Class ARBMultiDrawIndirect

java.lang.Object
org.lwjgl.opengl.ARBMultiDrawIndirect

public class ARBMultiDrawIndirect extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glMultiDrawArraysIndirect(int mode, int[] indirect, int drawcount, int stride)
    void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawArraysIndirect(int mode, long indirect, int drawcount, int stride)
    void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawArraysIndirect(int mode, ByteBuffer indirect, int drawcount, int stride)
    void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawArraysIndirect(int mode, IntBuffer indirect, int drawcount, int stride)
    void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawElementsIndirect(int mode, int type, int[] indirect, int drawcount, int stride)
    void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride)
    void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawElementsIndirect(int mode, int type, ByteBuffer indirect, int drawcount, int stride)
    void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    glMultiDrawElementsIndirect(int mode, int type, IntBuffer indirect, int drawcount, int stride)
    void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    nglMultiDrawArraysIndirect(int mode, long indirect, int drawcount, int stride)
    void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    static void
    nglMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride)
    void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • nglMultiDrawArraysIndirect

      public static void nglMultiDrawArraysIndirect(int mode, long indirect, int drawcount, int stride)
      void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawArraysIndirect

      public static void glMultiDrawArraysIndirect(int mode, ByteBuffer indirect, int drawcount, int stride)
      void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawArraysIndirect

      public static void glMultiDrawArraysIndirect(int mode, long indirect, int drawcount, int stride)
      void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawArraysIndirect

      public static void glMultiDrawArraysIndirect(int mode, IntBuffer indirect, int drawcount, int stride)
      void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    • nglMultiDrawElementsIndirect

      public static void nglMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride)
      void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawElementsIndirect

      public static void glMultiDrawElementsIndirect(int mode, int type, ByteBuffer indirect, int drawcount, int stride)
      void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawElementsIndirect

      public static void glMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride)
      void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawElementsIndirect

      public static void glMultiDrawElementsIndirect(int mode, int type, IntBuffer indirect, int drawcount, int stride)
      void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawArraysIndirect

      public static void glMultiDrawArraysIndirect(int mode, int[] indirect, int drawcount, int stride)
      void glMultiDrawArraysIndirect(GLenum mode, void const * indirect, GLsizei drawcount, GLsizei stride)
    • glMultiDrawElementsIndirect

      public static void glMultiDrawElementsIndirect(int mode, int type, int[] indirect, int drawcount, int stride)
      void glMultiDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect, GLsizei drawcount, GLsizei stride)