Package org.lwjgl.nanovg
Class NanoVG
java.lang.Object
org.lwjgl.nanovg.NanoVG
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final floatstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic intnnvgAddFallbackFont(long ctx, long baseFont, long fallbackFont) int nvgAddFallbackFont(NVGcontext * ctx, char const * baseFont, char const * fallbackFont)static intnnvgAddFallbackFontId(long ctx, int baseFont, int fallbackFont) int nvgAddFallbackFontId(NVGcontext * ctx, int baseFont, int fallbackFont)static voidnnvgArc(long ctx, float cx, float cy, float r, float a0, float a1, int dir) void nvgArc(NVGcontext * ctx, float cx, float cy, float r, float a0, float a1, int dir)static voidnnvgArcTo(long ctx, float x1, float y1, float x2, float y2, float radius) void nvgArcTo(NVGcontext * ctx, float x1, float y1, float x2, float y2, float radius)static voidnnvgBeginFrame(long ctx, float windowWidth, float windowHeight, float devicePixelRatio) void nvgBeginFrame(NVGcontext * ctx, float windowWidth, float windowHeight, float devicePixelRatio)static voidnnvgBeginPath(long ctx) void nvgBeginPath(NVGcontext * ctx)static voidnnvgBezierTo(long ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) void nvgBezierTo(NVGcontext * ctx, float c1x, float c1y, float c2x, float c2y, float x, float y)static voidnnvgBoxGradient(long ctx, float x, float y, float w, float h, float r, float f, long icol, long ocol, long __result) NVGpaint nvgBoxGradient(NVGcontext * ctx, float x, float y, float w, float h, float r, float f, NVGcolor icol, NVGcolor ocol)static voidnnvgCancelFrame(long ctx) void nvgCancelFrame(NVGcontext * ctx)static voidnnvgCircle(long ctx, float cx, float cy, float r) void nvgCircle(NVGcontext * ctx, float cx, float cy, float r)static voidnnvgClosePath(long ctx) void nvgClosePath(NVGcontext * ctx)static intnnvgCreateFont(long ctx, long name, long filename) int nvgCreateFont(NVGcontext * ctx, char const * name, char const * filename)static intnnvgCreateFontAtIndex(long ctx, long name, long filename, int fontIndex) int nvgCreateFontAtIndex(NVGcontext * ctx, char const * name, char const * filename, int fontIndex)static intnnvgCreateFontMem(long ctx, long name, long data, int ndata, int freeData) int nvgCreateFontMem(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData)static intnnvgCreateFontMemAtIndex(long ctx, long name, long data, int ndata, int freeData, int fontIndex) int nvgCreateFontMemAtIndex(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData, int fontIndex)static intnnvgCreateImage(long ctx, long filename, int imageFlags) int nvgCreateImage(NVGcontext * ctx, char const * filename, int imageFlags)static intnnvgCreateImageMem(long ctx, int imageFlags, long data, int ndata) int nvgCreateImageMem(NVGcontext * ctx, int imageFlags, unsigned char * data, int ndata)static intnnvgCreateImageRGBA(long ctx, int w, int h, int imageFlags, long data) int nvgCreateImageRGBA(NVGcontext * ctx, int w, int h, int imageFlags, unsigned char const * data)static voidnnvgCurrentTransform(long ctx, float[] xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform)static voidnnvgCurrentTransform(long ctx, long xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform)static voidnnvgDeleteImage(long ctx, int image) void nvgDeleteImage(NVGcontext * ctx, int image)static voidnnvgEllipse(long ctx, float cx, float cy, float rx, float ry) void nvgEllipse(NVGcontext * ctx, float cx, float cy, float rx, float ry)static voidnnvgEndFrame(long ctx) void nvgEndFrame(NVGcontext * ctx)static voidnnvgFill(long ctx) void nvgFill(NVGcontext * ctx)static voidnnvgFillColor(long ctx, long color) void nvgFillColor(NVGcontext * ctx, NVGcolor color)static voidnnvgFillPaint(long ctx, long paint) void nvgFillPaint(NVGcontext * ctx, NVGpaint paint)static intnnvgFindFont(long ctx, long name) int nvgFindFont(NVGcontext * ctx, char const * name)static voidnnvgFontBlur(long ctx, float blur) void nvgFontBlur(NVGcontext * ctx, float blur)static voidnnvgFontFace(long ctx, long font) void nvgFontFace(NVGcontext * ctx, char const * font)static voidnnvgFontFaceId(long ctx, int font) void nvgFontFaceId(NVGcontext * ctx, int font)static voidnnvgFontSize(long ctx, float size) void nvgFontSize(NVGcontext * ctx, float size)static voidnnvgGlobalAlpha(long ctx, float alpha) void nvgGlobalAlpha(NVGcontext * ctx, float alpha)static voidnnvgGlobalCompositeBlendFunc(long ctx, int sfactor, int dfactor) void nvgGlobalCompositeBlendFunc(NVGcontext * ctx, int sfactor, int dfactor)static voidnnvgGlobalCompositeBlendFuncSeparate(long ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void nvgGlobalCompositeBlendFuncSeparate(NVGcontext * ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)static voidnnvgGlobalCompositeOperation(long ctx, int op) void nvgGlobalCompositeOperation(NVGcontext * ctx, int op)static voidnnvgHSL(float h, float s, float l, long __result) NVGcolor nvgHSL(float h, float s, float l)static voidnnvgHSLA(float h, float s, float l, byte a, long __result) NVGcolor nvgHSLA(float h, float s, float l, unsigned char a)static voidnnvgImagePattern(long ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha, long __result) NVGpaint nvgImagePattern(NVGcontext * ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha)static voidnnvgImageSize(long ctx, int image, int[] w, int[] h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h)static voidnnvgImageSize(long ctx, int image, long w, long h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h)static voidnnvgIntersectScissor(long ctx, float x, float y, float w, float h) void nvgIntersectScissor(NVGcontext * ctx, float x, float y, float w, float h)static voidnnvgLerpRGBA(long c0, long c1, float u, long __result) NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u)static voidnnvgLinearGradient(long ctx, float sx, float sy, float ex, float ey, long icol, long ocol, long __result) NVGpaint nvgLinearGradient(NVGcontext * ctx, float sx, float sy, float ex, float ey, NVGcolor icol, NVGcolor ocol)static voidnnvgLineCap(long ctx, int cap) void nvgLineCap(NVGcontext * ctx, int cap)static voidnnvgLineJoin(long ctx, int join) void nvgLineJoin(NVGcontext * ctx, int join)static voidnnvgLineTo(long ctx, float x, float y) void nvgLineTo(NVGcontext * ctx, float x, float y)static voidnnvgMiterLimit(long ctx, float limit) void nvgMiterLimit(NVGcontext * ctx, float limit)static voidnnvgMoveTo(long ctx, float x, float y) void nvgMoveTo(NVGcontext * ctx, float x, float y)static voidnnvgPathWinding(long ctx, int dir) void nvgPathWinding(NVGcontext * ctx, int dir)static voidnnvgQuadTo(long ctx, float cx, float cy, float x, float y) void nvgQuadTo(NVGcontext * ctx, float cx, float cy, float x, float y)static voidnnvgRadialGradient(long ctx, float cx, float cy, float inr, float outr, long icol, long ocol, long __result) NVGpaint nvgRadialGradient(NVGcontext * ctx, float cx, float cy, float inr, float outr, NVGcolor icol, NVGcolor ocol)static voidnnvgRect(long ctx, float x, float y, float w, float h) void nvgRect(NVGcontext * ctx, float x, float y, float w, float h)static voidnnvgReset(long ctx) void nvgReset(NVGcontext * ctx)static voidnnvgResetFallbackFonts(long ctx, long baseFont) void nvgResetFallbackFonts(NVGcontext * ctx, char const * baseFont)static voidnnvgResetFallbackFontsId(long ctx, int baseFont) void nvgResetFallbackFontsId(NVGcontext * ctx, int baseFont)static voidnnvgResetScissor(long ctx) void nvgResetScissor(NVGcontext * ctx)static voidnnvgResetTransform(long ctx) void nvgResetTransform(NVGcontext * ctx)static voidnnvgRestore(long ctx) void nvgRestore(NVGcontext * ctx)static voidnnvgRGB(byte r, byte g, byte b, long __result) NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b)static voidnnvgRGBA(byte r, byte g, byte b, byte a, long __result) NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)static voidnnvgRGBAf(float r, float g, float b, float a, long __result) NVGcolor nvgRGBAf(float r, float g, float b, float a)static voidnnvgRGBf(float r, float g, float b, long __result) NVGcolor nvgRGBf(float r, float g, float b)static voidnnvgRotate(long ctx, float angle) void nvgRotate(NVGcontext * ctx, float angle)static voidnnvgRoundedRect(long ctx, float x, float y, float w, float h, float r) void nvgRoundedRect(NVGcontext * ctx, float x, float y, float w, float h, float r)static voidnnvgRoundedRectVarying(long ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) void nvgRoundedRectVarying(NVGcontext * ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft)static voidnnvgSave(long ctx) void nvgSave(NVGcontext * ctx)static voidnnvgScale(long ctx, float x, float y) void nvgScale(NVGcontext * ctx, float x, float y)static voidnnvgScissor(long ctx, float x, float y, float w, float h) void nvgScissor(NVGcontext * ctx, float x, float y, float w, float h)static voidnnvgShapeAntiAlias(long ctx, int enabled) void nvgShapeAntiAlias(NVGcontext * ctx, int enabled)static voidnnvgSkewX(long ctx, float angle) void nvgSkewX(NVGcontext * ctx, float angle)static voidnnvgSkewY(long ctx, float angle) void nvgSkewY(NVGcontext * ctx, float angle)static voidnnvgStroke(long ctx) void nvgStroke(NVGcontext * ctx)static voidnnvgStrokeColor(long ctx, long color) void nvgStrokeColor(NVGcontext * ctx, NVGcolor color)static voidnnvgStrokePaint(long ctx, long paint) void nvgStrokePaint(NVGcontext * ctx, NVGpaint paint)static voidnnvgStrokeWidth(long ctx, float size) void nvgStrokeWidth(NVGcontext * ctx, float size)static floatnnvgText(long ctx, float x, float y, long string, long end) float nvgText(NVGcontext * ctx, float x, float y, char const * string, char const * end)static voidnnvgTextAlign(long ctx, int align) void nvgTextAlign(NVGcontext * ctx, int align)static floatnnvgTextBounds(long ctx, float x, float y, long string, long end, float[] bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds)static floatnnvgTextBounds(long ctx, float x, float y, long string, long end, long bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds)static voidnnvgTextBox(long ctx, float x, float y, float breakRowWidth, long string, long end) void nvgTextBox(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end)static voidnnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, long string, long end, float[] bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds)static voidnnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, long string, long end, long bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds)static intnnvgTextBreakLines(long ctx, long string, long end, float breakRowWidth, long rows, int maxRows) int nvgTextBreakLines(NVGcontext * ctx, char const * string, char const * end, float breakRowWidth, NVGtextRow * rows, int maxRows)static intnnvgTextGlyphPositions(long ctx, float x, float y, long string, long end, long positions, int maxPositions) int nvgTextGlyphPositions(NVGcontext * ctx, float x, float y, char const * string, char const * end, NVGglyphPosition * positions, int maxPositions)static voidnnvgTextLetterSpacing(long ctx, float spacing) void nvgTextLetterSpacing(NVGcontext * ctx, float spacing)static voidnnvgTextLineHeight(long ctx, float lineHeight) void nvgTextLineHeight(NVGcontext * ctx, float lineHeight)static voidnnvgTextMetrics(long ctx, float[] ascender, float[] descender, float[] lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh)static voidnnvgTextMetrics(long ctx, long ascender, long descender, long lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh)static voidnnvgTransform(long ctx, float a, float b, float c, float d, float e, float f) void nvgTransform(NVGcontext * ctx, float a, float b, float c, float d, float e, float f)static voidnnvgTransformIdentity(float[] dst) void nvgTransformIdentity(float * dst)static voidnnvgTransformIdentity(long dst) void nvgTransformIdentity(float * dst)static intnnvgTransformInverse(float[] dst, float[] src) int nvgTransformInverse(float * dst, float const * src)static intnnvgTransformInverse(long dst, long src) int nvgTransformInverse(float * dst, float const * src)static voidnnvgTransformMultiply(float[] dst, float[] src) void nvgTransformMultiply(float * dst, float const * src)static voidnnvgTransformMultiply(long dst, long src) void nvgTransformMultiply(float * dst, float const * src)static voidnnvgTransformPoint(float[] dstx, float[] dsty, float[] xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy)static voidnnvgTransformPoint(long dstx, long dsty, long xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy)static voidnnvgTransformPremultiply(float[] dst, float[] src) void nvgTransformPremultiply(float * dst, float const * src)static voidnnvgTransformPremultiply(long dst, long src) void nvgTransformPremultiply(float * dst, float const * src)static voidnnvgTransformRotate(float[] dst, float a) void nvgTransformRotate(float * dst, float a)static voidnnvgTransformRotate(long dst, float a) void nvgTransformRotate(float * dst, float a)static voidnnvgTransformScale(float[] dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy)static voidnnvgTransformScale(long dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy)static voidnnvgTransformSkewX(float[] dst, float a) void nvgTransformSkewX(float * dst, float a)static voidnnvgTransformSkewX(long dst, float a) void nvgTransformSkewX(float * dst, float a)static voidnnvgTransformSkewY(float[] dst, float a) void nvgTransformSkewY(float * dst, float a)static voidnnvgTransformSkewY(long dst, float a) void nvgTransformSkewY(float * dst, float a)static voidnnvgTransformTranslate(float[] dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty)static voidnnvgTransformTranslate(long dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty)static voidnnvgTranslate(long ctx, float x, float y) void nvgTranslate(NVGcontext * ctx, float x, float y)static voidnnvgTransRGBA(long c0, byte a, long __result) NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a)static voidnnvgTransRGBAf(long c0, float a, long __result) NVGcolor nvgTransRGBAf(NVGcolor c0, float a)static voidnnvgUpdateImage(long ctx, int image, long data) void nvgUpdateImage(NVGcontext * ctx, int image, unsigned char const * data)static intnvgAddFallbackFont(long ctx, CharSequence baseFont, CharSequence fallbackFont) int nvgAddFallbackFont(NVGcontext * ctx, char const * baseFont, char const * fallbackFont)static intnvgAddFallbackFont(long ctx, ByteBuffer baseFont, ByteBuffer fallbackFont) int nvgAddFallbackFont(NVGcontext * ctx, char const * baseFont, char const * fallbackFont)static intnvgAddFallbackFontId(long ctx, int baseFont, int fallbackFont) int nvgAddFallbackFontId(NVGcontext * ctx, int baseFont, int fallbackFont)static voidnvgArc(long ctx, float cx, float cy, float r, float a0, float a1, int dir) void nvgArc(NVGcontext * ctx, float cx, float cy, float r, float a0, float a1, int dir)static voidnvgArcTo(long ctx, float x1, float y1, float x2, float y2, float radius) void nvgArcTo(NVGcontext * ctx, float x1, float y1, float x2, float y2, float radius)static voidnvgBeginFrame(long ctx, float windowWidth, float windowHeight, float devicePixelRatio) void nvgBeginFrame(NVGcontext * ctx, float windowWidth, float windowHeight, float devicePixelRatio)static voidnvgBeginPath(long ctx) void nvgBeginPath(NVGcontext * ctx)static voidnvgBezierTo(long ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) void nvgBezierTo(NVGcontext * ctx, float c1x, float c1y, float c2x, float c2y, float x, float y)static NVGPaintnvgBoxGradient(long ctx, float x, float y, float w, float h, float r, float f, NVGColor icol, NVGColor ocol, NVGPaint __result) NVGpaint nvgBoxGradient(NVGcontext * ctx, float x, float y, float w, float h, float r, float f, NVGcolor icol, NVGcolor ocol)static voidnvgCancelFrame(long ctx) void nvgCancelFrame(NVGcontext * ctx)static voidnvgCircle(long ctx, float cx, float cy, float r) void nvgCircle(NVGcontext * ctx, float cx, float cy, float r)static voidnvgClosePath(long ctx) void nvgClosePath(NVGcontext * ctx)static intnvgCreateFont(long ctx, CharSequence name, CharSequence filename) int nvgCreateFont(NVGcontext * ctx, char const * name, char const * filename)static intnvgCreateFont(long ctx, ByteBuffer name, ByteBuffer filename) int nvgCreateFont(NVGcontext * ctx, char const * name, char const * filename)static intnvgCreateFontAtIndex(long ctx, CharSequence name, CharSequence filename, int fontIndex) int nvgCreateFontAtIndex(NVGcontext * ctx, char const * name, char const * filename, int fontIndex)static intnvgCreateFontAtIndex(long ctx, ByteBuffer name, ByteBuffer filename, int fontIndex) int nvgCreateFontAtIndex(NVGcontext * ctx, char const * name, char const * filename, int fontIndex)static intnvgCreateFontMem(long ctx, CharSequence name, ByteBuffer data, boolean freeData) int nvgCreateFontMem(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData)static intnvgCreateFontMem(long ctx, ByteBuffer name, ByteBuffer data, boolean freeData) int nvgCreateFontMem(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData)static intnvgCreateFontMemAtIndex(long ctx, CharSequence name, ByteBuffer data, boolean freeData, int fontIndex) int nvgCreateFontMemAtIndex(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData, int fontIndex)static intnvgCreateFontMemAtIndex(long ctx, ByteBuffer name, ByteBuffer data, boolean freeData, int fontIndex) int nvgCreateFontMemAtIndex(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData, int fontIndex)static intnvgCreateImage(long ctx, CharSequence filename, int imageFlags) int nvgCreateImage(NVGcontext * ctx, char const * filename, int imageFlags)static intnvgCreateImage(long ctx, ByteBuffer filename, int imageFlags) int nvgCreateImage(NVGcontext * ctx, char const * filename, int imageFlags)static intnvgCreateImageMem(long ctx, int imageFlags, ByteBuffer data) int nvgCreateImageMem(NVGcontext * ctx, int imageFlags, unsigned char * data, int ndata)static intnvgCreateImageRGBA(long ctx, int w, int h, int imageFlags, ByteBuffer data) int nvgCreateImageRGBA(NVGcontext * ctx, int w, int h, int imageFlags, unsigned char const * data)static voidnvgCurrentTransform(long ctx, float[] xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform)static voidnvgCurrentTransform(long ctx, FloatBuffer xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform)static floatnvgDegToRad(float deg) float nvgDegToRad(float deg)static voidnvgDeleteImage(long ctx, int image) void nvgDeleteImage(NVGcontext * ctx, int image)static voidnvgEllipse(long ctx, float cx, float cy, float rx, float ry) void nvgEllipse(NVGcontext * ctx, float cx, float cy, float rx, float ry)static voidnvgEndFrame(long ctx) void nvgEndFrame(NVGcontext * ctx)static voidnvgFill(long ctx) void nvgFill(NVGcontext * ctx)static voidnvgFillColor(long ctx, NVGColor color) void nvgFillColor(NVGcontext * ctx, NVGcolor color)static voidnvgFillPaint(long ctx, NVGPaint paint) void nvgFillPaint(NVGcontext * ctx, NVGpaint paint)static intnvgFindFont(long ctx, CharSequence name) int nvgFindFont(NVGcontext * ctx, char const * name)static intnvgFindFont(long ctx, ByteBuffer name) int nvgFindFont(NVGcontext * ctx, char const * name)static voidnvgFontBlur(long ctx, float blur) void nvgFontBlur(NVGcontext * ctx, float blur)static voidnvgFontFace(long ctx, CharSequence font) void nvgFontFace(NVGcontext * ctx, char const * font)static voidnvgFontFace(long ctx, ByteBuffer font) void nvgFontFace(NVGcontext * ctx, char const * font)static voidnvgFontFaceId(long ctx, int font) void nvgFontFaceId(NVGcontext * ctx, int font)static voidnvgFontSize(long ctx, float size) void nvgFontSize(NVGcontext * ctx, float size)static voidnvgGlobalAlpha(long ctx, float alpha) void nvgGlobalAlpha(NVGcontext * ctx, float alpha)static voidnvgGlobalCompositeBlendFunc(long ctx, int sfactor, int dfactor) void nvgGlobalCompositeBlendFunc(NVGcontext * ctx, int sfactor, int dfactor)static voidnvgGlobalCompositeBlendFuncSeparate(long ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void nvgGlobalCompositeBlendFuncSeparate(NVGcontext * ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)static voidnvgGlobalCompositeOperation(long ctx, int op) void nvgGlobalCompositeOperation(NVGcontext * ctx, int op)static NVGColorNVGcolor nvgHSL(float h, float s, float l)static NVGColorNVGcolor nvgHSLA(float h, float s, float l, unsigned char a)static NVGPaintnvgImagePattern(long ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha, NVGPaint __result) NVGpaint nvgImagePattern(NVGcontext * ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha)static voidnvgImageSize(long ctx, int image, int[] w, int[] h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h)static voidnvgImageSize(long ctx, int image, IntBuffer w, IntBuffer h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h)static voidnvgIntersectScissor(long ctx, float x, float y, float w, float h) void nvgIntersectScissor(NVGcontext * ctx, float x, float y, float w, float h)static NVGColornvgLerpRGBA(NVGColor c0, NVGColor c1, float u, NVGColor __result) NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u)static NVGPaintnvgLinearGradient(long ctx, float sx, float sy, float ex, float ey, NVGColor icol, NVGColor ocol, NVGPaint __result) NVGpaint nvgLinearGradient(NVGcontext * ctx, float sx, float sy, float ex, float ey, NVGcolor icol, NVGcolor ocol)static voidnvgLineCap(long ctx, int cap) void nvgLineCap(NVGcontext * ctx, int cap)static voidnvgLineJoin(long ctx, int join) void nvgLineJoin(NVGcontext * ctx, int join)static voidnvgLineTo(long ctx, float x, float y) void nvgLineTo(NVGcontext * ctx, float x, float y)static voidnvgMiterLimit(long ctx, float limit) void nvgMiterLimit(NVGcontext * ctx, float limit)static voidnvgMoveTo(long ctx, float x, float y) void nvgMoveTo(NVGcontext * ctx, float x, float y)static voidnvgPathWinding(long ctx, int dir) void nvgPathWinding(NVGcontext * ctx, int dir)static voidnvgQuadTo(long ctx, float cx, float cy, float x, float y) void nvgQuadTo(NVGcontext * ctx, float cx, float cy, float x, float y)static NVGPaintnvgRadialGradient(long ctx, float cx, float cy, float inr, float outr, NVGColor icol, NVGColor ocol, NVGPaint __result) NVGpaint nvgRadialGradient(NVGcontext * ctx, float cx, float cy, float inr, float outr, NVGcolor icol, NVGcolor ocol)static floatnvgRadToDeg(float rad) float nvgRadToDeg(float rad)static voidnvgRect(long ctx, float x, float y, float w, float h) void nvgRect(NVGcontext * ctx, float x, float y, float w, float h)static voidnvgReset(long ctx) void nvgReset(NVGcontext * ctx)static voidnvgResetFallbackFonts(long ctx, CharSequence baseFont) void nvgResetFallbackFonts(NVGcontext * ctx, char const * baseFont)static voidnvgResetFallbackFonts(long ctx, ByteBuffer baseFont) void nvgResetFallbackFonts(NVGcontext * ctx, char const * baseFont)static voidnvgResetFallbackFontsId(long ctx, int baseFont) void nvgResetFallbackFontsId(NVGcontext * ctx, int baseFont)static voidnvgResetScissor(long ctx) void nvgResetScissor(NVGcontext * ctx)static voidnvgResetTransform(long ctx) void nvgResetTransform(NVGcontext * ctx)static voidnvgRestore(long ctx) void nvgRestore(NVGcontext * ctx)static NVGColorNVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b)static NVGColorNVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)static NVGColorNVGcolor nvgRGBAf(float r, float g, float b, float a)static NVGColorNVGcolor nvgRGBf(float r, float g, float b)static voidnvgRotate(long ctx, float angle) void nvgRotate(NVGcontext * ctx, float angle)static voidnvgRoundedRect(long ctx, float x, float y, float w, float h, float r) void nvgRoundedRect(NVGcontext * ctx, float x, float y, float w, float h, float r)static voidnvgRoundedRectVarying(long ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) void nvgRoundedRectVarying(NVGcontext * ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft)static voidnvgSave(long ctx) void nvgSave(NVGcontext * ctx)static voidnvgScale(long ctx, float x, float y) void nvgScale(NVGcontext * ctx, float x, float y)static voidnvgScissor(long ctx, float x, float y, float w, float h) void nvgScissor(NVGcontext * ctx, float x, float y, float w, float h)static voidnvgShapeAntiAlias(long ctx, boolean enabled) void nvgShapeAntiAlias(NVGcontext * ctx, int enabled)static voidnvgSkewX(long ctx, float angle) void nvgSkewX(NVGcontext * ctx, float angle)static voidnvgSkewY(long ctx, float angle) void nvgSkewY(NVGcontext * ctx, float angle)static voidnvgStroke(long ctx) void nvgStroke(NVGcontext * ctx)static voidnvgStrokeColor(long ctx, NVGColor color) void nvgStrokeColor(NVGcontext * ctx, NVGcolor color)static voidnvgStrokePaint(long ctx, NVGPaint paint) void nvgStrokePaint(NVGcontext * ctx, NVGpaint paint)static voidnvgStrokeWidth(long ctx, float size) void nvgStrokeWidth(NVGcontext * ctx, float size)static floatnvgText(long ctx, float x, float y, CharSequence string) float nvgText(NVGcontext * ctx, float x, float y, char const * string, char const * end)static floatnvgText(long ctx, float x, float y, ByteBuffer string) float nvgText(NVGcontext * ctx, float x, float y, char const * string, char const * end)static voidnvgTextAlign(long ctx, int align) void nvgTextAlign(NVGcontext * ctx, int align)static floatnvgTextBounds(long ctx, float x, float y, CharSequence string, float @Nullable [] bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds)static floatnvgTextBounds(long ctx, float x, float y, CharSequence string, @Nullable FloatBuffer bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds)static floatnvgTextBounds(long ctx, float x, float y, ByteBuffer string, float @Nullable [] bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds)static floatnvgTextBounds(long ctx, float x, float y, ByteBuffer string, @Nullable FloatBuffer bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds)static voidnvgTextBox(long ctx, float x, float y, float breakRowWidth, CharSequence string) void nvgTextBox(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end)static voidnvgTextBox(long ctx, float x, float y, float breakRowWidth, ByteBuffer string) void nvgTextBox(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end)static voidnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, CharSequence string, float @Nullable [] bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds)static voidnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, CharSequence string, @Nullable FloatBuffer bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds)static voidnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, ByteBuffer string, float @Nullable [] bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds)static voidnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, ByteBuffer string, @Nullable FloatBuffer bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds)static intnvgTextBreakLines(long ctx, CharSequence string, float breakRowWidth, NVGTextRow.Buffer rows) int nvgTextBreakLines(NVGcontext * ctx, char const * string, char const * end, float breakRowWidth, NVGtextRow * rows, int maxRows)static intnvgTextBreakLines(long ctx, ByteBuffer string, float breakRowWidth, NVGTextRow.Buffer rows) int nvgTextBreakLines(NVGcontext * ctx, char const * string, char const * end, float breakRowWidth, NVGtextRow * rows, int maxRows)static intnvgTextGlyphPositions(long ctx, float x, float y, CharSequence string, NVGGlyphPosition.Buffer positions) int nvgTextGlyphPositions(NVGcontext * ctx, float x, float y, char const * string, char const * end, NVGglyphPosition * positions, int maxPositions)static intnvgTextGlyphPositions(long ctx, float x, float y, ByteBuffer string, NVGGlyphPosition.Buffer positions) int nvgTextGlyphPositions(NVGcontext * ctx, float x, float y, char const * string, char const * end, NVGglyphPosition * positions, int maxPositions)static voidnvgTextLetterSpacing(long ctx, float spacing) void nvgTextLetterSpacing(NVGcontext * ctx, float spacing)static voidnvgTextLineHeight(long ctx, float lineHeight) void nvgTextLineHeight(NVGcontext * ctx, float lineHeight)static voidnvgTextMetrics(long ctx, float @Nullable [] ascender, float @Nullable [] descender, float @Nullable [] lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh)static voidnvgTextMetrics(long ctx, @Nullable FloatBuffer ascender, @Nullable FloatBuffer descender, @Nullable FloatBuffer lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh)static voidnvgTransform(long ctx, float a, float b, float c, float d, float e, float f) void nvgTransform(NVGcontext * ctx, float a, float b, float c, float d, float e, float f)static voidnvgTransformIdentity(float[] dst) void nvgTransformIdentity(float * dst)static voidvoid nvgTransformIdentity(float * dst)static booleannvgTransformInverse(float[] dst, float[] src) int nvgTransformInverse(float * dst, float const * src)static booleannvgTransformInverse(FloatBuffer dst, FloatBuffer src) int nvgTransformInverse(float * dst, float const * src)static voidnvgTransformMultiply(float[] dst, float[] src) void nvgTransformMultiply(float * dst, float const * src)static voidnvgTransformMultiply(FloatBuffer dst, FloatBuffer src) void nvgTransformMultiply(float * dst, float const * src)static voidnvgTransformPoint(float[] dstx, float[] dsty, float[] xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy)static voidnvgTransformPoint(FloatBuffer dstx, FloatBuffer dsty, FloatBuffer xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy)static voidnvgTransformPremultiply(float[] dst, float[] src) void nvgTransformPremultiply(float * dst, float const * src)static voidnvgTransformPremultiply(FloatBuffer dst, FloatBuffer src) void nvgTransformPremultiply(float * dst, float const * src)static voidnvgTransformRotate(float[] dst, float a) void nvgTransformRotate(float * dst, float a)static voidnvgTransformRotate(FloatBuffer dst, float a) void nvgTransformRotate(float * dst, float a)static voidnvgTransformScale(float[] dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy)static voidnvgTransformScale(FloatBuffer dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy)static voidnvgTransformSkewX(float[] dst, float a) void nvgTransformSkewX(float * dst, float a)static voidnvgTransformSkewX(FloatBuffer dst, float a) void nvgTransformSkewX(float * dst, float a)static voidnvgTransformSkewY(float[] dst, float a) void nvgTransformSkewY(float * dst, float a)static voidnvgTransformSkewY(FloatBuffer dst, float a) void nvgTransformSkewY(float * dst, float a)static voidnvgTransformTranslate(float[] dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty)static voidnvgTransformTranslate(FloatBuffer dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty)static voidnvgTranslate(long ctx, float x, float y) void nvgTranslate(NVGcontext * ctx, float x, float y)static NVGColornvgTransRGBA(NVGColor c0, byte a, NVGColor __result) NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a)static NVGColornvgTransRGBAf(NVGColor c0, float a, NVGColor __result) NVGcolor nvgTransRGBAf(NVGcolor c0, float a)static voidnvgUpdateImage(long ctx, int image, ByteBuffer data) void nvgUpdateImage(NVGcontext * ctx, int image, unsigned char const * data)
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Field Details
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NVG_PI
public static final float NVG_PI- See Also:
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NVG_CCW
public static final int NVG_CCW- See Also:
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NVG_CW
public static final int NVG_CW- See Also:
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NVG_SOLID
public static final int NVG_SOLID- See Also:
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NVG_HOLE
public static final int NVG_HOLE- See Also:
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NVG_BUTT
public static final int NVG_BUTT- See Also:
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NVG_ROUND
public static final int NVG_ROUND- See Also:
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NVG_SQUARE
public static final int NVG_SQUARE- See Also:
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NVG_BEVEL
public static final int NVG_BEVEL- See Also:
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NVG_MITER
public static final int NVG_MITER- See Also:
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NVG_ALIGN_LEFT
public static final int NVG_ALIGN_LEFT- See Also:
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NVG_ALIGN_CENTER
public static final int NVG_ALIGN_CENTER- See Also:
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NVG_ALIGN_RIGHT
public static final int NVG_ALIGN_RIGHT- See Also:
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NVG_ALIGN_TOP
public static final int NVG_ALIGN_TOP- See Also:
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NVG_ALIGN_MIDDLE
public static final int NVG_ALIGN_MIDDLE- See Also:
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NVG_ALIGN_BOTTOM
public static final int NVG_ALIGN_BOTTOM- See Also:
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NVG_ALIGN_BASELINE
public static final int NVG_ALIGN_BASELINE- See Also:
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NVG_ZERO
public static final int NVG_ZERO- See Also:
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NVG_ONE
public static final int NVG_ONE- See Also:
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NVG_SRC_COLOR
public static final int NVG_SRC_COLOR- See Also:
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NVG_ONE_MINUS_SRC_COLOR
public static final int NVG_ONE_MINUS_SRC_COLOR- See Also:
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NVG_DST_COLOR
public static final int NVG_DST_COLOR- See Also:
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NVG_ONE_MINUS_DST_COLOR
public static final int NVG_ONE_MINUS_DST_COLOR- See Also:
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NVG_SRC_ALPHA
public static final int NVG_SRC_ALPHA- See Also:
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NVG_ONE_MINUS_SRC_ALPHA
public static final int NVG_ONE_MINUS_SRC_ALPHA- See Also:
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NVG_DST_ALPHA
public static final int NVG_DST_ALPHA- See Also:
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NVG_ONE_MINUS_DST_ALPHA
public static final int NVG_ONE_MINUS_DST_ALPHA- See Also:
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NVG_SRC_ALPHA_SATURATE
public static final int NVG_SRC_ALPHA_SATURATE- See Also:
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NVG_SOURCE_OVER
public static final int NVG_SOURCE_OVER- See Also:
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NVG_SOURCE_IN
public static final int NVG_SOURCE_IN- See Also:
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NVG_SOURCE_OUT
public static final int NVG_SOURCE_OUT- See Also:
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NVG_ATOP
public static final int NVG_ATOP- See Also:
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NVG_DESTINATION_OVER
public static final int NVG_DESTINATION_OVER- See Also:
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NVG_DESTINATION_IN
public static final int NVG_DESTINATION_IN- See Also:
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NVG_DESTINATION_OUT
public static final int NVG_DESTINATION_OUT- See Also:
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NVG_DESTINATION_ATOP
public static final int NVG_DESTINATION_ATOP- See Also:
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NVG_LIGHTER
public static final int NVG_LIGHTER- See Also:
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NVG_COPY
public static final int NVG_COPY- See Also:
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NVG_XOR
public static final int NVG_XOR- See Also:
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NVG_IMAGE_GENERATE_MIPMAPS
public static final int NVG_IMAGE_GENERATE_MIPMAPS- See Also:
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NVG_IMAGE_REPEATX
public static final int NVG_IMAGE_REPEATX- See Also:
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NVG_IMAGE_REPEATY
public static final int NVG_IMAGE_REPEATY- See Also:
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NVG_IMAGE_FLIPY
public static final int NVG_IMAGE_FLIPY- See Also:
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NVG_IMAGE_PREMULTIPLIED
public static final int NVG_IMAGE_PREMULTIPLIED- See Also:
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NVG_IMAGE_NEAREST
public static final int NVG_IMAGE_NEAREST- See Also:
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Method Details
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nnvgBeginFrame
public static void nnvgBeginFrame(long ctx, float windowWidth, float windowHeight, float devicePixelRatio) void nvgBeginFrame(NVGcontext * ctx, float windowWidth, float windowHeight, float devicePixelRatio) -
nvgBeginFrame
public static void nvgBeginFrame(long ctx, float windowWidth, float windowHeight, float devicePixelRatio) void nvgBeginFrame(NVGcontext * ctx, float windowWidth, float windowHeight, float devicePixelRatio) -
nnvgCancelFrame
public static void nnvgCancelFrame(long ctx) void nvgCancelFrame(NVGcontext * ctx) -
nvgCancelFrame
public static void nvgCancelFrame(long ctx) void nvgCancelFrame(NVGcontext * ctx) -
nnvgEndFrame
public static void nnvgEndFrame(long ctx) void nvgEndFrame(NVGcontext * ctx) -
nvgEndFrame
public static void nvgEndFrame(long ctx) void nvgEndFrame(NVGcontext * ctx) -
nnvgGlobalCompositeOperation
public static void nnvgGlobalCompositeOperation(long ctx, int op) void nvgGlobalCompositeOperation(NVGcontext * ctx, int op) -
nvgGlobalCompositeOperation
public static void nvgGlobalCompositeOperation(long ctx, int op) void nvgGlobalCompositeOperation(NVGcontext * ctx, int op) -
nnvgGlobalCompositeBlendFunc
public static void nnvgGlobalCompositeBlendFunc(long ctx, int sfactor, int dfactor) void nvgGlobalCompositeBlendFunc(NVGcontext * ctx, int sfactor, int dfactor) -
nvgGlobalCompositeBlendFunc
public static void nvgGlobalCompositeBlendFunc(long ctx, int sfactor, int dfactor) void nvgGlobalCompositeBlendFunc(NVGcontext * ctx, int sfactor, int dfactor) -
nnvgGlobalCompositeBlendFuncSeparate
public static void nnvgGlobalCompositeBlendFuncSeparate(long ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void nvgGlobalCompositeBlendFuncSeparate(NVGcontext * ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) -
nvgGlobalCompositeBlendFuncSeparate
public static void nvgGlobalCompositeBlendFuncSeparate(long ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) void nvgGlobalCompositeBlendFuncSeparate(NVGcontext * ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) -
nnvgRGB
public static void nnvgRGB(byte r, byte g, byte b, long __result) NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b) -
nvgRGB
NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b) -
nnvgRGBf
public static void nnvgRGBf(float r, float g, float b, long __result) NVGcolor nvgRGBf(float r, float g, float b) -
nvgRGBf
NVGcolor nvgRGBf(float r, float g, float b) -
nnvgRGBA
public static void nnvgRGBA(byte r, byte g, byte b, byte a, long __result) NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) -
nvgRGBA
NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) -
nnvgRGBAf
public static void nnvgRGBAf(float r, float g, float b, float a, long __result) NVGcolor nvgRGBAf(float r, float g, float b, float a) -
nvgRGBAf
NVGcolor nvgRGBAf(float r, float g, float b, float a) -
nnvgLerpRGBA
public static void nnvgLerpRGBA(long c0, long c1, float u, long __result) NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u) -
nvgLerpRGBA
NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u) -
nnvgTransRGBA
public static void nnvgTransRGBA(long c0, byte a, long __result) NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a) -
nvgTransRGBA
NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a) -
nnvgTransRGBAf
public static void nnvgTransRGBAf(long c0, float a, long __result) NVGcolor nvgTransRGBAf(NVGcolor c0, float a) -
nvgTransRGBAf
NVGcolor nvgTransRGBAf(NVGcolor c0, float a) -
nnvgHSL
public static void nnvgHSL(float h, float s, float l, long __result) NVGcolor nvgHSL(float h, float s, float l) -
nvgHSL
NVGcolor nvgHSL(float h, float s, float l) -
nnvgHSLA
public static void nnvgHSLA(float h, float s, float l, byte a, long __result) NVGcolor nvgHSLA(float h, float s, float l, unsigned char a) -
nvgHSLA
NVGcolor nvgHSLA(float h, float s, float l, unsigned char a) -
nnvgSave
public static void nnvgSave(long ctx) void nvgSave(NVGcontext * ctx) -
nvgSave
public static void nvgSave(long ctx) void nvgSave(NVGcontext * ctx) -
nnvgRestore
public static void nnvgRestore(long ctx) void nvgRestore(NVGcontext * ctx) -
nvgRestore
public static void nvgRestore(long ctx) void nvgRestore(NVGcontext * ctx) -
nnvgReset
public static void nnvgReset(long ctx) void nvgReset(NVGcontext * ctx) -
nvgReset
public static void nvgReset(long ctx) void nvgReset(NVGcontext * ctx) -
nnvgShapeAntiAlias
public static void nnvgShapeAntiAlias(long ctx, int enabled) void nvgShapeAntiAlias(NVGcontext * ctx, int enabled) -
nvgShapeAntiAlias
public static void nvgShapeAntiAlias(long ctx, boolean enabled) void nvgShapeAntiAlias(NVGcontext * ctx, int enabled) -
nnvgStrokeColor
public static void nnvgStrokeColor(long ctx, long color) void nvgStrokeColor(NVGcontext * ctx, NVGcolor color) -
nvgStrokeColor
void nvgStrokeColor(NVGcontext * ctx, NVGcolor color) -
nnvgStrokePaint
public static void nnvgStrokePaint(long ctx, long paint) void nvgStrokePaint(NVGcontext * ctx, NVGpaint paint) -
nvgStrokePaint
void nvgStrokePaint(NVGcontext * ctx, NVGpaint paint) -
nnvgFillColor
public static void nnvgFillColor(long ctx, long color) void nvgFillColor(NVGcontext * ctx, NVGcolor color) -
nvgFillColor
void nvgFillColor(NVGcontext * ctx, NVGcolor color) -
nnvgFillPaint
public static void nnvgFillPaint(long ctx, long paint) void nvgFillPaint(NVGcontext * ctx, NVGpaint paint) -
nvgFillPaint
void nvgFillPaint(NVGcontext * ctx, NVGpaint paint) -
nnvgMiterLimit
public static void nnvgMiterLimit(long ctx, float limit) void nvgMiterLimit(NVGcontext * ctx, float limit) -
nvgMiterLimit
public static void nvgMiterLimit(long ctx, float limit) void nvgMiterLimit(NVGcontext * ctx, float limit) -
nnvgStrokeWidth
public static void nnvgStrokeWidth(long ctx, float size) void nvgStrokeWidth(NVGcontext * ctx, float size) -
nvgStrokeWidth
public static void nvgStrokeWidth(long ctx, float size) void nvgStrokeWidth(NVGcontext * ctx, float size) -
nnvgLineCap
public static void nnvgLineCap(long ctx, int cap) void nvgLineCap(NVGcontext * ctx, int cap) -
nvgLineCap
public static void nvgLineCap(long ctx, int cap) void nvgLineCap(NVGcontext * ctx, int cap) -
nnvgLineJoin
public static void nnvgLineJoin(long ctx, int join) void nvgLineJoin(NVGcontext * ctx, int join) -
nvgLineJoin
public static void nvgLineJoin(long ctx, int join) void nvgLineJoin(NVGcontext * ctx, int join) -
nnvgGlobalAlpha
public static void nnvgGlobalAlpha(long ctx, float alpha) void nvgGlobalAlpha(NVGcontext * ctx, float alpha) -
nvgGlobalAlpha
public static void nvgGlobalAlpha(long ctx, float alpha) void nvgGlobalAlpha(NVGcontext * ctx, float alpha) -
nnvgResetTransform
public static void nnvgResetTransform(long ctx) void nvgResetTransform(NVGcontext * ctx) -
nvgResetTransform
public static void nvgResetTransform(long ctx) void nvgResetTransform(NVGcontext * ctx) -
nnvgTransform
public static void nnvgTransform(long ctx, float a, float b, float c, float d, float e, float f) void nvgTransform(NVGcontext * ctx, float a, float b, float c, float d, float e, float f) -
nvgTransform
public static void nvgTransform(long ctx, float a, float b, float c, float d, float e, float f) void nvgTransform(NVGcontext * ctx, float a, float b, float c, float d, float e, float f) -
nnvgTranslate
public static void nnvgTranslate(long ctx, float x, float y) void nvgTranslate(NVGcontext * ctx, float x, float y) -
nvgTranslate
public static void nvgTranslate(long ctx, float x, float y) void nvgTranslate(NVGcontext * ctx, float x, float y) -
nnvgRotate
public static void nnvgRotate(long ctx, float angle) void nvgRotate(NVGcontext * ctx, float angle) -
nvgRotate
public static void nvgRotate(long ctx, float angle) void nvgRotate(NVGcontext * ctx, float angle) -
nnvgSkewX
public static void nnvgSkewX(long ctx, float angle) void nvgSkewX(NVGcontext * ctx, float angle) -
nvgSkewX
public static void nvgSkewX(long ctx, float angle) void nvgSkewX(NVGcontext * ctx, float angle) -
nnvgSkewY
public static void nnvgSkewY(long ctx, float angle) void nvgSkewY(NVGcontext * ctx, float angle) -
nvgSkewY
public static void nvgSkewY(long ctx, float angle) void nvgSkewY(NVGcontext * ctx, float angle) -
nnvgScale
public static void nnvgScale(long ctx, float x, float y) void nvgScale(NVGcontext * ctx, float x, float y) -
nvgScale
public static void nvgScale(long ctx, float x, float y) void nvgScale(NVGcontext * ctx, float x, float y) -
nnvgCurrentTransform
public static void nnvgCurrentTransform(long ctx, long xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform) -
nvgCurrentTransform
void nvgCurrentTransform(NVGcontext * ctx, float * xform) -
nnvgTransformIdentity
public static void nnvgTransformIdentity(long dst) void nvgTransformIdentity(float * dst) -
nvgTransformIdentity
void nvgTransformIdentity(float * dst) -
nnvgTransformTranslate
public static void nnvgTransformTranslate(long dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty) -
nvgTransformTranslate
void nvgTransformTranslate(float * dst, float tx, float ty) -
nnvgTransformScale
public static void nnvgTransformScale(long dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy) -
nvgTransformScale
void nvgTransformScale(float * dst, float sx, float sy) -
nnvgTransformRotate
public static void nnvgTransformRotate(long dst, float a) void nvgTransformRotate(float * dst, float a) -
nvgTransformRotate
void nvgTransformRotate(float * dst, float a) -
nnvgTransformSkewX
public static void nnvgTransformSkewX(long dst, float a) void nvgTransformSkewX(float * dst, float a) -
nvgTransformSkewX
void nvgTransformSkewX(float * dst, float a) -
nnvgTransformSkewY
public static void nnvgTransformSkewY(long dst, float a) void nvgTransformSkewY(float * dst, float a) -
nvgTransformSkewY
void nvgTransformSkewY(float * dst, float a) -
nnvgTransformMultiply
public static void nnvgTransformMultiply(long dst, long src) void nvgTransformMultiply(float * dst, float const * src) -
nvgTransformMultiply
void nvgTransformMultiply(float * dst, float const * src) -
nnvgTransformPremultiply
public static void nnvgTransformPremultiply(long dst, long src) void nvgTransformPremultiply(float * dst, float const * src) -
nvgTransformPremultiply
void nvgTransformPremultiply(float * dst, float const * src) -
nnvgTransformInverse
public static int nnvgTransformInverse(long dst, long src) int nvgTransformInverse(float * dst, float const * src) -
nvgTransformInverse
int nvgTransformInverse(float * dst, float const * src) -
nnvgTransformPoint
public static void nnvgTransformPoint(long dstx, long dsty, long xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy) -
nvgTransformPoint
public static void nvgTransformPoint(FloatBuffer dstx, FloatBuffer dsty, FloatBuffer xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy) -
nvgDegToRad
public static float nvgDegToRad(float deg) float nvgDegToRad(float deg) -
nvgRadToDeg
public static float nvgRadToDeg(float rad) float nvgRadToDeg(float rad) -
nnvgCreateImage
public static int nnvgCreateImage(long ctx, long filename, int imageFlags) int nvgCreateImage(NVGcontext * ctx, char const * filename, int imageFlags) -
nvgCreateImage
int nvgCreateImage(NVGcontext * ctx, char const * filename, int imageFlags) -
nvgCreateImage
int nvgCreateImage(NVGcontext * ctx, char const * filename, int imageFlags) -
nnvgCreateImageMem
public static int nnvgCreateImageMem(long ctx, int imageFlags, long data, int ndata) int nvgCreateImageMem(NVGcontext * ctx, int imageFlags, unsigned char * data, int ndata) -
nvgCreateImageMem
int nvgCreateImageMem(NVGcontext * ctx, int imageFlags, unsigned char * data, int ndata) -
nnvgCreateImageRGBA
public static int nnvgCreateImageRGBA(long ctx, int w, int h, int imageFlags, long data) int nvgCreateImageRGBA(NVGcontext * ctx, int w, int h, int imageFlags, unsigned char const * data) -
nvgCreateImageRGBA
int nvgCreateImageRGBA(NVGcontext * ctx, int w, int h, int imageFlags, unsigned char const * data) -
nnvgUpdateImage
public static void nnvgUpdateImage(long ctx, int image, long data) void nvgUpdateImage(NVGcontext * ctx, int image, unsigned char const * data) -
nvgUpdateImage
void nvgUpdateImage(NVGcontext * ctx, int image, unsigned char const * data) -
nnvgImageSize
public static void nnvgImageSize(long ctx, int image, long w, long h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h) -
nvgImageSize
void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h) -
nnvgDeleteImage
public static void nnvgDeleteImage(long ctx, int image) void nvgDeleteImage(NVGcontext * ctx, int image) -
nvgDeleteImage
public static void nvgDeleteImage(long ctx, int image) void nvgDeleteImage(NVGcontext * ctx, int image) -
nnvgLinearGradient
public static void nnvgLinearGradient(long ctx, float sx, float sy, float ex, float ey, long icol, long ocol, long __result) NVGpaint nvgLinearGradient(NVGcontext * ctx, float sx, float sy, float ex, float ey, NVGcolor icol, NVGcolor ocol) -
nvgLinearGradient
public static NVGPaint nvgLinearGradient(long ctx, float sx, float sy, float ex, float ey, NVGColor icol, NVGColor ocol, NVGPaint __result) NVGpaint nvgLinearGradient(NVGcontext * ctx, float sx, float sy, float ex, float ey, NVGcolor icol, NVGcolor ocol) -
nnvgBoxGradient
public static void nnvgBoxGradient(long ctx, float x, float y, float w, float h, float r, float f, long icol, long ocol, long __result) NVGpaint nvgBoxGradient(NVGcontext * ctx, float x, float y, float w, float h, float r, float f, NVGcolor icol, NVGcolor ocol) -
nvgBoxGradient
public static NVGPaint nvgBoxGradient(long ctx, float x, float y, float w, float h, float r, float f, NVGColor icol, NVGColor ocol, NVGPaint __result) NVGpaint nvgBoxGradient(NVGcontext * ctx, float x, float y, float w, float h, float r, float f, NVGcolor icol, NVGcolor ocol) -
nnvgRadialGradient
public static void nnvgRadialGradient(long ctx, float cx, float cy, float inr, float outr, long icol, long ocol, long __result) NVGpaint nvgRadialGradient(NVGcontext * ctx, float cx, float cy, float inr, float outr, NVGcolor icol, NVGcolor ocol) -
nvgRadialGradient
public static NVGPaint nvgRadialGradient(long ctx, float cx, float cy, float inr, float outr, NVGColor icol, NVGColor ocol, NVGPaint __result) NVGpaint nvgRadialGradient(NVGcontext * ctx, float cx, float cy, float inr, float outr, NVGcolor icol, NVGcolor ocol) -
nnvgImagePattern
public static void nnvgImagePattern(long ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha, long __result) NVGpaint nvgImagePattern(NVGcontext * ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha) -
nvgImagePattern
public static NVGPaint nvgImagePattern(long ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha, NVGPaint __result) NVGpaint nvgImagePattern(NVGcontext * ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha) -
nnvgScissor
public static void nnvgScissor(long ctx, float x, float y, float w, float h) void nvgScissor(NVGcontext * ctx, float x, float y, float w, float h) -
nvgScissor
public static void nvgScissor(long ctx, float x, float y, float w, float h) void nvgScissor(NVGcontext * ctx, float x, float y, float w, float h) -
nnvgIntersectScissor
public static void nnvgIntersectScissor(long ctx, float x, float y, float w, float h) void nvgIntersectScissor(NVGcontext * ctx, float x, float y, float w, float h) -
nvgIntersectScissor
public static void nvgIntersectScissor(long ctx, float x, float y, float w, float h) void nvgIntersectScissor(NVGcontext * ctx, float x, float y, float w, float h) -
nnvgResetScissor
public static void nnvgResetScissor(long ctx) void nvgResetScissor(NVGcontext * ctx) -
nvgResetScissor
public static void nvgResetScissor(long ctx) void nvgResetScissor(NVGcontext * ctx) -
nnvgBeginPath
public static void nnvgBeginPath(long ctx) void nvgBeginPath(NVGcontext * ctx) -
nvgBeginPath
public static void nvgBeginPath(long ctx) void nvgBeginPath(NVGcontext * ctx) -
nnvgMoveTo
public static void nnvgMoveTo(long ctx, float x, float y) void nvgMoveTo(NVGcontext * ctx, float x, float y) -
nvgMoveTo
public static void nvgMoveTo(long ctx, float x, float y) void nvgMoveTo(NVGcontext * ctx, float x, float y) -
nnvgLineTo
public static void nnvgLineTo(long ctx, float x, float y) void nvgLineTo(NVGcontext * ctx, float x, float y) -
nvgLineTo
public static void nvgLineTo(long ctx, float x, float y) void nvgLineTo(NVGcontext * ctx, float x, float y) -
nnvgBezierTo
public static void nnvgBezierTo(long ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) void nvgBezierTo(NVGcontext * ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) -
nvgBezierTo
public static void nvgBezierTo(long ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) void nvgBezierTo(NVGcontext * ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) -
nnvgQuadTo
public static void nnvgQuadTo(long ctx, float cx, float cy, float x, float y) void nvgQuadTo(NVGcontext * ctx, float cx, float cy, float x, float y) -
nvgQuadTo
public static void nvgQuadTo(long ctx, float cx, float cy, float x, float y) void nvgQuadTo(NVGcontext * ctx, float cx, float cy, float x, float y) -
nnvgArcTo
public static void nnvgArcTo(long ctx, float x1, float y1, float x2, float y2, float radius) void nvgArcTo(NVGcontext * ctx, float x1, float y1, float x2, float y2, float radius) -
nvgArcTo
public static void nvgArcTo(long ctx, float x1, float y1, float x2, float y2, float radius) void nvgArcTo(NVGcontext * ctx, float x1, float y1, float x2, float y2, float radius) -
nnvgClosePath
public static void nnvgClosePath(long ctx) void nvgClosePath(NVGcontext * ctx) -
nvgClosePath
public static void nvgClosePath(long ctx) void nvgClosePath(NVGcontext * ctx) -
nnvgPathWinding
public static void nnvgPathWinding(long ctx, int dir) void nvgPathWinding(NVGcontext * ctx, int dir) -
nvgPathWinding
public static void nvgPathWinding(long ctx, int dir) void nvgPathWinding(NVGcontext * ctx, int dir) -
nnvgArc
public static void nnvgArc(long ctx, float cx, float cy, float r, float a0, float a1, int dir) void nvgArc(NVGcontext * ctx, float cx, float cy, float r, float a0, float a1, int dir) -
nvgArc
public static void nvgArc(long ctx, float cx, float cy, float r, float a0, float a1, int dir) void nvgArc(NVGcontext * ctx, float cx, float cy, float r, float a0, float a1, int dir) -
nnvgRect
public static void nnvgRect(long ctx, float x, float y, float w, float h) void nvgRect(NVGcontext * ctx, float x, float y, float w, float h) -
nvgRect
public static void nvgRect(long ctx, float x, float y, float w, float h) void nvgRect(NVGcontext * ctx, float x, float y, float w, float h) -
nnvgRoundedRect
public static void nnvgRoundedRect(long ctx, float x, float y, float w, float h, float r) void nvgRoundedRect(NVGcontext * ctx, float x, float y, float w, float h, float r) -
nvgRoundedRect
public static void nvgRoundedRect(long ctx, float x, float y, float w, float h, float r) void nvgRoundedRect(NVGcontext * ctx, float x, float y, float w, float h, float r) -
nnvgRoundedRectVarying
public static void nnvgRoundedRectVarying(long ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) void nvgRoundedRectVarying(NVGcontext * ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) -
nvgRoundedRectVarying
public static void nvgRoundedRectVarying(long ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) void nvgRoundedRectVarying(NVGcontext * ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) -
nnvgEllipse
public static void nnvgEllipse(long ctx, float cx, float cy, float rx, float ry) void nvgEllipse(NVGcontext * ctx, float cx, float cy, float rx, float ry) -
nvgEllipse
public static void nvgEllipse(long ctx, float cx, float cy, float rx, float ry) void nvgEllipse(NVGcontext * ctx, float cx, float cy, float rx, float ry) -
nnvgCircle
public static void nnvgCircle(long ctx, float cx, float cy, float r) void nvgCircle(NVGcontext * ctx, float cx, float cy, float r) -
nvgCircle
public static void nvgCircle(long ctx, float cx, float cy, float r) void nvgCircle(NVGcontext * ctx, float cx, float cy, float r) -
nnvgFill
public static void nnvgFill(long ctx) void nvgFill(NVGcontext * ctx) -
nvgFill
public static void nvgFill(long ctx) void nvgFill(NVGcontext * ctx) -
nnvgStroke
public static void nnvgStroke(long ctx) void nvgStroke(NVGcontext * ctx) -
nvgStroke
public static void nvgStroke(long ctx) void nvgStroke(NVGcontext * ctx) -
nnvgCreateFont
public static int nnvgCreateFont(long ctx, long name, long filename) int nvgCreateFont(NVGcontext * ctx, char const * name, char const * filename) -
nvgCreateFont
int nvgCreateFont(NVGcontext * ctx, char const * name, char const * filename) -
nvgCreateFont
int nvgCreateFont(NVGcontext * ctx, char const * name, char const * filename) -
nnvgCreateFontAtIndex
public static int nnvgCreateFontAtIndex(long ctx, long name, long filename, int fontIndex) int nvgCreateFontAtIndex(NVGcontext * ctx, char const * name, char const * filename, int fontIndex) -
nvgCreateFontAtIndex
public static int nvgCreateFontAtIndex(long ctx, ByteBuffer name, ByteBuffer filename, int fontIndex) int nvgCreateFontAtIndex(NVGcontext * ctx, char const * name, char const * filename, int fontIndex) -
nvgCreateFontAtIndex
public static int nvgCreateFontAtIndex(long ctx, CharSequence name, CharSequence filename, int fontIndex) int nvgCreateFontAtIndex(NVGcontext * ctx, char const * name, char const * filename, int fontIndex) -
nnvgCreateFontMem
public static int nnvgCreateFontMem(long ctx, long name, long data, int ndata, int freeData) int nvgCreateFontMem(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData) -
nvgCreateFontMem
int nvgCreateFontMem(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData) -
nvgCreateFontMem
int nvgCreateFontMem(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData) -
nnvgCreateFontMemAtIndex
public static int nnvgCreateFontMemAtIndex(long ctx, long name, long data, int ndata, int freeData, int fontIndex) int nvgCreateFontMemAtIndex(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData, int fontIndex) -
nvgCreateFontMemAtIndex
public static int nvgCreateFontMemAtIndex(long ctx, ByteBuffer name, ByteBuffer data, boolean freeData, int fontIndex) int nvgCreateFontMemAtIndex(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData, int fontIndex) -
nvgCreateFontMemAtIndex
public static int nvgCreateFontMemAtIndex(long ctx, CharSequence name, ByteBuffer data, boolean freeData, int fontIndex) int nvgCreateFontMemAtIndex(NVGcontext * ctx, char const * name, unsigned char * data, int ndata, int freeData, int fontIndex) -
nnvgFindFont
public static int nnvgFindFont(long ctx, long name) int nvgFindFont(NVGcontext * ctx, char const * name) -
nvgFindFont
int nvgFindFont(NVGcontext * ctx, char const * name) -
nvgFindFont
int nvgFindFont(NVGcontext * ctx, char const * name) -
nnvgAddFallbackFontId
public static int nnvgAddFallbackFontId(long ctx, int baseFont, int fallbackFont) int nvgAddFallbackFontId(NVGcontext * ctx, int baseFont, int fallbackFont) -
nvgAddFallbackFontId
public static int nvgAddFallbackFontId(long ctx, int baseFont, int fallbackFont) int nvgAddFallbackFontId(NVGcontext * ctx, int baseFont, int fallbackFont) -
nnvgAddFallbackFont
public static int nnvgAddFallbackFont(long ctx, long baseFont, long fallbackFont) int nvgAddFallbackFont(NVGcontext * ctx, char const * baseFont, char const * fallbackFont) -
nvgAddFallbackFont
int nvgAddFallbackFont(NVGcontext * ctx, char const * baseFont, char const * fallbackFont) -
nvgAddFallbackFont
int nvgAddFallbackFont(NVGcontext * ctx, char const * baseFont, char const * fallbackFont) -
nnvgResetFallbackFontsId
public static void nnvgResetFallbackFontsId(long ctx, int baseFont) void nvgResetFallbackFontsId(NVGcontext * ctx, int baseFont) -
nvgResetFallbackFontsId
public static void nvgResetFallbackFontsId(long ctx, int baseFont) void nvgResetFallbackFontsId(NVGcontext * ctx, int baseFont) -
nnvgResetFallbackFonts
public static void nnvgResetFallbackFonts(long ctx, long baseFont) void nvgResetFallbackFonts(NVGcontext * ctx, char const * baseFont) -
nvgResetFallbackFonts
void nvgResetFallbackFonts(NVGcontext * ctx, char const * baseFont) -
nvgResetFallbackFonts
void nvgResetFallbackFonts(NVGcontext * ctx, char const * baseFont) -
nnvgFontSize
public static void nnvgFontSize(long ctx, float size) void nvgFontSize(NVGcontext * ctx, float size) -
nvgFontSize
public static void nvgFontSize(long ctx, float size) void nvgFontSize(NVGcontext * ctx, float size) -
nnvgFontBlur
public static void nnvgFontBlur(long ctx, float blur) void nvgFontBlur(NVGcontext * ctx, float blur) -
nvgFontBlur
public static void nvgFontBlur(long ctx, float blur) void nvgFontBlur(NVGcontext * ctx, float blur) -
nnvgTextLetterSpacing
public static void nnvgTextLetterSpacing(long ctx, float spacing) void nvgTextLetterSpacing(NVGcontext * ctx, float spacing) -
nvgTextLetterSpacing
public static void nvgTextLetterSpacing(long ctx, float spacing) void nvgTextLetterSpacing(NVGcontext * ctx, float spacing) -
nnvgTextLineHeight
public static void nnvgTextLineHeight(long ctx, float lineHeight) void nvgTextLineHeight(NVGcontext * ctx, float lineHeight) -
nvgTextLineHeight
public static void nvgTextLineHeight(long ctx, float lineHeight) void nvgTextLineHeight(NVGcontext * ctx, float lineHeight) -
nnvgTextAlign
public static void nnvgTextAlign(long ctx, int align) void nvgTextAlign(NVGcontext * ctx, int align) -
nvgTextAlign
public static void nvgTextAlign(long ctx, int align) void nvgTextAlign(NVGcontext * ctx, int align) -
nnvgFontFaceId
public static void nnvgFontFaceId(long ctx, int font) void nvgFontFaceId(NVGcontext * ctx, int font) -
nvgFontFaceId
public static void nvgFontFaceId(long ctx, int font) void nvgFontFaceId(NVGcontext * ctx, int font) -
nnvgFontFace
public static void nnvgFontFace(long ctx, long font) void nvgFontFace(NVGcontext * ctx, char const * font) -
nvgFontFace
void nvgFontFace(NVGcontext * ctx, char const * font) -
nvgFontFace
void nvgFontFace(NVGcontext * ctx, char const * font) -
nnvgText
public static float nnvgText(long ctx, float x, float y, long string, long end) float nvgText(NVGcontext * ctx, float x, float y, char const * string, char const * end) -
nvgText
float nvgText(NVGcontext * ctx, float x, float y, char const * string, char const * end) -
nvgText
float nvgText(NVGcontext * ctx, float x, float y, char const * string, char const * end) -
nnvgTextBox
public static void nnvgTextBox(long ctx, float x, float y, float breakRowWidth, long string, long end) void nvgTextBox(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end) -
nvgTextBox
void nvgTextBox(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end) -
nvgTextBox
void nvgTextBox(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end) -
nnvgTextBounds
public static float nnvgTextBounds(long ctx, float x, float y, long string, long end, long bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds) -
nvgTextBounds
public static float nvgTextBounds(long ctx, float x, float y, ByteBuffer string, @Nullable FloatBuffer bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds) -
nvgTextBounds
public static float nvgTextBounds(long ctx, float x, float y, CharSequence string, @Nullable FloatBuffer bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds) -
nnvgTextBoxBounds
public static void nnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, long string, long end, long bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds) -
nvgTextBoxBounds
public static void nvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, ByteBuffer string, @Nullable FloatBuffer bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds) -
nvgTextBoxBounds
public static void nvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, CharSequence string, @Nullable FloatBuffer bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds) -
nnvgTextGlyphPositions
public static int nnvgTextGlyphPositions(long ctx, float x, float y, long string, long end, long positions, int maxPositions) int nvgTextGlyphPositions(NVGcontext * ctx, float x, float y, char const * string, char const * end, NVGglyphPosition * positions, int maxPositions) -
nvgTextGlyphPositions
public static int nvgTextGlyphPositions(long ctx, float x, float y, ByteBuffer string, NVGGlyphPosition.Buffer positions) int nvgTextGlyphPositions(NVGcontext * ctx, float x, float y, char const * string, char const * end, NVGglyphPosition * positions, int maxPositions) -
nvgTextGlyphPositions
public static int nvgTextGlyphPositions(long ctx, float x, float y, CharSequence string, NVGGlyphPosition.Buffer positions) int nvgTextGlyphPositions(NVGcontext * ctx, float x, float y, char const * string, char const * end, NVGglyphPosition * positions, int maxPositions) -
nnvgTextMetrics
public static void nnvgTextMetrics(long ctx, long ascender, long descender, long lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh) -
nvgTextMetrics
public static void nvgTextMetrics(long ctx, @Nullable FloatBuffer ascender, @Nullable FloatBuffer descender, @Nullable FloatBuffer lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh) -
nnvgTextBreakLines
public static int nnvgTextBreakLines(long ctx, long string, long end, float breakRowWidth, long rows, int maxRows) int nvgTextBreakLines(NVGcontext * ctx, char const * string, char const * end, float breakRowWidth, NVGtextRow * rows, int maxRows) -
nvgTextBreakLines
public static int nvgTextBreakLines(long ctx, ByteBuffer string, float breakRowWidth, NVGTextRow.Buffer rows) int nvgTextBreakLines(NVGcontext * ctx, char const * string, char const * end, float breakRowWidth, NVGtextRow * rows, int maxRows) -
nvgTextBreakLines
public static int nvgTextBreakLines(long ctx, CharSequence string, float breakRowWidth, NVGTextRow.Buffer rows) int nvgTextBreakLines(NVGcontext * ctx, char const * string, char const * end, float breakRowWidth, NVGtextRow * rows, int maxRows) -
nnvgCurrentTransform
public static void nnvgCurrentTransform(long ctx, float[] xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform) -
nvgCurrentTransform
public static void nvgCurrentTransform(long ctx, float[] xform) void nvgCurrentTransform(NVGcontext * ctx, float * xform) -
nnvgTransformIdentity
public static void nnvgTransformIdentity(float[] dst) void nvgTransformIdentity(float * dst) -
nvgTransformIdentity
public static void nvgTransformIdentity(float[] dst) void nvgTransformIdentity(float * dst) -
nnvgTransformTranslate
public static void nnvgTransformTranslate(float[] dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty) -
nvgTransformTranslate
public static void nvgTransformTranslate(float[] dst, float tx, float ty) void nvgTransformTranslate(float * dst, float tx, float ty) -
nnvgTransformScale
public static void nnvgTransformScale(float[] dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy) -
nvgTransformScale
public static void nvgTransformScale(float[] dst, float sx, float sy) void nvgTransformScale(float * dst, float sx, float sy) -
nnvgTransformRotate
public static void nnvgTransformRotate(float[] dst, float a) void nvgTransformRotate(float * dst, float a) -
nvgTransformRotate
public static void nvgTransformRotate(float[] dst, float a) void nvgTransformRotate(float * dst, float a) -
nnvgTransformSkewX
public static void nnvgTransformSkewX(float[] dst, float a) void nvgTransformSkewX(float * dst, float a) -
nvgTransformSkewX
public static void nvgTransformSkewX(float[] dst, float a) void nvgTransformSkewX(float * dst, float a) -
nnvgTransformSkewY
public static void nnvgTransformSkewY(float[] dst, float a) void nvgTransformSkewY(float * dst, float a) -
nvgTransformSkewY
public static void nvgTransformSkewY(float[] dst, float a) void nvgTransformSkewY(float * dst, float a) -
nnvgTransformMultiply
public static void nnvgTransformMultiply(float[] dst, float[] src) void nvgTransformMultiply(float * dst, float const * src) -
nvgTransformMultiply
public static void nvgTransformMultiply(float[] dst, float[] src) void nvgTransformMultiply(float * dst, float const * src) -
nnvgTransformPremultiply
public static void nnvgTransformPremultiply(float[] dst, float[] src) void nvgTransformPremultiply(float * dst, float const * src) -
nvgTransformPremultiply
public static void nvgTransformPremultiply(float[] dst, float[] src) void nvgTransformPremultiply(float * dst, float const * src) -
nnvgTransformInverse
public static int nnvgTransformInverse(float[] dst, float[] src) int nvgTransformInverse(float * dst, float const * src) -
nvgTransformInverse
public static boolean nvgTransformInverse(float[] dst, float[] src) int nvgTransformInverse(float * dst, float const * src) -
nnvgTransformPoint
public static void nnvgTransformPoint(float[] dstx, float[] dsty, float[] xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy) -
nvgTransformPoint
public static void nvgTransformPoint(float[] dstx, float[] dsty, float[] xform, float srcx, float srcy) void nvgTransformPoint(float * dstx, float * dsty, float const * xform, float srcx, float srcy) -
nnvgImageSize
public static void nnvgImageSize(long ctx, int image, int[] w, int[] h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h) -
nvgImageSize
public static void nvgImageSize(long ctx, int image, int[] w, int[] h) void nvgImageSize(NVGcontext * ctx, int image, int * w, int * h) -
nnvgTextBounds
public static float nnvgTextBounds(long ctx, float x, float y, long string, long end, float[] bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds) -
nvgTextBounds
public static float nvgTextBounds(long ctx, float x, float y, ByteBuffer string, float @Nullable [] bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds) -
nvgTextBounds
public static float nvgTextBounds(long ctx, float x, float y, CharSequence string, float @Nullable [] bounds) float nvgTextBounds(NVGcontext * ctx, float x, float y, char const * string, char const * end, float * bounds) -
nnvgTextBoxBounds
public static void nnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, long string, long end, float[] bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds) -
nvgTextBoxBounds
public static void nvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, ByteBuffer string, float @Nullable [] bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds) -
nvgTextBoxBounds
public static void nvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, CharSequence string, float @Nullable [] bounds) void nvgTextBoxBounds(NVGcontext * ctx, float x, float y, float breakRowWidth, char const * string, char const * end, float * bounds) -
nnvgTextMetrics
public static void nnvgTextMetrics(long ctx, float[] ascender, float[] descender, float[] lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh) -
nvgTextMetrics
public static void nvgTextMetrics(long ctx, float @Nullable [] ascender, float @Nullable [] descender, float @Nullable [] lineh) void nvgTextMetrics(NVGcontext * ctx, float * ascender, float * descender, float * lineh)
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