Class ARBDrawIndirect

java.lang.Object
org.lwjgl.opengl.ARBDrawIndirect

public class ARBDrawIndirect extends Object
  • Field Details

    • GL_DRAW_INDIRECT_BUFFER

      public static final int GL_DRAW_INDIRECT_BUFFER
      See Also:
    • GL_DRAW_INDIRECT_BUFFER_BINDING

      public static final int GL_DRAW_INDIRECT_BUFFER_BINDING
      See Also:
  • Method Details

    • nglDrawArraysIndirect

      public static void nglDrawArraysIndirect(int mode, long indirect)
      void glDrawArraysIndirect(GLenum mode, void const * indirect)
    • glDrawArraysIndirect

      public static void glDrawArraysIndirect(int mode, ByteBuffer indirect)
      void glDrawArraysIndirect(GLenum mode, void const * indirect)
    • glDrawArraysIndirect

      public static void glDrawArraysIndirect(int mode, long indirect)
      void glDrawArraysIndirect(GLenum mode, void const * indirect)
    • glDrawArraysIndirect

      public static void glDrawArraysIndirect(int mode, IntBuffer indirect)
      void glDrawArraysIndirect(GLenum mode, void const * indirect)
    • nglDrawElementsIndirect

      public static void nglDrawElementsIndirect(int mode, int type, long indirect)
      void glDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect)
    • glDrawElementsIndirect

      public static void glDrawElementsIndirect(int mode, int type, ByteBuffer indirect)
      void glDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect)
    • glDrawElementsIndirect

      public static void glDrawElementsIndirect(int mode, int type, long indirect)
      void glDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect)
    • glDrawElementsIndirect

      public static void glDrawElementsIndirect(int mode, int type, IntBuffer indirect)
      void glDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect)
    • glDrawArraysIndirect

      public static void glDrawArraysIndirect(int mode, int[] indirect)
      void glDrawArraysIndirect(GLenum mode, void const * indirect)
    • glDrawElementsIndirect

      public static void glDrawElementsIndirect(int mode, int type, int[] indirect)
      void glDrawElementsIndirect(GLenum mode, GLenum type, void const * indirect)