Class ARBDrawElementsBaseVertex

java.lang.Object
org.lwjgl.opengl.ARBDrawElementsBaseVertex

public class ARBDrawElementsBaseVertex extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex)
    void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawElementsBaseVertex(int mode, int type, ByteBuffer indices, int basevertex)
    void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawElementsBaseVertex(int mode, ByteBuffer indices, int basevertex)
    void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawElementsBaseVertex(int mode, IntBuffer indices, int basevertex)
    void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawElementsBaseVertex(int mode, ShortBuffer indices, int basevertex)
    void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices, int primcount, int basevertex)
    void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    static void
    glDrawElementsInstancedBaseVertex(int mode, int type, ByteBuffer indices, int primcount, int basevertex)
    void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    static void
    glDrawElementsInstancedBaseVertex(int mode, ByteBuffer indices, int primcount, int basevertex)
    void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    static void
    glDrawElementsInstancedBaseVertex(int mode, IntBuffer indices, int primcount, int basevertex)
    void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    static void
    glDrawElementsInstancedBaseVertex(int mode, ShortBuffer indices, int primcount, int basevertex)
    void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    static void
    glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, long indices, int basevertex)
    void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawRangeElementsBaseVertex(int mode, int start, int end, int type, ByteBuffer indices, int basevertex)
    void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawRangeElementsBaseVertex(int mode, int start, int end, ByteBuffer indices, int basevertex)
    void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawRangeElementsBaseVertex(int mode, int start, int end, IntBuffer indices, int basevertex)
    void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glDrawRangeElementsBaseVertex(int mode, int start, int end, ShortBuffer indices, int basevertex)
    void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    glMultiDrawElementsBaseVertex(int mode, int[] count, int type, PointerBuffer indices, int[] basevertex)
    void glMultiDrawElementsBaseVertex(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint * basevertex)
    static void
    glMultiDrawElementsBaseVertex(int mode, IntBuffer count, int type, PointerBuffer indices, IntBuffer basevertex)
    void glMultiDrawElementsBaseVertex(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint * basevertex)
    static void
    nglDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex)
    void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    nglDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices, int primcount, int basevertex)
    void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    static void
    nglDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, long indices, int basevertex)
    void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    static void
    nglMultiDrawElementsBaseVertex(int mode, long count, int type, long indices, int drawcount, long basevertex)
    void glMultiDrawElementsBaseVertex(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint * basevertex)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • nglDrawElementsBaseVertex

      public static void nglDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex)
      void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawElementsBaseVertex

      public static void glDrawElementsBaseVertex(int mode, int count, int type, long indices, int basevertex)
      void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawElementsBaseVertex

      public static void glDrawElementsBaseVertex(int mode, int type, ByteBuffer indices, int basevertex)
      void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawElementsBaseVertex

      public static void glDrawElementsBaseVertex(int mode, ByteBuffer indices, int basevertex)
      void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawElementsBaseVertex

      public static void glDrawElementsBaseVertex(int mode, ShortBuffer indices, int basevertex)
      void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawElementsBaseVertex

      public static void glDrawElementsBaseVertex(int mode, IntBuffer indices, int basevertex)
      void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • nglDrawRangeElementsBaseVertex

      public static void nglDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, long indices, int basevertex)
      void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawRangeElementsBaseVertex

      public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, long indices, int basevertex)
      void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawRangeElementsBaseVertex

      public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, int type, ByteBuffer indices, int basevertex)
      void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawRangeElementsBaseVertex

      public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, ByteBuffer indices, int basevertex)
      void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawRangeElementsBaseVertex

      public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, ShortBuffer indices, int basevertex)
      void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • glDrawRangeElementsBaseVertex

      public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, IntBuffer indices, int basevertex)
      void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void const * indices, GLint basevertex)
    • nglDrawElementsInstancedBaseVertex

      public static void nglDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices, int primcount, int basevertex)
      void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    • glDrawElementsInstancedBaseVertex

      public static void glDrawElementsInstancedBaseVertex(int mode, int count, int type, long indices, int primcount, int basevertex)
      void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    • glDrawElementsInstancedBaseVertex

      public static void glDrawElementsInstancedBaseVertex(int mode, int type, ByteBuffer indices, int primcount, int basevertex)
      void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    • glDrawElementsInstancedBaseVertex

      public static void glDrawElementsInstancedBaseVertex(int mode, ByteBuffer indices, int primcount, int basevertex)
      void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    • glDrawElementsInstancedBaseVertex

      public static void glDrawElementsInstancedBaseVertex(int mode, ShortBuffer indices, int primcount, int basevertex)
      void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    • glDrawElementsInstancedBaseVertex

      public static void glDrawElementsInstancedBaseVertex(int mode, IntBuffer indices, int primcount, int basevertex)
      void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, void const * indices, GLsizei primcount, GLint basevertex)
    • nglMultiDrawElementsBaseVertex

      public static void nglMultiDrawElementsBaseVertex(int mode, long count, int type, long indices, int drawcount, long basevertex)
      void glMultiDrawElementsBaseVertex(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint * basevertex)
    • glMultiDrawElementsBaseVertex

      public static void glMultiDrawElementsBaseVertex(int mode, IntBuffer count, int type, PointerBuffer indices, IntBuffer basevertex)
      void glMultiDrawElementsBaseVertex(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint * basevertex)
    • glMultiDrawElementsBaseVertex

      public static void glMultiDrawElementsBaseVertex(int mode, int[] count, int type, PointerBuffer indices, int[] basevertex)
      void glMultiDrawElementsBaseVertex(GLenum mode, GLsizei const * count, GLenum type, void const * const * indices, GLsizei drawcount, GLint * basevertex)