Class ARBVertexAttrib64Bit

java.lang.Object
org.lwjgl.opengl.ARBVertexAttrib64Bit

public class ARBVertexAttrib64Bit extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glGetVertexAttribLdv(int index, int pname, double[] params)
    void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
    static void
    glGetVertexAttribLdv(int index, int pname, DoubleBuffer params)
    void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
    static void
    glVertexArrayVertexAttribLOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
    void glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    static void
    glVertexAttribL1d(int index, double x)
    void glVertexAttribL1d(GLuint index, GLdouble x)
    static void
    glVertexAttribL1dv(int index, double[] v)
    void glVertexAttribL1dv(GLuint index, GLdouble const * v)
    static void
    void glVertexAttribL1dv(GLuint index, GLdouble const * v)
    static void
    glVertexAttribL2d(int index, double x, double y)
    void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
    static void
    glVertexAttribL2dv(int index, double[] v)
    void glVertexAttribL2dv(GLuint index, GLdouble const * v)
    static void
    void glVertexAttribL2dv(GLuint index, GLdouble const * v)
    static void
    glVertexAttribL3d(int index, double x, double y, double z)
    void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
    static void
    glVertexAttribL3dv(int index, double[] v)
    void glVertexAttribL3dv(GLuint index, GLdouble const * v)
    static void
    void glVertexAttribL3dv(GLuint index, GLdouble const * v)
    static void
    glVertexAttribL4d(int index, double x, double y, double z, double w)
    void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
    static void
    glVertexAttribL4dv(int index, double[] v)
    void glVertexAttribL4dv(GLuint index, GLdouble const * v)
    static void
    void glVertexAttribL4dv(GLuint index, GLdouble const * v)
    static void
    glVertexAttribLPointer(int index, int size, int type, int stride, long pointer)
    void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glVertexAttribLPointer(int index, int size, int type, int stride, ByteBuffer pointer)
    void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    glVertexAttribLPointer(int index, int size, int stride, DoubleBuffer pointer)
    void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    static void
    nglGetVertexAttribLdv(int index, int pname, long params)
    void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
    static void
    nglVertexAttribL1dv(int index, long v)
    void glVertexAttribL1dv(GLuint index, GLdouble const * v)
    static void
    nglVertexAttribL2dv(int index, long v)
    void glVertexAttribL2dv(GLuint index, GLdouble const * v)
    static void
    nglVertexAttribL3dv(int index, long v)
    void glVertexAttribL3dv(GLuint index, GLdouble const * v)
    static void
    nglVertexAttribL4dv(int index, long v)
    void glVertexAttribL4dv(GLuint index, GLdouble const * v)
    static void
    nglVertexAttribLPointer(int index, int size, int type, int stride, long pointer)
    void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Method Details

    • glVertexAttribL1d

      public static void glVertexAttribL1d(int index, double x)
      void glVertexAttribL1d(GLuint index, GLdouble x)
    • glVertexAttribL2d

      public static void glVertexAttribL2d(int index, double x, double y)
      void glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y)
    • glVertexAttribL3d

      public static void glVertexAttribL3d(int index, double x, double y, double z)
      void glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z)
    • glVertexAttribL4d

      public static void glVertexAttribL4d(int index, double x, double y, double z, double w)
      void glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
    • nglVertexAttribL1dv

      public static void nglVertexAttribL1dv(int index, long v)
      void glVertexAttribL1dv(GLuint index, GLdouble const * v)
    • glVertexAttribL1dv

      public static void glVertexAttribL1dv(int index, DoubleBuffer v)
      void glVertexAttribL1dv(GLuint index, GLdouble const * v)
    • nglVertexAttribL2dv

      public static void nglVertexAttribL2dv(int index, long v)
      void glVertexAttribL2dv(GLuint index, GLdouble const * v)
    • glVertexAttribL2dv

      public static void glVertexAttribL2dv(int index, DoubleBuffer v)
      void glVertexAttribL2dv(GLuint index, GLdouble const * v)
    • nglVertexAttribL3dv

      public static void nglVertexAttribL3dv(int index, long v)
      void glVertexAttribL3dv(GLuint index, GLdouble const * v)
    • glVertexAttribL3dv

      public static void glVertexAttribL3dv(int index, DoubleBuffer v)
      void glVertexAttribL3dv(GLuint index, GLdouble const * v)
    • nglVertexAttribL4dv

      public static void nglVertexAttribL4dv(int index, long v)
      void glVertexAttribL4dv(GLuint index, GLdouble const * v)
    • glVertexAttribL4dv

      public static void glVertexAttribL4dv(int index, DoubleBuffer v)
      void glVertexAttribL4dv(GLuint index, GLdouble const * v)
    • nglVertexAttribLPointer

      public static void nglVertexAttribLPointer(int index, int size, int type, int stride, long pointer)
      void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribLPointer

      public static void glVertexAttribLPointer(int index, int size, int type, int stride, ByteBuffer pointer)
      void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribLPointer

      public static void glVertexAttribLPointer(int index, int size, int type, int stride, long pointer)
      void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribLPointer

      public static void glVertexAttribLPointer(int index, int size, int stride, DoubleBuffer pointer)
      void glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • nglGetVertexAttribLdv

      public static void nglGetVertexAttribLdv(int index, int pname, long params)
      void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
    • glGetVertexAttribLdv

      public static void glGetVertexAttribLdv(int index, int pname, DoubleBuffer params)
      void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)
    • glVertexArrayVertexAttribLOffsetEXT

      public static void glVertexArrayVertexAttribLOffsetEXT(int vaobj, int buffer, int index, int size, int type, int stride, long offset)
      void glVertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
    • glVertexAttribL1dv

      public static void glVertexAttribL1dv(int index, double[] v)
      void glVertexAttribL1dv(GLuint index, GLdouble const * v)
    • glVertexAttribL2dv

      public static void glVertexAttribL2dv(int index, double[] v)
      void glVertexAttribL2dv(GLuint index, GLdouble const * v)
    • glVertexAttribL3dv

      public static void glVertexAttribL3dv(int index, double[] v)
      void glVertexAttribL3dv(GLuint index, GLdouble const * v)
    • glVertexAttribL4dv

      public static void glVertexAttribL4dv(int index, double[] v)
      void glVertexAttribL4dv(GLuint index, GLdouble const * v)
    • glGetVertexAttribLdv

      public static void glGetVertexAttribLdv(int index, int pname, double[] params)
      void glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble * params)