Package org.lwjgl.opengl
Class ARBBindlessTexture
java.lang.Object
org.lwjgl.opengl.ARBBindlessTexture
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionstatic long
glGetImageHandleARB
(int texture, int level, boolean layered, int layer, int format) GLuint64 glGetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
static long
glGetTextureHandleARB
(int texture) GLuint64 glGetTextureHandleARB(GLuint texture)
static long
glGetTextureSamplerHandleARB
(int texture, int sampler) GLuint64 glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler)
static long
glGetVertexAttribLui64ARB
(int index, int pname) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
static void
glGetVertexAttribLui64vARB
(int index, int pname, long[] params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
static void
glGetVertexAttribLui64vARB
(int index, int pname, LongBuffer params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
static boolean
glIsImageHandleResidentARB
(long handle) GLboolean glIsImageHandleResidentARB(GLuint64 handle)
static boolean
glIsTextureHandleResidentARB
(long handle) GLboolean glIsTextureHandleResidentARB(GLuint64 handle)
static void
glMakeImageHandleNonResidentARB
(long handle) void glMakeImageHandleNonResidentARB(GLuint64 handle)
static void
glMakeImageHandleResidentARB
(long handle, int access) void glMakeImageHandleResidentARB(GLuint64 handle, GLenum access)
static void
glMakeTextureHandleNonResidentARB
(long handle) void glMakeTextureHandleNonResidentARB(GLuint64 handle)
static void
glMakeTextureHandleResidentARB
(long handle) void glMakeTextureHandleResidentARB(GLuint64 handle)
static void
glProgramUniformHandleui64ARB
(int program, int location, long value) void glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value)
static void
glProgramUniformHandleui64vARB
(int program, int location, long[] values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)
static void
glProgramUniformHandleui64vARB
(int program, int location, LongBuffer values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)
static void
glUniformHandleui64ARB
(int location, long value) void glUniformHandleui64ARB(GLint location, GLuint64 value)
static void
glUniformHandleui64vARB
(int location, long[] values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)
static void
glUniformHandleui64vARB
(int location, LongBuffer values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)
static void
glVertexAttribL1ui64ARB
(int index, long x) void glVertexAttribL1ui64ARB(GLuint index, GLuint64 x)
static void
glVertexAttribL1ui64vARB
(int index, long[] v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
static void
glVertexAttribL1ui64vARB
(int index, LongBuffer v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
static void
nglGetVertexAttribLui64vARB
(int index, int pname, long params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
static void
nglProgramUniformHandleui64vARB
(int program, int location, int count, long values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)
static void
nglUniformHandleui64vARB
(int location, int count, long values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)
static void
nglVertexAttribL1ui64vARB
(int index, long v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
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Field Details
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GL_UNSIGNED_INT64_ARB
public static final int GL_UNSIGNED_INT64_ARB- See Also:
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Method Details
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glGetTextureHandleARB
public static long glGetTextureHandleARB(int texture) GLuint64 glGetTextureHandleARB(GLuint texture)
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glGetTextureSamplerHandleARB
public static long glGetTextureSamplerHandleARB(int texture, int sampler) GLuint64 glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler)
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glMakeTextureHandleResidentARB
public static void glMakeTextureHandleResidentARB(long handle) void glMakeTextureHandleResidentARB(GLuint64 handle)
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glMakeTextureHandleNonResidentARB
public static void glMakeTextureHandleNonResidentARB(long handle) void glMakeTextureHandleNonResidentARB(GLuint64 handle)
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glGetImageHandleARB
public static long glGetImageHandleARB(int texture, int level, boolean layered, int layer, int format) GLuint64 glGetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
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glMakeImageHandleResidentARB
public static void glMakeImageHandleResidentARB(long handle, int access) void glMakeImageHandleResidentARB(GLuint64 handle, GLenum access)
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glMakeImageHandleNonResidentARB
public static void glMakeImageHandleNonResidentARB(long handle) void glMakeImageHandleNonResidentARB(GLuint64 handle)
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glUniformHandleui64ARB
public static void glUniformHandleui64ARB(int location, long value) void glUniformHandleui64ARB(GLint location, GLuint64 value)
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nglUniformHandleui64vARB
public static void nglUniformHandleui64vARB(int location, int count, long values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)
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glUniformHandleui64vARB
void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)
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glProgramUniformHandleui64ARB
public static void glProgramUniformHandleui64ARB(int program, int location, long value) void glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value)
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nglProgramUniformHandleui64vARB
public static void nglProgramUniformHandleui64vARB(int program, int location, int count, long values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)
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glProgramUniformHandleui64vARB
void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)
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glIsTextureHandleResidentARB
public static boolean glIsTextureHandleResidentARB(long handle) GLboolean glIsTextureHandleResidentARB(GLuint64 handle)
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glIsImageHandleResidentARB
public static boolean glIsImageHandleResidentARB(long handle) GLboolean glIsImageHandleResidentARB(GLuint64 handle)
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glVertexAttribL1ui64ARB
public static void glVertexAttribL1ui64ARB(int index, long x) void glVertexAttribL1ui64ARB(GLuint index, GLuint64 x)
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nglVertexAttribL1ui64vARB
public static void nglVertexAttribL1ui64vARB(int index, long v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
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glVertexAttribL1ui64vARB
void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
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nglGetVertexAttribLui64vARB
public static void nglGetVertexAttribLui64vARB(int index, int pname, long params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
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glGetVertexAttribLui64vARB
void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
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glGetVertexAttribLui64ARB
public static long glGetVertexAttribLui64ARB(int index, int pname) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
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glUniformHandleui64vARB
public static void glUniformHandleui64vARB(int location, long[] values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)
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glProgramUniformHandleui64vARB
public static void glProgramUniformHandleui64vARB(int program, int location, long[] values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)
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glVertexAttribL1ui64vARB
public static void glVertexAttribL1ui64vARB(int index, long[] v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
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glGetVertexAttribLui64vARB
public static void glGetVertexAttribLui64vARB(int index, int pname, long[] params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
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