Package org.lwjgl.opengl
Class ARBMultiDrawIndirect
java.lang.Object
org.lwjgl.opengl.ARBMultiDrawIndirect
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glMultiDrawArraysIndirect
(int mode, int[] indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawArraysIndirect
(int mode, long indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawArraysIndirect
(int mode, ByteBuffer indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawArraysIndirect
(int mode, IntBuffer indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawElementsIndirect
(int mode, int type, int[] indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawElementsIndirect
(int mode, int type, long indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawElementsIndirect
(int mode, int type, ByteBuffer indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
glMultiDrawElementsIndirect
(int mode, int type, IntBuffer indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
nglMultiDrawArraysIndirect
(int mode, long indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
static void
nglMultiDrawElementsIndirect
(int mode, int type, long indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
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Method Details
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nglMultiDrawArraysIndirect
public static void nglMultiDrawArraysIndirect(int mode, long indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawArraysIndirect
public static void glMultiDrawArraysIndirect(int mode, ByteBuffer indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawArraysIndirect
public static void glMultiDrawArraysIndirect(int mode, long indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawArraysIndirect
public static void glMultiDrawArraysIndirect(int mode, IntBuffer indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
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nglMultiDrawElementsIndirect
public static void nglMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawElementsIndirect
public static void glMultiDrawElementsIndirect(int mode, int type, ByteBuffer indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawElementsIndirect
public static void glMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawElementsIndirect
public static void glMultiDrawElementsIndirect(int mode, int type, IntBuffer indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawArraysIndirect
public static void glMultiDrawArraysIndirect(int mode, int[] indirect, int drawcount, int stride) void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
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glMultiDrawElementsIndirect
public static void glMultiDrawElementsIndirect(int mode, int type, int[] indirect, int drawcount, int stride) void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
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