Class ARBImaging

java.lang.Object
org.lwjgl.opengl.ARBImaging

public class ARBImaging extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
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  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glBlendColor(float red, float green, float blue, float alpha)
    void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
    static void
    glBlendEquation(int mode)
    void glBlendEquation(GLenum mode)
    static void
    glColorSubTable(int target, int start, int count, int format, int type, long data)
    void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, void const * data)
    static void
    glColorSubTable(int target, int start, int count, int format, int type, ByteBuffer data)
    void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, void const * data)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, float[] table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, int[] table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, long table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, short[] table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, ByteBuffer table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, FloatBuffer table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, IntBuffer table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTable(int target, int internalformat, int width, int format, int type, ShortBuffer table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    glColorTableParameterfv(int target, int pname, float[] params)
    void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    static void
    glColorTableParameterfv(int target, int pname, FloatBuffer params)
    void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    static void
    glColorTableParameteriv(int target, int pname, int[] params)
    void glColorTableParameteriv(GLenum target, GLenum pname, GLint const * params)
    static void
    glColorTableParameteriv(int target, int pname, IntBuffer params)
    void glColorTableParameteriv(GLenum target, GLenum pname, GLint const * params)
    static void
    glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long data)
    void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * data)
    static void
    glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, ByteBuffer data)
    void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * data)
    static void
    glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long data)
    void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * data)
    static void
    glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, ByteBuffer data)
    void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * data)
    static void
    glConvolutionParameterf(int target, int pname, float param)
    void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
    static void
    glConvolutionParameterfv(int target, int pname, float[] params)
    void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    static void
    glConvolutionParameterfv(int target, int pname, FloatBuffer params)
    void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    static void
    glConvolutionParameteri(int target, int pname, int param)
    void glConvolutionParameteri(GLenum target, GLenum pname, GLint param)
    static void
    glConvolutionParameteriv(int target, int pname, int[] params)
    void glConvolutionParameteriv(GLenum target, GLenum pname, GLint const * params)
    static void
    glConvolutionParameteriv(int target, int pname, IntBuffer params)
    void glConvolutionParameteriv(GLenum target, GLenum pname, GLint const * params)
    static void
    glCopyColorSubTable(int target, int start, int x, int y, int width)
    void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
    static void
    glCopyColorTable(int target, int internalformat, int x, int y, int width)
    void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
    static void
    glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
    void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
    static void
    glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
    void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glGetColorTable(int target, int format, int type, float[] table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, int[] table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, long table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, short[] table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, ByteBuffer table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, FloatBuffer table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, IntBuffer table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    glGetColorTable(int target, int format, int type, ShortBuffer table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static float
    glGetColorTableParameterf(int target, int pname)
    void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetColorTableParameterfv(int target, int pname, float[] params)
    void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
    void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetColorTableParameteri(int target, int pname)
    void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetColorTableParameteriv(int target, int pname, int[] params)
    void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetColorTableParameteriv(int target, int pname, IntBuffer params)
    void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetConvolutionFilter(int target, int format, int type, long image)
    void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
    static void
    glGetConvolutionFilter(int target, int format, int type, ByteBuffer image)
    void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
    static float
    glGetConvolutionParameterf(int target, int pname)
    void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetConvolutionParameterfv(int target, int pname, float[] params)
    void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
    void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetConvolutionParameteri(int target, int pname)
    void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetConvolutionParameteriv(int target, int pname, int[] params)
    void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
    void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetHistogram(int target, boolean reset, int format, int type, long values)
    void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    static void
    glGetHistogram(int target, boolean reset, int format, int type, ByteBuffer values)
    void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    static float
    glGetHistogramParameterf(int target, int pname)
    void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetHistogramParameterfv(int target, int pname, float[] params)
    void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
    void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetHistogramParameteri(int target, int pname)
    void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetHistogramParameteriv(int target, int pname, int[] params)
    void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetHistogramParameteriv(int target, int pname, IntBuffer params)
    void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetMinmax(int target, boolean reset, int format, int type, long values)
    void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    static void
    glGetMinmax(int target, boolean reset, int format, int type, ByteBuffer values)
    void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    static float
    glGetMinmaxParameterf(int target, int pname)
    void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetMinmaxParameterfv(int target, int pname, float[] params)
    void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
    void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static int
    glGetMinmaxParameteri(int target, int pname)
    void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetMinmaxParameteriv(int target, int pname, int[] params)
    void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
    void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    glGetSeparableFilter(int target, int format, int type, long row, long column, @Nullable ByteBuffer span)
    void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
    static void
    glGetSeparableFilter(int target, int format, int type, ByteBuffer row, ByteBuffer column, @Nullable ByteBuffer span)
    void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
    static void
    glHistogram(int target, int width, int internalformat, boolean sink)
    void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
    static void
    glMinmax(int target, int internalformat, boolean sink)
    void glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
    static void
    glResetHistogram(int target)
    void glResetHistogram(GLenum target)
    static void
    glResetMinmax(int target)
    void glResetMinmax(GLenum target)
    static void
    glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row, long column)
    void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * row, void const * column)
    static void
    glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, ByteBuffer row, ByteBuffer column)
    void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * row, void const * column)
    static void
    nglColorSubTable(int target, int start, int count, int format, int type, long data)
    void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, void const * data)
    static void
    nglColorTable(int target, int internalformat, int width, int format, int type, long table)
    void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    static void
    nglColorTableParameterfv(int target, int pname, long params)
    void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    static void
    nglColorTableParameteriv(int target, int pname, long params)
    void glColorTableParameteriv(GLenum target, GLenum pname, GLint const * params)
    static void
    nglConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long data)
    void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * data)
    static void
    nglConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long data)
    void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * data)
    static void
    nglConvolutionParameterfv(int target, int pname, long params)
    void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    static void
    nglConvolutionParameteriv(int target, int pname, long params)
    void glConvolutionParameteriv(GLenum target, GLenum pname, GLint const * params)
    static void
    nglGetColorTable(int target, int format, int type, long table)
    void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    static void
    nglGetColorTableParameterfv(int target, int pname, long params)
    void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetColorTableParameteriv(int target, int pname, long params)
    void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    nglGetConvolutionFilter(int target, int format, int type, long image)
    void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
    static void
    nglGetConvolutionParameterfv(int target, int pname, long params)
    void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetConvolutionParameteriv(int target, int pname, long params)
    void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    nglGetHistogram(int target, boolean reset, int format, int type, long values)
    void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    static void
    nglGetHistogramParameterfv(int target, int pname, long params)
    void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetHistogramParameteriv(int target, int pname, long params)
    void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    nglGetMinmax(int target, boolean reset, int format, int type, long values)
    void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    static void
    nglGetMinmaxParameterfv(int target, int pname, long params)
    void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    static void
    nglGetMinmaxParameteriv(int target, int pname, long params)
    void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    static void
    nglGetSeparableFilter(int target, int format, int type, long row, long column, long span)
    void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
    static void
    nglSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row, long column)
    void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * row, void const * column)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • GL_COLOR_TABLE

      public static final int GL_COLOR_TABLE
      See Also:
    • GL_POST_CONVOLUTION_COLOR_TABLE

      public static final int GL_POST_CONVOLUTION_COLOR_TABLE
      See Also:
    • GL_POST_COLOR_MATRIX_COLOR_TABLE

      public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE
      See Also:
    • GL_PROXY_COLOR_TABLE

      public static final int GL_PROXY_COLOR_TABLE
      See Also:
    • GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

      public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
      See Also:
    • GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

      public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
      See Also:
    • GL_COLOR_TABLE_SCALE

      public static final int GL_COLOR_TABLE_SCALE
      See Also:
    • GL_COLOR_TABLE_BIAS

      public static final int GL_COLOR_TABLE_BIAS
      See Also:
    • GL_COLOR_TABLE_FORMAT

      public static final int GL_COLOR_TABLE_FORMAT
      See Also:
    • GL_COLOR_TABLE_WIDTH

      public static final int GL_COLOR_TABLE_WIDTH
      See Also:
    • GL_COLOR_TABLE_RED_SIZE

      public static final int GL_COLOR_TABLE_RED_SIZE
      See Also:
    • GL_COLOR_TABLE_GREEN_SIZE

      public static final int GL_COLOR_TABLE_GREEN_SIZE
      See Also:
    • GL_COLOR_TABLE_BLUE_SIZE

      public static final int GL_COLOR_TABLE_BLUE_SIZE
      See Also:
    • GL_COLOR_TABLE_ALPHA_SIZE

      public static final int GL_COLOR_TABLE_ALPHA_SIZE
      See Also:
    • GL_COLOR_TABLE_LUMINANCE_SIZE

      public static final int GL_COLOR_TABLE_LUMINANCE_SIZE
      See Also:
    • GL_COLOR_TABLE_INTENSITY_SIZE

      public static final int GL_COLOR_TABLE_INTENSITY_SIZE
      See Also:
    • GL_TABLE_TOO_LARGE

      public static final int GL_TABLE_TOO_LARGE
      See Also:
    • GL_CONVOLUTION_1D

      public static final int GL_CONVOLUTION_1D
      See Also:
    • GL_CONVOLUTION_2D

      public static final int GL_CONVOLUTION_2D
      See Also:
    • GL_SEPARABLE_2D

      public static final int GL_SEPARABLE_2D
      See Also:
    • GL_CONVOLUTION_BORDER_MODE

      public static final int GL_CONVOLUTION_BORDER_MODE
      See Also:
    • GL_CONVOLUTION_FILTER_SCALE

      public static final int GL_CONVOLUTION_FILTER_SCALE
      See Also:
    • GL_CONVOLUTION_FILTER_BIAS

      public static final int GL_CONVOLUTION_FILTER_BIAS
      See Also:
    • GL_REDUCE

      public static final int GL_REDUCE
      See Also:
    • GL_CONVOLUTION_FORMAT

      public static final int GL_CONVOLUTION_FORMAT
      See Also:
    • GL_CONVOLUTION_WIDTH

      public static final int GL_CONVOLUTION_WIDTH
      See Also:
    • GL_CONVOLUTION_HEIGHT

      public static final int GL_CONVOLUTION_HEIGHT
      See Also:
    • GL_MAX_CONVOLUTION_WIDTH

      public static final int GL_MAX_CONVOLUTION_WIDTH
      See Also:
    • GL_MAX_CONVOLUTION_HEIGHT

      public static final int GL_MAX_CONVOLUTION_HEIGHT
      See Also:
    • GL_POST_CONVOLUTION_RED_SCALE

      public static final int GL_POST_CONVOLUTION_RED_SCALE
      See Also:
    • GL_POST_CONVOLUTION_GREEN_SCALE

      public static final int GL_POST_CONVOLUTION_GREEN_SCALE
      See Also:
    • GL_POST_CONVOLUTION_BLUE_SCALE

      public static final int GL_POST_CONVOLUTION_BLUE_SCALE
      See Also:
    • GL_POST_CONVOLUTION_ALPHA_SCALE

      public static final int GL_POST_CONVOLUTION_ALPHA_SCALE
      See Also:
    • GL_POST_CONVOLUTION_RED_BIAS

      public static final int GL_POST_CONVOLUTION_RED_BIAS
      See Also:
    • GL_POST_CONVOLUTION_GREEN_BIAS

      public static final int GL_POST_CONVOLUTION_GREEN_BIAS
      See Also:
    • GL_POST_CONVOLUTION_BLUE_BIAS

      public static final int GL_POST_CONVOLUTION_BLUE_BIAS
      See Also:
    • GL_POST_CONVOLUTION_ALPHA_BIAS

      public static final int GL_POST_CONVOLUTION_ALPHA_BIAS
      See Also:
    • GL_CONSTANT_BORDER

      public static final int GL_CONSTANT_BORDER
      See Also:
    • GL_REPLICATE_BORDER

      public static final int GL_REPLICATE_BORDER
      See Also:
    • GL_CONVOLUTION_BORDER_COLOR

      public static final int GL_CONVOLUTION_BORDER_COLOR
      See Also:
    • GL_COLOR_MATRIX

      public static final int GL_COLOR_MATRIX
      See Also:
    • GL_COLOR_MATRIX_STACK_DEPTH

      public static final int GL_COLOR_MATRIX_STACK_DEPTH
      See Also:
    • GL_MAX_COLOR_MATRIX_STACK_DEPTH

      public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH
      See Also:
    • GL_POST_COLOR_MATRIX_RED_SCALE

      public static final int GL_POST_COLOR_MATRIX_RED_SCALE
      See Also:
    • GL_POST_COLOR_MATRIX_GREEN_SCALE

      public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE
      See Also:
    • GL_POST_COLOR_MATRIX_BLUE_SCALE

      public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE
      See Also:
    • GL_POST_COLOR_MATRIX_ALPHA_SCALE

      public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE
      See Also:
    • GL_POST_COLOR_MATRIX_RED_BIAS

      public static final int GL_POST_COLOR_MATRIX_RED_BIAS
      See Also:
    • GL_POST_COLOR_MATRIX_GREEN_BIAS

      public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS
      See Also:
    • GL_POST_COLOR_MATRIX_BLUE_BIAS

      public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS
      See Also:
    • GL_POST_COLOR_MATRIX_ALPHA_BIAS

      public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS
      See Also:
    • GL_HISTOGRAM

      public static final int GL_HISTOGRAM
      See Also:
    • GL_PROXY_HISTOGRAM

      public static final int GL_PROXY_HISTOGRAM
      See Also:
    • GL_HISTOGRAM_WIDTH

      public static final int GL_HISTOGRAM_WIDTH
      See Also:
    • GL_HISTOGRAM_FORMAT

      public static final int GL_HISTOGRAM_FORMAT
      See Also:
    • GL_HISTOGRAM_RED_SIZE

      public static final int GL_HISTOGRAM_RED_SIZE
      See Also:
    • GL_HISTOGRAM_GREEN_SIZE

      public static final int GL_HISTOGRAM_GREEN_SIZE
      See Also:
    • GL_HISTOGRAM_BLUE_SIZE

      public static final int GL_HISTOGRAM_BLUE_SIZE
      See Also:
    • GL_HISTOGRAM_ALPHA_SIZE

      public static final int GL_HISTOGRAM_ALPHA_SIZE
      See Also:
    • GL_HISTOGRAM_LUMINANCE_SIZE

      public static final int GL_HISTOGRAM_LUMINANCE_SIZE
      See Also:
    • GL_HISTOGRAM_SINK

      public static final int GL_HISTOGRAM_SINK
      See Also:
    • GL_MINMAX

      public static final int GL_MINMAX
      See Also:
    • GL_MINMAX_FORMAT

      public static final int GL_MINMAX_FORMAT
      See Also:
    • GL_MINMAX_SINK

      public static final int GL_MINMAX_SINK
      See Also:
    • GL_CONSTANT_COLOR

      public static final int GL_CONSTANT_COLOR
      See Also:
    • GL_ONE_MINUS_CONSTANT_COLOR

      public static final int GL_ONE_MINUS_CONSTANT_COLOR
      See Also:
    • GL_CONSTANT_ALPHA

      public static final int GL_CONSTANT_ALPHA
      See Also:
    • GL_ONE_MINUS_CONSTANT_ALPHA

      public static final int GL_ONE_MINUS_CONSTANT_ALPHA
      See Also:
    • GL_BLEND_COLOR

      public static final int GL_BLEND_COLOR
      See Also:
    • GL_FUNC_ADD

      public static final int GL_FUNC_ADD
      See Also:
    • GL_MIN

      public static final int GL_MIN
      See Also:
    • GL_MAX

      public static final int GL_MAX
      See Also:
    • GL_BLEND_EQUATION

      public static final int GL_BLEND_EQUATION
      See Also:
    • GL_FUNC_SUBTRACT

      public static final int GL_FUNC_SUBTRACT
      See Also:
    • GL_FUNC_REVERSE_SUBTRACT

      public static final int GL_FUNC_REVERSE_SUBTRACT
      See Also:
  • Method Details

    • nglColorTable

      public static void nglColorTable(int target, int internalformat, int width, int format, int type, long table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, ByteBuffer table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, long table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, ShortBuffer table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, IntBuffer table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, FloatBuffer table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glCopyColorTable

      public static void glCopyColorTable(int target, int internalformat, int x, int y, int width)
      void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
    • nglColorTableParameteriv

      public static void nglColorTableParameteriv(int target, int pname, long params)
      void glColorTableParameteriv(GLenum target, GLenum pname, GLint const * params)
    • glColorTableParameteriv

      public static void glColorTableParameteriv(int target, int pname, IntBuffer params)
      void glColorTableParameteriv(GLenum target, GLenum pname, GLint const * params)
    • nglColorTableParameterfv

      public static void nglColorTableParameterfv(int target, int pname, long params)
      void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    • glColorTableParameterfv

      public static void glColorTableParameterfv(int target, int pname, FloatBuffer params)
      void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    • nglGetColorTable

      public static void nglGetColorTable(int target, int format, int type, long table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, ByteBuffer table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, long table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, ShortBuffer table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, IntBuffer table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, FloatBuffer table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • nglGetColorTableParameteriv

      public static void nglGetColorTableParameteriv(int target, int pname, long params)
      void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetColorTableParameteriv

      public static void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
      void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetColorTableParameteri

      public static int glGetColorTableParameteri(int target, int pname)
      void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    • nglGetColorTableParameterfv

      public static void nglGetColorTableParameterfv(int target, int pname, long params)
      void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetColorTableParameterfv

      public static void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
      void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetColorTableParameterf

      public static float glGetColorTableParameterf(int target, int pname)
      void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • nglColorSubTable

      public static void nglColorSubTable(int target, int start, int count, int format, int type, long data)
      void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, void const * data)
    • glColorSubTable

      public static void glColorSubTable(int target, int start, int count, int format, int type, ByteBuffer data)
      void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, void const * data)
    • glColorSubTable

      public static void glColorSubTable(int target, int start, int count, int format, int type, long data)
      void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, void const * data)
    • glCopyColorSubTable

      public static void glCopyColorSubTable(int target, int start, int x, int y, int width)
      void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
    • nglConvolutionFilter1D

      public static void nglConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long data)
      void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * data)
    • glConvolutionFilter1D

      public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, ByteBuffer data)
      void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * data)
    • glConvolutionFilter1D

      public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long data)
      void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * data)
    • nglConvolutionFilter2D

      public static void nglConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long data)
      void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * data)
    • glConvolutionFilter2D

      public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, ByteBuffer data)
      void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * data)
    • glConvolutionFilter2D

      public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long data)
      void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * data)
    • glCopyConvolutionFilter1D

      public static void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
      void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
    • glCopyConvolutionFilter2D

      public static void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
      void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
    • nglGetConvolutionFilter

      public static void nglGetConvolutionFilter(int target, int format, int type, long image)
      void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
    • glGetConvolutionFilter

      public static void glGetConvolutionFilter(int target, int format, int type, ByteBuffer image)
      void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
    • glGetConvolutionFilter

      public static void glGetConvolutionFilter(int target, int format, int type, long image)
      void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, void * image)
    • nglSeparableFilter2D

      public static void nglSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row, long column)
      void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * row, void const * column)
    • glSeparableFilter2D

      public static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, ByteBuffer row, ByteBuffer column)
      void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * row, void const * column)
    • glSeparableFilter2D

      public static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long row, long column)
      void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, void const * row, void const * column)
    • nglGetSeparableFilter

      public static void nglGetSeparableFilter(int target, int format, int type, long row, long column, long span)
      void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
    • glGetSeparableFilter

      public static void glGetSeparableFilter(int target, int format, int type, ByteBuffer row, ByteBuffer column, @Nullable ByteBuffer span)
      void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
    • glGetSeparableFilter

      public static void glGetSeparableFilter(int target, int format, int type, long row, long column, @Nullable ByteBuffer span)
      void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span)
    • glConvolutionParameteri

      public static void glConvolutionParameteri(int target, int pname, int param)
      void glConvolutionParameteri(GLenum target, GLenum pname, GLint param)
    • nglConvolutionParameteriv

      public static void nglConvolutionParameteriv(int target, int pname, long params)
      void glConvolutionParameteriv(GLenum target, GLenum pname, GLint const * params)
    • glConvolutionParameteriv

      public static void glConvolutionParameteriv(int target, int pname, IntBuffer params)
      void glConvolutionParameteriv(GLenum target, GLenum pname, GLint const * params)
    • glConvolutionParameterf

      public static void glConvolutionParameterf(int target, int pname, float param)
      void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
    • nglConvolutionParameterfv

      public static void nglConvolutionParameterfv(int target, int pname, long params)
      void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    • glConvolutionParameterfv

      public static void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
      void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    • nglGetConvolutionParameteriv

      public static void nglGetConvolutionParameteriv(int target, int pname, long params)
      void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetConvolutionParameteriv

      public static void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
      void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetConvolutionParameteri

      public static int glGetConvolutionParameteri(int target, int pname)
      void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    • nglGetConvolutionParameterfv

      public static void nglGetConvolutionParameterfv(int target, int pname, long params)
      void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetConvolutionParameterfv

      public static void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
      void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetConvolutionParameterf

      public static float glGetConvolutionParameterf(int target, int pname)
      void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glHistogram

      public static void glHistogram(int target, int width, int internalformat, boolean sink)
      void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
    • glResetHistogram

      public static void glResetHistogram(int target)
      void glResetHistogram(GLenum target)
    • nglGetHistogram

      public static void nglGetHistogram(int target, boolean reset, int format, int type, long values)
      void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    • glGetHistogram

      public static void glGetHistogram(int target, boolean reset, int format, int type, ByteBuffer values)
      void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    • glGetHistogram

      public static void glGetHistogram(int target, boolean reset, int format, int type, long values)
      void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    • nglGetHistogramParameteriv

      public static void nglGetHistogramParameteriv(int target, int pname, long params)
      void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetHistogramParameteriv

      public static void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
      void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetHistogramParameteri

      public static int glGetHistogramParameteri(int target, int pname)
      void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    • nglGetHistogramParameterfv

      public static void nglGetHistogramParameterfv(int target, int pname, long params)
      void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetHistogramParameterfv

      public static void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
      void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetHistogramParameterf

      public static float glGetHistogramParameterf(int target, int pname)
      void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glMinmax

      public static void glMinmax(int target, int internalformat, boolean sink)
      void glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
    • glResetMinmax

      public static void glResetMinmax(int target)
      void glResetMinmax(GLenum target)
    • nglGetMinmax

      public static void nglGetMinmax(int target, boolean reset, int format, int type, long values)
      void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    • glGetMinmax

      public static void glGetMinmax(int target, boolean reset, int format, int type, ByteBuffer values)
      void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    • glGetMinmax

      public static void glGetMinmax(int target, boolean reset, int format, int type, long values)
      void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values)
    • nglGetMinmaxParameteriv

      public static void nglGetMinmaxParameteriv(int target, int pname, long params)
      void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetMinmaxParameteriv

      public static void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
      void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetMinmaxParameteri

      public static int glGetMinmaxParameteri(int target, int pname)
      void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    • nglGetMinmaxParameterfv

      public static void nglGetMinmaxParameterfv(int target, int pname, long params)
      void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetMinmaxParameterfv

      public static void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
      void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetMinmaxParameterf

      public static float glGetMinmaxParameterf(int target, int pname)
      void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glBlendColor

      public static void glBlendColor(float red, float green, float blue, float alpha)
      void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
    • glBlendEquation

      public static void glBlendEquation(int mode)
      void glBlendEquation(GLenum mode)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, short[] table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, int[] table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTable

      public static void glColorTable(int target, int internalformat, int width, int format, int type, float[] table)
      void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, void const * table)
    • glColorTableParameteriv

      public static void glColorTableParameteriv(int target, int pname, int[] params)
      void glColorTableParameteriv(GLenum target, GLenum pname, GLint const * params)
    • glColorTableParameterfv

      public static void glColorTableParameterfv(int target, int pname, float[] params)
      void glColorTableParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, short[] table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, int[] table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTable

      public static void glGetColorTable(int target, int format, int type, float[] table)
      void glGetColorTable(GLenum target, GLenum format, GLenum type, void * table)
    • glGetColorTableParameteriv

      public static void glGetColorTableParameteriv(int target, int pname, int[] params)
      void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetColorTableParameterfv

      public static void glGetColorTableParameterfv(int target, int pname, float[] params)
      void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glConvolutionParameteriv

      public static void glConvolutionParameteriv(int target, int pname, int[] params)
      void glConvolutionParameteriv(GLenum target, GLenum pname, GLint const * params)
    • glConvolutionParameterfv

      public static void glConvolutionParameterfv(int target, int pname, float[] params)
      void glConvolutionParameterfv(GLenum target, GLenum pname, GLfloat const * params)
    • glGetConvolutionParameteriv

      public static void glGetConvolutionParameteriv(int target, int pname, int[] params)
      void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetConvolutionParameterfv

      public static void glGetConvolutionParameterfv(int target, int pname, float[] params)
      void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetHistogramParameteriv

      public static void glGetHistogramParameteriv(int target, int pname, int[] params)
      void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetHistogramParameterfv

      public static void glGetHistogramParameterfv(int target, int pname, float[] params)
      void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params)
    • glGetMinmaxParameteriv

      public static void glGetMinmaxParameteriv(int target, int pname, int[] params)
      void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetMinmaxParameterfv

      public static void glGetMinmaxParameterfv(int target, int pname, float[] params)
      void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)