Package org.lwjgl.opengl
Class ARBTextureStorage
java.lang.Object
org.lwjgl.opengl.ARBTextureStorage
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionstatic void
glTexStorage1D
(int target, int levels, int internalformat, int width) void glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
static void
glTexStorage2D
(int target, int levels, int internalformat, int width, int height) void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
static void
glTexStorage3D
(int target, int levels, int internalformat, int width, int height, int depth) void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
static void
glTextureStorage1DEXT
(int texture, int target, int levels, int internalformat, int width) void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
static void
glTextureStorage2DEXT
(int texture, int target, int levels, int internalformat, int width, int height) void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
static void
glTextureStorage3DEXT
(int texture, int target, int levels, int internalformat, int width, int height, int depth) void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
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Field Details
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GL_TEXTURE_IMMUTABLE_FORMAT
public static final int GL_TEXTURE_IMMUTABLE_FORMAT- See Also:
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Method Details
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glTexStorage1D
public static void glTexStorage1D(int target, int levels, int internalformat, int width) void glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
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glTexStorage2D
public static void glTexStorage2D(int target, int levels, int internalformat, int width, int height) void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
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glTexStorage3D
public static void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth) void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
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glTextureStorage1DEXT
public static void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width) void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
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glTextureStorage2DEXT
public static void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height) void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
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glTextureStorage3DEXT
public static void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth) void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
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