Package org.lwjgl.opengl
Class ARBVertexProgram
java.lang.Object
org.lwjgl.opengl.ARBVertexProgram
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglBindProgramARB(int target, int program) void glBindProgramARB(GLenum target, GLuint program)static voidglDeleteProgramsARB(int[] programs) void glDeleteProgramsARB(GLsizei n, GLuint const * programs)static voidglDeleteProgramsARB(IntBuffer programs) void glDeleteProgramsARB(GLsizei n, GLuint const * programs)static voidglDisableVertexAttribArrayARB(int index) void glDisableVertexAttribArrayARB(GLuint index)static voidglEnableVertexAttribArrayARB(int index) void glEnableVertexAttribArrayARB(GLuint index)static intvoid glGenProgramsARB(GLsizei n, GLuint * programs)static voidglGenProgramsARB(int[] programs) void glGenProgramsARB(GLsizei n, GLuint * programs)static voidglGenProgramsARB(IntBuffer programs) void glGenProgramsARB(GLsizei n, GLuint * programs)static voidglGetProgramEnvParameterdvARB(int target, int index, double[] params) void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params)static voidglGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params) void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params)static voidglGetProgramEnvParameterfvARB(int target, int index, float[] params) void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params)static voidglGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params) void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params)static intglGetProgramiARB(int target, int pname) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params)static voidglGetProgramivARB(int target, int pname, int[] params) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params)static voidglGetProgramivARB(int target, int pname, IntBuffer params) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params)static voidglGetProgramLocalParameterdvARB(int target, int index, double[] params) void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params)static voidglGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params) void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params)static voidglGetProgramLocalParameterfvARB(int target, int index, float[] params) void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params)static voidglGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params) void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params)static voidglGetProgramStringARB(int target, int pname, ByteBuffer string) void glGetProgramStringARB(GLenum target, GLenum pname, void * string)static voidglGetVertexAttribdvARB(int index, int pname, double[] params) void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params)static voidglGetVertexAttribdvARB(int index, int pname, DoubleBuffer params) void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params)static voidglGetVertexAttribfvARB(int index, int pname, float[] params) void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params)static voidglGetVertexAttribfvARB(int index, int pname, FloatBuffer params) void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params)static intglGetVertexAttribiARB(int index, int pname) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)static voidglGetVertexAttribivARB(int index, int pname, int[] params) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)static voidglGetVertexAttribivARB(int index, int pname, IntBuffer params) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)static longglGetVertexAttribPointerARB(int index, int pname) void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void ** pointer)static voidglGetVertexAttribPointervARB(int index, int pname, PointerBuffer pointer) void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void ** pointer)static booleanglIsProgramARB(int program) GLboolean glIsProgramARB(GLuint program)static voidglProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w) void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)static voidglProgramEnvParameter4dvARB(int target, int index, double[] params) void glProgramEnvParameter4dvARB(GLenum target, GLuint index, GLdouble const * params)static voidglProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params) void glProgramEnvParameter4dvARB(GLenum target, GLuint index, GLdouble const * params)static voidglProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w) void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)static voidglProgramEnvParameter4fvARB(int target, int index, float[] params) void glProgramEnvParameter4fvARB(GLenum target, GLuint index, GLfloat const * params)static voidglProgramEnvParameter4fvARB(int target, int index, FloatBuffer params) void glProgramEnvParameter4fvARB(GLenum target, GLuint index, GLfloat const * params)static voidglProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w) void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)static voidglProgramLocalParameter4dvARB(int target, int index, double[] params) void glProgramLocalParameter4dvARB(GLenum target, GLuint index, GLdouble const * params)static voidglProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params) void glProgramLocalParameter4dvARB(GLenum target, GLuint index, GLdouble const * params)static voidglProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w) void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)static voidglProgramLocalParameter4fvARB(int target, int index, float[] params) void glProgramLocalParameter4fvARB(GLenum target, GLuint index, GLfloat const * params)static voidglProgramLocalParameter4fvARB(int target, int index, FloatBuffer params) void glProgramLocalParameter4fvARB(GLenum target, GLuint index, GLfloat const * params)static voidglProgramStringARB(int target, int format, ByteBuffer string) void glProgramStringARB(GLenum target, GLenum format, GLsizei len, void const * string)static voidglVertexAttrib1dARB(int index, double v0) void glVertexAttrib1dARB(GLuint index, GLdouble v0)static voidglVertexAttrib1dvARB(int index, double[] v) void glVertexAttrib1dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib1dvARB(int index, DoubleBuffer v) void glVertexAttrib1dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib1fARB(int index, float v0) void glVertexAttrib1fARB(GLuint index, GLfloat v0)static voidglVertexAttrib1fvARB(int index, float[] v) void glVertexAttrib1fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib1fvARB(int index, FloatBuffer v) void glVertexAttrib1fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib1sARB(int index, short v0) void glVertexAttrib1sARB(GLuint index, GLshort v0)static voidglVertexAttrib1svARB(int index, short[] v) void glVertexAttrib1svARB(GLuint index, GLshort const * v)static voidglVertexAttrib1svARB(int index, ShortBuffer v) void glVertexAttrib1svARB(GLuint index, GLshort const * v)static voidglVertexAttrib2dARB(int index, double v0, double v1) void glVertexAttrib2dARB(GLuint index, GLdouble v0, GLdouble v1)static voidglVertexAttrib2dvARB(int index, double[] v) void glVertexAttrib2dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib2dvARB(int index, DoubleBuffer v) void glVertexAttrib2dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib2fARB(int index, float v0, float v1) void glVertexAttrib2fARB(GLuint index, GLfloat v0, GLfloat v1)static voidglVertexAttrib2fvARB(int index, float[] v) void glVertexAttrib2fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib2fvARB(int index, FloatBuffer v) void glVertexAttrib2fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib2sARB(int index, short v0, short v1) void glVertexAttrib2sARB(GLuint index, GLshort v0, GLshort v1)static voidglVertexAttrib2svARB(int index, short[] v) void glVertexAttrib2svARB(GLuint index, GLshort const * v)static voidglVertexAttrib2svARB(int index, ShortBuffer v) void glVertexAttrib2svARB(GLuint index, GLshort const * v)static voidglVertexAttrib3dARB(int index, double v0, double v1, double v2) void glVertexAttrib3dARB(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2)static voidglVertexAttrib3dvARB(int index, double[] v) void glVertexAttrib3dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib3dvARB(int index, DoubleBuffer v) void glVertexAttrib3dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib3fARB(int index, float v0, float v1, float v2) void glVertexAttrib3fARB(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2)static voidglVertexAttrib3fvARB(int index, float[] v) void glVertexAttrib3fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib3fvARB(int index, FloatBuffer v) void glVertexAttrib3fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib3sARB(int index, short v0, short v1, short v2) void glVertexAttrib3sARB(GLuint index, GLshort v0, GLshort v1, GLshort v2)static voidglVertexAttrib3svARB(int index, short[] v) void glVertexAttrib3svARB(GLuint index, GLshort const * v)static voidglVertexAttrib3svARB(int index, ShortBuffer v) void glVertexAttrib3svARB(GLuint index, GLshort const * v)static voidglVertexAttrib4bvARB(int index, ByteBuffer v) void glVertexAttrib4bvARB(GLuint index, GLbyte const * v)static voidglVertexAttrib4dARB(int index, double v0, double v1, double v2, double v3) void glVertexAttrib4dARB(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)static voidglVertexAttrib4dvARB(int index, double[] v) void glVertexAttrib4dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib4dvARB(int index, DoubleBuffer v) void glVertexAttrib4dvARB(GLuint index, GLdouble const * v)static voidglVertexAttrib4fARB(int index, float v0, float v1, float v2, float v3) void glVertexAttrib4fARB(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)static voidglVertexAttrib4fvARB(int index, float[] v) void glVertexAttrib4fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib4fvARB(int index, FloatBuffer v) void glVertexAttrib4fvARB(GLuint index, GLfloat const * v)static voidglVertexAttrib4ivARB(int index, int[] v) void glVertexAttrib4ivARB(GLuint index, GLint const * v)static voidglVertexAttrib4ivARB(int index, IntBuffer v) void glVertexAttrib4ivARB(GLuint index, GLint const * v)static voidglVertexAttrib4NbvARB(int index, ByteBuffer v) void glVertexAttrib4NbvARB(GLuint index, GLbyte const * v)static voidglVertexAttrib4NivARB(int index, int[] v) void glVertexAttrib4NivARB(GLuint index, GLint const * v)static voidglVertexAttrib4NivARB(int index, IntBuffer v) void glVertexAttrib4NivARB(GLuint index, GLint const * v)static voidglVertexAttrib4NsvARB(int index, short[] v) void glVertexAttrib4NsvARB(GLuint index, GLshort const * v)static voidglVertexAttrib4NsvARB(int index, ShortBuffer v) void glVertexAttrib4NsvARB(GLuint index, GLshort const * v)static voidglVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w) void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)static voidglVertexAttrib4NubvARB(int index, ByteBuffer v) void glVertexAttrib4NubvARB(GLuint index, GLubyte const * v)static voidglVertexAttrib4NuivARB(int index, int[] v) void glVertexAttrib4NuivARB(GLuint index, GLuint const * v)static voidglVertexAttrib4NuivARB(int index, IntBuffer v) void glVertexAttrib4NuivARB(GLuint index, GLuint const * v)static voidglVertexAttrib4NusvARB(int index, short[] v) void glVertexAttrib4NusvARB(GLuint index, GLushort const * v)static voidglVertexAttrib4NusvARB(int index, ShortBuffer v) void glVertexAttrib4NusvARB(GLuint index, GLushort const * v)static voidglVertexAttrib4sARB(int index, short v0, short v1, short v2, short v3) void glVertexAttrib4sARB(GLuint index, GLshort v0, GLshort v1, GLshort v2, GLshort v3)static voidglVertexAttrib4svARB(int index, short[] v) void glVertexAttrib4svARB(GLuint index, GLshort const * v)static voidglVertexAttrib4svARB(int index, ShortBuffer v) void glVertexAttrib4svARB(GLuint index, GLshort const * v)static voidglVertexAttrib4ubvARB(int index, ByteBuffer v) void glVertexAttrib4ubvARB(GLuint index, GLubyte const * v)static voidglVertexAttrib4uivARB(int index, int[] v) void glVertexAttrib4uivARB(GLuint index, GLuint const * v)static voidglVertexAttrib4uivARB(int index, IntBuffer v) void glVertexAttrib4uivARB(GLuint index, GLuint const * v)static voidglVertexAttrib4usvARB(int index, short[] v) void glVertexAttrib4usvARB(GLuint index, GLushort const * v)static voidglVertexAttrib4usvARB(int index, ShortBuffer v) void glVertexAttrib4usvARB(GLuint index, GLushort const * v)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, float[] pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, int[] pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, short[] pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, FloatBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, IntBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, ShortBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)static voidnglDeleteProgramsARB(int n, long programs) void glDeleteProgramsARB(GLsizei n, GLuint const * programs)static voidnglGenProgramsARB(int n, long programs) void glGenProgramsARB(GLsizei n, GLuint * programs)static voidnglGetProgramEnvParameterdvARB(int target, int index, long params) void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params)static voidnglGetProgramEnvParameterfvARB(int target, int index, long params) void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params)static voidnglGetProgramivARB(int target, int pname, long params) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params)static voidnglGetProgramLocalParameterdvARB(int target, int index, long params) void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params)static voidnglGetProgramLocalParameterfvARB(int target, int index, long params) void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params)static voidnglGetProgramStringARB(int target, int pname, long string) void glGetProgramStringARB(GLenum target, GLenum pname, void * string)static voidnglGetVertexAttribdvARB(int index, int pname, long params) void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params)static voidnglGetVertexAttribfvARB(int index, int pname, long params) void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params)static voidnglGetVertexAttribivARB(int index, int pname, long params) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)static voidnglGetVertexAttribPointervARB(int index, int pname, long pointer) void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void ** pointer)static voidnglProgramEnvParameter4dvARB(int target, int index, long params) void glProgramEnvParameter4dvARB(GLenum target, GLuint index, GLdouble const * params)static voidnglProgramEnvParameter4fvARB(int target, int index, long params) void glProgramEnvParameter4fvARB(GLenum target, GLuint index, GLfloat const * params)static voidnglProgramLocalParameter4dvARB(int target, int index, long params) void glProgramLocalParameter4dvARB(GLenum target, GLuint index, GLdouble const * params)static voidnglProgramLocalParameter4fvARB(int target, int index, long params) void glProgramLocalParameter4fvARB(GLenum target, GLuint index, GLfloat const * params)static voidnglProgramStringARB(int target, int format, int len, long string) void glProgramStringARB(GLenum target, GLenum format, GLsizei len, void const * string)static voidnglVertexAttrib1dvARB(int index, long v) void glVertexAttrib1dvARB(GLuint index, GLdouble const * v)static voidnglVertexAttrib1fvARB(int index, long v) void glVertexAttrib1fvARB(GLuint index, GLfloat const * v)static voidnglVertexAttrib1svARB(int index, long v) void glVertexAttrib1svARB(GLuint index, GLshort const * v)static voidnglVertexAttrib2dvARB(int index, long v) void glVertexAttrib2dvARB(GLuint index, GLdouble const * v)static voidnglVertexAttrib2fvARB(int index, long v) void glVertexAttrib2fvARB(GLuint index, GLfloat const * v)static voidnglVertexAttrib2svARB(int index, long v) void glVertexAttrib2svARB(GLuint index, GLshort const * v)static voidnglVertexAttrib3dvARB(int index, long v) void glVertexAttrib3dvARB(GLuint index, GLdouble const * v)static voidnglVertexAttrib3fvARB(int index, long v) void glVertexAttrib3fvARB(GLuint index, GLfloat const * v)static voidnglVertexAttrib3svARB(int index, long v) void glVertexAttrib3svARB(GLuint index, GLshort const * v)static voidnglVertexAttrib4bvARB(int index, long v) void glVertexAttrib4bvARB(GLuint index, GLbyte const * v)static voidnglVertexAttrib4dvARB(int index, long v) void glVertexAttrib4dvARB(GLuint index, GLdouble const * v)static voidnglVertexAttrib4fvARB(int index, long v) void glVertexAttrib4fvARB(GLuint index, GLfloat const * v)static voidnglVertexAttrib4ivARB(int index, long v) void glVertexAttrib4ivARB(GLuint index, GLint const * v)static voidnglVertexAttrib4NbvARB(int index, long v) void glVertexAttrib4NbvARB(GLuint index, GLbyte const * v)static voidnglVertexAttrib4NivARB(int index, long v) void glVertexAttrib4NivARB(GLuint index, GLint const * v)static voidnglVertexAttrib4NsvARB(int index, long v) void glVertexAttrib4NsvARB(GLuint index, GLshort const * v)static voidnglVertexAttrib4NubvARB(int index, long v) void glVertexAttrib4NubvARB(GLuint index, GLubyte const * v)static voidnglVertexAttrib4NuivARB(int index, long v) void glVertexAttrib4NuivARB(GLuint index, GLuint const * v)static voidnglVertexAttrib4NusvARB(int index, long v) void glVertexAttrib4NusvARB(GLuint index, GLushort const * v)static voidnglVertexAttrib4svARB(int index, long v) void glVertexAttrib4svARB(GLuint index, GLshort const * v)static voidnglVertexAttrib4ubvARB(int index, long v) void glVertexAttrib4ubvARB(GLuint index, GLubyte const * v)static voidnglVertexAttrib4uivARB(int index, long v) void glVertexAttrib4uivARB(GLuint index, GLuint const * v)static voidnglVertexAttrib4usvARB(int index, long v) void glVertexAttrib4usvARB(GLuint index, GLushort const * v)static voidnglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer)
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Field Details
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GL_VERTEX_PROGRAM_ARB
public static final int GL_VERTEX_PROGRAM_ARB- See Also:
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GL_VERTEX_PROGRAM_POINT_SIZE_ARB
public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB- See Also:
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GL_VERTEX_PROGRAM_TWO_SIDE_ARB
public static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB- See Also:
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GL_COLOR_SUM_ARB
public static final int GL_COLOR_SUM_ARB- See Also:
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GL_PROGRAM_FORMAT_ASCII_ARB
public static final int GL_PROGRAM_FORMAT_ASCII_ARB- See Also:
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GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB- See Also:
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GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB- See Also:
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GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB- See Also:
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GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB- See Also:
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GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB- See Also:
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GL_CURRENT_VERTEX_ATTRIB_ARB
public static final int GL_CURRENT_VERTEX_ATTRIB_ARB- See Also:
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GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB- See Also:
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GL_PROGRAM_LENGTH_ARB
public static final int GL_PROGRAM_LENGTH_ARB- See Also:
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GL_PROGRAM_FORMAT_ARB
public static final int GL_PROGRAM_FORMAT_ARB- See Also:
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GL_PROGRAM_BINDING_ARB
public static final int GL_PROGRAM_BINDING_ARB- See Also:
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GL_PROGRAM_INSTRUCTIONS_ARB
public static final int GL_PROGRAM_INSTRUCTIONS_ARB- See Also:
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GL_MAX_PROGRAM_INSTRUCTIONS_ARB
public static final int GL_MAX_PROGRAM_INSTRUCTIONS_ARB- See Also:
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GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
public static final int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB- See Also:
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GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
public static final int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB- See Also:
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GL_PROGRAM_TEMPORARIES_ARB
public static final int GL_PROGRAM_TEMPORARIES_ARB- See Also:
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GL_MAX_PROGRAM_TEMPORARIES_ARB
public static final int GL_MAX_PROGRAM_TEMPORARIES_ARB- See Also:
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GL_PROGRAM_NATIVE_TEMPORARIES_ARB
public static final int GL_PROGRAM_NATIVE_TEMPORARIES_ARB- See Also:
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GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
public static final int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB- See Also:
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GL_PROGRAM_PARAMETERS_ARB
public static final int GL_PROGRAM_PARAMETERS_ARB- See Also:
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GL_MAX_PROGRAM_PARAMETERS_ARB
public static final int GL_MAX_PROGRAM_PARAMETERS_ARB- See Also:
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GL_PROGRAM_NATIVE_PARAMETERS_ARB
public static final int GL_PROGRAM_NATIVE_PARAMETERS_ARB- See Also:
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GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
public static final int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB- See Also:
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GL_PROGRAM_ATTRIBS_ARB
public static final int GL_PROGRAM_ATTRIBS_ARB- See Also:
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GL_MAX_PROGRAM_ATTRIBS_ARB
public static final int GL_MAX_PROGRAM_ATTRIBS_ARB- See Also:
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GL_PROGRAM_NATIVE_ATTRIBS_ARB
public static final int GL_PROGRAM_NATIVE_ATTRIBS_ARB- See Also:
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GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
public static final int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB- See Also:
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GL_PROGRAM_ADDRESS_REGISTERS_ARB
public static final int GL_PROGRAM_ADDRESS_REGISTERS_ARB- See Also:
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GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
public static final int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB- See Also:
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GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
public static final int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB- See Also:
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GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
public static final int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB- See Also:
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GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
public static final int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB- See Also:
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GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
public static final int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB- See Also:
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GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
public static final int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB- See Also:
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GL_PROGRAM_STRING_ARB
public static final int GL_PROGRAM_STRING_ARB- See Also:
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GL_PROGRAM_ERROR_POSITION_ARB
public static final int GL_PROGRAM_ERROR_POSITION_ARB- See Also:
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GL_CURRENT_MATRIX_ARB
public static final int GL_CURRENT_MATRIX_ARB- See Also:
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GL_TRANSPOSE_CURRENT_MATRIX_ARB
public static final int GL_TRANSPOSE_CURRENT_MATRIX_ARB- See Also:
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GL_CURRENT_MATRIX_STACK_DEPTH_ARB
public static final int GL_CURRENT_MATRIX_STACK_DEPTH_ARB- See Also:
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GL_MAX_VERTEX_ATTRIBS_ARB
public static final int GL_MAX_VERTEX_ATTRIBS_ARB- See Also:
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GL_MAX_PROGRAM_MATRICES_ARB
public static final int GL_MAX_PROGRAM_MATRICES_ARB- See Also:
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GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
public static final int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB- See Also:
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GL_PROGRAM_ERROR_STRING_ARB
public static final int GL_PROGRAM_ERROR_STRING_ARB- See Also:
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GL_MATRIX0_ARB
public static final int GL_MATRIX0_ARB- See Also:
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GL_MATRIX1_ARB
public static final int GL_MATRIX1_ARB- See Also:
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GL_MATRIX2_ARB
public static final int GL_MATRIX2_ARB- See Also:
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GL_MATRIX3_ARB
public static final int GL_MATRIX3_ARB- See Also:
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GL_MATRIX4_ARB
public static final int GL_MATRIX4_ARB- See Also:
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GL_MATRIX5_ARB
public static final int GL_MATRIX5_ARB- See Also:
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GL_MATRIX6_ARB
public static final int GL_MATRIX6_ARB- See Also:
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GL_MATRIX7_ARB
public static final int GL_MATRIX7_ARB- See Also:
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GL_MATRIX8_ARB
public static final int GL_MATRIX8_ARB- See Also:
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GL_MATRIX9_ARB
public static final int GL_MATRIX9_ARB- See Also:
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GL_MATRIX10_ARB
public static final int GL_MATRIX10_ARB- See Also:
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GL_MATRIX11_ARB
public static final int GL_MATRIX11_ARB- See Also:
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GL_MATRIX12_ARB
public static final int GL_MATRIX12_ARB- See Also:
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GL_MATRIX13_ARB
public static final int GL_MATRIX13_ARB- See Also:
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GL_MATRIX14_ARB
public static final int GL_MATRIX14_ARB- See Also:
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GL_MATRIX15_ARB
public static final int GL_MATRIX15_ARB- See Also:
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GL_MATRIX16_ARB
public static final int GL_MATRIX16_ARB- See Also:
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GL_MATRIX17_ARB
public static final int GL_MATRIX17_ARB- See Also:
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GL_MATRIX18_ARB
public static final int GL_MATRIX18_ARB- See Also:
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GL_MATRIX19_ARB
public static final int GL_MATRIX19_ARB- See Also:
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GL_MATRIX20_ARB
public static final int GL_MATRIX20_ARB- See Also:
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GL_MATRIX21_ARB
public static final int GL_MATRIX21_ARB- See Also:
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GL_MATRIX22_ARB
public static final int GL_MATRIX22_ARB- See Also:
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GL_MATRIX23_ARB
public static final int GL_MATRIX23_ARB- See Also:
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GL_MATRIX24_ARB
public static final int GL_MATRIX24_ARB- See Also:
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GL_MATRIX25_ARB
public static final int GL_MATRIX25_ARB- See Also:
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GL_MATRIX26_ARB
public static final int GL_MATRIX26_ARB- See Also:
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GL_MATRIX27_ARB
public static final int GL_MATRIX27_ARB- See Also:
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GL_MATRIX28_ARB
public static final int GL_MATRIX28_ARB- See Also:
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GL_MATRIX29_ARB
public static final int GL_MATRIX29_ARB- See Also:
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GL_MATRIX30_ARB
public static final int GL_MATRIX30_ARB- See Also:
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GL_MATRIX31_ARB
public static final int GL_MATRIX31_ARB- See Also:
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Method Details
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glVertexAttrib1sARB
public static void glVertexAttrib1sARB(int index, short v0) void glVertexAttrib1sARB(GLuint index, GLshort v0) -
glVertexAttrib1fARB
public static void glVertexAttrib1fARB(int index, float v0) void glVertexAttrib1fARB(GLuint index, GLfloat v0) -
glVertexAttrib1dARB
public static void glVertexAttrib1dARB(int index, double v0) void glVertexAttrib1dARB(GLuint index, GLdouble v0) -
glVertexAttrib2sARB
public static void glVertexAttrib2sARB(int index, short v0, short v1) void glVertexAttrib2sARB(GLuint index, GLshort v0, GLshort v1) -
glVertexAttrib2fARB
public static void glVertexAttrib2fARB(int index, float v0, float v1) void glVertexAttrib2fARB(GLuint index, GLfloat v0, GLfloat v1) -
glVertexAttrib2dARB
public static void glVertexAttrib2dARB(int index, double v0, double v1) void glVertexAttrib2dARB(GLuint index, GLdouble v0, GLdouble v1) -
glVertexAttrib3sARB
public static void glVertexAttrib3sARB(int index, short v0, short v1, short v2) void glVertexAttrib3sARB(GLuint index, GLshort v0, GLshort v1, GLshort v2) -
glVertexAttrib3fARB
public static void glVertexAttrib3fARB(int index, float v0, float v1, float v2) void glVertexAttrib3fARB(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2) -
glVertexAttrib3dARB
public static void glVertexAttrib3dARB(int index, double v0, double v1, double v2) void glVertexAttrib3dARB(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2) -
glVertexAttrib4sARB
public static void glVertexAttrib4sARB(int index, short v0, short v1, short v2, short v3) void glVertexAttrib4sARB(GLuint index, GLshort v0, GLshort v1, GLshort v2, GLshort v3) -
glVertexAttrib4fARB
public static void glVertexAttrib4fARB(int index, float v0, float v1, float v2, float v3) void glVertexAttrib4fARB(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -
glVertexAttrib4dARB
public static void glVertexAttrib4dARB(int index, double v0, double v1, double v2, double v3) void glVertexAttrib4dARB(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) -
glVertexAttrib4NubARB
public static void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w) void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -
nglVertexAttrib1svARB
public static void nglVertexAttrib1svARB(int index, long v) void glVertexAttrib1svARB(GLuint index, GLshort const * v) -
glVertexAttrib1svARB
void glVertexAttrib1svARB(GLuint index, GLshort const * v) -
nglVertexAttrib1fvARB
public static void nglVertexAttrib1fvARB(int index, long v) void glVertexAttrib1fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib1fvARB
void glVertexAttrib1fvARB(GLuint index, GLfloat const * v) -
nglVertexAttrib1dvARB
public static void nglVertexAttrib1dvARB(int index, long v) void glVertexAttrib1dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib1dvARB
void glVertexAttrib1dvARB(GLuint index, GLdouble const * v) -
nglVertexAttrib2svARB
public static void nglVertexAttrib2svARB(int index, long v) void glVertexAttrib2svARB(GLuint index, GLshort const * v) -
glVertexAttrib2svARB
void glVertexAttrib2svARB(GLuint index, GLshort const * v) -
nglVertexAttrib2fvARB
public static void nglVertexAttrib2fvARB(int index, long v) void glVertexAttrib2fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib2fvARB
void glVertexAttrib2fvARB(GLuint index, GLfloat const * v) -
nglVertexAttrib2dvARB
public static void nglVertexAttrib2dvARB(int index, long v) void glVertexAttrib2dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib2dvARB
void glVertexAttrib2dvARB(GLuint index, GLdouble const * v) -
nglVertexAttrib3svARB
public static void nglVertexAttrib3svARB(int index, long v) void glVertexAttrib3svARB(GLuint index, GLshort const * v) -
glVertexAttrib3svARB
void glVertexAttrib3svARB(GLuint index, GLshort const * v) -
nglVertexAttrib3fvARB
public static void nglVertexAttrib3fvARB(int index, long v) void glVertexAttrib3fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib3fvARB
void glVertexAttrib3fvARB(GLuint index, GLfloat const * v) -
nglVertexAttrib3dvARB
public static void nglVertexAttrib3dvARB(int index, long v) void glVertexAttrib3dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib3dvARB
void glVertexAttrib3dvARB(GLuint index, GLdouble const * v) -
nglVertexAttrib4fvARB
public static void nglVertexAttrib4fvARB(int index, long v) void glVertexAttrib4fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib4fvARB
void glVertexAttrib4fvARB(GLuint index, GLfloat const * v) -
nglVertexAttrib4bvARB
public static void nglVertexAttrib4bvARB(int index, long v) void glVertexAttrib4bvARB(GLuint index, GLbyte const * v) -
glVertexAttrib4bvARB
void glVertexAttrib4bvARB(GLuint index, GLbyte const * v) -
nglVertexAttrib4svARB
public static void nglVertexAttrib4svARB(int index, long v) void glVertexAttrib4svARB(GLuint index, GLshort const * v) -
glVertexAttrib4svARB
void glVertexAttrib4svARB(GLuint index, GLshort const * v) -
nglVertexAttrib4ivARB
public static void nglVertexAttrib4ivARB(int index, long v) void glVertexAttrib4ivARB(GLuint index, GLint const * v) -
glVertexAttrib4ivARB
void glVertexAttrib4ivARB(GLuint index, GLint const * v) -
nglVertexAttrib4ubvARB
public static void nglVertexAttrib4ubvARB(int index, long v) void glVertexAttrib4ubvARB(GLuint index, GLubyte const * v) -
glVertexAttrib4ubvARB
void glVertexAttrib4ubvARB(GLuint index, GLubyte const * v) -
nglVertexAttrib4usvARB
public static void nglVertexAttrib4usvARB(int index, long v) void glVertexAttrib4usvARB(GLuint index, GLushort const * v) -
glVertexAttrib4usvARB
void glVertexAttrib4usvARB(GLuint index, GLushort const * v) -
nglVertexAttrib4uivARB
public static void nglVertexAttrib4uivARB(int index, long v) void glVertexAttrib4uivARB(GLuint index, GLuint const * v) -
glVertexAttrib4uivARB
void glVertexAttrib4uivARB(GLuint index, GLuint const * v) -
nglVertexAttrib4dvARB
public static void nglVertexAttrib4dvARB(int index, long v) void glVertexAttrib4dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib4dvARB
void glVertexAttrib4dvARB(GLuint index, GLdouble const * v) -
nglVertexAttrib4NbvARB
public static void nglVertexAttrib4NbvARB(int index, long v) void glVertexAttrib4NbvARB(GLuint index, GLbyte const * v) -
glVertexAttrib4NbvARB
void glVertexAttrib4NbvARB(GLuint index, GLbyte const * v) -
nglVertexAttrib4NsvARB
public static void nglVertexAttrib4NsvARB(int index, long v) void glVertexAttrib4NsvARB(GLuint index, GLshort const * v) -
glVertexAttrib4NsvARB
void glVertexAttrib4NsvARB(GLuint index, GLshort const * v) -
nglVertexAttrib4NivARB
public static void nglVertexAttrib4NivARB(int index, long v) void glVertexAttrib4NivARB(GLuint index, GLint const * v) -
glVertexAttrib4NivARB
void glVertexAttrib4NivARB(GLuint index, GLint const * v) -
nglVertexAttrib4NubvARB
public static void nglVertexAttrib4NubvARB(int index, long v) void glVertexAttrib4NubvARB(GLuint index, GLubyte const * v) -
glVertexAttrib4NubvARB
void glVertexAttrib4NubvARB(GLuint index, GLubyte const * v) -
nglVertexAttrib4NusvARB
public static void nglVertexAttrib4NusvARB(int index, long v) void glVertexAttrib4NusvARB(GLuint index, GLushort const * v) -
glVertexAttrib4NusvARB
void glVertexAttrib4NusvARB(GLuint index, GLushort const * v) -
nglVertexAttrib4NuivARB
public static void nglVertexAttrib4NuivARB(int index, long v) void glVertexAttrib4NuivARB(GLuint index, GLuint const * v) -
glVertexAttrib4NuivARB
void glVertexAttrib4NuivARB(GLuint index, GLuint const * v) -
nglVertexAttribPointerARB
public static void nglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, ByteBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, ShortBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, IntBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, FloatBuffer pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glEnableVertexAttribArrayARB
public static void glEnableVertexAttribArrayARB(int index) void glEnableVertexAttribArrayARB(GLuint index) -
glDisableVertexAttribArrayARB
public static void glDisableVertexAttribArrayARB(int index) void glDisableVertexAttribArrayARB(GLuint index) -
nglProgramStringARB
public static void nglProgramStringARB(int target, int format, int len, long string) void glProgramStringARB(GLenum target, GLenum format, GLsizei len, void const * string) -
glProgramStringARB
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, void const * string) -
glBindProgramARB
public static void glBindProgramARB(int target, int program) void glBindProgramARB(GLenum target, GLuint program) -
nglDeleteProgramsARB
public static void nglDeleteProgramsARB(int n, long programs) void glDeleteProgramsARB(GLsizei n, GLuint const * programs) -
glDeleteProgramsARB
void glDeleteProgramsARB(GLsizei n, GLuint const * programs) -
nglGenProgramsARB
public static void nglGenProgramsARB(int n, long programs) void glGenProgramsARB(GLsizei n, GLuint * programs) -
glGenProgramsARB
void glGenProgramsARB(GLsizei n, GLuint * programs) -
glGenProgramsARB
public static int glGenProgramsARB()void glGenProgramsARB(GLsizei n, GLuint * programs) -
glProgramEnvParameter4dARB
public static void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w) void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -
nglProgramEnvParameter4dvARB
public static void nglProgramEnvParameter4dvARB(int target, int index, long params) void glProgramEnvParameter4dvARB(GLenum target, GLuint index, GLdouble const * params) -
glProgramEnvParameter4dvARB
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, GLdouble const * params) -
glProgramEnvParameter4fARB
public static void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w) void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -
nglProgramEnvParameter4fvARB
public static void nglProgramEnvParameter4fvARB(int target, int index, long params) void glProgramEnvParameter4fvARB(GLenum target, GLuint index, GLfloat const * params) -
glProgramEnvParameter4fvARB
void glProgramEnvParameter4fvARB(GLenum target, GLuint index, GLfloat const * params) -
glProgramLocalParameter4dARB
public static void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w) void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -
nglProgramLocalParameter4dvARB
public static void nglProgramLocalParameter4dvARB(int target, int index, long params) void glProgramLocalParameter4dvARB(GLenum target, GLuint index, GLdouble const * params) -
glProgramLocalParameter4dvARB
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, GLdouble const * params) -
glProgramLocalParameter4fARB
public static void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w) void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -
nglProgramLocalParameter4fvARB
public static void nglProgramLocalParameter4fvARB(int target, int index, long params) void glProgramLocalParameter4fvARB(GLenum target, GLuint index, GLfloat const * params) -
glProgramLocalParameter4fvARB
void glProgramLocalParameter4fvARB(GLenum target, GLuint index, GLfloat const * params) -
nglGetProgramEnvParameterfvARB
public static void nglGetProgramEnvParameterfvARB(int target, int index, long params) void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params) -
glGetProgramEnvParameterfvARB
void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params) -
nglGetProgramEnvParameterdvARB
public static void nglGetProgramEnvParameterdvARB(int target, int index, long params) void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params) -
glGetProgramEnvParameterdvARB
void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params) -
nglGetProgramLocalParameterfvARB
public static void nglGetProgramLocalParameterfvARB(int target, int index, long params) void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params) -
glGetProgramLocalParameterfvARB
void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params) -
nglGetProgramLocalParameterdvARB
public static void nglGetProgramLocalParameterdvARB(int target, int index, long params) void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params) -
glGetProgramLocalParameterdvARB
void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params) -
nglGetProgramivARB
public static void nglGetProgramivARB(int target, int pname, long params) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -
glGetProgramivARB
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -
glGetProgramiARB
public static int glGetProgramiARB(int target, int pname) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -
nglGetProgramStringARB
public static void nglGetProgramStringARB(int target, int pname, long string) void glGetProgramStringARB(GLenum target, GLenum pname, void * string) -
glGetProgramStringARB
void glGetProgramStringARB(GLenum target, GLenum pname, void * string) -
nglGetVertexAttribfvARB
public static void nglGetVertexAttribfvARB(int index, int pname, long params) void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params) -
glGetVertexAttribfvARB
void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params) -
nglGetVertexAttribdvARB
public static void nglGetVertexAttribdvARB(int index, int pname, long params) void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params) -
glGetVertexAttribdvARB
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params) -
nglGetVertexAttribivARB
public static void nglGetVertexAttribivARB(int index, int pname, long params) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) -
glGetVertexAttribivARB
void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) -
glGetVertexAttribiARB
public static int glGetVertexAttribiARB(int index, int pname) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) -
nglGetVertexAttribPointervARB
public static void nglGetVertexAttribPointervARB(int index, int pname, long pointer) void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void ** pointer) -
glGetVertexAttribPointervARB
void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void ** pointer) -
glGetVertexAttribPointerARB
public static long glGetVertexAttribPointerARB(int index, int pname) void glGetVertexAttribPointervARB(GLuint index, GLenum pname, void ** pointer) -
glIsProgramARB
public static boolean glIsProgramARB(int program) GLboolean glIsProgramARB(GLuint program) -
glVertexAttrib1svARB
public static void glVertexAttrib1svARB(int index, short[] v) void glVertexAttrib1svARB(GLuint index, GLshort const * v) -
glVertexAttrib1fvARB
public static void glVertexAttrib1fvARB(int index, float[] v) void glVertexAttrib1fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib1dvARB
public static void glVertexAttrib1dvARB(int index, double[] v) void glVertexAttrib1dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib2svARB
public static void glVertexAttrib2svARB(int index, short[] v) void glVertexAttrib2svARB(GLuint index, GLshort const * v) -
glVertexAttrib2fvARB
public static void glVertexAttrib2fvARB(int index, float[] v) void glVertexAttrib2fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib2dvARB
public static void glVertexAttrib2dvARB(int index, double[] v) void glVertexAttrib2dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib3svARB
public static void glVertexAttrib3svARB(int index, short[] v) void glVertexAttrib3svARB(GLuint index, GLshort const * v) -
glVertexAttrib3fvARB
public static void glVertexAttrib3fvARB(int index, float[] v) void glVertexAttrib3fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib3dvARB
public static void glVertexAttrib3dvARB(int index, double[] v) void glVertexAttrib3dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib4fvARB
public static void glVertexAttrib4fvARB(int index, float[] v) void glVertexAttrib4fvARB(GLuint index, GLfloat const * v) -
glVertexAttrib4svARB
public static void glVertexAttrib4svARB(int index, short[] v) void glVertexAttrib4svARB(GLuint index, GLshort const * v) -
glVertexAttrib4ivARB
public static void glVertexAttrib4ivARB(int index, int[] v) void glVertexAttrib4ivARB(GLuint index, GLint const * v) -
glVertexAttrib4usvARB
public static void glVertexAttrib4usvARB(int index, short[] v) void glVertexAttrib4usvARB(GLuint index, GLushort const * v) -
glVertexAttrib4uivARB
public static void glVertexAttrib4uivARB(int index, int[] v) void glVertexAttrib4uivARB(GLuint index, GLuint const * v) -
glVertexAttrib4dvARB
public static void glVertexAttrib4dvARB(int index, double[] v) void glVertexAttrib4dvARB(GLuint index, GLdouble const * v) -
glVertexAttrib4NsvARB
public static void glVertexAttrib4NsvARB(int index, short[] v) void glVertexAttrib4NsvARB(GLuint index, GLshort const * v) -
glVertexAttrib4NivARB
public static void glVertexAttrib4NivARB(int index, int[] v) void glVertexAttrib4NivARB(GLuint index, GLint const * v) -
glVertexAttrib4NusvARB
public static void glVertexAttrib4NusvARB(int index, short[] v) void glVertexAttrib4NusvARB(GLuint index, GLushort const * v) -
glVertexAttrib4NuivARB
public static void glVertexAttrib4NuivARB(int index, int[] v) void glVertexAttrib4NuivARB(GLuint index, GLuint const * v) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, short[] pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, int[] pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glVertexAttribPointerARB
public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, float[] pointer) void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void const * pointer) -
glDeleteProgramsARB
public static void glDeleteProgramsARB(int[] programs) void glDeleteProgramsARB(GLsizei n, GLuint const * programs) -
glGenProgramsARB
public static void glGenProgramsARB(int[] programs) void glGenProgramsARB(GLsizei n, GLuint * programs) -
glProgramEnvParameter4dvARB
public static void glProgramEnvParameter4dvARB(int target, int index, double[] params) void glProgramEnvParameter4dvARB(GLenum target, GLuint index, GLdouble const * params) -
glProgramEnvParameter4fvARB
public static void glProgramEnvParameter4fvARB(int target, int index, float[] params) void glProgramEnvParameter4fvARB(GLenum target, GLuint index, GLfloat const * params) -
glProgramLocalParameter4dvARB
public static void glProgramLocalParameter4dvARB(int target, int index, double[] params) void glProgramLocalParameter4dvARB(GLenum target, GLuint index, GLdouble const * params) -
glProgramLocalParameter4fvARB
public static void glProgramLocalParameter4fvARB(int target, int index, float[] params) void glProgramLocalParameter4fvARB(GLenum target, GLuint index, GLfloat const * params) -
glGetProgramEnvParameterfvARB
public static void glGetProgramEnvParameterfvARB(int target, int index, float[] params) void glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params) -
glGetProgramEnvParameterdvARB
public static void glGetProgramEnvParameterdvARB(int target, int index, double[] params) void glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params) -
glGetProgramLocalParameterfvARB
public static void glGetProgramLocalParameterfvARB(int target, int index, float[] params) void glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params) -
glGetProgramLocalParameterdvARB
public static void glGetProgramLocalParameterdvARB(int target, int index, double[] params) void glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params) -
glGetProgramivARB
public static void glGetProgramivARB(int target, int pname, int[] params) void glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -
glGetVertexAttribfvARB
public static void glGetVertexAttribfvARB(int index, int pname, float[] params) void glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params) -
glGetVertexAttribdvARB
public static void glGetVertexAttribdvARB(int index, int pname, double[] params) void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params) -
glGetVertexAttribivARB
public static void glGetVertexAttribivARB(int index, int pname, int[] params) void glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)
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