Class NSVGImage.Buffer

All Implemented Interfaces:
Iterable<NSVGImage>, Pointer
Enclosing class:
NSVGImage

public static class NSVGImage.Buffer extends StructBuffer<NSVGImage,NSVGImage.Buffer>
An array of NSVGImage structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new NSVGImage.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by NSVGImage.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • width

      public float width()
      Returns:
      the value of the width field.
    • height

      public float height()
      Returns:
      the value of the height field.
    • shapes

      public NSVGShape shapes()
      Returns:
      a NSVGShape view of the struct pointed to by the shapes field.