Class ARBTextureCompression

java.lang.Object
org.lwjgl.opengl.ARBTextureCompression

public class ARBTextureCompression extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
    static final int
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glCompressedTexImage1DARB(int target, int level, int internalformat, int width, int border, int imageSize, long data)
    void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexImage1DARB(int target, int level, int internalformat, int width, ByteBuffer data)
    void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
    void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, ByteBuffer data)
    void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, ByteBuffer data)
    void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, int imageSize, long data)
    void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, ByteBuffer data)
    void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
    void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
    void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
    void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glGetCompressedTexImageARB(int target, int level, long pixels)
    void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
    static void
    glGetCompressedTexImageARB(int target, int level, ByteBuffer pixels)
    void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
    static void
    nglCompressedTexImage1DARB(int target, int level, int internalformat, int width, int border, int imageSize, long data)
    void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
    void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, int imageSize, long data)
    void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
    void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglGetCompressedTexImageARB(int target, int level, long pixels)
    void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • GL_COMPRESSED_ALPHA_ARB

      public static final int GL_COMPRESSED_ALPHA_ARB
      See Also:
    • GL_COMPRESSED_LUMINANCE_ARB

      public static final int GL_COMPRESSED_LUMINANCE_ARB
      See Also:
    • GL_COMPRESSED_LUMINANCE_ALPHA_ARB

      public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB
      See Also:
    • GL_COMPRESSED_INTENSITY_ARB

      public static final int GL_COMPRESSED_INTENSITY_ARB
      See Also:
    • GL_COMPRESSED_RGB_ARB

      public static final int GL_COMPRESSED_RGB_ARB
      See Also:
    • GL_COMPRESSED_RGBA_ARB

      public static final int GL_COMPRESSED_RGBA_ARB
      See Also:
    • GL_TEXTURE_COMPRESSION_HINT_ARB

      public static final int GL_TEXTURE_COMPRESSION_HINT_ARB
      See Also:
    • GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

      public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
      See Also:
    • GL_TEXTURE_COMPRESSED_ARB

      public static final int GL_TEXTURE_COMPRESSED_ARB
      See Also:
    • GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

      public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
      See Also:
    • GL_COMPRESSED_TEXTURE_FORMATS_ARB

      public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB
      See Also:
  • Method Details

    • nglCompressedTexImage3DARB

      public static void nglCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage3DARB

      public static void glCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage3DARB

      public static void glCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, ByteBuffer data)
      void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTexImage2DARB

      public static void nglCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
      void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage2DARB

      public static void glCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)
      void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage2DARB

      public static void glCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, ByteBuffer data)
      void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTexImage1DARB

      public static void nglCompressedTexImage1DARB(int target, int level, int internalformat, int width, int border, int imageSize, long data)
      void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage1DARB

      public static void glCompressedTexImage1DARB(int target, int level, int internalformat, int width, int border, int imageSize, long data)
      void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage1DARB

      public static void glCompressedTexImage1DARB(int target, int level, int internalformat, int width, ByteBuffer data)
      void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTexSubImage3DARB

      public static void nglCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage3DARB

      public static void glCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage3DARB

      public static void glCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
      void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • nglCompressedTexSubImage2DARB

      public static void nglCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
      void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage2DARB

      public static void glCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)
      void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage2DARB

      public static void glCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
      void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
    • nglCompressedTexSubImage1DARB

      public static void nglCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, int imageSize, long data)
      void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage1DARB

      public static void glCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, int imageSize, long data)
      void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage1DARB

      public static void glCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, ByteBuffer data)
      void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
    • nglGetCompressedTexImageARB

      public static void nglGetCompressedTexImageARB(int target, int level, long pixels)
      void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
    • glGetCompressedTexImageARB

      public static void glGetCompressedTexImageARB(int target, int level, ByteBuffer pixels)
      void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
    • glGetCompressedTexImageARB

      public static void glGetCompressedTexImageARB(int target, int level, long pixels)
      void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)