Class EXTDirectStateAccess

java.lang.Object
org.lwjgl.opengl.EXTDirectStateAccess

public class EXTDirectStateAccess extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
    static final int
     
    static final int
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glBindMultiTextureEXT(int texunit, int target, int texture)
    void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture)
    static int
    glCheckNamedFramebufferStatusEXT(int framebuffer, int target)
    GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target)
    static void
    void glClientAttribDefaultEXT(GLbitfield mask)
    static void
    glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data)
    void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data)
    void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
    void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data)
    void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data)
    void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data)
    void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, ByteBuffer data)
    void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
    void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
    void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
    void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data)
    void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data)
    void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
    void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data)
    void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data)
    void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data)
    void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, ByteBuffer data)
    void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
    void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
    void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
    void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
    void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
    static void
    glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
    void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
    static void
    glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width)
    void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
    static void
    glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
    void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
    void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
    void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
    static void
    glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
    void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
    static void
    glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
    void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
    static void
    glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
    void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
    void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glDisableClientStateiEXT(int array, int index)
    void glDisableClientStateiEXT(GLenum array, GLuint index)
    static void
    glDisableClientStateIndexedEXT(int array, int index)
    void glDisableClientStateIndexedEXT(GLenum array, GLuint index)
    static void
    glDisableIndexedEXT(int target, int index)
    void glDisableIndexedEXT(GLenum target, GLuint index)
    static void
    glDisableVertexArrayAttribEXT(int vaobj, int index)
    void glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index)
    static void
    glDisableVertexArrayEXT(int vaobj, int array)
    void glDisableVertexArrayEXT(GLuint vaobj, GLenum array)
    static void
    glEnableClientStateiEXT(int array, int index)
    void glEnableClientStateiEXT(GLenum array, GLuint index)
    static void
    glEnableClientStateIndexedEXT(int array, int index)
    void glEnableClientStateIndexedEXT(GLenum array, GLuint index)
    static void
    glEnableIndexedEXT(int target, int index)
    void glEnableIndexedEXT(GLenum target, GLuint index)
    static void
    glEnableVertexArrayAttribEXT(int vaobj, int index)
    void glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index)
    static void
    glEnableVertexArrayEXT(int vaobj, int array)
    void glEnableVertexArrayEXT(GLuint vaobj, GLenum array)
    static void
    glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)
    void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length)
    static void
    glFramebufferDrawBufferEXT(int framebuffer, int mode)
    void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode)
    static void
    glFramebufferDrawBuffersEXT(int framebuffer, int[] bufs)
    void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)
    static void
    glFramebufferDrawBuffersEXT(int framebuffer, IntBuffer bufs)
    void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)
    static void
    glFramebufferReadBufferEXT(int framebuffer, int mode)
    void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode)
    static void
    glGenerateMultiTexMipmapEXT(int texunit, int target)
    void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target)
    static void
    glGenerateTextureMipmapEXT(int texture, int target)
    void glGenerateTextureMipmapEXT(GLuint texture, GLenum target)
    static boolean
    glGetBooleanIndexedEXT(int target, int index)
    void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)
    static void
    glGetBooleanIndexedvEXT(int target, int index, ByteBuffer data)
    void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)
    static void
    glGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img)
    void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)
    static void
    glGetCompressedMultiTexImageEXT(int texunit, int target, int level, ByteBuffer img)
    void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)
    static void
    glGetCompressedTextureImageEXT(int texture, int target, int level, long img)
    void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)
    static void
    glGetCompressedTextureImageEXT(int texture, int target, int level, ByteBuffer img)
    void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)
    static void
    glGetDoublei_vEXT(int pname, int index, double[] params)
    void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    static void
    glGetDoublei_vEXT(int pname, int index, DoubleBuffer params)
    void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    static double
    glGetDoubleiEXT(int pname, int index)
    void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    static double
    glGetDoubleIndexedEXT(int target, int index)
    void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    static void
    glGetDoubleIndexedvEXT(int target, int index, double[] params)
    void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    static void
    glGetDoubleIndexedvEXT(int target, int index, DoubleBuffer params)
    void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    static void
    glGetFloati_vEXT(int pname, int index, float[] params)
    void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    static void
    glGetFloati_vEXT(int pname, int index, FloatBuffer params)
    void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    static float
    glGetFloatiEXT(int pname, int index)
    void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    static float
    glGetFloatIndexedEXT(int target, int index)
    void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    static void
    glGetFloatIndexedvEXT(int target, int index, float[] params)
    void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    static void
    glGetFloatIndexedvEXT(int target, int index, FloatBuffer params)
    void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    static int
    glGetFramebufferParameteriEXT(int framebuffer, int pname)
    void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    static void
    glGetFramebufferParameterivEXT(int framebuffer, int pname, int[] param)
    void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    static void
    glGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer param)
    void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    static int
    glGetIntegerIndexedEXT(int target, int index)
    void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    static void
    glGetIntegerIndexedvEXT(int target, int index, int[] data)
    void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    static void
    glGetIntegerIndexedvEXT(int target, int index, IntBuffer data)
    void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    static float
    glGetMultiTexEnvfEXT(int texunit, int target, int pname)
    void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params)
    void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
    void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetMultiTexEnviEXT(int texunit, int target, int pname)
    void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    glGetMultiTexEnvivEXT(int texunit, int target, int pname, int[] params)
    void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    glGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
    void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static double
    glGetMultiTexGendEXT(int texunit, int coord, int pname)
    void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    static void
    glGetMultiTexGendvEXT(int texunit, int coord, int pname, double[] params)
    void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    static void
    glGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
    void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    static float
    glGetMultiTexGenfEXT(int texunit, int coord, int pname)
    void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params)
    void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
    void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    static int
    glGetMultiTexGeniEXT(int texunit, int coord, int pname)
    void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    static void
    glGetMultiTexGenivEXT(int texunit, int coord, int pname, int[] params)
    void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    static void
    glGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
    void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, double[] pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, float[] pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, int[] pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, short[] pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ByteBuffer pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, DoubleBuffer pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, FloatBuffer pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, IntBuffer pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ShortBuffer pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static float
    glGetMultiTexLevelParameterfEXT(int texunit, int target, int level, int pname)
    void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, float[] params)
    void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params)
    void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static int
    glGetMultiTexLevelParameteriEXT(int texunit, int target, int level, int pname)
    void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    static void
    glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, int[] params)
    void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    static void
    glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params)
    void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    static float
    glGetMultiTexParameterfEXT(int texunit, int target, int pname)
    void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params)
    void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
    void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetMultiTexParameteriEXT(int texunit, int target, int pname)
    void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static int
    glGetMultiTexParameterIiEXT(int texunit, int target, int pname)
    void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    glGetMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params)
    void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
    void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static int
    glGetMultiTexParameterIuiEXT(int texunit, int target, int pname)
    void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    static void
    glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params)
    void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    static void
    glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
    void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    static void
    glGetMultiTexParameterivEXT(int texunit, int target, int pname, int[] params)
    void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
    void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static int
    glGetNamedBufferParameteriEXT(int buffer, int pname)
    void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    static void
    glGetNamedBufferParameterivEXT(int buffer, int pname, int[] params)
    void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    static void
    glGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params)
    void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, double[] data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, float[] data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, int[] data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, short[] data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, ByteBuffer data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, DoubleBuffer data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, FloatBuffer data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, IntBuffer data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    glGetNamedBufferSubDataEXT(int buffer, long offset, ShortBuffer data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static int
    glGetNamedFramebufferAttachmentParameteriEXT(int framebuffer, int attachment, int pname)
    void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    static void
    glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, int[] params)
    void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    static void
    glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params)
    void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    static int
    glGetNamedProgramiEXT(int program, int target, int pname)
    void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    static void
    glGetNamedProgramivEXT(int program, int target, int pname, int[] params)
    void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    static void
    glGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params)
    void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    static void
    glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, double[] params)
    void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
    static void
    glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params)
    void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
    static void
    glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, float[] params)
    void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
    static void
    glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params)
    void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
    static void
    glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, int[] params)
    void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
    static void
    glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params)
    void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
    static void
    glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params)
    void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
    static void
    glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
    void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
    static void
    glGetNamedProgramStringEXT(int program, int target, int pname, ByteBuffer string)
    void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)
    static int
    glGetNamedRenderbufferParameteriEXT(int renderbuffer, int pname)
    void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    static void
    glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, int[] params)
    void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    static void
    glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params)
    void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    static void
    glGetPointeri_vEXT(int pname, int index, PointerBuffer params)
    void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)
    static long
    glGetPointeriEXT(int pname, int index)
    void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)
    static long
    glGetPointerIndexedEXT(int target, int index)
    void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)
    static void
    glGetPointerIndexedvEXT(int target, int index, PointerBuffer params)
    void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, double[] pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, float[] pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, int[] pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, short[] pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, ByteBuffer pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, DoubleBuffer pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, FloatBuffer pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, IntBuffer pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    glGetTextureImageEXT(int texture, int target, int level, int format, int type, ShortBuffer pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static float
    glGetTextureLevelParameterfEXT(int texture, int target, int level, int pname)
    void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static void
    glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params)
    void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static void
    glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
    void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static int
    glGetTextureLevelParameteriEXT(int texture, int target, int level, int pname)
    void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    static void
    glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params)
    void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    static void
    glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
    void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    static float
    glGetTextureParameterfEXT(int texture, int target, int pname)
    void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetTextureParameterfvEXT(int texture, int target, int pname, float[] params)
    void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
    void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetTextureParameteriEXT(int texture, int target, int pname)
    void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static int
    glGetTextureParameterIiEXT(int texture, int target, int pname)
    void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static void
    glGetTextureParameterIivEXT(int texture, int target, int pname, int[] params)
    void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static void
    glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
    void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static int
    glGetTextureParameterIuiEXT(int texture, int target, int pname)
    void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    static void
    glGetTextureParameterIuivEXT(int texture, int target, int pname, int[] params)
    void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    static void
    glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
    void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    static void
    glGetTextureParameterivEXT(int texture, int target, int pname, int[] params)
    void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static void
    glGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
    void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static int
    glGetVertexArrayIntegerEXT(int vaobj, int pname)
    void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    static void
    glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, int[] param)
    void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    static void
    glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, IntBuffer param)
    void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    static int
    glGetVertexArrayIntegeriEXT(int vaobj, int index, int pname)
    void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    static void
    glGetVertexArrayIntegervEXT(int vaobj, int pname, int[] param)
    void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    static void
    glGetVertexArrayIntegervEXT(int vaobj, int pname, IntBuffer param)
    void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    static long
    glGetVertexArrayPointerEXT(int vaobj, int pname)
    void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)
    static void
    glGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, PointerBuffer param)
    void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)
    static long
    glGetVertexArrayPointeriEXT(int vaobj, int index, int pname)
    void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)
    static void
    glGetVertexArrayPointervEXT(int vaobj, int pname, PointerBuffer param)
    void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)
    static boolean
    glIsEnabledIndexedEXT(int target, int index)
    GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index)
    static @Nullable ByteBuffer
    glMapNamedBufferEXT(int buffer, int access)
    void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    static @Nullable ByteBuffer
    glMapNamedBufferEXT(int buffer, int access, long length, @Nullable ByteBuffer old_buffer)
    void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    static @Nullable ByteBuffer
    glMapNamedBufferEXT(int buffer, int access, @Nullable ByteBuffer old_buffer)
    void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    static @Nullable ByteBuffer
    glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
    void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
    static @Nullable ByteBuffer
    glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, @Nullable ByteBuffer old_buffer)
    void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
    static void
    glMatrixFrustumEXT(int matrixMode, double l, double r, double b, double t, double n, double f)
    void glMatrixFrustumEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
    static void
    glMatrixLoaddEXT(int matrixMode, double[] m)
    void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)
    static void
    glMatrixLoaddEXT(int matrixMode, DoubleBuffer m)
    void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)
    static void
    glMatrixLoadfEXT(int matrixMode, float[] m)
    void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)
    static void
    glMatrixLoadfEXT(int matrixMode, FloatBuffer m)
    void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)
    static void
    glMatrixLoadIdentityEXT(int matrixMode)
    void glMatrixLoadIdentityEXT(GLenum matrixMode)
    static void
    glMatrixLoadTransposedEXT(int matrixMode, double[] m)
    void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)
    static void
    void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)
    static void
    glMatrixLoadTransposefEXT(int matrixMode, float[] m)
    void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)
    static void
    void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)
    static void
    glMatrixMultdEXT(int matrixMode, double[] m)
    void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)
    static void
    glMatrixMultdEXT(int matrixMode, DoubleBuffer m)
    void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)
    static void
    glMatrixMultfEXT(int matrixMode, float[] m)
    void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)
    static void
    glMatrixMultfEXT(int matrixMode, FloatBuffer m)
    void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)
    static void
    glMatrixMultTransposedEXT(int matrixMode, double[] m)
    void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)
    static void
    void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)
    static void
    glMatrixMultTransposefEXT(int matrixMode, float[] m)
    void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)
    static void
    void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)
    static void
    glMatrixOrthoEXT(int matrixMode, double l, double r, double b, double t, double n, double f)
    void glMatrixOrthoEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
    static void
    glMatrixPopEXT(int matrixMode)
    void glMatrixPopEXT(GLenum matrixMode)
    static void
    glMatrixPushEXT(int matrixMode)
    void glMatrixPushEXT(GLenum matrixMode)
    static void
    glMatrixRotatedEXT(int matrixMode, double angle, double x, double y, double z)
    void glMatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
    static void
    glMatrixRotatefEXT(int matrixMode, float angle, float x, float y, float z)
    void glMatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
    static void
    glMatrixScaledEXT(int matrixMode, double x, double y, double z)
    void glMatrixScaledEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
    static void
    glMatrixScalefEXT(int matrixMode, float x, float y, float z)
    void glMatrixScalefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
    static void
    glMatrixTranslatedEXT(int matrixMode, double x, double y, double z)
    void glMatrixTranslatedEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
    static void
    glMatrixTranslatefEXT(int matrixMode, float x, float y, float z)
    void glMatrixTranslatefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
    static void
    glMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer)
    void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, float[] pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, int[] pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, short[] pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ByteBuffer pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, FloatBuffer pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, IntBuffer pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ShortBuffer pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glMultiTexEnvfEXT(int texunit, int target, int pname, float param)
    void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
    static void
    glMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params)
    void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)
    static void
    glMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
    void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)
    static void
    glMultiTexEnviEXT(int texunit, int target, int pname, int param)
    void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
    static void
    glMultiTexEnvivEXT(int texunit, int target, int pname, int[] params)
    void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    static void
    glMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
    void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    static void
    glMultiTexGendEXT(int texunit, int coord, int pname, double param)
    void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
    static void
    glMultiTexGendvEXT(int texunit, int coord, int pname, double[] params)
    void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)
    static void
    glMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
    void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)
    static void
    glMultiTexGenfEXT(int texunit, int coord, int pname, float param)
    void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
    static void
    glMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params)
    void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)
    static void
    glMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
    void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)
    static void
    glMultiTexGeniEXT(int texunit, int coord, int pname, int param)
    void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param)
    static void
    glMultiTexGenivEXT(int texunit, int coord, int pname, int[] params)
    void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)
    static void
    glMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
    void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexParameterfEXT(int texunit, int target, int pname, float param)
    void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
    static void
    glMultiTexParameterfvEXT(int texunit, int target, int pname, float[] param)
    void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)
    static void
    glMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer param)
    void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)
    static void
    glMultiTexParameteriEXT(int texunit, int target, int pname, int param)
    void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
    static void
    glMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params)
    void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    static void
    glMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
    void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    static void
    glMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params)
    void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)
    static void
    glMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
    void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)
    static void
    glMultiTexParameterivEXT(int texunit, int target, int pname, int[] param)
    void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)
    static void
    glMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer param)
    void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)
    static void
    glMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer)
    void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, double[] pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, float[] pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, int[] pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, short[] pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glNamedBufferDataEXT(int buffer, double[] data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, float[] data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, int[] data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, long size, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, short[] data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, ByteBuffer data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, DoubleBuffer data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, FloatBuffer data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, IntBuffer data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferDataEXT(int buffer, ShortBuffer data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, double[] data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, float[] data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, int[] data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, short[] data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, ByteBuffer data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, DoubleBuffer data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, FloatBuffer data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, IntBuffer data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedBufferSubDataEXT(int buffer, long offset, ShortBuffer data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    glNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
    void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
    static void
    glNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
    void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
    static void
    glNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
    void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    static void
    glNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
    void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    static void
    glNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset)
    void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
    static void
    glNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level)
    void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
    static void
    glNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face)
    void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
    static void
    glNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer)
    void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
    static void
    glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
    void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
    static void
    glNamedProgramLocalParameter4dvEXT(int program, int target, int index, double[] params)
    void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)
    static void
    glNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params)
    void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)
    static void
    glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
    void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
    static void
    glNamedProgramLocalParameter4fvEXT(int program, int target, int index, float[] params)
    void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)
    static void
    glNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params)
    void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)
    static void
    glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
    void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
    static void
    glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, int[] params)
    void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)
    static void
    glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params)
    void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)
    static void
    glNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w)
    void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
    static void
    glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params)
    void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)
    static void
    glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
    void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)
    static void
    glNamedProgramLocalParameters4fvEXT(int program, int target, int index, float[] params)
    void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)
    static void
    glNamedProgramLocalParameters4fvEXT(int program, int target, int index, FloatBuffer params)
    void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)
    static void
    glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int[] params)
    void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)
    static void
    glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, IntBuffer params)
    void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)
    static void
    glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int[] params)
    void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)
    static void
    glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, IntBuffer params)
    void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)
    static void
    glNamedProgramStringEXT(int program, int target, int format, ByteBuffer string)
    void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string)
    static void
    glNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height)
    void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
    static void
    glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height)
    void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
    static void
    glNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height)
    void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    static void
    glProgramUniform1fEXT(int program, int location, float v0)
    void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0)
    static void
    glProgramUniform1fvEXT(int program, int location, float[] value)
    void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform1fvEXT(int program, int location, FloatBuffer value)
    void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform1iEXT(int program, int location, int v0)
    void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0)
    static void
    glProgramUniform1ivEXT(int program, int location, int[] value)
    void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform1ivEXT(int program, int location, IntBuffer value)
    void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform1uiEXT(int program, int location, int v0)
    void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0)
    static void
    glProgramUniform1uivEXT(int program, int location, int[] value)
    void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform1uivEXT(int program, int location, IntBuffer value)
    void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform2fEXT(int program, int location, float v0, float v1)
    void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1)
    static void
    glProgramUniform2fvEXT(int program, int location, float[] value)
    void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform2fvEXT(int program, int location, FloatBuffer value)
    void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform2iEXT(int program, int location, int v0, int v1)
    void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1)
    static void
    glProgramUniform2ivEXT(int program, int location, int[] value)
    void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform2ivEXT(int program, int location, IntBuffer value)
    void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform2uiEXT(int program, int location, int v0, int v1)
    void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1)
    static void
    glProgramUniform2uivEXT(int program, int location, int[] value)
    void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform2uivEXT(int program, int location, IntBuffer value)
    void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform3fEXT(int program, int location, float v0, float v1, float v2)
    void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
    static void
    glProgramUniform3fvEXT(int program, int location, float[] value)
    void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform3fvEXT(int program, int location, FloatBuffer value)
    void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform3iEXT(int program, int location, int v0, int v1, int v2)
    void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
    static void
    glProgramUniform3ivEXT(int program, int location, int[] value)
    void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform3ivEXT(int program, int location, IntBuffer value)
    void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform3uiEXT(int program, int location, int v0, int v1, int v2)
    void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
    static void
    glProgramUniform3uivEXT(int program, int location, int[] value)
    void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform3uivEXT(int program, int location, IntBuffer value)
    void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform4fEXT(int program, int location, float v0, float v1, float v2, float v3)
    void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
    static void
    glProgramUniform4fvEXT(int program, int location, float[] value)
    void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform4fvEXT(int program, int location, FloatBuffer value)
    void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    glProgramUniform4iEXT(int program, int location, int v0, int v1, int v2, int v3)
    void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
    static void
    glProgramUniform4ivEXT(int program, int location, int[] value)
    void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform4ivEXT(int program, int location, IntBuffer value)
    void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    glProgramUniform4uiEXT(int program, int location, int v0, int v1, int v2, int v3)
    void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    static void
    glProgramUniform4uivEXT(int program, int location, int[] value)
    void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniform4uivEXT(int program, int location, IntBuffer value)
    void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    glProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, float[] value)
    void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    glProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, FloatBuffer value)
    void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    void glPushClientAttribDefaultEXT(GLbitfield mask)
    static void
    glTextureBufferEXT(int texture, int target, int internalformat, int buffer)
    void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureParameterfEXT(int texture, int target, int pname, float param)
    void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)
    static void
    glTextureParameterfvEXT(int texture, int target, int pname, float[] param)
    void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)
    static void
    glTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer param)
    void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)
    static void
    glTextureParameteriEXT(int texture, int target, int pname, int param)
    void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)
    static void
    glTextureParameterIivEXT(int texture, int target, int pname, int[] params)
    void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)
    static void
    glTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
    void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)
    static void
    glTextureParameterIuivEXT(int texture, int target, int pname, int[] params)
    void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)
    static void
    glTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
    void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)
    static void
    glTextureParameterivEXT(int texture, int target, int pname, int[] param)
    void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)
    static void
    glTextureParameterivEXT(int texture, int target, int pname, IntBuffer param)
    void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)
    static void
    glTextureRenderbufferEXT(int texture, int target, int renderbuffer)
    void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, double[] pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, float[] pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, int[] pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, short[] pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static boolean
    GLboolean glUnmapNamedBufferEXT(GLuint buffer)
    static void
    glVertexArrayColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
    void glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayEdgeFlagOffsetEXT(int vaobj, int buffer, int stride, long offset)
    void glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayFogCoordOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
    void glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayIndexOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
    void glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayMultiTexCoordOffsetEXT(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset)
    void glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayNormalOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
    void glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArraySecondaryColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
    void glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayTexCoordOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
    void glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayVertexAttribIOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
    void glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayVertexAttribOffsetEXT(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset)
    void glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)
    static void
    glVertexArrayVertexOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
    void glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    nglCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data)
    void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
    void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data)
    void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
    void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data)
    void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
    void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data)
    void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
    void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglFramebufferDrawBuffersEXT(int framebuffer, int n, long bufs)
    void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)
    static void
    nglGetBooleanIndexedvEXT(int target, int index, long data)
    void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)
    static void
    nglGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img)
    void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)
    static void
    nglGetCompressedTextureImageEXT(int texture, int target, int level, long img)
    void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)
    static void
    nglGetDoublei_vEXT(int pname, int index, long params)
    void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    static void
    nglGetDoubleIndexedvEXT(int target, int index, long params)
    void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    static void
    nglGetFloati_vEXT(int pname, int index, long params)
    void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    static void
    nglGetFloatIndexedvEXT(int target, int index, long params)
    void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    static void
    nglGetFramebufferParameterivEXT(int framebuffer, int pname, long param)
    void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    static void
    nglGetIntegerIndexedvEXT(int target, int index, long data)
    void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    static void
    nglGetMultiTexEnvfvEXT(int texunit, int target, int pname, long params)
    void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetMultiTexEnvivEXT(int texunit, int target, int pname, long params)
    void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    nglGetMultiTexGendvEXT(int texunit, int coord, int pname, long params)
    void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    static void
    nglGetMultiTexGenfvEXT(int texunit, int coord, int pname, long params)
    void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    static void
    nglGetMultiTexGenivEXT(int texunit, int coord, int pname, long params)
    void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    static void
    nglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels)
    void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    nglGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, long params)
    void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static void
    nglGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, long params)
    void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    static void
    nglGetMultiTexParameterfvEXT(int texunit, int target, int pname, long params)
    void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetMultiTexParameterIivEXT(int texunit, int target, int pname, long params)
    void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    nglGetMultiTexParameterIuivEXT(int texunit, int target, int pname, long params)
    void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    static void
    nglGetMultiTexParameterivEXT(int texunit, int target, int pname, long params)
    void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    static void
    nglGetNamedBufferParameterivEXT(int buffer, int pname, long params)
    void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    static void
    nglGetNamedBufferSubDataEXT(int buffer, long offset, long size, long data)
    void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    static void
    nglGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, long params)
    void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    static void
    nglGetNamedProgramivEXT(int program, int target, int pname, long params)
    void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    static void
    nglGetNamedProgramLocalParameterdvEXT(int program, int target, int index, long params)
    void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
    static void
    nglGetNamedProgramLocalParameterfvEXT(int program, int target, int index, long params)
    void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
    static void
    nglGetNamedProgramLocalParameterIivEXT(int program, int target, int index, long params)
    void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
    static void
    nglGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, long params)
    void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
    static void
    nglGetNamedProgramStringEXT(int program, int target, int pname, long string)
    void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)
    static void
    nglGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, long params)
    void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    static void
    nglGetPointeri_vEXT(int pname, int index, long params)
    void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)
    static void
    nglGetPointerIndexedvEXT(int target, int index, long params)
    void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)
    static void
    nglGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels)
    void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    static void
    nglGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, long params)
    void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    static void
    nglGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, long params)
    void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    static void
    nglGetTextureParameterfvEXT(int texture, int target, int pname, long params)
    void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetTextureParameterIivEXT(int texture, int target, int pname, long params)
    void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static void
    nglGetTextureParameterIuivEXT(int texture, int target, int pname, long params)
    void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    static void
    nglGetTextureParameterivEXT(int texture, int target, int pname, long params)
    void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    static void
    nglGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, long param)
    void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    static void
    nglGetVertexArrayIntegervEXT(int vaobj, int pname, long param)
    void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    static void
    nglGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, long param)
    void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)
    static void
    nglGetVertexArrayPointervEXT(int vaobj, int pname, long param)
    void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)
    static long
    nglMapNamedBufferEXT(int buffer, int access)
    void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    static long
    nglMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
    void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
    static void
    nglMatrixLoaddEXT(int matrixMode, long m)
    void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)
    static void
    nglMatrixLoadfEXT(int matrixMode, long m)
    void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)
    static void
    nglMatrixLoadTransposedEXT(int matrixMode, long m)
    void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)
    static void
    nglMatrixLoadTransposefEXT(int matrixMode, long m)
    void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)
    static void
    nglMatrixMultdEXT(int matrixMode, long m)
    void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)
    static void
    nglMatrixMultfEXT(int matrixMode, long m)
    void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)
    static void
    nglMatrixMultTransposedEXT(int matrixMode, long m)
    void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)
    static void
    nglMatrixMultTransposefEXT(int matrixMode, long m)
    void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)
    static void
    nglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer)
    void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    nglMultiTexEnvfvEXT(int texunit, int target, int pname, long params)
    void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)
    static void
    nglMultiTexEnvivEXT(int texunit, int target, int pname, long params)
    void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    static void
    nglMultiTexGendvEXT(int texunit, int coord, int pname, long params)
    void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)
    static void
    nglMultiTexGenfvEXT(int texunit, int coord, int pname, long params)
    void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)
    static void
    nglMultiTexGenivEXT(int texunit, int coord, int pname, long params)
    void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)
    static void
    nglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
    void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
    void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
    void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglMultiTexParameterfvEXT(int texunit, int target, int pname, long param)
    void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)
    static void
    nglMultiTexParameterIivEXT(int texunit, int target, int pname, long params)
    void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    static void
    nglMultiTexParameterIuivEXT(int texunit, int target, int pname, long params)
    void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)
    static void
    nglMultiTexParameterivEXT(int texunit, int target, int pname, long param)
    void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)
    static void
    nglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels)
    void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    nglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
    void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    nglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
    void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    nglNamedBufferDataEXT(int buffer, long size, long data, int usage)
    void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    static void
    nglNamedBufferSubDataEXT(int buffer, long offset, long size, long data)
    void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    static void
    nglNamedProgramLocalParameter4dvEXT(int program, int target, int index, long params)
    void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)
    static void
    nglNamedProgramLocalParameter4fvEXT(int program, int target, int index, long params)
    void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)
    static void
    nglNamedProgramLocalParameterI4ivEXT(int program, int target, int index, long params)
    void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)
    static void
    nglNamedProgramLocalParameterI4uivEXT(int program, int target, int index, long params)
    void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)
    static void
    nglNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, long params)
    void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)
    static void
    nglNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, long params)
    void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)
    static void
    nglNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, long params)
    void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)
    static void
    nglNamedProgramStringEXT(int program, int target, int format, int len, long string)
    void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string)
    static void
    nglProgramUniform1fvEXT(int program, int location, int count, long value)
    void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    nglProgramUniform1ivEXT(int program, int location, int count, long value)
    void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    nglProgramUniform1uivEXT(int program, int location, int count, long value)
    void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    nglProgramUniform2fvEXT(int program, int location, int count, long value)
    void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    nglProgramUniform2ivEXT(int program, int location, int count, long value)
    void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    nglProgramUniform2uivEXT(int program, int location, int count, long value)
    void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    nglProgramUniform3fvEXT(int program, int location, int count, long value)
    void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    nglProgramUniform3ivEXT(int program, int location, int count, long value)
    void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    nglProgramUniform3uivEXT(int program, int location, int count, long value)
    void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    nglProgramUniform4fvEXT(int program, int location, int count, long value)
    void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    static void
    nglProgramUniform4ivEXT(int program, int location, int count, long value)
    void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    static void
    nglProgramUniform4uivEXT(int program, int location, int count, long value)
    void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    static void
    nglProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, long value)
    void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    static void
    nglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
    void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
    void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
    void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglTextureParameterfvEXT(int texture, int target, int pname, long param)
    void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)
    static void
    nglTextureParameterIivEXT(int texture, int target, int pname, long params)
    void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)
    static void
    nglTextureParameterIuivEXT(int texture, int target, int pname, long params)
    void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)
    static void
    nglTextureParameterivEXT(int texture, int target, int pname, long param)
    void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)
    static void
    nglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels)
    void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    static void
    nglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
    void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    static void
    nglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
    void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • GL_PROGRAM_MATRIX_EXT

      public static final int GL_PROGRAM_MATRIX_EXT
      See Also:
    • GL_TRANSPOSE_PROGRAM_MATRIX_EXT

      public static final int GL_TRANSPOSE_PROGRAM_MATRIX_EXT
      See Also:
    • GL_PROGRAM_MATRIX_STACK_DEPTH_EXT

      public static final int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
      See Also:
  • Method Details

    • glClientAttribDefaultEXT

      public static void glClientAttribDefaultEXT(int mask)
      void glClientAttribDefaultEXT(GLbitfield mask)
    • glPushClientAttribDefaultEXT

      public static void glPushClientAttribDefaultEXT(int mask)
      void glPushClientAttribDefaultEXT(GLbitfield mask)
    • nglMatrixLoadfEXT

      public static void nglMatrixLoadfEXT(int matrixMode, long m)
      void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixLoadfEXT

      public static void glMatrixLoadfEXT(int matrixMode, FloatBuffer m)
      void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)
    • nglMatrixLoaddEXT

      public static void nglMatrixLoaddEXT(int matrixMode, long m)
      void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixLoaddEXT

      public static void glMatrixLoaddEXT(int matrixMode, DoubleBuffer m)
      void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)
    • nglMatrixMultfEXT

      public static void nglMatrixMultfEXT(int matrixMode, long m)
      void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixMultfEXT

      public static void glMatrixMultfEXT(int matrixMode, FloatBuffer m)
      void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)
    • nglMatrixMultdEXT

      public static void nglMatrixMultdEXT(int matrixMode, long m)
      void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixMultdEXT

      public static void glMatrixMultdEXT(int matrixMode, DoubleBuffer m)
      void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixLoadIdentityEXT

      public static void glMatrixLoadIdentityEXT(int matrixMode)
      void glMatrixLoadIdentityEXT(GLenum matrixMode)
    • glMatrixRotatefEXT

      public static void glMatrixRotatefEXT(int matrixMode, float angle, float x, float y, float z)
      void glMatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
    • glMatrixRotatedEXT

      public static void glMatrixRotatedEXT(int matrixMode, double angle, double x, double y, double z)
      void glMatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
    • glMatrixScalefEXT

      public static void glMatrixScalefEXT(int matrixMode, float x, float y, float z)
      void glMatrixScalefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
    • glMatrixScaledEXT

      public static void glMatrixScaledEXT(int matrixMode, double x, double y, double z)
      void glMatrixScaledEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
    • glMatrixTranslatefEXT

      public static void glMatrixTranslatefEXT(int matrixMode, float x, float y, float z)
      void glMatrixTranslatefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
    • glMatrixTranslatedEXT

      public static void glMatrixTranslatedEXT(int matrixMode, double x, double y, double z)
      void glMatrixTranslatedEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
    • glMatrixOrthoEXT

      public static void glMatrixOrthoEXT(int matrixMode, double l, double r, double b, double t, double n, double f)
      void glMatrixOrthoEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
    • glMatrixFrustumEXT

      public static void glMatrixFrustumEXT(int matrixMode, double l, double r, double b, double t, double n, double f)
      void glMatrixFrustumEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
    • glMatrixPushEXT

      public static void glMatrixPushEXT(int matrixMode)
      void glMatrixPushEXT(GLenum matrixMode)
    • glMatrixPopEXT

      public static void glMatrixPopEXT(int matrixMode)
      void glMatrixPopEXT(GLenum matrixMode)
    • glTextureParameteriEXT

      public static void glTextureParameteriEXT(int texture, int target, int pname, int param)
      void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)
    • nglTextureParameterivEXT

      public static void nglTextureParameterivEXT(int texture, int target, int pname, long param)
      void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)
    • glTextureParameterivEXT

      public static void glTextureParameterivEXT(int texture, int target, int pname, IntBuffer param)
      void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)
    • glTextureParameterfEXT

      public static void glTextureParameterfEXT(int texture, int target, int pname, float param)
      void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)
    • nglTextureParameterfvEXT

      public static void nglTextureParameterfvEXT(int texture, int target, int pname, long param)
      void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)
    • glTextureParameterfvEXT

      public static void glTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer param)
      void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)
    • nglTextureImage1DEXT

      public static void nglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglTextureImage2DEXT

      public static void nglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglTextureSubImage1DEXT

      public static void nglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • nglTextureSubImage2DEXT

      public static void nglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glCopyTextureImage1DEXT

      public static void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
      void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
    • glCopyTextureImage2DEXT

      public static void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
      void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
    • glCopyTextureSubImage1DEXT

      public static void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
      void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
    • glCopyTextureSubImage2DEXT

      public static void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
      void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    • nglGetTextureImageEXT

      public static void nglGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, ByteBuffer pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, ShortBuffer pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, IntBuffer pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, FloatBuffer pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, DoubleBuffer pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • nglGetTextureParameterfvEXT

      public static void nglGetTextureParameterfvEXT(int texture, int target, int pname, long params)
      void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    • glGetTextureParameterfvEXT

      public static void glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params)
      void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    • glGetTextureParameterfEXT

      public static float glGetTextureParameterfEXT(int texture, int target, int pname)
      void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    • nglGetTextureParameterivEXT

      public static void nglGetTextureParameterivEXT(int texture, int target, int pname, long params)
      void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • glGetTextureParameterivEXT

      public static void glGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params)
      void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • glGetTextureParameteriEXT

      public static int glGetTextureParameteriEXT(int texture, int target, int pname)
      void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • nglGetTextureLevelParameterfvEXT

      public static void nglGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, long params)
      void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • glGetTextureLevelParameterfvEXT

      public static void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
      void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • glGetTextureLevelParameterfEXT

      public static float glGetTextureLevelParameterfEXT(int texture, int target, int level, int pname)
      void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • nglGetTextureLevelParameterivEXT

      public static void nglGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, long params)
      void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    • glGetTextureLevelParameterivEXT

      public static void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
      void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    • glGetTextureLevelParameteriEXT

      public static int glGetTextureLevelParameteriEXT(int texture, int target, int level, int pname)
      void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    • nglTextureImage3DEXT

      public static void nglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglTextureSubImage3DEXT

      public static void nglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glCopyTextureSubImage3DEXT

      public static void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
      void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    • glBindMultiTextureEXT

      public static void glBindMultiTextureEXT(int texunit, int target, int texture)
      void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture)
    • nglMultiTexCoordPointerEXT

      public static void nglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ByteBuffer pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ShortBuffer pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, IntBuffer pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, FloatBuffer pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexEnvfEXT

      public static void glMultiTexEnvfEXT(int texunit, int target, int pname, float param)
      void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
    • nglMultiTexEnvfvEXT

      public static void nglMultiTexEnvfvEXT(int texunit, int target, int pname, long params)
      void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)
    • glMultiTexEnvfvEXT

      public static void glMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
      void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)
    • glMultiTexEnviEXT

      public static void glMultiTexEnviEXT(int texunit, int target, int pname, int param)
      void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
    • nglMultiTexEnvivEXT

      public static void nglMultiTexEnvivEXT(int texunit, int target, int pname, long params)
      void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    • glMultiTexEnvivEXT

      public static void glMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
      void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    • glMultiTexGendEXT

      public static void glMultiTexGendEXT(int texunit, int coord, int pname, double param)
      void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
    • nglMultiTexGendvEXT

      public static void nglMultiTexGendvEXT(int texunit, int coord, int pname, long params)
      void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)
    • glMultiTexGendvEXT

      public static void glMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
      void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)
    • glMultiTexGenfEXT

      public static void glMultiTexGenfEXT(int texunit, int coord, int pname, float param)
      void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
    • nglMultiTexGenfvEXT

      public static void nglMultiTexGenfvEXT(int texunit, int coord, int pname, long params)
      void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)
    • glMultiTexGenfvEXT

      public static void glMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
      void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)
    • glMultiTexGeniEXT

      public static void glMultiTexGeniEXT(int texunit, int coord, int pname, int param)
      void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param)
    • nglMultiTexGenivEXT

      public static void nglMultiTexGenivEXT(int texunit, int coord, int pname, long params)
      void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)
    • glMultiTexGenivEXT

      public static void glMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
      void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)
    • nglGetMultiTexEnvfvEXT

      public static void nglGetMultiTexEnvfvEXT(int texunit, int target, int pname, long params)
      void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • glGetMultiTexEnvfvEXT

      public static void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params)
      void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • glGetMultiTexEnvfEXT

      public static float glGetMultiTexEnvfEXT(int texunit, int target, int pname)
      void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • nglGetMultiTexEnvivEXT

      public static void nglGetMultiTexEnvivEXT(int texunit, int target, int pname, long params)
      void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexEnvivEXT

      public static void glGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params)
      void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexEnviEXT

      public static int glGetMultiTexEnviEXT(int texunit, int target, int pname)
      void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • nglGetMultiTexGendvEXT

      public static void nglGetMultiTexGendvEXT(int texunit, int coord, int pname, long params)
      void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    • glGetMultiTexGendvEXT

      public static void glGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params)
      void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    • glGetMultiTexGendEXT

      public static double glGetMultiTexGendEXT(int texunit, int coord, int pname)
      void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    • nglGetMultiTexGenfvEXT

      public static void nglGetMultiTexGenfvEXT(int texunit, int coord, int pname, long params)
      void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    • glGetMultiTexGenfvEXT

      public static void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params)
      void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    • glGetMultiTexGenfEXT

      public static float glGetMultiTexGenfEXT(int texunit, int coord, int pname)
      void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    • nglGetMultiTexGenivEXT

      public static void nglGetMultiTexGenivEXT(int texunit, int coord, int pname, long params)
      void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    • glGetMultiTexGenivEXT

      public static void glGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params)
      void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    • glGetMultiTexGeniEXT

      public static int glGetMultiTexGeniEXT(int texunit, int coord, int pname)
      void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    • glMultiTexParameteriEXT

      public static void glMultiTexParameteriEXT(int texunit, int target, int pname, int param)
      void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)
    • nglMultiTexParameterivEXT

      public static void nglMultiTexParameterivEXT(int texunit, int target, int pname, long param)
      void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)
    • glMultiTexParameterivEXT

      public static void glMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer param)
      void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)
    • glMultiTexParameterfEXT

      public static void glMultiTexParameterfEXT(int texunit, int target, int pname, float param)
      void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)
    • nglMultiTexParameterfvEXT

      public static void nglMultiTexParameterfvEXT(int texunit, int target, int pname, long param)
      void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)
    • glMultiTexParameterfvEXT

      public static void glMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer param)
      void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)
    • nglMultiTexImage1DEXT

      public static void nglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglMultiTexImage2DEXT

      public static void nglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglMultiTexSubImage1DEXT

      public static void nglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • nglMultiTexSubImage2DEXT

      public static void nglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glCopyMultiTexImage1DEXT

      public static void glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)
      void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
    • glCopyMultiTexImage2DEXT

      public static void glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)
      void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
    • glCopyMultiTexSubImage1DEXT

      public static void glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width)
      void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
    • glCopyMultiTexSubImage2DEXT

      public static void glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
      void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    • nglGetMultiTexImageEXT

      public static void nglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ByteBuffer pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ShortBuffer pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, IntBuffer pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, FloatBuffer pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, DoubleBuffer pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • nglGetMultiTexParameterfvEXT

      public static void nglGetMultiTexParameterfvEXT(int texunit, int target, int pname, long params)
      void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • glGetMultiTexParameterfvEXT

      public static void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params)
      void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • glGetMultiTexParameterfEXT

      public static float glGetMultiTexParameterfEXT(int texunit, int target, int pname)
      void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • nglGetMultiTexParameterivEXT

      public static void nglGetMultiTexParameterivEXT(int texunit, int target, int pname, long params)
      void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexParameterivEXT

      public static void glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params)
      void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexParameteriEXT

      public static int glGetMultiTexParameteriEXT(int texunit, int target, int pname)
      void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • nglGetMultiTexLevelParameterfvEXT

      public static void nglGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, long params)
      void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • glGetMultiTexLevelParameterfvEXT

      public static void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params)
      void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • glGetMultiTexLevelParameterfEXT

      public static float glGetMultiTexLevelParameterfEXT(int texunit, int target, int level, int pname)
      void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • nglGetMultiTexLevelParameterivEXT

      public static void nglGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, long params)
      void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    • glGetMultiTexLevelParameterivEXT

      public static void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params)
      void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    • glGetMultiTexLevelParameteriEXT

      public static int glGetMultiTexLevelParameteriEXT(int texunit, int target, int level, int pname)
      void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    • nglMultiTexImage3DEXT

      public static void nglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglMultiTexSubImage3DEXT

      public static void nglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glCopyMultiTexSubImage3DEXT

      public static void glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
      void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    • glEnableClientStateIndexedEXT

      public static void glEnableClientStateIndexedEXT(int array, int index)
      void glEnableClientStateIndexedEXT(GLenum array, GLuint index)
    • glDisableClientStateIndexedEXT

      public static void glDisableClientStateIndexedEXT(int array, int index)
      void glDisableClientStateIndexedEXT(GLenum array, GLuint index)
    • glEnableClientStateiEXT

      public static void glEnableClientStateiEXT(int array, int index)
      void glEnableClientStateiEXT(GLenum array, GLuint index)
    • glDisableClientStateiEXT

      public static void glDisableClientStateiEXT(int array, int index)
      void glDisableClientStateiEXT(GLenum array, GLuint index)
    • nglGetFloatIndexedvEXT

      public static void nglGetFloatIndexedvEXT(int target, int index, long params)
      void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    • glGetFloatIndexedvEXT

      public static void glGetFloatIndexedvEXT(int target, int index, FloatBuffer params)
      void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    • glGetFloatIndexedEXT

      public static float glGetFloatIndexedEXT(int target, int index)
      void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    • nglGetDoubleIndexedvEXT

      public static void nglGetDoubleIndexedvEXT(int target, int index, long params)
      void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    • glGetDoubleIndexedvEXT

      public static void glGetDoubleIndexedvEXT(int target, int index, DoubleBuffer params)
      void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    • glGetDoubleIndexedEXT

      public static double glGetDoubleIndexedEXT(int target, int index)
      void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    • nglGetPointerIndexedvEXT

      public static void nglGetPointerIndexedvEXT(int target, int index, long params)
      void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)
    • glGetPointerIndexedvEXT

      public static void glGetPointerIndexedvEXT(int target, int index, PointerBuffer params)
      void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)
    • glGetPointerIndexedEXT

      public static long glGetPointerIndexedEXT(int target, int index)
      void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)
    • nglGetFloati_vEXT

      public static void nglGetFloati_vEXT(int pname, int index, long params)
      void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    • glGetFloati_vEXT

      public static void glGetFloati_vEXT(int pname, int index, FloatBuffer params)
      void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    • glGetFloatiEXT

      public static float glGetFloatiEXT(int pname, int index)
      void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    • nglGetDoublei_vEXT

      public static void nglGetDoublei_vEXT(int pname, int index, long params)
      void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    • glGetDoublei_vEXT

      public static void glGetDoublei_vEXT(int pname, int index, DoubleBuffer params)
      void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    • glGetDoubleiEXT

      public static double glGetDoubleiEXT(int pname, int index)
      void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    • nglGetPointeri_vEXT

      public static void nglGetPointeri_vEXT(int pname, int index, long params)
      void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)
    • glGetPointeri_vEXT

      public static void glGetPointeri_vEXT(int pname, int index, PointerBuffer params)
      void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)
    • glGetPointeriEXT

      public static long glGetPointeriEXT(int pname, int index)
      void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)
    • glEnableIndexedEXT

      public static void glEnableIndexedEXT(int target, int index)
      void glEnableIndexedEXT(GLenum target, GLuint index)
    • glDisableIndexedEXT

      public static void glDisableIndexedEXT(int target, int index)
      void glDisableIndexedEXT(GLenum target, GLuint index)
    • glIsEnabledIndexedEXT

      public static boolean glIsEnabledIndexedEXT(int target, int index)
      GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index)
    • nglGetIntegerIndexedvEXT

      public static void nglGetIntegerIndexedvEXT(int target, int index, long data)
      void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    • glGetIntegerIndexedvEXT

      public static void glGetIntegerIndexedvEXT(int target, int index, IntBuffer data)
      void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    • glGetIntegerIndexedEXT

      public static int glGetIntegerIndexedEXT(int target, int index)
      void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    • nglGetBooleanIndexedvEXT

      public static void nglGetBooleanIndexedvEXT(int target, int index, long data)
      void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)
    • glGetBooleanIndexedvEXT

      public static void glGetBooleanIndexedvEXT(int target, int index, ByteBuffer data)
      void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)
    • glGetBooleanIndexedEXT

      public static boolean glGetBooleanIndexedEXT(int target, int index)
      void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)
    • nglNamedProgramStringEXT

      public static void nglNamedProgramStringEXT(int program, int target, int format, int len, long string)
      void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string)
    • glNamedProgramStringEXT

      public static void glNamedProgramStringEXT(int program, int target, int format, ByteBuffer string)
      void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string)
    • glNamedProgramLocalParameter4dEXT

      public static void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
      void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
    • nglNamedProgramLocalParameter4dvEXT

      public static void nglNamedProgramLocalParameter4dvEXT(int program, int target, int index, long params)
      void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)
    • glNamedProgramLocalParameter4dvEXT

      public static void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params)
      void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)
    • glNamedProgramLocalParameter4fEXT

      public static void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
      void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
    • nglNamedProgramLocalParameter4fvEXT

      public static void nglNamedProgramLocalParameter4fvEXT(int program, int target, int index, long params)
      void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)
    • glNamedProgramLocalParameter4fvEXT

      public static void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params)
      void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)
    • nglGetNamedProgramLocalParameterdvEXT

      public static void nglGetNamedProgramLocalParameterdvEXT(int program, int target, int index, long params)
      void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
    • glGetNamedProgramLocalParameterdvEXT

      public static void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params)
      void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
    • nglGetNamedProgramLocalParameterfvEXT

      public static void nglGetNamedProgramLocalParameterfvEXT(int program, int target, int index, long params)
      void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
    • glGetNamedProgramLocalParameterfvEXT

      public static void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params)
      void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
    • nglGetNamedProgramivEXT

      public static void nglGetNamedProgramivEXT(int program, int target, int pname, long params)
      void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    • glGetNamedProgramivEXT

      public static void glGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params)
      void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    • glGetNamedProgramiEXT

      public static int glGetNamedProgramiEXT(int program, int target, int pname)
      void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    • nglGetNamedProgramStringEXT

      public static void nglGetNamedProgramStringEXT(int program, int target, int pname, long string)
      void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)
    • glGetNamedProgramStringEXT

      public static void glGetNamedProgramStringEXT(int program, int target, int pname, ByteBuffer string)
      void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)
    • nglCompressedTextureImage3DEXT

      public static void nglCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTextureImage3DEXT

      public static void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTextureImage3DEXT

      public static void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data)
      void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTextureImage2DEXT

      public static void nglCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
      void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTextureImage2DEXT

      public static void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
      void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTextureImage2DEXT

      public static void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data)
      void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTextureImage1DEXT

      public static void nglCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data)
      void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTextureImage1DEXT

      public static void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data)
      void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTextureImage1DEXT

      public static void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data)
      void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTextureSubImage3DEXT

      public static void nglCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTextureSubImage3DEXT

      public static void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTextureSubImage3DEXT

      public static void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
      void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • nglCompressedTextureSubImage2DEXT

      public static void nglCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
      void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTextureSubImage2DEXT

      public static void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
      void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTextureSubImage2DEXT

      public static void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
      void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • nglCompressedTextureSubImage1DEXT

      public static void nglCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data)
      void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTextureSubImage1DEXT

      public static void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data)
      void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTextureSubImage1DEXT

      public static void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, ByteBuffer data)
      void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • nglGetCompressedTextureImageEXT

      public static void nglGetCompressedTextureImageEXT(int texture, int target, int level, long img)
      void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)
    • glGetCompressedTextureImageEXT

      public static void glGetCompressedTextureImageEXT(int texture, int target, int level, ByteBuffer img)
      void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)
    • glGetCompressedTextureImageEXT

      public static void glGetCompressedTextureImageEXT(int texture, int target, int level, long img)
      void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)
    • nglCompressedMultiTexImage3DEXT

      public static void nglCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedMultiTexImage3DEXT

      public static void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedMultiTexImage3DEXT

      public static void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data)
      void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedMultiTexImage2DEXT

      public static void nglCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
      void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • glCompressedMultiTexImage2DEXT

      public static void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
      void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • glCompressedMultiTexImage2DEXT

      public static void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data)
      void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedMultiTexImage1DEXT

      public static void nglCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data)
      void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • glCompressedMultiTexImage1DEXT

      public static void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data)
      void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • glCompressedMultiTexImage1DEXT

      public static void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data)
      void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedMultiTexSubImage3DEXT

      public static void nglCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedMultiTexSubImage3DEXT

      public static void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedMultiTexSubImage3DEXT

      public static void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
      void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • nglCompressedMultiTexSubImage2DEXT

      public static void nglCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
      void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedMultiTexSubImage2DEXT

      public static void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
      void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedMultiTexSubImage2DEXT

      public static void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
      void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • nglCompressedMultiTexSubImage1DEXT

      public static void nglCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data)
      void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedMultiTexSubImage1DEXT

      public static void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data)
      void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedMultiTexSubImage1DEXT

      public static void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, ByteBuffer data)
      void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • nglGetCompressedMultiTexImageEXT

      public static void nglGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img)
      void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)
    • glGetCompressedMultiTexImageEXT

      public static void glGetCompressedMultiTexImageEXT(int texunit, int target, int level, ByteBuffer img)
      void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)
    • glGetCompressedMultiTexImageEXT

      public static void glGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img)
      void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)
    • nglMatrixLoadTransposefEXT

      public static void nglMatrixLoadTransposefEXT(int matrixMode, long m)
      void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixLoadTransposefEXT

      public static void glMatrixLoadTransposefEXT(int matrixMode, FloatBuffer m)
      void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)
    • nglMatrixLoadTransposedEXT

      public static void nglMatrixLoadTransposedEXT(int matrixMode, long m)
      void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixLoadTransposedEXT

      public static void glMatrixLoadTransposedEXT(int matrixMode, DoubleBuffer m)
      void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)
    • nglMatrixMultTransposefEXT

      public static void nglMatrixMultTransposefEXT(int matrixMode, long m)
      void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixMultTransposefEXT

      public static void glMatrixMultTransposefEXT(int matrixMode, FloatBuffer m)
      void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)
    • nglMatrixMultTransposedEXT

      public static void nglMatrixMultTransposedEXT(int matrixMode, long m)
      void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixMultTransposedEXT

      public static void glMatrixMultTransposedEXT(int matrixMode, DoubleBuffer m)
      void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)
    • nglNamedBufferDataEXT

      public static void nglNamedBufferDataEXT(int buffer, long size, long data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, long size, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, ByteBuffer data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, ShortBuffer data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, IntBuffer data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, FloatBuffer data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, DoubleBuffer data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • nglNamedBufferSubDataEXT

      public static void nglNamedBufferSubDataEXT(int buffer, long offset, long size, long data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, ByteBuffer data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, ShortBuffer data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, IntBuffer data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, FloatBuffer data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, DoubleBuffer data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • nglMapNamedBufferEXT

      public static long nglMapNamedBufferEXT(int buffer, int access)
      void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    • glMapNamedBufferEXT

      public static @Nullable ByteBuffer glMapNamedBufferEXT(int buffer, int access)
      void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    • glMapNamedBufferEXT

      public static @Nullable ByteBuffer glMapNamedBufferEXT(int buffer, int access, @Nullable ByteBuffer old_buffer)
      void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    • glMapNamedBufferEXT

      public static @Nullable ByteBuffer glMapNamedBufferEXT(int buffer, int access, long length, @Nullable ByteBuffer old_buffer)
      void * glMapNamedBufferEXT(GLuint buffer, GLenum access)
    • glUnmapNamedBufferEXT

      public static boolean glUnmapNamedBufferEXT(int buffer)
      GLboolean glUnmapNamedBufferEXT(GLuint buffer)
    • nglGetNamedBufferParameterivEXT

      public static void nglGetNamedBufferParameterivEXT(int buffer, int pname, long params)
      void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    • glGetNamedBufferParameterivEXT

      public static void glGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params)
      void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    • glGetNamedBufferParameteriEXT

      public static int glGetNamedBufferParameteriEXT(int buffer, int pname)
      void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    • nglGetNamedBufferSubDataEXT

      public static void nglGetNamedBufferSubDataEXT(int buffer, long offset, long size, long data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, ByteBuffer data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, ShortBuffer data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, IntBuffer data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, FloatBuffer data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, DoubleBuffer data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glProgramUniform1fEXT

      public static void glProgramUniform1fEXT(int program, int location, float v0)
      void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0)
    • glProgramUniform2fEXT

      public static void glProgramUniform2fEXT(int program, int location, float v0, float v1)
      void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1)
    • glProgramUniform3fEXT

      public static void glProgramUniform3fEXT(int program, int location, float v0, float v1, float v2)
      void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
    • glProgramUniform4fEXT

      public static void glProgramUniform4fEXT(int program, int location, float v0, float v1, float v2, float v3)
      void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
    • glProgramUniform1iEXT

      public static void glProgramUniform1iEXT(int program, int location, int v0)
      void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0)
    • glProgramUniform2iEXT

      public static void glProgramUniform2iEXT(int program, int location, int v0, int v1)
      void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1)
    • glProgramUniform3iEXT

      public static void glProgramUniform3iEXT(int program, int location, int v0, int v1, int v2)
      void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
    • glProgramUniform4iEXT

      public static void glProgramUniform4iEXT(int program, int location, int v0, int v1, int v2, int v3)
      void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
    • nglProgramUniform1fvEXT

      public static void nglProgramUniform1fvEXT(int program, int location, int count, long value)
      void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform1fvEXT

      public static void glProgramUniform1fvEXT(int program, int location, FloatBuffer value)
      void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • nglProgramUniform2fvEXT

      public static void nglProgramUniform2fvEXT(int program, int location, int count, long value)
      void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform2fvEXT

      public static void glProgramUniform2fvEXT(int program, int location, FloatBuffer value)
      void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • nglProgramUniform3fvEXT

      public static void nglProgramUniform3fvEXT(int program, int location, int count, long value)
      void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform3fvEXT

      public static void glProgramUniform3fvEXT(int program, int location, FloatBuffer value)
      void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • nglProgramUniform4fvEXT

      public static void nglProgramUniform4fvEXT(int program, int location, int count, long value)
      void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform4fvEXT

      public static void glProgramUniform4fvEXT(int program, int location, FloatBuffer value)
      void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • nglProgramUniform1ivEXT

      public static void nglProgramUniform1ivEXT(int program, int location, int count, long value)
      void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform1ivEXT

      public static void glProgramUniform1ivEXT(int program, int location, IntBuffer value)
      void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • nglProgramUniform2ivEXT

      public static void nglProgramUniform2ivEXT(int program, int location, int count, long value)
      void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform2ivEXT

      public static void glProgramUniform2ivEXT(int program, int location, IntBuffer value)
      void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • nglProgramUniform3ivEXT

      public static void nglProgramUniform3ivEXT(int program, int location, int count, long value)
      void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform3ivEXT

      public static void glProgramUniform3ivEXT(int program, int location, IntBuffer value)
      void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • nglProgramUniform4ivEXT

      public static void nglProgramUniform4ivEXT(int program, int location, int count, long value)
      void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform4ivEXT

      public static void glProgramUniform4ivEXT(int program, int location, IntBuffer value)
      void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • nglProgramUniformMatrix2fvEXT

      public static void nglProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix2fvEXT

      public static void glProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix3fvEXT

      public static void nglProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix3fvEXT

      public static void glProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix4fvEXT

      public static void nglProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix4fvEXT

      public static void glProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix2x3fvEXT

      public static void nglProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix2x3fvEXT

      public static void glProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix3x2fvEXT

      public static void nglProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix3x2fvEXT

      public static void glProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix2x4fvEXT

      public static void nglProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix2x4fvEXT

      public static void glProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix4x2fvEXT

      public static void nglProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix4x2fvEXT

      public static void glProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix3x4fvEXT

      public static void nglProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix3x4fvEXT

      public static void glProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • nglProgramUniformMatrix4x3fvEXT

      public static void nglProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, long value)
      void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix4x3fvEXT

      public static void glProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, FloatBuffer value)
      void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glTextureBufferEXT

      public static void glTextureBufferEXT(int texture, int target, int internalformat, int buffer)
      void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
    • glMultiTexBufferEXT

      public static void glMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer)
      void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
    • nglTextureParameterIivEXT

      public static void nglTextureParameterIivEXT(int texture, int target, int pname, long params)
      void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)
    • glTextureParameterIivEXT

      public static void glTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
      void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)
    • nglTextureParameterIuivEXT

      public static void nglTextureParameterIuivEXT(int texture, int target, int pname, long params)
      void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)
    • glTextureParameterIuivEXT

      public static void glTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
      void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)
    • nglGetTextureParameterIivEXT

      public static void nglGetTextureParameterIivEXT(int texture, int target, int pname, long params)
      void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • glGetTextureParameterIivEXT

      public static void glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params)
      void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • glGetTextureParameterIiEXT

      public static int glGetTextureParameterIiEXT(int texture, int target, int pname)
      void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • nglGetTextureParameterIuivEXT

      public static void nglGetTextureParameterIuivEXT(int texture, int target, int pname, long params)
      void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    • glGetTextureParameterIuivEXT

      public static void glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params)
      void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    • glGetTextureParameterIuiEXT

      public static int glGetTextureParameterIuiEXT(int texture, int target, int pname)
      void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    • nglMultiTexParameterIivEXT

      public static void nglMultiTexParameterIivEXT(int texunit, int target, int pname, long params)
      void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    • glMultiTexParameterIivEXT

      public static void glMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
      void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    • nglMultiTexParameterIuivEXT

      public static void nglMultiTexParameterIuivEXT(int texunit, int target, int pname, long params)
      void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)
    • glMultiTexParameterIuivEXT

      public static void glMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
      void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)
    • nglGetMultiTexParameterIivEXT

      public static void nglGetMultiTexParameterIivEXT(int texunit, int target, int pname, long params)
      void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexParameterIivEXT

      public static void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params)
      void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexParameterIiEXT

      public static int glGetMultiTexParameterIiEXT(int texunit, int target, int pname)
      void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • nglGetMultiTexParameterIuivEXT

      public static void nglGetMultiTexParameterIuivEXT(int texunit, int target, int pname, long params)
      void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    • glGetMultiTexParameterIuivEXT

      public static void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params)
      void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    • glGetMultiTexParameterIuiEXT

      public static int glGetMultiTexParameterIuiEXT(int texunit, int target, int pname)
      void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    • glProgramUniform1uiEXT

      public static void glProgramUniform1uiEXT(int program, int location, int v0)
      void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0)
    • glProgramUniform2uiEXT

      public static void glProgramUniform2uiEXT(int program, int location, int v0, int v1)
      void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1)
    • glProgramUniform3uiEXT

      public static void glProgramUniform3uiEXT(int program, int location, int v0, int v1, int v2)
      void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
    • glProgramUniform4uiEXT

      public static void glProgramUniform4uiEXT(int program, int location, int v0, int v1, int v2, int v3)
      void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    • nglProgramUniform1uivEXT

      public static void nglProgramUniform1uivEXT(int program, int location, int count, long value)
      void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform1uivEXT

      public static void glProgramUniform1uivEXT(int program, int location, IntBuffer value)
      void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • nglProgramUniform2uivEXT

      public static void nglProgramUniform2uivEXT(int program, int location, int count, long value)
      void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform2uivEXT

      public static void glProgramUniform2uivEXT(int program, int location, IntBuffer value)
      void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • nglProgramUniform3uivEXT

      public static void nglProgramUniform3uivEXT(int program, int location, int count, long value)
      void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform3uivEXT

      public static void glProgramUniform3uivEXT(int program, int location, IntBuffer value)
      void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • nglProgramUniform4uivEXT

      public static void nglProgramUniform4uivEXT(int program, int location, int count, long value)
      void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform4uivEXT

      public static void glProgramUniform4uivEXT(int program, int location, IntBuffer value)
      void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • nglNamedProgramLocalParameters4fvEXT

      public static void nglNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, long params)
      void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)
    • glNamedProgramLocalParameters4fvEXT

      public static void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, FloatBuffer params)
      void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)
    • glNamedProgramLocalParameterI4iEXT

      public static void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
      void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
    • nglNamedProgramLocalParameterI4ivEXT

      public static void nglNamedProgramLocalParameterI4ivEXT(int program, int target, int index, long params)
      void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)
    • glNamedProgramLocalParameterI4ivEXT

      public static void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params)
      void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)
    • nglNamedProgramLocalParametersI4ivEXT

      public static void nglNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, long params)
      void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)
    • glNamedProgramLocalParametersI4ivEXT

      public static void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, IntBuffer params)
      void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)
    • glNamedProgramLocalParameterI4uiEXT

      public static void glNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w)
      void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
    • nglNamedProgramLocalParameterI4uivEXT

      public static void nglNamedProgramLocalParameterI4uivEXT(int program, int target, int index, long params)
      void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)
    • glNamedProgramLocalParameterI4uivEXT

      public static void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
      void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)
    • nglNamedProgramLocalParametersI4uivEXT

      public static void nglNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, long params)
      void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)
    • glNamedProgramLocalParametersI4uivEXT

      public static void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, IntBuffer params)
      void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)
    • nglGetNamedProgramLocalParameterIivEXT

      public static void nglGetNamedProgramLocalParameterIivEXT(int program, int target, int index, long params)
      void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
    • glGetNamedProgramLocalParameterIivEXT

      public static void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params)
      void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
    • nglGetNamedProgramLocalParameterIuivEXT

      public static void nglGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, long params)
      void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
    • glGetNamedProgramLocalParameterIuivEXT

      public static void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
      void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
    • glNamedRenderbufferStorageEXT

      public static void glNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height)
      void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
    • nglGetNamedRenderbufferParameterivEXT

      public static void nglGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, long params)
      void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    • glGetNamedRenderbufferParameterivEXT

      public static void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params)
      void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    • glGetNamedRenderbufferParameteriEXT

      public static int glGetNamedRenderbufferParameteriEXT(int renderbuffer, int pname)
      void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    • glNamedRenderbufferStorageMultisampleEXT

      public static void glNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height)
      void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    • glNamedRenderbufferStorageMultisampleCoverageEXT

      public static void glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height)
      void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
    • glCheckNamedFramebufferStatusEXT

      public static int glCheckNamedFramebufferStatusEXT(int framebuffer, int target)
      GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target)
    • glNamedFramebufferTexture1DEXT

      public static void glNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
      void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    • glNamedFramebufferTexture2DEXT

      public static void glNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level)
      void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    • glNamedFramebufferTexture3DEXT

      public static void glNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset)
      void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
    • glNamedFramebufferRenderbufferEXT

      public static void glNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
      void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
    • nglGetNamedFramebufferAttachmentParameterivEXT

      public static void nglGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, long params)
      void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    • glGetNamedFramebufferAttachmentParameterivEXT

      public static void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params)
      void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    • glGetNamedFramebufferAttachmentParameteriEXT

      public static int glGetNamedFramebufferAttachmentParameteriEXT(int framebuffer, int attachment, int pname)
      void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    • glGenerateTextureMipmapEXT

      public static void glGenerateTextureMipmapEXT(int texture, int target)
      void glGenerateTextureMipmapEXT(GLuint texture, GLenum target)
    • glGenerateMultiTexMipmapEXT

      public static void glGenerateMultiTexMipmapEXT(int texunit, int target)
      void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target)
    • glFramebufferDrawBufferEXT

      public static void glFramebufferDrawBufferEXT(int framebuffer, int mode)
      void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode)
    • nglFramebufferDrawBuffersEXT

      public static void nglFramebufferDrawBuffersEXT(int framebuffer, int n, long bufs)
      void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)
    • glFramebufferDrawBuffersEXT

      public static void glFramebufferDrawBuffersEXT(int framebuffer, IntBuffer bufs)
      void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)
    • glFramebufferReadBufferEXT

      public static void glFramebufferReadBufferEXT(int framebuffer, int mode)
      void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode)
    • nglGetFramebufferParameterivEXT

      public static void nglGetFramebufferParameterivEXT(int framebuffer, int pname, long param)
      void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    • glGetFramebufferParameterivEXT

      public static void glGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer param)
      void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    • glGetFramebufferParameteriEXT

      public static int glGetFramebufferParameteriEXT(int framebuffer, int pname)
      void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    • glNamedCopyBufferSubDataEXT

      public static void glNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
      void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
    • glNamedFramebufferTextureEXT

      public static void glNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level)
      void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
    • glNamedFramebufferTextureLayerEXT

      public static void glNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer)
      void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
    • glNamedFramebufferTextureFaceEXT

      public static void glNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face)
      void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
    • glTextureRenderbufferEXT

      public static void glTextureRenderbufferEXT(int texture, int target, int renderbuffer)
      void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer)
    • glMultiTexRenderbufferEXT

      public static void glMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer)
      void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer)
    • glVertexArrayVertexOffsetEXT

      public static void glVertexArrayVertexOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
      void glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayColorOffsetEXT

      public static void glVertexArrayColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
      void glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayEdgeFlagOffsetEXT

      public static void glVertexArrayEdgeFlagOffsetEXT(int vaobj, int buffer, int stride, long offset)
      void glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)
    • glVertexArrayIndexOffsetEXT

      public static void glVertexArrayIndexOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
      void glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayNormalOffsetEXT

      public static void glVertexArrayNormalOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
      void glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayTexCoordOffsetEXT

      public static void glVertexArrayTexCoordOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
      void glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayMultiTexCoordOffsetEXT

      public static void glVertexArrayMultiTexCoordOffsetEXT(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset)
      void glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayFogCoordOffsetEXT

      public static void glVertexArrayFogCoordOffsetEXT(int vaobj, int buffer, int type, int stride, long offset)
      void glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArraySecondaryColorOffsetEXT

      public static void glVertexArraySecondaryColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset)
      void glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexArrayVertexAttribOffsetEXT

      public static void glVertexArrayVertexAttribOffsetEXT(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset)
      void glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)
    • glVertexArrayVertexAttribIOffsetEXT

      public static void glVertexArrayVertexAttribIOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
      void glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glEnableVertexArrayEXT

      public static void glEnableVertexArrayEXT(int vaobj, int array)
      void glEnableVertexArrayEXT(GLuint vaobj, GLenum array)
    • glDisableVertexArrayEXT

      public static void glDisableVertexArrayEXT(int vaobj, int array)
      void glDisableVertexArrayEXT(GLuint vaobj, GLenum array)
    • glEnableVertexArrayAttribEXT

      public static void glEnableVertexArrayAttribEXT(int vaobj, int index)
      void glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index)
    • glDisableVertexArrayAttribEXT

      public static void glDisableVertexArrayAttribEXT(int vaobj, int index)
      void glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index)
    • nglGetVertexArrayIntegervEXT

      public static void nglGetVertexArrayIntegervEXT(int vaobj, int pname, long param)
      void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    • glGetVertexArrayIntegervEXT

      public static void glGetVertexArrayIntegervEXT(int vaobj, int pname, IntBuffer param)
      void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    • glGetVertexArrayIntegerEXT

      public static int glGetVertexArrayIntegerEXT(int vaobj, int pname)
      void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    • nglGetVertexArrayPointervEXT

      public static void nglGetVertexArrayPointervEXT(int vaobj, int pname, long param)
      void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)
    • glGetVertexArrayPointervEXT

      public static void glGetVertexArrayPointervEXT(int vaobj, int pname, PointerBuffer param)
      void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)
    • glGetVertexArrayPointerEXT

      public static long glGetVertexArrayPointerEXT(int vaobj, int pname)
      void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)
    • nglGetVertexArrayIntegeri_vEXT

      public static void nglGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, long param)
      void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    • glGetVertexArrayIntegeri_vEXT

      public static void glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, IntBuffer param)
      void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    • glGetVertexArrayIntegeriEXT

      public static int glGetVertexArrayIntegeriEXT(int vaobj, int index, int pname)
      void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
    • nglGetVertexArrayPointeri_vEXT

      public static void nglGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, long param)
      void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)
    • glGetVertexArrayPointeri_vEXT

      public static void glGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, PointerBuffer param)
      void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)
    • glGetVertexArrayPointeriEXT

      public static long glGetVertexArrayPointeriEXT(int vaobj, int index, int pname)
      void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)
    • nglMapNamedBufferRangeEXT

      public static long nglMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
      void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
    • glMapNamedBufferRangeEXT

      public static @Nullable ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
      void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
    • glMapNamedBufferRangeEXT

      public static @Nullable ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, @Nullable ByteBuffer old_buffer)
      void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
    • glFlushMappedNamedBufferRangeEXT

      public static void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)
      void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length)
    • glMatrixLoadfEXT

      public static void glMatrixLoadfEXT(int matrixMode, float[] m)
      void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixLoaddEXT

      public static void glMatrixLoaddEXT(int matrixMode, double[] m)
      void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixMultfEXT

      public static void glMatrixMultfEXT(int matrixMode, float[] m)
      void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixMultdEXT

      public static void glMatrixMultdEXT(int matrixMode, double[] m)
      void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)
    • glTextureParameterivEXT

      public static void glTextureParameterivEXT(int texture, int target, int pname, int[] param)
      void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)
    • glTextureParameterfvEXT

      public static void glTextureParameterfvEXT(int texture, int target, int pname, float[] param)
      void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage1DEXT

      public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels)
      void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage2DEXT

      public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels)
      void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, short[] pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, int[] pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, float[] pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage1DEXT

      public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, double[] pixels)
      void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage2DEXT

      public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels)
      void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, short[] pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, int[] pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, float[] pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureImageEXT

      public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, double[] pixels)
      void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetTextureParameterfvEXT

      public static void glGetTextureParameterfvEXT(int texture, int target, int pname, float[] params)
      void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)
    • glGetTextureParameterivEXT

      public static void glGetTextureParameterivEXT(int texture, int target, int pname, int[] params)
      void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • glGetTextureLevelParameterfvEXT

      public static void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params)
      void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • glGetTextureLevelParameterivEXT

      public static void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params)
      void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureImage3DEXT

      public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels)
      void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTextureSubImage3DEXT

      public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels)
      void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, short[] pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, int[] pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexCoordPointerEXT

      public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, float[] pointer)
      void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glMultiTexEnvfvEXT

      public static void glMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params)
      void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)
    • glMultiTexEnvivEXT

      public static void glMultiTexEnvivEXT(int texunit, int target, int pname, int[] params)
      void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    • glMultiTexGendvEXT

      public static void glMultiTexGendvEXT(int texunit, int coord, int pname, double[] params)
      void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)
    • glMultiTexGenfvEXT

      public static void glMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params)
      void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)
    • glMultiTexGenivEXT

      public static void glMultiTexGenivEXT(int texunit, int coord, int pname, int[] params)
      void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)
    • glGetMultiTexEnvfvEXT

      public static void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params)
      void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • glGetMultiTexEnvivEXT

      public static void glGetMultiTexEnvivEXT(int texunit, int target, int pname, int[] params)
      void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexGendvEXT

      public static void glGetMultiTexGendvEXT(int texunit, int coord, int pname, double[] params)
      void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)
    • glGetMultiTexGenfvEXT

      public static void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params)
      void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)
    • glGetMultiTexGenivEXT

      public static void glGetMultiTexGenivEXT(int texunit, int coord, int pname, int[] params)
      void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)
    • glMultiTexParameterivEXT

      public static void glMultiTexParameterivEXT(int texunit, int target, int pname, int[] param)
      void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)
    • glMultiTexParameterfvEXT

      public static void glMultiTexParameterfvEXT(int texunit, int target, int pname, float[] param)
      void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage1DEXT

      public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels)
      void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage2DEXT

      public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels)
      void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, short[] pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, int[] pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, float[] pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage1DEXT

      public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, double[] pixels)
      void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage2DEXT

      public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels)
      void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, short[] pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, int[] pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, float[] pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexImageEXT

      public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, double[] pixels)
      void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)
    • glGetMultiTexParameterfvEXT

      public static void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params)
      void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)
    • glGetMultiTexParameterivEXT

      public static void glGetMultiTexParameterivEXT(int texunit, int target, int pname, int[] params)
      void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexLevelParameterfvEXT

      public static void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, float[] params)
      void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)
    • glGetMultiTexLevelParameterivEXT

      public static void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, int[] params)
      void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexImage3DEXT

      public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels)
      void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glMultiTexSubImage3DEXT

      public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels)
      void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glGetFloatIndexedvEXT

      public static void glGetFloatIndexedvEXT(int target, int index, float[] params)
      void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)
    • glGetDoubleIndexedvEXT

      public static void glGetDoubleIndexedvEXT(int target, int index, double[] params)
      void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)
    • glGetFloati_vEXT

      public static void glGetFloati_vEXT(int pname, int index, float[] params)
      void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)
    • glGetDoublei_vEXT

      public static void glGetDoublei_vEXT(int pname, int index, double[] params)
      void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)
    • glGetIntegerIndexedvEXT

      public static void glGetIntegerIndexedvEXT(int target, int index, int[] data)
      void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)
    • glNamedProgramLocalParameter4dvEXT

      public static void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, double[] params)
      void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)
    • glNamedProgramLocalParameter4fvEXT

      public static void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, float[] params)
      void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)
    • glGetNamedProgramLocalParameterdvEXT

      public static void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, double[] params)
      void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)
    • glGetNamedProgramLocalParameterfvEXT

      public static void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, float[] params)
      void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)
    • glGetNamedProgramivEXT

      public static void glGetNamedProgramivEXT(int program, int target, int pname, int[] params)
      void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)
    • glMatrixLoadTransposefEXT

      public static void glMatrixLoadTransposefEXT(int matrixMode, float[] m)
      void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixLoadTransposedEXT

      public static void glMatrixLoadTransposedEXT(int matrixMode, double[] m)
      void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)
    • glMatrixMultTransposefEXT

      public static void glMatrixMultTransposefEXT(int matrixMode, float[] m)
      void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)
    • glMatrixMultTransposedEXT

      public static void glMatrixMultTransposedEXT(int matrixMode, double[] m)
      void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, short[] data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, int[] data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, float[] data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferDataEXT

      public static void glNamedBufferDataEXT(int buffer, double[] data, int usage)
      void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, short[] data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, int[] data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, float[] data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glNamedBufferSubDataEXT

      public static void glNamedBufferSubDataEXT(int buffer, long offset, double[] data)
      void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)
    • glGetNamedBufferParameterivEXT

      public static void glGetNamedBufferParameterivEXT(int buffer, int pname, int[] params)
      void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, short[] data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, int[] data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, float[] data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glGetNamedBufferSubDataEXT

      public static void glGetNamedBufferSubDataEXT(int buffer, long offset, double[] data)
      void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)
    • glProgramUniform1fvEXT

      public static void glProgramUniform1fvEXT(int program, int location, float[] value)
      void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform2fvEXT

      public static void glProgramUniform2fvEXT(int program, int location, float[] value)
      void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform3fvEXT

      public static void glProgramUniform3fvEXT(int program, int location, float[] value)
      void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform4fvEXT

      public static void glProgramUniform4fvEXT(int program, int location, float[] value)
      void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)
    • glProgramUniform1ivEXT

      public static void glProgramUniform1ivEXT(int program, int location, int[] value)
      void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform2ivEXT

      public static void glProgramUniform2ivEXT(int program, int location, int[] value)
      void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform3ivEXT

      public static void glProgramUniform3ivEXT(int program, int location, int[] value)
      void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniform4ivEXT

      public static void glProgramUniform4ivEXT(int program, int location, int[] value)
      void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)
    • glProgramUniformMatrix2fvEXT

      public static void glProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix3fvEXT

      public static void glProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix4fvEXT

      public static void glProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix2x3fvEXT

      public static void glProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix3x2fvEXT

      public static void glProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix2x4fvEXT

      public static void glProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix4x2fvEXT

      public static void glProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix3x4fvEXT

      public static void glProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glProgramUniformMatrix4x3fvEXT

      public static void glProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, float[] value)
      void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)
    • glTextureParameterIivEXT

      public static void glTextureParameterIivEXT(int texture, int target, int pname, int[] params)
      void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)
    • glTextureParameterIuivEXT

      public static void glTextureParameterIuivEXT(int texture, int target, int pname, int[] params)
      void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)
    • glGetTextureParameterIivEXT

      public static void glGetTextureParameterIivEXT(int texture, int target, int pname, int[] params)
      void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)
    • glGetTextureParameterIuivEXT

      public static void glGetTextureParameterIuivEXT(int texture, int target, int pname, int[] params)
      void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)
    • glMultiTexParameterIivEXT

      public static void glMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params)
      void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)
    • glMultiTexParameterIuivEXT

      public static void glMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params)
      void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)
    • glGetMultiTexParameterIivEXT

      public static void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params)
      void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)
    • glGetMultiTexParameterIuivEXT

      public static void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params)
      void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)
    • glProgramUniform1uivEXT

      public static void glProgramUniform1uivEXT(int program, int location, int[] value)
      void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform2uivEXT

      public static void glProgramUniform2uivEXT(int program, int location, int[] value)
      void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform3uivEXT

      public static void glProgramUniform3uivEXT(int program, int location, int[] value)
      void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glProgramUniform4uivEXT

      public static void glProgramUniform4uivEXT(int program, int location, int[] value)
      void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)
    • glNamedProgramLocalParameters4fvEXT

      public static void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, float[] params)
      void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)
    • glNamedProgramLocalParameterI4ivEXT

      public static void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, int[] params)
      void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)
    • glNamedProgramLocalParametersI4ivEXT

      public static void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int[] params)
      void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)
    • glNamedProgramLocalParameterI4uivEXT

      public static void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params)
      void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)
    • glNamedProgramLocalParametersI4uivEXT

      public static void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int[] params)
      void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)
    • glGetNamedProgramLocalParameterIivEXT

      public static void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, int[] params)
      void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)
    • glGetNamedProgramLocalParameterIuivEXT

      public static void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params)
      void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)
    • glGetNamedRenderbufferParameterivEXT

      public static void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, int[] params)
      void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)
    • glGetNamedFramebufferAttachmentParameterivEXT

      public static void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, int[] params)
      void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)
    • glFramebufferDrawBuffersEXT

      public static void glFramebufferDrawBuffersEXT(int framebuffer, int[] bufs)
      void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)
    • glGetFramebufferParameterivEXT

      public static void glGetFramebufferParameterivEXT(int framebuffer, int pname, int[] param)
      void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)
    • glGetVertexArrayIntegervEXT

      public static void glGetVertexArrayIntegervEXT(int vaobj, int pname, int[] param)
      void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)
    • glGetVertexArrayIntegeri_vEXT

      public static void glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, int[] param)
      void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)