Class ARBInvalidateSubdata

java.lang.Object
org.lwjgl.opengl.ARBInvalidateSubdata

public class ARBInvalidateSubdata extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    void glInvalidateBufferData(GLuint buffer)
    static void
    glInvalidateBufferSubData(int buffer, long offset, long length)
    void glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length)
    static void
    glInvalidateFramebuffer(int target, int attachment)
    void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    static void
    glInvalidateFramebuffer(int target, int[] attachments)
    void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    static void
    glInvalidateFramebuffer(int target, IntBuffer attachments)
    void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    static void
    glInvalidateSubFramebuffer(int target, int[] attachments, int x, int y, int width, int height)
    void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glInvalidateSubFramebuffer(int target, int attachment, int x, int y, int width, int height)
    void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glInvalidateSubFramebuffer(int target, IntBuffer attachments, int x, int y, int width, int height)
    void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glInvalidateTexImage(int texture, int level)
    void glInvalidateTexImage(GLuint texture, GLint level)
    static void
    glInvalidateTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
    void glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
    static void
    nglInvalidateFramebuffer(int target, int numAttachments, long attachments)
    void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    static void
    nglInvalidateSubFramebuffer(int target, int numAttachments, long attachments, int x, int y, int width, int height)
    void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • glInvalidateTexSubImage

      public static void glInvalidateTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
      void glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
    • glInvalidateTexImage

      public static void glInvalidateTexImage(int texture, int level)
      void glInvalidateTexImage(GLuint texture, GLint level)
    • glInvalidateBufferSubData

      public static void glInvalidateBufferSubData(int buffer, long offset, long length)
      void glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length)
    • glInvalidateBufferData

      public static void glInvalidateBufferData(int buffer)
      void glInvalidateBufferData(GLuint buffer)
    • nglInvalidateFramebuffer

      public static void nglInvalidateFramebuffer(int target, int numAttachments, long attachments)
      void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    • glInvalidateFramebuffer

      public static void glInvalidateFramebuffer(int target, IntBuffer attachments)
      void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    • glInvalidateFramebuffer

      public static void glInvalidateFramebuffer(int target, int attachment)
      void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    • nglInvalidateSubFramebuffer

      public static void nglInvalidateSubFramebuffer(int target, int numAttachments, long attachments, int x, int y, int width, int height)
      void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    • glInvalidateSubFramebuffer

      public static void glInvalidateSubFramebuffer(int target, IntBuffer attachments, int x, int y, int width, int height)
      void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    • glInvalidateSubFramebuffer

      public static void glInvalidateSubFramebuffer(int target, int attachment, int x, int y, int width, int height)
      void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    • glInvalidateFramebuffer

      public static void glInvalidateFramebuffer(int target, int[] attachments)
      void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments)
    • glInvalidateSubFramebuffer

      public static void glInvalidateSubFramebuffer(int target, int[] attachments, int x, int y, int width, int height)
      void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLenum const * attachments, GLint x, GLint y, GLsizei width, GLsizei height)