Package org.lwjgl.opengl
Class EXTDirectStateAccess
java.lang.Object
org.lwjgl.opengl.EXTDirectStateAccess
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglBindMultiTextureEXT(int texunit, int target, int texture) void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture)static intglCheckNamedFramebufferStatusEXT(int framebuffer, int target) GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target)static voidglClientAttribDefaultEXT(int mask) void glClientAttribDefaultEXT(GLbitfield mask)static voidglCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)static voidglCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data) void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)static voidglCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)static voidglCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data) void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)static voidglCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)static voidglCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data) void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)static voidglCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, ByteBuffer data) void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)static voidglCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data) void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)static voidglCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)static voidglCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data) void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)static voidglCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)static voidglCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data) void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)static voidglCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, ByteBuffer data) void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)static voidglCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)static voidglCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)static voidglCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)static voidglCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width) void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)static voidglCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)static voidglCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)static voidglCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)static voidglCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)static voidglCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width) void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)static voidglCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)static voidglCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)static voidglDisableClientStateiEXT(int array, int index) void glDisableClientStateiEXT(GLenum array, GLuint index)static voidglDisableClientStateIndexedEXT(int array, int index) void glDisableClientStateIndexedEXT(GLenum array, GLuint index)static voidglDisableIndexedEXT(int target, int index) void glDisableIndexedEXT(GLenum target, GLuint index)static voidglDisableVertexArrayAttribEXT(int vaobj, int index) void glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index)static voidglDisableVertexArrayEXT(int vaobj, int array) void glDisableVertexArrayEXT(GLuint vaobj, GLenum array)static voidglEnableClientStateiEXT(int array, int index) void glEnableClientStateiEXT(GLenum array, GLuint index)static voidglEnableClientStateIndexedEXT(int array, int index) void glEnableClientStateIndexedEXT(GLenum array, GLuint index)static voidglEnableIndexedEXT(int target, int index) void glEnableIndexedEXT(GLenum target, GLuint index)static voidglEnableVertexArrayAttribEXT(int vaobj, int index) void glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index)static voidglEnableVertexArrayEXT(int vaobj, int array) void glEnableVertexArrayEXT(GLuint vaobj, GLenum array)static voidglFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length) void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length)static voidglFramebufferDrawBufferEXT(int framebuffer, int mode) void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode)static voidglFramebufferDrawBuffersEXT(int framebuffer, int[] bufs) void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)static voidglFramebufferDrawBuffersEXT(int framebuffer, IntBuffer bufs) void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)static voidglFramebufferReadBufferEXT(int framebuffer, int mode) void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode)static voidglGenerateMultiTexMipmapEXT(int texunit, int target) void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target)static voidglGenerateTextureMipmapEXT(int texture, int target) void glGenerateTextureMipmapEXT(GLuint texture, GLenum target)static booleanglGetBooleanIndexedEXT(int target, int index) void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)static voidglGetBooleanIndexedvEXT(int target, int index, ByteBuffer data) void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)static voidglGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img) void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)static voidglGetCompressedMultiTexImageEXT(int texunit, int target, int level, ByteBuffer img) void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)static voidglGetCompressedTextureImageEXT(int texture, int target, int level, long img) void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)static voidglGetCompressedTextureImageEXT(int texture, int target, int level, ByteBuffer img) void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)static voidglGetDoublei_vEXT(int pname, int index, double[] params) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)static voidglGetDoublei_vEXT(int pname, int index, DoubleBuffer params) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)static doubleglGetDoubleiEXT(int pname, int index) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)static doubleglGetDoubleIndexedEXT(int target, int index) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)static voidglGetDoubleIndexedvEXT(int target, int index, double[] params) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)static voidglGetDoubleIndexedvEXT(int target, int index, DoubleBuffer params) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)static voidglGetFloati_vEXT(int pname, int index, float[] params) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)static voidglGetFloati_vEXT(int pname, int index, FloatBuffer params) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)static floatglGetFloatiEXT(int pname, int index) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)static floatglGetFloatIndexedEXT(int target, int index) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)static voidglGetFloatIndexedvEXT(int target, int index, float[] params) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)static voidglGetFloatIndexedvEXT(int target, int index, FloatBuffer params) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)static intglGetFramebufferParameteriEXT(int framebuffer, int pname) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)static voidglGetFramebufferParameterivEXT(int framebuffer, int pname, int[] param) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)static voidglGetFramebufferParameterivEXT(int framebuffer, int pname, IntBuffer param) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)static intglGetIntegerIndexedEXT(int target, int index) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)static voidglGetIntegerIndexedvEXT(int target, int index, int[] data) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)static voidglGetIntegerIndexedvEXT(int target, int index, IntBuffer data) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)static floatglGetMultiTexEnvfEXT(int texunit, int target, int pname) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static voidglGetMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static voidglGetMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static intglGetMultiTexEnviEXT(int texunit, int target, int pname) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidglGetMultiTexEnvivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidglGetMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static doubleglGetMultiTexGendEXT(int texunit, int coord, int pname) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)static voidglGetMultiTexGendvEXT(int texunit, int coord, int pname, double[] params) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)static voidglGetMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)static floatglGetMultiTexGenfEXT(int texunit, int coord, int pname) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)static voidglGetMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)static voidglGetMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)static intglGetMultiTexGeniEXT(int texunit, int coord, int pname) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)static voidglGetMultiTexGenivEXT(int texunit, int coord, int pname, int[] params) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)static voidglGetMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, double[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, float[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, int[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, short[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ByteBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, DoubleBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, FloatBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, IntBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ShortBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static floatglGetMultiTexLevelParameterfEXT(int texunit, int target, int level, int pname) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)static voidglGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, float[] params) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)static voidglGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)static intglGetMultiTexLevelParameteriEXT(int texunit, int target, int level, int pname) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)static voidglGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, int[] params) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)static voidglGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)static floatglGetMultiTexParameterfEXT(int texunit, int target, int pname) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static voidglGetMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static voidglGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static intglGetMultiTexParameteriEXT(int texunit, int target, int pname) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static intglGetMultiTexParameterIiEXT(int texunit, int target, int pname) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidglGetMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidglGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static intglGetMultiTexParameterIuiEXT(int texunit, int target, int pname) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)static voidglGetMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)static voidglGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)static voidglGetMultiTexParameterivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidglGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static intglGetNamedBufferParameteriEXT(int buffer, int pname) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)static voidglGetNamedBufferParameterivEXT(int buffer, int pname, int[] params) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)static voidglGetNamedBufferParameterivEXT(int buffer, int pname, IntBuffer params) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, double[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, float[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, int[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, short[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, ByteBuffer data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, DoubleBuffer data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, FloatBuffer data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, IntBuffer data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidglGetNamedBufferSubDataEXT(int buffer, long offset, ShortBuffer data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static intglGetNamedFramebufferAttachmentParameteriEXT(int framebuffer, int attachment, int pname) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)static voidglGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, int[] params) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)static voidglGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)static intglGetNamedProgramiEXT(int program, int target, int pname) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)static voidglGetNamedProgramivEXT(int program, int target, int pname, int[] params) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)static voidglGetNamedProgramivEXT(int program, int target, int pname, IntBuffer params) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)static voidglGetNamedProgramLocalParameterdvEXT(int program, int target, int index, double[] params) void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)static voidglGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params) void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)static voidglGetNamedProgramLocalParameterfvEXT(int program, int target, int index, float[] params) void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)static voidglGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params) void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)static voidglGetNamedProgramLocalParameterIivEXT(int program, int target, int index, int[] params) void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)static voidglGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params) void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)static voidglGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params) void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)static voidglGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params) void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)static voidglGetNamedProgramStringEXT(int program, int target, int pname, ByteBuffer string) void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)static intglGetNamedRenderbufferParameteriEXT(int renderbuffer, int pname) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)static voidglGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, int[] params) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)static voidglGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)static voidglGetPointeri_vEXT(int pname, int index, PointerBuffer params) void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)static longglGetPointeriEXT(int pname, int index) void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)static longglGetPointerIndexedEXT(int target, int index) void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)static voidglGetPointerIndexedvEXT(int target, int index, PointerBuffer params) void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, double[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, float[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, int[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, short[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, ByteBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, DoubleBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, FloatBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, IntBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidglGetTextureImageEXT(int texture, int target, int level, int format, int type, ShortBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static floatglGetTextureLevelParameterfEXT(int texture, int target, int level, int pname) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)static voidglGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)static voidglGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)static intglGetTextureLevelParameteriEXT(int texture, int target, int level, int pname) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)static voidglGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)static voidglGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)static floatglGetTextureParameterfEXT(int texture, int target, int pname) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)static voidglGetTextureParameterfvEXT(int texture, int target, int pname, float[] params) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)static voidglGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)static intglGetTextureParameteriEXT(int texture, int target, int pname) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static intglGetTextureParameterIiEXT(int texture, int target, int pname) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static voidglGetTextureParameterIivEXT(int texture, int target, int pname, int[] params) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static voidglGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static intglGetTextureParameterIuiEXT(int texture, int target, int pname) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)static voidglGetTextureParameterIuivEXT(int texture, int target, int pname, int[] params) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)static voidglGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)static voidglGetTextureParameterivEXT(int texture, int target, int pname, int[] params) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static voidglGetTextureParameterivEXT(int texture, int target, int pname, IntBuffer params) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static intglGetVertexArrayIntegerEXT(int vaobj, int pname) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)static voidglGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, int[] param) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)static voidglGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, IntBuffer param) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)static intglGetVertexArrayIntegeriEXT(int vaobj, int index, int pname) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)static voidglGetVertexArrayIntegervEXT(int vaobj, int pname, int[] param) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)static voidglGetVertexArrayIntegervEXT(int vaobj, int pname, IntBuffer param) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)static longglGetVertexArrayPointerEXT(int vaobj, int pname) void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)static voidglGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, PointerBuffer param) void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)static longglGetVertexArrayPointeriEXT(int vaobj, int index, int pname) void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)static voidglGetVertexArrayPointervEXT(int vaobj, int pname, PointerBuffer param) void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)static booleanglIsEnabledIndexedEXT(int target, int index) GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index)static @Nullable ByteBufferglMapNamedBufferEXT(int buffer, int access) void * glMapNamedBufferEXT(GLuint buffer, GLenum access)static @Nullable ByteBufferglMapNamedBufferEXT(int buffer, int access, long length, @Nullable ByteBuffer old_buffer) void * glMapNamedBufferEXT(GLuint buffer, GLenum access)static @Nullable ByteBufferglMapNamedBufferEXT(int buffer, int access, @Nullable ByteBuffer old_buffer) void * glMapNamedBufferEXT(GLuint buffer, GLenum access)static @Nullable ByteBufferglMapNamedBufferRangeEXT(int buffer, long offset, long length, int access) void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)static @Nullable ByteBufferglMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, @Nullable ByteBuffer old_buffer) void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)static voidglMatrixFrustumEXT(int matrixMode, double l, double r, double b, double t, double n, double f) void glMatrixFrustumEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)static voidglMatrixLoaddEXT(int matrixMode, double[] m) void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixLoaddEXT(int matrixMode, DoubleBuffer m) void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixLoadfEXT(int matrixMode, float[] m) void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixLoadfEXT(int matrixMode, FloatBuffer m) void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixLoadIdentityEXT(int matrixMode) void glMatrixLoadIdentityEXT(GLenum matrixMode)static voidglMatrixLoadTransposedEXT(int matrixMode, double[] m) void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixLoadTransposedEXT(int matrixMode, DoubleBuffer m) void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixLoadTransposefEXT(int matrixMode, float[] m) void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixLoadTransposefEXT(int matrixMode, FloatBuffer m) void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixMultdEXT(int matrixMode, double[] m) void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixMultdEXT(int matrixMode, DoubleBuffer m) void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixMultfEXT(int matrixMode, float[] m) void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixMultfEXT(int matrixMode, FloatBuffer m) void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixMultTransposedEXT(int matrixMode, double[] m) void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixMultTransposedEXT(int matrixMode, DoubleBuffer m) void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)static voidglMatrixMultTransposefEXT(int matrixMode, float[] m) void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixMultTransposefEXT(int matrixMode, FloatBuffer m) void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)static voidglMatrixOrthoEXT(int matrixMode, double l, double r, double b, double t, double n, double f) void glMatrixOrthoEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)static voidglMatrixPopEXT(int matrixMode) void glMatrixPopEXT(GLenum matrixMode)static voidglMatrixPushEXT(int matrixMode) void glMatrixPushEXT(GLenum matrixMode)static voidglMatrixRotatedEXT(int matrixMode, double angle, double x, double y, double z) void glMatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)static voidglMatrixRotatefEXT(int matrixMode, float angle, float x, float y, float z) void glMatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)static voidglMatrixScaledEXT(int matrixMode, double x, double y, double z) void glMatrixScaledEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)static voidglMatrixScalefEXT(int matrixMode, float x, float y, float z) void glMatrixScalefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)static voidglMatrixTranslatedEXT(int matrixMode, double x, double y, double z) void glMatrixTranslatedEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)static voidglMatrixTranslatefEXT(int matrixMode, float x, float y, float z) void glMatrixTranslatefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)static voidglMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer) void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, float[] pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, int[] pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, short[] pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ByteBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, FloatBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, IntBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ShortBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglMultiTexEnvfEXT(int texunit, int target, int pname, float param) void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)static voidglMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params) void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)static voidglMultiTexEnvfvEXT(int texunit, int target, int pname, FloatBuffer params) void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)static voidglMultiTexEnviEXT(int texunit, int target, int pname, int param) void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)static voidglMultiTexEnvivEXT(int texunit, int target, int pname, int[] params) void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)static voidglMultiTexEnvivEXT(int texunit, int target, int pname, IntBuffer params) void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)static voidglMultiTexGendEXT(int texunit, int coord, int pname, double param) void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param)static voidglMultiTexGendvEXT(int texunit, int coord, int pname, double[] params) void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)static voidglMultiTexGendvEXT(int texunit, int coord, int pname, DoubleBuffer params) void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)static voidglMultiTexGenfEXT(int texunit, int coord, int pname, float param) void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param)static voidglMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params) void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)static voidglMultiTexGenfvEXT(int texunit, int coord, int pname, FloatBuffer params) void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)static voidglMultiTexGeniEXT(int texunit, int coord, int pname, int param) void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param)static voidglMultiTexGenivEXT(int texunit, int coord, int pname, int[] params) void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)static voidglMultiTexGenivEXT(int texunit, int coord, int pname, IntBuffer params) void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglMultiTexParameterfEXT(int texunit, int target, int pname, float param) void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param)static voidglMultiTexParameterfvEXT(int texunit, int target, int pname, float[] param) void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)static voidglMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer param) void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)static voidglMultiTexParameteriEXT(int texunit, int target, int pname, int param) void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param)static voidglMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params) void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)static voidglMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params) void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)static voidglMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params) void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)static voidglMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params) void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)static voidglMultiTexParameterivEXT(int texunit, int target, int pname, int[] param) void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)static voidglMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer param) void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)static voidglMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer) void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, double[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, float[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, int[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, short[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglNamedBufferDataEXT(int buffer, double[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, float[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, int[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, long size, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, short[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, ByteBuffer data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, DoubleBuffer data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, FloatBuffer data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, IntBuffer data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferDataEXT(int buffer, ShortBuffer data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidglNamedBufferSubDataEXT(int buffer, long offset, double[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, float[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, int[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, short[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, ByteBuffer data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, DoubleBuffer data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, FloatBuffer data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, IntBuffer data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedBufferSubDataEXT(int buffer, long offset, ShortBuffer data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidglNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)static voidglNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)static voidglNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level) void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)static voidglNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level) void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)static voidglNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)static voidglNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level) void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)static voidglNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face) void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)static voidglNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer) void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)static voidglNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w) void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)static voidglNamedProgramLocalParameter4dvEXT(int program, int target, int index, double[] params) void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)static voidglNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params) void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)static voidglNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w) void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)static voidglNamedProgramLocalParameter4fvEXT(int program, int target, int index, float[] params) void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)static voidglNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params) void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)static voidglNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w) void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)static voidglNamedProgramLocalParameterI4ivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)static voidglNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)static voidglNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w) void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)static voidglNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)static voidglNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)static voidglNamedProgramLocalParameters4fvEXT(int program, int target, int index, float[] params) void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)static voidglNamedProgramLocalParameters4fvEXT(int program, int target, int index, FloatBuffer params) void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)static voidglNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)static voidglNamedProgramLocalParametersI4ivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)static voidglNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)static voidglNamedProgramLocalParametersI4uivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)static voidglNamedProgramStringEXT(int program, int target, int format, ByteBuffer string) void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string)static voidglNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height) void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)static voidglNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)static voidglNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height) void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)static voidglProgramUniform1fEXT(int program, int location, float v0) void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0)static voidglProgramUniform1fvEXT(int program, int location, float[] value) void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform1fvEXT(int program, int location, FloatBuffer value) void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform1iEXT(int program, int location, int v0) void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0)static voidglProgramUniform1ivEXT(int program, int location, int[] value) void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform1ivEXT(int program, int location, IntBuffer value) void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform1uiEXT(int program, int location, int v0) void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0)static voidglProgramUniform1uivEXT(int program, int location, int[] value) void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform1uivEXT(int program, int location, IntBuffer value) void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform2fEXT(int program, int location, float v0, float v1) void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1)static voidglProgramUniform2fvEXT(int program, int location, float[] value) void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform2fvEXT(int program, int location, FloatBuffer value) void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform2iEXT(int program, int location, int v0, int v1) void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1)static voidglProgramUniform2ivEXT(int program, int location, int[] value) void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform2ivEXT(int program, int location, IntBuffer value) void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform2uiEXT(int program, int location, int v0, int v1) void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1)static voidglProgramUniform2uivEXT(int program, int location, int[] value) void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform2uivEXT(int program, int location, IntBuffer value) void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform3fEXT(int program, int location, float v0, float v1, float v2) void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)static voidglProgramUniform3fvEXT(int program, int location, float[] value) void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform3fvEXT(int program, int location, FloatBuffer value) void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform3iEXT(int program, int location, int v0, int v1, int v2) void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)static voidglProgramUniform3ivEXT(int program, int location, int[] value) void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform3ivEXT(int program, int location, IntBuffer value) void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform3uiEXT(int program, int location, int v0, int v1, int v2) void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)static voidglProgramUniform3uivEXT(int program, int location, int[] value) void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform3uivEXT(int program, int location, IntBuffer value) void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform4fEXT(int program, int location, float v0, float v1, float v2, float v3) void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)static voidglProgramUniform4fvEXT(int program, int location, float[] value) void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform4fvEXT(int program, int location, FloatBuffer value) void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidglProgramUniform4iEXT(int program, int location, int v0, int v1, int v2, int v3) void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)static voidglProgramUniform4ivEXT(int program, int location, int[] value) void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform4ivEXT(int program, int location, IntBuffer value) void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidglProgramUniform4uiEXT(int program, int location, int v0, int v1, int v2, int v3) void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)static voidglProgramUniform4uivEXT(int program, int location, int[] value) void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniform4uivEXT(int program, int location, IntBuffer value) void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidglProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidglPushClientAttribDefaultEXT(int mask) void glPushClientAttribDefaultEXT(GLbitfield mask)static voidglTextureBufferEXT(int texture, int target, int internalformat, int buffer) void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidglTextureParameterfEXT(int texture, int target, int pname, float param) void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)static voidglTextureParameterfvEXT(int texture, int target, int pname, float[] param) void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)static voidglTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer param) void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)static voidglTextureParameteriEXT(int texture, int target, int pname, int param) void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)static voidglTextureParameterIivEXT(int texture, int target, int pname, int[] params) void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)static voidglTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params) void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)static voidglTextureParameterIuivEXT(int texture, int target, int pname, int[] params) void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)static voidglTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params) void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)static voidglTextureParameterivEXT(int texture, int target, int pname, int[] param) void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)static voidglTextureParameterivEXT(int texture, int target, int pname, IntBuffer param) void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)static voidglTextureRenderbufferEXT(int texture, int target, int renderbuffer) void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, double[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, float[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, int[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, short[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static booleanglUnmapNamedBufferEXT(int buffer) GLboolean glUnmapNamedBufferEXT(GLuint buffer)static voidglVertexArrayColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayEdgeFlagOffsetEXT(int vaobj, int buffer, int stride, long offset) void glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)static voidglVertexArrayFogCoordOffsetEXT(int vaobj, int buffer, int type, int stride, long offset) void glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayIndexOffsetEXT(int vaobj, int buffer, int type, int stride, long offset) void glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayMultiTexCoordOffsetEXT(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayNormalOffsetEXT(int vaobj, int buffer, int type, int stride, long offset) void glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArraySecondaryColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayTexCoordOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayVertexAttribIOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)static voidglVertexArrayVertexAttribOffsetEXT(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset) void glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)static voidglVertexArrayVertexOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)static voidnglCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)static voidnglCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)static voidnglCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)static voidnglCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)static voidnglCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)static voidnglCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)static voidnglCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)static voidnglCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)static voidnglCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)static voidnglCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)static voidnglCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)static voidnglCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)static voidnglFramebufferDrawBuffersEXT(int framebuffer, int n, long bufs) void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs)static voidnglGetBooleanIndexedvEXT(int target, int index, long data) void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data)static voidnglGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img) void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img)static voidnglGetCompressedTextureImageEXT(int texture, int target, int level, long img) void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img)static voidnglGetDoublei_vEXT(int pname, int index, long params) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params)static voidnglGetDoubleIndexedvEXT(int target, int index, long params) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params)static voidnglGetFloati_vEXT(int pname, int index, long params) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params)static voidnglGetFloatIndexedvEXT(int target, int index, long params) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params)static voidnglGetFramebufferParameterivEXT(int framebuffer, int pname, long param) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param)static voidnglGetIntegerIndexedvEXT(int target, int index, long data) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data)static voidnglGetMultiTexEnvfvEXT(int texunit, int target, int pname, long params) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static voidnglGetMultiTexEnvivEXT(int texunit, int target, int pname, long params) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidnglGetMultiTexGendvEXT(int texunit, int coord, int pname, long params) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params)static voidnglGetMultiTexGenfvEXT(int texunit, int coord, int pname, long params) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params)static voidnglGetMultiTexGenivEXT(int texunit, int coord, int pname, long params) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params)static voidnglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidnglGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, long params) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params)static voidnglGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, long params) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params)static voidnglGetMultiTexParameterfvEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params)static voidnglGetMultiTexParameterIivEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidnglGetMultiTexParameterIuivEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params)static voidnglGetMultiTexParameterivEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params)static voidnglGetNamedBufferParameterivEXT(int buffer, int pname, long params) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params)static voidnglGetNamedBufferSubDataEXT(int buffer, long offset, long size, long data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data)static voidnglGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, long params) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params)static voidnglGetNamedProgramivEXT(int program, int target, int pname, long params) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params)static voidnglGetNamedProgramLocalParameterdvEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params)static voidnglGetNamedProgramLocalParameterfvEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params)static voidnglGetNamedProgramLocalParameterIivEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params)static voidnglGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params)static voidnglGetNamedProgramStringEXT(int program, int target, int pname, long string) void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string)static voidnglGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, long params) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params)static voidnglGetPointeri_vEXT(int pname, int index, long params) void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params)static voidnglGetPointerIndexedvEXT(int target, int index, long params) void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params)static voidnglGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels)static voidnglGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, long params) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params)static voidnglGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, long params) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params)static voidnglGetTextureParameterfvEXT(int texture, int target, int pname, long params) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params)static voidnglGetTextureParameterIivEXT(int texture, int target, int pname, long params) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static voidnglGetTextureParameterIuivEXT(int texture, int target, int pname, long params) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params)static voidnglGetTextureParameterivEXT(int texture, int target, int pname, long params) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params)static voidnglGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, long param) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)static voidnglGetVertexArrayIntegervEXT(int vaobj, int pname, long param) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param)static voidnglGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, long param) void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param)static voidnglGetVertexArrayPointervEXT(int vaobj, int pname, long param) void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param)static longnglMapNamedBufferEXT(int buffer, int access) void * glMapNamedBufferEXT(GLuint buffer, GLenum access)static longnglMapNamedBufferRangeEXT(int buffer, long offset, long length, int access) void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)static voidnglMatrixLoaddEXT(int matrixMode, long m) void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m)static voidnglMatrixLoadfEXT(int matrixMode, long m) void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m)static voidnglMatrixLoadTransposedEXT(int matrixMode, long m) void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m)static voidnglMatrixLoadTransposefEXT(int matrixMode, long m) void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m)static voidnglMatrixMultdEXT(int matrixMode, long m) void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m)static voidnglMatrixMultfEXT(int matrixMode, long m) void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m)static voidnglMatrixMultTransposedEXT(int matrixMode, long m) void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m)static voidnglMatrixMultTransposefEXT(int matrixMode, long m) void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m)static voidnglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidnglMultiTexEnvfvEXT(int texunit, int target, int pname, long params) void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params)static voidnglMultiTexEnvivEXT(int texunit, int target, int pname, long params) void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)static voidnglMultiTexGendvEXT(int texunit, int coord, int pname, long params) void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params)static voidnglMultiTexGenfvEXT(int texunit, int coord, int pname, long params) void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params)static voidnglMultiTexGenivEXT(int texunit, int coord, int pname, long params) void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params)static voidnglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidnglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidnglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidnglMultiTexParameterfvEXT(int texunit, int target, int pname, long param) void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param)static voidnglMultiTexParameterIivEXT(int texunit, int target, int pname, long params) void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params)static voidnglMultiTexParameterIuivEXT(int texunit, int target, int pname, long params) void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params)static voidnglMultiTexParameterivEXT(int texunit, int target, int pname, long param) void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param)static voidnglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidnglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidnglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)static voidnglNamedBufferDataEXT(int buffer, long size, long data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage)static voidnglNamedBufferSubDataEXT(int buffer, long offset, long size, long data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data)static voidnglNamedProgramLocalParameter4dvEXT(int program, int target, int index, long params) void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params)static voidnglNamedProgramLocalParameter4fvEXT(int program, int target, int index, long params) void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params)static voidnglNamedProgramLocalParameterI4ivEXT(int program, int target, int index, long params) void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params)static voidnglNamedProgramLocalParameterI4uivEXT(int program, int target, int index, long params) void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params)static voidnglNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, long params) void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params)static voidnglNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, long params) void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params)static voidnglNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, long params) void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params)static voidnglNamedProgramStringEXT(int program, int target, int format, int len, long string) void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string)static voidnglProgramUniform1fvEXT(int program, int location, int count, long value) void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidnglProgramUniform1ivEXT(int program, int location, int count, long value) void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidnglProgramUniform1uivEXT(int program, int location, int count, long value) void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidnglProgramUniform2fvEXT(int program, int location, int count, long value) void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidnglProgramUniform2ivEXT(int program, int location, int count, long value) void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidnglProgramUniform2uivEXT(int program, int location, int count, long value) void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidnglProgramUniform3fvEXT(int program, int location, int count, long value) void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidnglProgramUniform3ivEXT(int program, int location, int count, long value) void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidnglProgramUniform3uivEXT(int program, int location, int count, long value) void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidnglProgramUniform4fvEXT(int program, int location, int count, long value) void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value)static voidnglProgramUniform4ivEXT(int program, int location, int count, long value) void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value)static voidnglProgramUniform4uivEXT(int program, int location, int count, long value) void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value)static voidnglProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value)static voidnglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels)static voidnglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels)static voidnglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)static voidnglTextureParameterfvEXT(int texture, int target, int pname, long param) void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param)static voidnglTextureParameterIivEXT(int texture, int target, int pname, long params) void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params)static voidnglTextureParameterIuivEXT(int texture, int target, int pname, long params) void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params)static voidnglTextureParameterivEXT(int texture, int target, int pname, long param) void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param)static voidnglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels)static voidnglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels)static voidnglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
-
Field Details
-
GL_PROGRAM_MATRIX_EXT
public static final int GL_PROGRAM_MATRIX_EXT- See Also:
-
GL_TRANSPOSE_PROGRAM_MATRIX_EXT
public static final int GL_TRANSPOSE_PROGRAM_MATRIX_EXT- See Also:
-
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
public static final int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT- See Also:
-
-
Method Details
-
glClientAttribDefaultEXT
public static void glClientAttribDefaultEXT(int mask) void glClientAttribDefaultEXT(GLbitfield mask) -
glPushClientAttribDefaultEXT
public static void glPushClientAttribDefaultEXT(int mask) void glPushClientAttribDefaultEXT(GLbitfield mask) -
nglMatrixLoadfEXT
public static void nglMatrixLoadfEXT(int matrixMode, long m) void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixLoadfEXT
void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m) -
nglMatrixLoaddEXT
public static void nglMatrixLoaddEXT(int matrixMode, long m) void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixLoaddEXT
void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m) -
nglMatrixMultfEXT
public static void nglMatrixMultfEXT(int matrixMode, long m) void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixMultfEXT
void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m) -
nglMatrixMultdEXT
public static void nglMatrixMultdEXT(int matrixMode, long m) void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixMultdEXT
void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixLoadIdentityEXT
public static void glMatrixLoadIdentityEXT(int matrixMode) void glMatrixLoadIdentityEXT(GLenum matrixMode) -
glMatrixRotatefEXT
public static void glMatrixRotatefEXT(int matrixMode, float angle, float x, float y, float z) void glMatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -
glMatrixRotatedEXT
public static void glMatrixRotatedEXT(int matrixMode, double angle, double x, double y, double z) void glMatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -
glMatrixScalefEXT
public static void glMatrixScalefEXT(int matrixMode, float x, float y, float z) void glMatrixScalefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) -
glMatrixScaledEXT
public static void glMatrixScaledEXT(int matrixMode, double x, double y, double z) void glMatrixScaledEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) -
glMatrixTranslatefEXT
public static void glMatrixTranslatefEXT(int matrixMode, float x, float y, float z) void glMatrixTranslatefEXT(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) -
glMatrixTranslatedEXT
public static void glMatrixTranslatedEXT(int matrixMode, double x, double y, double z) void glMatrixTranslatedEXT(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) -
glMatrixOrthoEXT
public static void glMatrixOrthoEXT(int matrixMode, double l, double r, double b, double t, double n, double f) void glMatrixOrthoEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) -
glMatrixFrustumEXT
public static void glMatrixFrustumEXT(int matrixMode, double l, double r, double b, double t, double n, double f) void glMatrixFrustumEXT(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) -
glMatrixPushEXT
public static void glMatrixPushEXT(int matrixMode) void glMatrixPushEXT(GLenum matrixMode) -
glMatrixPopEXT
public static void glMatrixPopEXT(int matrixMode) void glMatrixPopEXT(GLenum matrixMode) -
glTextureParameteriEXT
public static void glTextureParameteriEXT(int texture, int target, int pname, int param) void glTextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param) -
nglTextureParameterivEXT
public static void nglTextureParameterivEXT(int texture, int target, int pname, long param) void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param) -
glTextureParameterivEXT
void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param) -
glTextureParameterfEXT
public static void glTextureParameterfEXT(int texture, int target, int pname, float param) void glTextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param) -
nglTextureParameterfvEXT
public static void nglTextureParameterfvEXT(int texture, int target, int pname, long param) void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param) -
glTextureParameterfvEXT
void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param) -
nglTextureImage1DEXT
public static void nglTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
nglTextureImage2DEXT
public static void nglTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
nglTextureSubImage1DEXT
public static void nglTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
nglTextureSubImage2DEXT
public static void nglTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glCopyTextureImage1DEXT
public static void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border) void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -
glCopyTextureImage2DEXT
public static void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border) void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -
glCopyTextureSubImage1DEXT
public static void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width) void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -
glCopyTextureSubImage2DEXT
public static void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -
nglGetTextureImageEXT
public static void nglGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, ByteBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, long pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, ShortBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, IntBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, FloatBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, DoubleBuffer pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
nglGetTextureParameterfvEXT
public static void nglGetTextureParameterfvEXT(int texture, int target, int pname, long params) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params) -
glGetTextureParameterfvEXT
public static void glGetTextureParameterfvEXT(int texture, int target, int pname, FloatBuffer params) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params) -
glGetTextureParameterfEXT
public static float glGetTextureParameterfEXT(int texture, int target, int pname) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params) -
nglGetTextureParameterivEXT
public static void nglGetTextureParameterivEXT(int texture, int target, int pname, long params) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
glGetTextureParameterivEXT
void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
glGetTextureParameteriEXT
public static int glGetTextureParameteriEXT(int texture, int target, int pname) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
nglGetTextureLevelParameterfvEXT
public static void nglGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, long params) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params) -
glGetTextureLevelParameterfvEXT
public static void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params) -
glGetTextureLevelParameterfEXT
public static float glGetTextureLevelParameterfEXT(int texture, int target, int level, int pname) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params) -
nglGetTextureLevelParameterivEXT
public static void nglGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, long params) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params) -
glGetTextureLevelParameterivEXT
public static void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params) -
glGetTextureLevelParameteriEXT
public static int glGetTextureLevelParameteriEXT(int texture, int target, int level, int pname) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params) -
nglTextureImage3DEXT
public static void nglTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
nglTextureSubImage3DEXT
public static void nglTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glCopyTextureSubImage3DEXT
public static void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -
glBindMultiTextureEXT
public static void glBindMultiTextureEXT(int texunit, int target, int texture) void glBindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture) -
nglMultiTexCoordPointerEXT
public static void nglMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ByteBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, long pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, ShortBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, IntBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, FloatBuffer pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexEnvfEXT
public static void glMultiTexEnvfEXT(int texunit, int target, int pname, float param) void glMultiTexEnvfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param) -
nglMultiTexEnvfvEXT
public static void nglMultiTexEnvfvEXT(int texunit, int target, int pname, long params) void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params) -
glMultiTexEnvfvEXT
void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params) -
glMultiTexEnviEXT
public static void glMultiTexEnviEXT(int texunit, int target, int pname, int param) void glMultiTexEnviEXT(GLenum texunit, GLenum target, GLenum pname, GLint param) -
nglMultiTexEnvivEXT
public static void nglMultiTexEnvivEXT(int texunit, int target, int pname, long params) void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params) -
glMultiTexEnvivEXT
void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params) -
glMultiTexGendEXT
public static void glMultiTexGendEXT(int texunit, int coord, int pname, double param) void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param) -
nglMultiTexGendvEXT
public static void nglMultiTexGendvEXT(int texunit, int coord, int pname, long params) void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params) -
glMultiTexGendvEXT
void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params) -
glMultiTexGenfEXT
public static void glMultiTexGenfEXT(int texunit, int coord, int pname, float param) void glMultiTexGenfEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat param) -
nglMultiTexGenfvEXT
public static void nglMultiTexGenfvEXT(int texunit, int coord, int pname, long params) void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params) -
glMultiTexGenfvEXT
void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params) -
glMultiTexGeniEXT
public static void glMultiTexGeniEXT(int texunit, int coord, int pname, int param) void glMultiTexGeniEXT(GLenum texunit, GLenum coord, GLenum pname, GLint param) -
nglMultiTexGenivEXT
public static void nglMultiTexGenivEXT(int texunit, int coord, int pname, long params) void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params) -
glMultiTexGenivEXT
void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params) -
nglGetMultiTexEnvfvEXT
public static void nglGetMultiTexEnvfvEXT(int texunit, int target, int pname, long params) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
glGetMultiTexEnvfvEXT
void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
glGetMultiTexEnvfEXT
public static float glGetMultiTexEnvfEXT(int texunit, int target, int pname) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
nglGetMultiTexEnvivEXT
public static void nglGetMultiTexEnvivEXT(int texunit, int target, int pname, long params) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexEnvivEXT
void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexEnviEXT
public static int glGetMultiTexEnviEXT(int texunit, int target, int pname) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
nglGetMultiTexGendvEXT
public static void nglGetMultiTexGendvEXT(int texunit, int coord, int pname, long params) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params) -
glGetMultiTexGendvEXT
void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params) -
glGetMultiTexGendEXT
public static double glGetMultiTexGendEXT(int texunit, int coord, int pname) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params) -
nglGetMultiTexGenfvEXT
public static void nglGetMultiTexGenfvEXT(int texunit, int coord, int pname, long params) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params) -
glGetMultiTexGenfvEXT
void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params) -
glGetMultiTexGenfEXT
public static float glGetMultiTexGenfEXT(int texunit, int coord, int pname) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params) -
nglGetMultiTexGenivEXT
public static void nglGetMultiTexGenivEXT(int texunit, int coord, int pname, long params) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params) -
glGetMultiTexGenivEXT
void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params) -
glGetMultiTexGeniEXT
public static int glGetMultiTexGeniEXT(int texunit, int coord, int pname) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params) -
glMultiTexParameteriEXT
public static void glMultiTexParameteriEXT(int texunit, int target, int pname, int param) void glMultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname, GLint param) -
nglMultiTexParameterivEXT
public static void nglMultiTexParameterivEXT(int texunit, int target, int pname, long param) void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param) -
glMultiTexParameterivEXT
void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param) -
glMultiTexParameterfEXT
public static void glMultiTexParameterfEXT(int texunit, int target, int pname, float param) void glMultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat param) -
nglMultiTexParameterfvEXT
public static void nglMultiTexParameterfvEXT(int texunit, int target, int pname, long param) void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param) -
glMultiTexParameterfvEXT
void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param) -
nglMultiTexImage1DEXT
public static void nglMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ByteBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable ShortBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable IntBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable FloatBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, @Nullable DoubleBuffer pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
nglMultiTexImage2DEXT
public static void nglMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ByteBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable ShortBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable IntBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable FloatBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, @Nullable DoubleBuffer pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
nglMultiTexSubImage1DEXT
public static void nglMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
nglMultiTexSubImage2DEXT
public static void nglMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glCopyMultiTexImage1DEXT
public static void glCopyMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int border) void glCopyMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -
glCopyMultiTexImage2DEXT
public static void glCopyMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border) void glCopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -
glCopyMultiTexSubImage1DEXT
public static void glCopyMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int x, int y, int width) void glCopyMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -
glCopyMultiTexSubImage2DEXT
public static void glCopyMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) void glCopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -
nglGetMultiTexImageEXT
public static void nglGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ByteBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, long pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, ShortBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, IntBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, FloatBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, DoubleBuffer pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
nglGetMultiTexParameterfvEXT
public static void nglGetMultiTexParameterfvEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
glGetMultiTexParameterfvEXT
public static void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, FloatBuffer params) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
glGetMultiTexParameterfEXT
public static float glGetMultiTexParameterfEXT(int texunit, int target, int pname) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
nglGetMultiTexParameterivEXT
public static void nglGetMultiTexParameterivEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexParameterivEXT
public static void glGetMultiTexParameterivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexParameteriEXT
public static int glGetMultiTexParameteriEXT(int texunit, int target, int pname) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
nglGetMultiTexLevelParameterfvEXT
public static void nglGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, long params) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params) -
glGetMultiTexLevelParameterfvEXT
public static void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, FloatBuffer params) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params) -
glGetMultiTexLevelParameterfEXT
public static float glGetMultiTexLevelParameterfEXT(int texunit, int target, int level, int pname) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params) -
nglGetMultiTexLevelParameterivEXT
public static void nglGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, long params) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params) -
glGetMultiTexLevelParameterivEXT
public static void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, IntBuffer params) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params) -
glGetMultiTexLevelParameteriEXT
public static int glGetMultiTexLevelParameteriEXT(int texunit, int target, int level, int pname) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params) -
nglMultiTexImage3DEXT
public static void nglMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable DoubleBuffer pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
nglMultiTexSubImage3DEXT
public static void nglMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glCopyMultiTexSubImage3DEXT
public static void glCopyMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) void glCopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -
glEnableClientStateIndexedEXT
public static void glEnableClientStateIndexedEXT(int array, int index) void glEnableClientStateIndexedEXT(GLenum array, GLuint index) -
glDisableClientStateIndexedEXT
public static void glDisableClientStateIndexedEXT(int array, int index) void glDisableClientStateIndexedEXT(GLenum array, GLuint index) -
glEnableClientStateiEXT
public static void glEnableClientStateiEXT(int array, int index) void glEnableClientStateiEXT(GLenum array, GLuint index) -
glDisableClientStateiEXT
public static void glDisableClientStateiEXT(int array, int index) void glDisableClientStateiEXT(GLenum array, GLuint index) -
nglGetFloatIndexedvEXT
public static void nglGetFloatIndexedvEXT(int target, int index, long params) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params) -
glGetFloatIndexedvEXT
void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params) -
glGetFloatIndexedEXT
public static float glGetFloatIndexedEXT(int target, int index) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params) -
nglGetDoubleIndexedvEXT
public static void nglGetDoubleIndexedvEXT(int target, int index, long params) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params) -
glGetDoubleIndexedvEXT
void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params) -
glGetDoubleIndexedEXT
public static double glGetDoubleIndexedEXT(int target, int index) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params) -
nglGetPointerIndexedvEXT
public static void nglGetPointerIndexedvEXT(int target, int index, long params) void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params) -
glGetPointerIndexedvEXT
void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params) -
glGetPointerIndexedEXT
public static long glGetPointerIndexedEXT(int target, int index) void glGetPointerIndexedvEXT(GLenum target, GLuint index, void ** params) -
nglGetFloati_vEXT
public static void nglGetFloati_vEXT(int pname, int index, long params) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params) -
glGetFloati_vEXT
void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params) -
glGetFloatiEXT
public static float glGetFloatiEXT(int pname, int index) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params) -
nglGetDoublei_vEXT
public static void nglGetDoublei_vEXT(int pname, int index, long params) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params) -
glGetDoublei_vEXT
void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params) -
glGetDoubleiEXT
public static double glGetDoubleiEXT(int pname, int index) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params) -
nglGetPointeri_vEXT
public static void nglGetPointeri_vEXT(int pname, int index, long params) void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params) -
glGetPointeri_vEXT
void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params) -
glGetPointeriEXT
public static long glGetPointeriEXT(int pname, int index) void glGetPointeri_vEXT(GLenum pname, GLuint index, void ** params) -
glEnableIndexedEXT
public static void glEnableIndexedEXT(int target, int index) void glEnableIndexedEXT(GLenum target, GLuint index) -
glDisableIndexedEXT
public static void glDisableIndexedEXT(int target, int index) void glDisableIndexedEXT(GLenum target, GLuint index) -
glIsEnabledIndexedEXT
public static boolean glIsEnabledIndexedEXT(int target, int index) GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index) -
nglGetIntegerIndexedvEXT
public static void nglGetIntegerIndexedvEXT(int target, int index, long data) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data) -
glGetIntegerIndexedvEXT
void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data) -
glGetIntegerIndexedEXT
public static int glGetIntegerIndexedEXT(int target, int index) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data) -
nglGetBooleanIndexedvEXT
public static void nglGetBooleanIndexedvEXT(int target, int index, long data) void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data) -
glGetBooleanIndexedvEXT
void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data) -
glGetBooleanIndexedEXT
public static boolean glGetBooleanIndexedEXT(int target, int index) void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data) -
nglNamedProgramStringEXT
public static void nglNamedProgramStringEXT(int program, int target, int format, int len, long string) void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string) -
glNamedProgramStringEXT
void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, void const * string) -
glNamedProgramLocalParameter4dEXT
public static void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w) void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -
nglNamedProgramLocalParameter4dvEXT
public static void nglNamedProgramLocalParameter4dvEXT(int program, int target, int index, long params) void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params) -
glNamedProgramLocalParameter4dvEXT
public static void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, DoubleBuffer params) void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params) -
glNamedProgramLocalParameter4fEXT
public static void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w) void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -
nglNamedProgramLocalParameter4fvEXT
public static void nglNamedProgramLocalParameter4fvEXT(int program, int target, int index, long params) void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params) -
glNamedProgramLocalParameter4fvEXT
public static void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, FloatBuffer params) void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params) -
nglGetNamedProgramLocalParameterdvEXT
public static void nglGetNamedProgramLocalParameterdvEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params) -
glGetNamedProgramLocalParameterdvEXT
public static void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, DoubleBuffer params) void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params) -
nglGetNamedProgramLocalParameterfvEXT
public static void nglGetNamedProgramLocalParameterfvEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params) -
glGetNamedProgramLocalParameterfvEXT
public static void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, FloatBuffer params) void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params) -
nglGetNamedProgramivEXT
public static void nglGetNamedProgramivEXT(int program, int target, int pname, long params) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params) -
glGetNamedProgramivEXT
void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params) -
glGetNamedProgramiEXT
public static int glGetNamedProgramiEXT(int program, int target, int pname) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params) -
nglGetNamedProgramStringEXT
public static void nglGetNamedProgramStringEXT(int program, int target, int pname, long string) void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string) -
glGetNamedProgramStringEXT
public static void glGetNamedProgramStringEXT(int program, int target, int pname, ByteBuffer string) void glGetNamedProgramStringEXT(GLuint program, GLenum target, GLenum pname, void * string) -
nglCompressedTextureImage3DEXT
public static void nglCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data) -
glCompressedTextureImage3DEXT
public static void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data) -
glCompressedTextureImage3DEXT
public static void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data) void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data) -
nglCompressedTextureImage2DEXT
public static void nglCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data) -
glCompressedTextureImage2DEXT
public static void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data) -
glCompressedTextureImage2DEXT
public static void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data) void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data) -
nglCompressedTextureImage1DEXT
public static void nglCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data) -
glCompressedTextureImage1DEXT
public static void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data) -
glCompressedTextureImage1DEXT
public static void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data) void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data) -
nglCompressedTextureSubImage3DEXT
public static void nglCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data) -
glCompressedTextureSubImage3DEXT
public static void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data) -
glCompressedTextureSubImage3DEXT
public static void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data) -
nglCompressedTextureSubImage2DEXT
public static void nglCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data) -
glCompressedTextureSubImage2DEXT
public static void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data) -
glCompressedTextureSubImage2DEXT
public static void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data) -
nglCompressedTextureSubImage1DEXT
public static void nglCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data) -
glCompressedTextureSubImage1DEXT
public static void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data) -
glCompressedTextureSubImage1DEXT
public static void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, ByteBuffer data) void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data) -
nglGetCompressedTextureImageEXT
public static void nglGetCompressedTextureImageEXT(int texture, int target, int level, long img) void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img) -
glGetCompressedTextureImageEXT
public static void glGetCompressedTextureImageEXT(int texture, int target, int level, ByteBuffer img) void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img) -
glGetCompressedTextureImageEXT
public static void glGetCompressedTextureImageEXT(int texture, int target, int level, long img) void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint level, void * img) -
nglCompressedMultiTexImage3DEXT
public static void nglCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data) -
glCompressedMultiTexImage3DEXT
public static void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data) -
glCompressedMultiTexImage3DEXT
public static void glCompressedMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data) void glCompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data) -
nglCompressedMultiTexImage2DEXT
public static void nglCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data) -
glCompressedMultiTexImage2DEXT
public static void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data) -
glCompressedMultiTexImage2DEXT
public static void glCompressedMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data) void glCompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data) -
nglCompressedMultiTexImage1DEXT
public static void nglCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data) -
glCompressedMultiTexImage1DEXT
public static void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data) -
glCompressedMultiTexImage1DEXT
public static void glCompressedMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data) void glCompressedMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data) -
nglCompressedMultiTexSubImage3DEXT
public static void nglCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data) -
glCompressedMultiTexSubImage3DEXT
public static void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data) -
glCompressedMultiTexSubImage3DEXT
public static void glCompressedMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) void glCompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data) -
nglCompressedMultiTexSubImage2DEXT
public static void nglCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data) -
glCompressedMultiTexSubImage2DEXT
public static void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data) -
glCompressedMultiTexSubImage2DEXT
public static void glCompressedMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) void glCompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data) -
nglCompressedMultiTexSubImage1DEXT
public static void nglCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data) -
glCompressedMultiTexSubImage1DEXT
public static void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data) -
glCompressedMultiTexSubImage1DEXT
public static void glCompressedMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, ByteBuffer data) void glCompressedMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data) -
nglGetCompressedMultiTexImageEXT
public static void nglGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img) void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img) -
glGetCompressedMultiTexImageEXT
public static void glGetCompressedMultiTexImageEXT(int texunit, int target, int level, ByteBuffer img) void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img) -
glGetCompressedMultiTexImageEXT
public static void glGetCompressedMultiTexImageEXT(int texunit, int target, int level, long img) void glGetCompressedMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, void * img) -
nglMatrixLoadTransposefEXT
public static void nglMatrixLoadTransposefEXT(int matrixMode, long m) void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixLoadTransposefEXT
void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m) -
nglMatrixLoadTransposedEXT
public static void nglMatrixLoadTransposedEXT(int matrixMode, long m) void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixLoadTransposedEXT
void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m) -
nglMatrixMultTransposefEXT
public static void nglMatrixMultTransposefEXT(int matrixMode, long m) void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixMultTransposefEXT
void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m) -
nglMatrixMultTransposedEXT
public static void nglMatrixMultTransposedEXT(int matrixMode, long m) void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixMultTransposedEXT
void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m) -
nglNamedBufferDataEXT
public static void nglNamedBufferDataEXT(int buffer, long size, long data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
public static void glNamedBufferDataEXT(int buffer, long size, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
nglNamedBufferSubDataEXT
public static void nglNamedBufferSubDataEXT(int buffer, long offset, long size, long data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
nglMapNamedBufferEXT
public static long nglMapNamedBufferEXT(int buffer, int access) void * glMapNamedBufferEXT(GLuint buffer, GLenum access) -
glMapNamedBufferEXT
void * glMapNamedBufferEXT(GLuint buffer, GLenum access) -
glMapNamedBufferEXT
public static @Nullable ByteBuffer glMapNamedBufferEXT(int buffer, int access, @Nullable ByteBuffer old_buffer) void * glMapNamedBufferEXT(GLuint buffer, GLenum access) -
glMapNamedBufferEXT
public static @Nullable ByteBuffer glMapNamedBufferEXT(int buffer, int access, long length, @Nullable ByteBuffer old_buffer) void * glMapNamedBufferEXT(GLuint buffer, GLenum access) -
glUnmapNamedBufferEXT
public static boolean glUnmapNamedBufferEXT(int buffer) GLboolean glUnmapNamedBufferEXT(GLuint buffer) -
nglGetNamedBufferParameterivEXT
public static void nglGetNamedBufferParameterivEXT(int buffer, int pname, long params) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params) -
glGetNamedBufferParameterivEXT
void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params) -
glGetNamedBufferParameteriEXT
public static int glGetNamedBufferParameteriEXT(int buffer, int pname) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params) -
nglGetNamedBufferSubDataEXT
public static void nglGetNamedBufferSubDataEXT(int buffer, long offset, long size, long data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glProgramUniform1fEXT
public static void glProgramUniform1fEXT(int program, int location, float v0) void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) -
glProgramUniform2fEXT
public static void glProgramUniform2fEXT(int program, int location, float v0, float v1) void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) -
glProgramUniform3fEXT
public static void glProgramUniform3fEXT(int program, int location, float v0, float v1, float v2) void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -
glProgramUniform4fEXT
public static void glProgramUniform4fEXT(int program, int location, float v0, float v1, float v2, float v3) void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -
glProgramUniform1iEXT
public static void glProgramUniform1iEXT(int program, int location, int v0) void glProgramUniform1iEXT(GLuint program, GLint location, GLint v0) -
glProgramUniform2iEXT
public static void glProgramUniform2iEXT(int program, int location, int v0, int v1) void glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) -
glProgramUniform3iEXT
public static void glProgramUniform3iEXT(int program, int location, int v0, int v1, int v2) void glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) -
glProgramUniform4iEXT
public static void glProgramUniform4iEXT(int program, int location, int v0, int v1, int v2, int v3) void glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -
nglProgramUniform1fvEXT
public static void nglProgramUniform1fvEXT(int program, int location, int count, long value) void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform1fvEXT
void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
nglProgramUniform2fvEXT
public static void nglProgramUniform2fvEXT(int program, int location, int count, long value) void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform2fvEXT
void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
nglProgramUniform3fvEXT
public static void nglProgramUniform3fvEXT(int program, int location, int count, long value) void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform3fvEXT
void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
nglProgramUniform4fvEXT
public static void nglProgramUniform4fvEXT(int program, int location, int count, long value) void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform4fvEXT
void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
nglProgramUniform1ivEXT
public static void nglProgramUniform1ivEXT(int program, int location, int count, long value) void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform1ivEXT
void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
nglProgramUniform2ivEXT
public static void nglProgramUniform2ivEXT(int program, int location, int count, long value) void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform2ivEXT
void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
nglProgramUniform3ivEXT
public static void nglProgramUniform3ivEXT(int program, int location, int count, long value) void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform3ivEXT
void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
nglProgramUniform4ivEXT
public static void nglProgramUniform4ivEXT(int program, int location, int count, long value) void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform4ivEXT
void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
nglProgramUniformMatrix2fvEXT
public static void nglProgramUniformMatrix2fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix2fvEXT
public static void glProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix3fvEXT
public static void nglProgramUniformMatrix3fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix3fvEXT
public static void glProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix4fvEXT
public static void nglProgramUniformMatrix4fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix4fvEXT
public static void glProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix2x3fvEXT
public static void nglProgramUniformMatrix2x3fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix2x3fvEXT
public static void glProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix3x2fvEXT
public static void nglProgramUniformMatrix3x2fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix3x2fvEXT
public static void glProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix2x4fvEXT
public static void nglProgramUniformMatrix2x4fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix2x4fvEXT
public static void glProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix4x2fvEXT
public static void nglProgramUniformMatrix4x2fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix4x2fvEXT
public static void glProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix3x4fvEXT
public static void nglProgramUniformMatrix3x4fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix3x4fvEXT
public static void glProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
nglProgramUniformMatrix4x3fvEXT
public static void nglProgramUniformMatrix4x3fvEXT(int program, int location, int count, boolean transpose, long value) void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix4x3fvEXT
public static void glProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, FloatBuffer value) void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glTextureBufferEXT
public static void glTextureBufferEXT(int texture, int target, int internalformat, int buffer) void glTextureBufferEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) -
glMultiTexBufferEXT
public static void glMultiTexBufferEXT(int texunit, int target, int internalformat, int buffer) void glMultiTexBufferEXT(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) -
nglTextureParameterIivEXT
public static void nglTextureParameterIivEXT(int texture, int target, int pname, long params) void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params) -
glTextureParameterIivEXT
void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params) -
nglTextureParameterIuivEXT
public static void nglTextureParameterIuivEXT(int texture, int target, int pname, long params) void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params) -
glTextureParameterIuivEXT
void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params) -
nglGetTextureParameterIivEXT
public static void nglGetTextureParameterIivEXT(int texture, int target, int pname, long params) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
glGetTextureParameterIivEXT
public static void glGetTextureParameterIivEXT(int texture, int target, int pname, IntBuffer params) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
glGetTextureParameterIiEXT
public static int glGetTextureParameterIiEXT(int texture, int target, int pname) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
nglGetTextureParameterIuivEXT
public static void nglGetTextureParameterIuivEXT(int texture, int target, int pname, long params) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params) -
glGetTextureParameterIuivEXT
public static void glGetTextureParameterIuivEXT(int texture, int target, int pname, IntBuffer params) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params) -
glGetTextureParameterIuiEXT
public static int glGetTextureParameterIuiEXT(int texture, int target, int pname) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params) -
nglMultiTexParameterIivEXT
public static void nglMultiTexParameterIivEXT(int texunit, int target, int pname, long params) void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params) -
glMultiTexParameterIivEXT
void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params) -
nglMultiTexParameterIuivEXT
public static void nglMultiTexParameterIuivEXT(int texunit, int target, int pname, long params) void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params) -
glMultiTexParameterIuivEXT
void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params) -
nglGetMultiTexParameterIivEXT
public static void nglGetMultiTexParameterIivEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexParameterIivEXT
public static void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexParameterIiEXT
public static int glGetMultiTexParameterIiEXT(int texunit, int target, int pname) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
nglGetMultiTexParameterIuivEXT
public static void nglGetMultiTexParameterIuivEXT(int texunit, int target, int pname, long params) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params) -
glGetMultiTexParameterIuivEXT
public static void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, IntBuffer params) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params) -
glGetMultiTexParameterIuiEXT
public static int glGetMultiTexParameterIuiEXT(int texunit, int target, int pname) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params) -
glProgramUniform1uiEXT
public static void glProgramUniform1uiEXT(int program, int location, int v0) void glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) -
glProgramUniform2uiEXT
public static void glProgramUniform2uiEXT(int program, int location, int v0, int v1) void glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) -
glProgramUniform3uiEXT
public static void glProgramUniform3uiEXT(int program, int location, int v0, int v1, int v2) void glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) -
glProgramUniform4uiEXT
public static void glProgramUniform4uiEXT(int program, int location, int v0, int v1, int v2, int v3) void glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) -
nglProgramUniform1uivEXT
public static void nglProgramUniform1uivEXT(int program, int location, int count, long value) void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform1uivEXT
void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
nglProgramUniform2uivEXT
public static void nglProgramUniform2uivEXT(int program, int location, int count, long value) void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform2uivEXT
void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
nglProgramUniform3uivEXT
public static void nglProgramUniform3uivEXT(int program, int location, int count, long value) void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform3uivEXT
void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
nglProgramUniform4uivEXT
public static void nglProgramUniform4uivEXT(int program, int location, int count, long value) void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform4uivEXT
void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
nglNamedProgramLocalParameters4fvEXT
public static void nglNamedProgramLocalParameters4fvEXT(int program, int target, int index, int count, long params) void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params) -
glNamedProgramLocalParameters4fvEXT
public static void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, FloatBuffer params) void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params) -
glNamedProgramLocalParameterI4iEXT
public static void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w) void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) -
nglNamedProgramLocalParameterI4ivEXT
public static void nglNamedProgramLocalParameterI4ivEXT(int program, int target, int index, long params) void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params) -
glNamedProgramLocalParameterI4ivEXT
public static void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params) -
nglNamedProgramLocalParametersI4ivEXT
public static void nglNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int count, long params) void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params) -
glNamedProgramLocalParametersI4ivEXT
public static void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params) -
glNamedProgramLocalParameterI4uiEXT
public static void glNamedProgramLocalParameterI4uiEXT(int program, int target, int index, int x, int y, int z, int w) void glNamedProgramLocalParameterI4uiEXT(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -
nglNamedProgramLocalParameterI4uivEXT
public static void nglNamedProgramLocalParameterI4uivEXT(int program, int target, int index, long params) void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params) -
glNamedProgramLocalParameterI4uivEXT
public static void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params) -
nglNamedProgramLocalParametersI4uivEXT
public static void nglNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int count, long params) void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params) -
glNamedProgramLocalParametersI4uivEXT
public static void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, IntBuffer params) void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params) -
nglGetNamedProgramLocalParameterIivEXT
public static void nglGetNamedProgramLocalParameterIivEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params) -
glGetNamedProgramLocalParameterIivEXT
public static void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, IntBuffer params) void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params) -
nglGetNamedProgramLocalParameterIuivEXT
public static void nglGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, long params) void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params) -
glGetNamedProgramLocalParameterIuivEXT
public static void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params) void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params) -
glNamedRenderbufferStorageEXT
public static void glNamedRenderbufferStorageEXT(int renderbuffer, int internalformat, int width, int height) void glNamedRenderbufferStorageEXT(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) -
nglGetNamedRenderbufferParameterivEXT
public static void nglGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, long params) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params) -
glGetNamedRenderbufferParameterivEXT
public static void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, IntBuffer params) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params) -
glGetNamedRenderbufferParameteriEXT
public static int glGetNamedRenderbufferParameteriEXT(int renderbuffer, int pname) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params) -
glNamedRenderbufferStorageMultisampleEXT
public static void glNamedRenderbufferStorageMultisampleEXT(int renderbuffer, int samples, int internalformat, int width, int height) void glNamedRenderbufferStorageMultisampleEXT(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -
glNamedRenderbufferStorageMultisampleCoverageEXT
public static void glNamedRenderbufferStorageMultisampleCoverageEXT(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height) void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) -
glCheckNamedFramebufferStatusEXT
public static int glCheckNamedFramebufferStatusEXT(int framebuffer, int target) GLenum glCheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target) -
glNamedFramebufferTexture1DEXT
public static void glNamedFramebufferTexture1DEXT(int framebuffer, int attachment, int textarget, int texture, int level) void glNamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -
glNamedFramebufferTexture2DEXT
public static void glNamedFramebufferTexture2DEXT(int framebuffer, int attachment, int textarget, int texture, int level) void glNamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -
glNamedFramebufferTexture3DEXT
public static void glNamedFramebufferTexture3DEXT(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset) void glNamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -
glNamedFramebufferRenderbufferEXT
public static void glNamedFramebufferRenderbufferEXT(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer) void glNamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -
nglGetNamedFramebufferAttachmentParameterivEXT
public static void nglGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, long params) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params) -
glGetNamedFramebufferAttachmentParameterivEXT
public static void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, IntBuffer params) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params) -
glGetNamedFramebufferAttachmentParameteriEXT
public static int glGetNamedFramebufferAttachmentParameteriEXT(int framebuffer, int attachment, int pname) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params) -
glGenerateTextureMipmapEXT
public static void glGenerateTextureMipmapEXT(int texture, int target) void glGenerateTextureMipmapEXT(GLuint texture, GLenum target) -
glGenerateMultiTexMipmapEXT
public static void glGenerateMultiTexMipmapEXT(int texunit, int target) void glGenerateMultiTexMipmapEXT(GLenum texunit, GLenum target) -
glFramebufferDrawBufferEXT
public static void glFramebufferDrawBufferEXT(int framebuffer, int mode) void glFramebufferDrawBufferEXT(GLuint framebuffer, GLenum mode) -
nglFramebufferDrawBuffersEXT
public static void nglFramebufferDrawBuffersEXT(int framebuffer, int n, long bufs) void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs) -
glFramebufferDrawBuffersEXT
void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs) -
glFramebufferReadBufferEXT
public static void glFramebufferReadBufferEXT(int framebuffer, int mode) void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode) -
nglGetFramebufferParameterivEXT
public static void nglGetFramebufferParameterivEXT(int framebuffer, int pname, long param) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param) -
glGetFramebufferParameterivEXT
void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param) -
glGetFramebufferParameteriEXT
public static int glGetFramebufferParameteriEXT(int framebuffer, int pname) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param) -
glNamedCopyBufferSubDataEXT
public static void glNamedCopyBufferSubDataEXT(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) void glNamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -
glNamedFramebufferTextureEXT
public static void glNamedFramebufferTextureEXT(int framebuffer, int attachment, int texture, int level) void glNamedFramebufferTextureEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) -
glNamedFramebufferTextureLayerEXT
public static void glNamedFramebufferTextureLayerEXT(int framebuffer, int attachment, int texture, int level, int layer) void glNamedFramebufferTextureLayerEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) -
glNamedFramebufferTextureFaceEXT
public static void glNamedFramebufferTextureFaceEXT(int framebuffer, int attachment, int texture, int level, int face) void glNamedFramebufferTextureFaceEXT(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) -
glTextureRenderbufferEXT
public static void glTextureRenderbufferEXT(int texture, int target, int renderbuffer) void glTextureRenderbufferEXT(GLuint texture, GLenum target, GLuint renderbuffer) -
glMultiTexRenderbufferEXT
public static void glMultiTexRenderbufferEXT(int texunit, int target, int renderbuffer) void glMultiTexRenderbufferEXT(GLenum texunit, GLenum target, GLuint renderbuffer) -
glVertexArrayVertexOffsetEXT
public static void glVertexArrayVertexOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayColorOffsetEXT
public static void glVertexArrayColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayEdgeFlagOffsetEXT
public static void glVertexArrayEdgeFlagOffsetEXT(int vaobj, int buffer, int stride, long offset) void glVertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset) -
glVertexArrayIndexOffsetEXT
public static void glVertexArrayIndexOffsetEXT(int vaobj, int buffer, int type, int stride, long offset) void glVertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayNormalOffsetEXT
public static void glVertexArrayNormalOffsetEXT(int vaobj, int buffer, int type, int stride, long offset) void glVertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayTexCoordOffsetEXT
public static void glVertexArrayTexCoordOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayMultiTexCoordOffsetEXT
public static void glVertexArrayMultiTexCoordOffsetEXT(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset) void glVertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayFogCoordOffsetEXT
public static void glVertexArrayFogCoordOffsetEXT(int vaobj, int buffer, int type, int stride, long offset) void glVertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArraySecondaryColorOffsetEXT
public static void glVertexArraySecondaryColorOffsetEXT(int vaobj, int buffer, int size, int type, int stride, long offset) void glVertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) -
glVertexArrayVertexAttribOffsetEXT
public static void glVertexArrayVertexAttribOffsetEXT(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset) void glVertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset) -
glVertexArrayVertexAttribIOffsetEXT
public static void glVertexArrayVertexAttribIOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void glVertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) -
glEnableVertexArrayEXT
public static void glEnableVertexArrayEXT(int vaobj, int array) void glEnableVertexArrayEXT(GLuint vaobj, GLenum array) -
glDisableVertexArrayEXT
public static void glDisableVertexArrayEXT(int vaobj, int array) void glDisableVertexArrayEXT(GLuint vaobj, GLenum array) -
glEnableVertexArrayAttribEXT
public static void glEnableVertexArrayAttribEXT(int vaobj, int index) void glEnableVertexArrayAttribEXT(GLuint vaobj, GLuint index) -
glDisableVertexArrayAttribEXT
public static void glDisableVertexArrayAttribEXT(int vaobj, int index) void glDisableVertexArrayAttribEXT(GLuint vaobj, GLuint index) -
nglGetVertexArrayIntegervEXT
public static void nglGetVertexArrayIntegervEXT(int vaobj, int pname, long param) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param) -
glGetVertexArrayIntegervEXT
void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param) -
glGetVertexArrayIntegerEXT
public static int glGetVertexArrayIntegerEXT(int vaobj, int pname) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param) -
nglGetVertexArrayPointervEXT
public static void nglGetVertexArrayPointervEXT(int vaobj, int pname, long param) void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param) -
glGetVertexArrayPointervEXT
void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param) -
glGetVertexArrayPointerEXT
public static long glGetVertexArrayPointerEXT(int vaobj, int pname) void glGetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, void ** param) -
nglGetVertexArrayIntegeri_vEXT
public static void nglGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, long param) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param) -
glGetVertexArrayIntegeri_vEXT
void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param) -
glGetVertexArrayIntegeriEXT
public static int glGetVertexArrayIntegeriEXT(int vaobj, int index, int pname) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param) -
nglGetVertexArrayPointeri_vEXT
public static void nglGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, long param) void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param) -
glGetVertexArrayPointeri_vEXT
public static void glGetVertexArrayPointeri_vEXT(int vaobj, int index, int pname, PointerBuffer param) void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param) -
glGetVertexArrayPointeriEXT
public static long glGetVertexArrayPointeriEXT(int vaobj, int index, int pname) void glGetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, void ** param) -
nglMapNamedBufferRangeEXT
public static long nglMapNamedBufferRangeEXT(int buffer, long offset, long length, int access) void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) -
glMapNamedBufferRangeEXT
public static @Nullable ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access) void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) -
glMapNamedBufferRangeEXT
public static @Nullable ByteBuffer glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, @Nullable ByteBuffer old_buffer) void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) -
glFlushMappedNamedBufferRangeEXT
public static void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length) void glFlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length) -
glMatrixLoadfEXT
public static void glMatrixLoadfEXT(int matrixMode, float[] m) void glMatrixLoadfEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixLoaddEXT
public static void glMatrixLoaddEXT(int matrixMode, double[] m) void glMatrixLoaddEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixMultfEXT
public static void glMatrixMultfEXT(int matrixMode, float[] m) void glMatrixMultfEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixMultdEXT
public static void glMatrixMultdEXT(int matrixMode, double[] m) void glMatrixMultdEXT(GLenum matrixMode, GLdouble const * m) -
glTextureParameterivEXT
public static void glTextureParameterivEXT(int texture, int target, int pname, int[] param) void glTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * param) -
glTextureParameterfvEXT
public static void glTextureParameterfvEXT(int texture, int target, int pname, float[] param) void glTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat const * param) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage1DEXT
public static void glTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels) void glTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage2DEXT
public static void glTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels) void glTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, short[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, int[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, float[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage1DEXT
public static void glTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, double[] pixels) void glTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage2DEXT
public static void glTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels) void glTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, short[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, int[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, float[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureImageEXT
public static void glGetTextureImageEXT(int texture, int target, int level, int format, int type, double[] pixels) void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetTextureParameterfvEXT
public static void glGetTextureParameterfvEXT(int texture, int target, int pname, float[] params) void glGetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat * params) -
glGetTextureParameterivEXT
public static void glGetTextureParameterivEXT(int texture, int target, int pname, int[] params) void glGetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
glGetTextureLevelParameterfvEXT
public static void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params) void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params) -
glGetTextureLevelParameterivEXT
public static void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params) void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureImage3DEXT
public static void glTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels) void glTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glTextureSubImage3DEXT
public static void glTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels) void glTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, short[] pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, int[] pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexCoordPointerEXT
public static void glMultiTexCoordPointerEXT(int texunit, int size, int type, int stride, float[] pointer) void glMultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glMultiTexEnvfvEXT
public static void glMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params) void glMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * params) -
glMultiTexEnvivEXT
public static void glMultiTexEnvivEXT(int texunit, int target, int pname, int[] params) void glMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params) -
glMultiTexGendvEXT
public static void glMultiTexGendvEXT(int texunit, int coord, int pname, double[] params) void glMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble const * params) -
glMultiTexGenfvEXT
public static void glMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params) void glMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat const * params) -
glMultiTexGenivEXT
public static void glMultiTexGenivEXT(int texunit, int coord, int pname, int[] params) void glMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint const * params) -
glGetMultiTexEnvfvEXT
public static void glGetMultiTexEnvfvEXT(int texunit, int target, int pname, float[] params) void glGetMultiTexEnvfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
glGetMultiTexEnvivEXT
public static void glGetMultiTexEnvivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexEnvivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexGendvEXT
public static void glGetMultiTexGendvEXT(int texunit, int coord, int pname, double[] params) void glGetMultiTexGendvEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params) -
glGetMultiTexGenfvEXT
public static void glGetMultiTexGenfvEXT(int texunit, int coord, int pname, float[] params) void glGetMultiTexGenfvEXT(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params) -
glGetMultiTexGenivEXT
public static void glGetMultiTexGenivEXT(int texunit, int coord, int pname, int[] params) void glGetMultiTexGenivEXT(GLenum texunit, GLenum coord, GLenum pname, GLint * params) -
glMultiTexParameterivEXT
public static void glMultiTexParameterivEXT(int texunit, int target, int pname, int[] param) void glMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * param) -
glMultiTexParameterfvEXT
public static void glMultiTexParameterfvEXT(int texunit, int target, int pname, float[] param) void glMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat const * param) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, short @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, int @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, float @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage1DEXT
public static void glMultiTexImage1DEXT(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, double @Nullable [] pixels) void glMultiTexImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, short @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, int @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, float @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage2DEXT
public static void glMultiTexImage2DEXT(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, double @Nullable [] pixels) void glMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, short[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, int[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, float[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage1DEXT
public static void glMultiTexSubImage1DEXT(int texunit, int target, int level, int xoffset, int width, int format, int type, double[] pixels) void glMultiTexSubImage1DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage2DEXT
public static void glMultiTexSubImage2DEXT(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels) void glMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, short[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, int[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, float[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexImageEXT
public static void glGetMultiTexImageEXT(int texunit, int target, int level, int format, int type, double[] pixels) void glGetMultiTexImageEXT(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels) -
glGetMultiTexParameterfvEXT
public static void glGetMultiTexParameterfvEXT(int texunit, int target, int pname, float[] params) void glGetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat * params) -
glGetMultiTexParameterivEXT
public static void glGetMultiTexParameterivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexLevelParameterfvEXT
public static void glGetMultiTexLevelParameterfvEXT(int texunit, int target, int level, int pname, float[] params) void glGetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params) -
glGetMultiTexLevelParameterivEXT
public static void glGetMultiTexLevelParameterivEXT(int texunit, int target, int level, int pname, int[] params) void glGetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexImage3DEXT
public static void glMultiTexImage3DEXT(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, double @Nullable [] pixels) void glMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glMultiTexSubImage3DEXT
public static void glMultiTexSubImage3DEXT(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels) void glMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels) -
glGetFloatIndexedvEXT
public static void glGetFloatIndexedvEXT(int target, int index, float[] params) void glGetFloatIndexedvEXT(GLenum target, GLuint index, GLfloat * params) -
glGetDoubleIndexedvEXT
public static void glGetDoubleIndexedvEXT(int target, int index, double[] params) void glGetDoubleIndexedvEXT(GLenum target, GLuint index, GLdouble * params) -
glGetFloati_vEXT
public static void glGetFloati_vEXT(int pname, int index, float[] params) void glGetFloati_vEXT(GLenum pname, GLuint index, GLfloat * params) -
glGetDoublei_vEXT
public static void glGetDoublei_vEXT(int pname, int index, double[] params) void glGetDoublei_vEXT(GLenum pname, GLuint index, GLdouble * params) -
glGetIntegerIndexedvEXT
public static void glGetIntegerIndexedvEXT(int target, int index, int[] data) void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data) -
glNamedProgramLocalParameter4dvEXT
public static void glNamedProgramLocalParameter4dvEXT(int program, int target, int index, double[] params) void glNamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, GLdouble const * params) -
glNamedProgramLocalParameter4fvEXT
public static void glNamedProgramLocalParameter4fvEXT(int program, int target, int index, float[] params) void glNamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, GLfloat const * params) -
glGetNamedProgramLocalParameterdvEXT
public static void glGetNamedProgramLocalParameterdvEXT(int program, int target, int index, double[] params) void glGetNamedProgramLocalParameterdvEXT(GLuint program, GLenum target, GLuint index, GLdouble * params) -
glGetNamedProgramLocalParameterfvEXT
public static void glGetNamedProgramLocalParameterfvEXT(int program, int target, int index, float[] params) void glGetNamedProgramLocalParameterfvEXT(GLuint program, GLenum target, GLuint index, GLfloat * params) -
glGetNamedProgramivEXT
public static void glGetNamedProgramivEXT(int program, int target, int pname, int[] params) void glGetNamedProgramivEXT(GLuint program, GLenum target, GLenum pname, GLint * params) -
glMatrixLoadTransposefEXT
public static void glMatrixLoadTransposefEXT(int matrixMode, float[] m) void glMatrixLoadTransposefEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixLoadTransposedEXT
public static void glMatrixLoadTransposedEXT(int matrixMode, double[] m) void glMatrixLoadTransposedEXT(GLenum matrixMode, GLdouble const * m) -
glMatrixMultTransposefEXT
public static void glMatrixMultTransposefEXT(int matrixMode, float[] m) void glMatrixMultTransposefEXT(GLenum matrixMode, GLfloat const * m) -
glMatrixMultTransposedEXT
public static void glMatrixMultTransposedEXT(int matrixMode, double[] m) void glMatrixMultTransposedEXT(GLenum matrixMode, GLdouble const * m) -
glNamedBufferDataEXT
public static void glNamedBufferDataEXT(int buffer, short[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
public static void glNamedBufferDataEXT(int buffer, int[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
public static void glNamedBufferDataEXT(int buffer, float[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferDataEXT
public static void glNamedBufferDataEXT(int buffer, double[] data, int usage) void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, void const * data, GLenum usage) -
glNamedBufferSubDataEXT
public static void glNamedBufferSubDataEXT(int buffer, long offset, short[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
public static void glNamedBufferSubDataEXT(int buffer, long offset, int[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
public static void glNamedBufferSubDataEXT(int buffer, long offset, float[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glNamedBufferSubDataEXT
public static void glNamedBufferSubDataEXT(int buffer, long offset, double[] data) void glNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void const * data) -
glGetNamedBufferParameterivEXT
public static void glGetNamedBufferParameterivEXT(int buffer, int pname, int[] params) void glGetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint * params) -
glGetNamedBufferSubDataEXT
public static void glGetNamedBufferSubDataEXT(int buffer, long offset, short[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
public static void glGetNamedBufferSubDataEXT(int buffer, long offset, int[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
public static void glGetNamedBufferSubDataEXT(int buffer, long offset, float[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glGetNamedBufferSubDataEXT
public static void glGetNamedBufferSubDataEXT(int buffer, long offset, double[] data) void glGetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data) -
glProgramUniform1fvEXT
public static void glProgramUniform1fvEXT(int program, int location, float[] value) void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform2fvEXT
public static void glProgramUniform2fvEXT(int program, int location, float[] value) void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform3fvEXT
public static void glProgramUniform3fvEXT(int program, int location, float[] value) void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform4fvEXT
public static void glProgramUniform4fvEXT(int program, int location, float[] value) void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, GLfloat const * value) -
glProgramUniform1ivEXT
public static void glProgramUniform1ivEXT(int program, int location, int[] value) void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform2ivEXT
public static void glProgramUniform2ivEXT(int program, int location, int[] value) void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform3ivEXT
public static void glProgramUniform3ivEXT(int program, int location, int[] value) void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniform4ivEXT
public static void glProgramUniform4ivEXT(int program, int location, int[] value) void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, GLint const * value) -
glProgramUniformMatrix2fvEXT
public static void glProgramUniformMatrix2fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix3fvEXT
public static void glProgramUniformMatrix3fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix4fvEXT
public static void glProgramUniformMatrix4fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix2x3fvEXT
public static void glProgramUniformMatrix2x3fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix3x2fvEXT
public static void glProgramUniformMatrix3x2fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix2x4fvEXT
public static void glProgramUniformMatrix2x4fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix4x2fvEXT
public static void glProgramUniformMatrix4x2fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix3x4fvEXT
public static void glProgramUniformMatrix3x4fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glProgramUniformMatrix4x3fvEXT
public static void glProgramUniformMatrix4x3fvEXT(int program, int location, boolean transpose, float[] value) void glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, GLfloat const * value) -
glTextureParameterIivEXT
public static void glTextureParameterIivEXT(int texture, int target, int pname, int[] params) void glTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint const * params) -
glTextureParameterIuivEXT
public static void glTextureParameterIuivEXT(int texture, int target, int pname, int[] params) void glTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint const * params) -
glGetTextureParameterIivEXT
public static void glGetTextureParameterIivEXT(int texture, int target, int pname, int[] params) void glGetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint * params) -
glGetTextureParameterIuivEXT
public static void glGetTextureParameterIuivEXT(int texture, int target, int pname, int[] params) void glGetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname, GLuint * params) -
glMultiTexParameterIivEXT
public static void glMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params) void glMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint const * params) -
glMultiTexParameterIuivEXT
public static void glMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params) void glMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint const * params) -
glGetMultiTexParameterIivEXT
public static void glGetMultiTexParameterIivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname, GLint * params) -
glGetMultiTexParameterIuivEXT
public static void glGetMultiTexParameterIuivEXT(int texunit, int target, int pname, int[] params) void glGetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname, GLuint * params) -
glProgramUniform1uivEXT
public static void glProgramUniform1uivEXT(int program, int location, int[] value) void glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform2uivEXT
public static void glProgramUniform2uivEXT(int program, int location, int[] value) void glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform3uivEXT
public static void glProgramUniform3uivEXT(int program, int location, int[] value) void glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glProgramUniform4uivEXT
public static void glProgramUniform4uivEXT(int program, int location, int[] value) void glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, GLuint const * value) -
glNamedProgramLocalParameters4fvEXT
public static void glNamedProgramLocalParameters4fvEXT(int program, int target, int index, float[] params) void glNamedProgramLocalParameters4fvEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLfloat const * params) -
glNamedProgramLocalParameterI4ivEXT
public static void glNamedProgramLocalParameterI4ivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParameterI4ivEXT(GLuint program, GLenum target, GLuint index, GLint const * params) -
glNamedProgramLocalParametersI4ivEXT
public static void glNamedProgramLocalParametersI4ivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParametersI4ivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLint const * params) -
glNamedProgramLocalParameterI4uivEXT
public static void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, GLuint const * params) -
glNamedProgramLocalParametersI4uivEXT
public static void glNamedProgramLocalParametersI4uivEXT(int program, int target, int index, int[] params) void glNamedProgramLocalParametersI4uivEXT(GLuint program, GLenum target, GLuint index, GLsizei count, GLuint const * params) -
glGetNamedProgramLocalParameterIivEXT
public static void glGetNamedProgramLocalParameterIivEXT(int program, int target, int index, int[] params) void glGetNamedProgramLocalParameterIivEXT(GLuint program, GLenum target, GLuint index, GLint * params) -
glGetNamedProgramLocalParameterIuivEXT
public static void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params) void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params) -
glGetNamedRenderbufferParameterivEXT
public static void glGetNamedRenderbufferParameterivEXT(int renderbuffer, int pname, int[] params) void glGetNamedRenderbufferParameterivEXT(GLuint renderbuffer, GLenum pname, GLint * params) -
glGetNamedFramebufferAttachmentParameterivEXT
public static void glGetNamedFramebufferAttachmentParameterivEXT(int framebuffer, int attachment, int pname, int[] params) void glGetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params) -
glFramebufferDrawBuffersEXT
public static void glFramebufferDrawBuffersEXT(int framebuffer, int[] bufs) void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, GLenum const * bufs) -
glGetFramebufferParameterivEXT
public static void glGetFramebufferParameterivEXT(int framebuffer, int pname, int[] param) void glGetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint * param) -
glGetVertexArrayIntegervEXT
public static void glGetVertexArrayIntegervEXT(int vaobj, int pname, int[] param) void glGetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint * param) -
glGetVertexArrayIntegeri_vEXT
public static void glGetVertexArrayIntegeri_vEXT(int vaobj, int index, int pname, int[] param) void glGetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint * param)
-