long struct)
      Unsafe version of DeviceName().
    • nDeviceNameString

      public static String nDeviceNameString(long struct)
      Unsafe version of DeviceNameString().
    • nDeviceString

      public static ByteBuffer nDeviceString(long struct)
      Unsafe version of DeviceString().
    • nDeviceStringString

      public static String nDeviceStringString(long struct)
      Unsafe version of DeviceStringString().
    • nFlags

      public static int nFlags(long struct)
      Unsafe version of Flags().
    • nrcVirtualScreen

      public static RECT nrcVirtualScreen(long struct)
      Unsafe version of rcVirtualScreen().