Class BGFXTransientVertexBuffer.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<BGFXTransientVertexBuffer>, NativeResource, Pointer
Enclosing class:
BGFXTransientVertexBuffer

public static class BGFXTransientVertexBuffer.Buffer extends StructBuffer<BGFXTransientVertexBuffer,BGFXTransientVertexBuffer.Buffer> implements NativeResource
An array of BGFXTransientVertexBuffer structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new BGFXTransientVertexBuffer.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by BGFXTransientVertexBuffer.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • data

      public ByteBuffer data()
      Returns:
      a ByteBuffer view of the data pointed to by the data field.
    • size

      public int size()
      Returns:
      the value of the size field.
    • startVertex

      public int startVertex()
      Returns:
      the value of the startVertex field.
    • stride

      public short stride()
      Returns:
      the value of the stride field.
    • handle

      public short handle()
      Returns:
      the value of the handle field.
    • layoutHandle

      public short layoutHandle()
      Returns:
      the value of the layoutHandle field.
    • data

      Sets the address of the specified ByteBuffer to the data field.
    • startVertex

      public BGFXTransientVertexBuffer.Buffer startVertex(int value)
      Sets the specified value to the startVertex field.
    • stride

      public BGFXTransientVertexBuffer.Buffer stride(short value)
      Sets the specified value to the stride field.
    • handle

      public BGFXTransientVertexBuffer.Buffer handle(short value)
      Sets the specified value to the handle field.
    • layoutHandle

      public BGFXTransientVertexBuffer.Buffer layoutHandle(short value)
      Sets the specified value to the layoutHandle field.