Package org.lwjgl.opengl
Class ARBTextureCompression
java.lang.Object
org.lwjgl.opengl.ARBTextureCompression
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glCompressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
static void
glCompressedTexImage1DARB
(int target, int level, int internalformat, int width, ByteBuffer data) void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
static void
glCompressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
static void
glCompressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, ByteBuffer data) void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
static void
glCompressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
static void
glCompressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, ByteBuffer data) void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
static void
glCompressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
static void
glCompressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, ByteBuffer data) void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
static void
glCompressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
static void
glCompressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
static void
glCompressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
static void
glCompressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
static void
glGetCompressedTexImageARB
(int target, int level, long pixels) void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
static void
glGetCompressedTexImageARB
(int target, int level, ByteBuffer pixels) void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
static void
nglCompressedTexImage1DARB
(int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
static void
nglCompressedTexImage2DARB
(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
static void
nglCompressedTexImage3DARB
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
static void
nglCompressedTexSubImage1DARB
(int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
static void
nglCompressedTexSubImage2DARB
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
static void
nglCompressedTexSubImage3DARB
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
static void
nglGetCompressedTexImageARB
(int target, int level, long pixels) void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
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Field Details
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GL_COMPRESSED_ALPHA_ARB
public static final int GL_COMPRESSED_ALPHA_ARB- See Also:
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GL_COMPRESSED_LUMINANCE_ARB
public static final int GL_COMPRESSED_LUMINANCE_ARB- See Also:
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GL_COMPRESSED_LUMINANCE_ALPHA_ARB
public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB- See Also:
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GL_COMPRESSED_INTENSITY_ARB
public static final int GL_COMPRESSED_INTENSITY_ARB- See Also:
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GL_COMPRESSED_RGB_ARB
public static final int GL_COMPRESSED_RGB_ARB- See Also:
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GL_COMPRESSED_RGBA_ARB
public static final int GL_COMPRESSED_RGBA_ARB- See Also:
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GL_TEXTURE_COMPRESSION_HINT_ARB
public static final int GL_TEXTURE_COMPRESSION_HINT_ARB- See Also:
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GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB- See Also:
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GL_TEXTURE_COMPRESSED_ARB
public static final int GL_TEXTURE_COMPRESSED_ARB- See Also:
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GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB- See Also:
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GL_COMPRESSED_TEXTURE_FORMATS_ARB
public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB- See Also:
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Method Details
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nglCompressedTexImage3DARB
public static void nglCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
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glCompressedTexImage3DARB
public static void glCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
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glCompressedTexImage3DARB
public static void glCompressedTexImage3DARB(int target, int level, int internalformat, int width, int height, int depth, ByteBuffer data) void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
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nglCompressedTexImage2DARB
public static void nglCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
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glCompressedTexImage2DARB
public static void glCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
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glCompressedTexImage2DARB
public static void glCompressedTexImage2DARB(int target, int level, int internalformat, int width, int height, ByteBuffer data) void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, void const * data)
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nglCompressedTexImage1DARB
public static void nglCompressedTexImage1DARB(int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
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glCompressedTexImage1DARB
public static void glCompressedTexImage1DARB(int target, int level, int internalformat, int width, int border, int imageSize, long data) void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
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glCompressedTexImage1DARB
public static void glCompressedTexImage1DARB(int target, int level, int internalformat, int width, ByteBuffer data) void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, void const * data)
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nglCompressedTexSubImage3DARB
public static void nglCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
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glCompressedTexSubImage3DARB
public static void glCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
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glCompressedTexSubImage3DARB
public static void glCompressedTexSubImage3DARB(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
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nglCompressedTexSubImage2DARB
public static void nglCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
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glCompressedTexSubImage2DARB
public static void glCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
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glCompressedTexSubImage2DARB
public static void glCompressedTexSubImage2DARB(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, void const * data)
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nglCompressedTexSubImage1DARB
public static void nglCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
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glCompressedTexSubImage1DARB
public static void glCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, int imageSize, long data) void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
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glCompressedTexSubImage1DARB
public static void glCompressedTexSubImage1DARB(int target, int level, int xoffset, int width, int format, ByteBuffer data) void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, void const * data)
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nglGetCompressedTexImageARB
public static void nglGetCompressedTexImageARB(int target, int level, long pixels) void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
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glGetCompressedTexImageARB
void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
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glGetCompressedTexImageARB
public static void glGetCompressedTexImageARB(int target, int level, long pixels) void glGetCompressedTexImageARB(GLenum target, GLint level, void * pixels)
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