Class ARBBindlessTexture
java.lang.Object
org.lwjgl.opengl.ARBBindlessTexture
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionstatic longglGetImageHandleARB(int texture, int level, boolean layered, int layer, int format) GLuint64 glGetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)static longglGetTextureHandleARB(int texture) GLuint64 glGetTextureHandleARB(GLuint texture)static longglGetTextureSamplerHandleARB(int texture, int sampler) GLuint64 glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler)static longglGetVertexAttribLui64ARB(int index, int pname) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)static voidglGetVertexAttribLui64vARB(int index, int pname, long[] params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)static voidglGetVertexAttribLui64vARB(int index, int pname, LongBuffer params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)static booleanglIsImageHandleResidentARB(long handle) GLboolean glIsImageHandleResidentARB(GLuint64 handle)static booleanglIsTextureHandleResidentARB(long handle) GLboolean glIsTextureHandleResidentARB(GLuint64 handle)static voidglMakeImageHandleNonResidentARB(long handle) void glMakeImageHandleNonResidentARB(GLuint64 handle)static voidglMakeImageHandleResidentARB(long handle, int access) void glMakeImageHandleResidentARB(GLuint64 handle, GLenum access)static voidglMakeTextureHandleNonResidentARB(long handle) void glMakeTextureHandleNonResidentARB(GLuint64 handle)static voidglMakeTextureHandleResidentARB(long handle) void glMakeTextureHandleResidentARB(GLuint64 handle)static voidglProgramUniformHandleui64ARB(int program, int location, long value) void glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value)static voidglProgramUniformHandleui64vARB(int program, int location, long[] values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)static voidglProgramUniformHandleui64vARB(int program, int location, LongBuffer values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)static voidglUniformHandleui64ARB(int location, long value) void glUniformHandleui64ARB(GLint location, GLuint64 value)static voidglUniformHandleui64vARB(int location, long[] values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)static voidglUniformHandleui64vARB(int location, LongBuffer values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)static voidglVertexAttribL1ui64ARB(int index, long x) void glVertexAttribL1ui64ARB(GLuint index, GLuint64 x)static voidglVertexAttribL1ui64vARB(int index, long[] v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)static voidglVertexAttribL1ui64vARB(int index, LongBuffer v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)static voidnglGetVertexAttribLui64vARB(int index, int pname, long params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)static voidnglProgramUniformHandleui64vARB(int program, int location, int count, long values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values)static voidnglUniformHandleui64vARB(int location, int count, long values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values)static voidnglVertexAttribL1ui64vARB(int index, long v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v)
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Field Details
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GL_UNSIGNED_INT64_ARB
public static final int GL_UNSIGNED_INT64_ARB- See Also:
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Method Details
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glGetTextureHandleARB
GLuint64 glGetTextureHandleARB(GLuint texture) -
glGetTextureSamplerHandleARB
@NativeType("GLuint64") public static long glGetTextureSamplerHandleARB(@NativeType("GLuint") int texture, @NativeType("GLuint") int sampler) GLuint64 glGetTextureSamplerHandleARB(GLuint texture, GLuint sampler) -
glMakeTextureHandleResidentARB
void glMakeTextureHandleResidentARB(GLuint64 handle) -
glMakeTextureHandleNonResidentARB
void glMakeTextureHandleNonResidentARB(GLuint64 handle) -
glGetImageHandleARB
@NativeType("GLuint64") public static long glGetImageHandleARB(@NativeType("GLuint") int texture, @NativeType("GLint") int level, @NativeType("GLboolean") boolean layered, @NativeType("GLint") int layer, @NativeType("GLenum") int format) GLuint64 glGetImageHandleARB(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) -
glMakeImageHandleResidentARB
public static void glMakeImageHandleResidentARB(@NativeType("GLuint64") long handle, @NativeType("GLenum") int access) void glMakeImageHandleResidentARB(GLuint64 handle, GLenum access) -
glMakeImageHandleNonResidentARB
void glMakeImageHandleNonResidentARB(GLuint64 handle) -
glUniformHandleui64ARB
public static void glUniformHandleui64ARB(@NativeType("GLint") int location, @NativeType("GLuint64") long value) void glUniformHandleui64ARB(GLint location, GLuint64 value) -
nglUniformHandleui64vARB
public static void nglUniformHandleui64vARB(int location, int count, long values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values) -
glUniformHandleui64vARB
public static void glUniformHandleui64vARB(@NativeType("GLint") int location, @NativeType("GLuint64 const *") LongBuffer values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values) -
glProgramUniformHandleui64ARB
public static void glProgramUniformHandleui64ARB(@NativeType("GLuint") int program, @NativeType("GLint") int location, @NativeType("GLuint64") long value) void glProgramUniformHandleui64ARB(GLuint program, GLint location, GLuint64 value) -
nglProgramUniformHandleui64vARB
public static void nglProgramUniformHandleui64vARB(int program, int location, int count, long values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values) -
glProgramUniformHandleui64vARB
public static void glProgramUniformHandleui64vARB(@NativeType("GLuint") int program, @NativeType("GLint") int location, @NativeType("GLuint64 const *") LongBuffer values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values) -
glIsTextureHandleResidentARB
@NativeType("GLboolean") public static boolean glIsTextureHandleResidentARB(@NativeType("GLuint64") long handle) GLboolean glIsTextureHandleResidentARB(GLuint64 handle) -
glIsImageHandleResidentARB
@NativeType("GLboolean") public static boolean glIsImageHandleResidentARB(@NativeType("GLuint64") long handle) GLboolean glIsImageHandleResidentARB(GLuint64 handle) -
glVertexAttribL1ui64ARB
public static void glVertexAttribL1ui64ARB(@NativeType("GLuint") int index, @NativeType("GLuint64") long x) void glVertexAttribL1ui64ARB(GLuint index, GLuint64 x) -
nglVertexAttribL1ui64vARB
public static void nglVertexAttribL1ui64vARB(int index, long v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v) -
glVertexAttribL1ui64vARB
public static void glVertexAttribL1ui64vARB(@NativeType("GLuint") int index, @NativeType("GLuint64 const *") LongBuffer v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v) -
nglGetVertexAttribLui64vARB
public static void nglGetVertexAttribLui64vARB(int index, int pname, long params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params) -
glGetVertexAttribLui64vARB
public static void glGetVertexAttribLui64vARB(@NativeType("GLuint") int index, @NativeType("GLenum") int pname, @NativeType("GLuint64 *") LongBuffer params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params) -
glGetVertexAttribLui64ARB
@NativeType("void") public static long glGetVertexAttribLui64ARB(@NativeType("GLuint") int index, @NativeType("GLenum") int pname) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params) -
glUniformHandleui64vARB
public static void glUniformHandleui64vARB(@NativeType("GLint") int location, @NativeType("GLuint64 const *") long[] values) void glUniformHandleui64vARB(GLint location, GLsizei count, GLuint64 const * values) -
glProgramUniformHandleui64vARB
public static void glProgramUniformHandleui64vARB(@NativeType("GLuint") int program, @NativeType("GLint") int location, @NativeType("GLuint64 const *") long[] values) void glProgramUniformHandleui64vARB(GLuint program, GLint location, GLsizei count, GLuint64 const * values) -
glVertexAttribL1ui64vARB
public static void glVertexAttribL1ui64vARB(@NativeType("GLuint") int index, @NativeType("GLuint64 const *") long[] v) void glVertexAttribL1ui64vARB(GLuint index, GLuint64 const * v) -
glGetVertexAttribLui64vARB
public static void glGetVertexAttribLui64vARB(@NativeType("GLuint") int index, @NativeType("GLenum") int pname, @NativeType("GLuint64 *") long[] params) void glGetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64 * params)
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