Package org.lwjgl.opengl
Class ARBVertexAttrib64Bit
java.lang.Object
org.lwjgl.opengl.ARBVertexAttrib64Bit
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glGetVertexAttribLdv
(int index, int pname, double[] params) void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
static void
glGetVertexAttribLdv
(int index, int pname, DoubleBuffer params) void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
static void
glVertexArrayVertexAttribLOffsetEXT
(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
static void
glVertexAttribL1d
(int index, double x) void glVertexAttribL1d(GLuint index, GLdouble x)
static void
glVertexAttribL1dv
(int index, double[] v) void glVertexAttribL1dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL1dv
(int index, DoubleBuffer v) void glVertexAttribL1dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL2d
(int index, double x, double y) void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
static void
glVertexAttribL2dv
(int index, double[] v) void glVertexAttribL2dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL2dv
(int index, DoubleBuffer v) void glVertexAttribL2dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL3d
(int index, double x, double y, double z) void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
static void
glVertexAttribL3dv
(int index, double[] v) void glVertexAttribL3dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL3dv
(int index, DoubleBuffer v) void glVertexAttribL3dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL4d
(int index, double x, double y, double z, double w) void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
static void
glVertexAttribL4dv
(int index, double[] v) void glVertexAttribL4dv(GLuint index, GLdouble const * v)
static void
glVertexAttribL4dv
(int index, DoubleBuffer v) void glVertexAttribL4dv(GLuint index, GLdouble const * v)
static void
glVertexAttribLPointer
(int index, int size, int type, int stride, long pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
static void
glVertexAttribLPointer
(int index, int size, int type, int stride, ByteBuffer pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
static void
glVertexAttribLPointer
(int index, int size, int stride, DoubleBuffer pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
static void
nglGetVertexAttribLdv
(int index, int pname, long params) void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
static void
nglVertexAttribL1dv
(int index, long v) void glVertexAttribL1dv(GLuint index, GLdouble const * v)
static void
nglVertexAttribL2dv
(int index, long v) void glVertexAttribL2dv(GLuint index, GLdouble const * v)
static void
nglVertexAttribL3dv
(int index, long v) void glVertexAttribL3dv(GLuint index, GLdouble const * v)
static void
nglVertexAttribL4dv
(int index, long v) void glVertexAttribL4dv(GLuint index, GLdouble const * v)
static void
nglVertexAttribLPointer
(int index, int size, int type, int stride, long pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
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Field Details
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GL_DOUBLE_VEC2
public static final int GL_DOUBLE_VEC2- See Also:
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GL_DOUBLE_VEC3
public static final int GL_DOUBLE_VEC3- See Also:
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GL_DOUBLE_VEC4
public static final int GL_DOUBLE_VEC4- See Also:
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GL_DOUBLE_MAT2
public static final int GL_DOUBLE_MAT2- See Also:
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GL_DOUBLE_MAT3
public static final int GL_DOUBLE_MAT3- See Also:
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GL_DOUBLE_MAT4
public static final int GL_DOUBLE_MAT4- See Also:
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GL_DOUBLE_MAT2x3
public static final int GL_DOUBLE_MAT2x3- See Also:
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GL_DOUBLE_MAT2x4
public static final int GL_DOUBLE_MAT2x4- See Also:
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GL_DOUBLE_MAT3x2
public static final int GL_DOUBLE_MAT3x2- See Also:
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GL_DOUBLE_MAT3x4
public static final int GL_DOUBLE_MAT3x4- See Also:
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GL_DOUBLE_MAT4x2
public static final int GL_DOUBLE_MAT4x2- See Also:
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GL_DOUBLE_MAT4x3
public static final int GL_DOUBLE_MAT4x3- See Also:
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Method Details
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glVertexAttribL1d
public static void glVertexAttribL1d(int index, double x) void glVertexAttribL1d(GLuint index, GLdouble x)
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glVertexAttribL2d
public static void glVertexAttribL2d(int index, double x, double y) void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
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glVertexAttribL3d
public static void glVertexAttribL3d(int index, double x, double y, double z) void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
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glVertexAttribL4d
public static void glVertexAttribL4d(int index, double x, double y, double z, double w) void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
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nglVertexAttribL1dv
public static void nglVertexAttribL1dv(int index, long v) void glVertexAttribL1dv(GLuint index, GLdouble const * v)
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glVertexAttribL1dv
void glVertexAttribL1dv(GLuint index, GLdouble const * v)
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nglVertexAttribL2dv
public static void nglVertexAttribL2dv(int index, long v) void glVertexAttribL2dv(GLuint index, GLdouble const * v)
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glVertexAttribL2dv
void glVertexAttribL2dv(GLuint index, GLdouble const * v)
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nglVertexAttribL3dv
public static void nglVertexAttribL3dv(int index, long v) void glVertexAttribL3dv(GLuint index, GLdouble const * v)
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glVertexAttribL3dv
void glVertexAttribL3dv(GLuint index, GLdouble const * v)
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nglVertexAttribL4dv
public static void nglVertexAttribL4dv(int index, long v) void glVertexAttribL4dv(GLuint index, GLdouble const * v)
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glVertexAttribL4dv
void glVertexAttribL4dv(GLuint index, GLdouble const * v)
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nglVertexAttribLPointer
public static void nglVertexAttribLPointer(int index, int size, int type, int stride, long pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
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glVertexAttribLPointer
public static void glVertexAttribLPointer(int index, int size, int type, int stride, ByteBuffer pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
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glVertexAttribLPointer
public static void glVertexAttribLPointer(int index, int size, int type, int stride, long pointer) void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
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glVertexAttribLPointer
void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
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nglGetVertexAttribLdv
public static void nglGetVertexAttribLdv(int index, int pname, long params) void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
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glGetVertexAttribLdv
void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
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glVertexArrayVertexAttribLOffsetEXT
public static void glVertexArrayVertexAttribLOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset) void glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
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glVertexAttribL1dv
public static void glVertexAttribL1dv(int index, double[] v) void glVertexAttribL1dv(GLuint index, GLdouble const * v)
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glVertexAttribL2dv
public static void glVertexAttribL2dv(int index, double[] v) void glVertexAttribL2dv(GLuint index, GLdouble const * v)
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glVertexAttribL3dv
public static void glVertexAttribL3dv(int index, double[] v) void glVertexAttribL3dv(GLuint index, GLdouble const * v)
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glVertexAttribL4dv
public static void glVertexAttribL4dv(int index, double[] v) void glVertexAttribL4dv(GLuint index, GLdouble const * v)
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glGetVertexAttribLdv
public static void glGetVertexAttribLdv(int index, int pname, double[] params) void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
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