Package org.lwjgl.bgfx
Class BGFX
java.lang.Object
org.lwjgl.bgfx.BGFX
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class
Contains the function pointers loaded from the bgfxSharedLibrary
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic @Nullable BGFXMemory
bgfx_alloc
(int _size) bgfx_memory_t const * bgfx_alloc(uint32_t _size)
static void
bgfx_alloc_instance_data_buffer
(BGFXInstanceDataBuffer _idb, int _num, int _stride) void bgfx_alloc_instance_data_buffer(bgfx_instance_data_buffer_t * _idb, uint32_t _num, uint16_t _stride)
static int
bgfx_alloc_transform
(BGFXTransform _transform, int _num) uint32_t bgfx_alloc_transform(bgfx_transform_t * _transform, uint16_t _num)
static boolean
bgfx_alloc_transient_buffers
(BGFXTransientVertexBuffer _tvb, BGFXVertexLayout _layout, int _numVertices, BGFXTransientIndexBuffer _tib, int _numIndices, boolean _index32) bool bgfx_alloc_transient_buffers(bgfx_transient_vertex_buffer_t * _tvb, bgfx_vertex_layout_t const * _layout, uint32_t _numVertices, bgfx_transient_index_buffer_t * _tib, uint32_t _numIndices, bool _index32)
static void
bgfx_alloc_transient_index_buffer
(BGFXTransientIndexBuffer _tib, int _num, boolean _index32) void bgfx_alloc_transient_index_buffer(bgfx_transient_index_buffer_t * _tib, uint32_t _num, bool _index32)
static void
bgfx_alloc_transient_vertex_buffer
(BGFXTransientVertexBuffer _tvb, int _num, BGFXVertexLayout _layout) void bgfx_alloc_transient_vertex_buffer(bgfx_transient_vertex_buffer_t * _tvb, uint32_t _num, bgfx_vertex_layout_t const * _layout)
static void
bgfx_attachment_init
(BGFXAttachment _this, short _handle, int _access, int _layer, int _numLayers, int _mip, int _resolve) void bgfx_attachment_init(bgfx_attachment_t * _this, bgfx_texture_handle_t _handle, bgfx_access_t _access, uint16_t _layer, uint16_t _numLayers, uint16_t _mip, uint8_t _resolve)
static void
bgfx_blit
(int _id, short _dst, int _dstMip, int _dstX, int _dstY, int _dstZ, short _src, int _srcMip, int _srcX, int _srcY, int _srcZ, int _width, int _height, int _depth) void bgfx_blit(bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
static void
bgfx_calc_texture_size
(BGFXTextureInfo _info, int _width, int _height, int _depth, boolean _cubeMap, boolean _hasMips, int _numLayers, int _format) void bgfx_calc_texture_size(bgfx_texture_info_t * _info, uint16_t _width, uint16_t _height, uint16_t _depth, bool _cubeMap, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format)
static @Nullable BGFXMemory
bgfx_copy
(double[] _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(float[] _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(int[] _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(long[] _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(short[] _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(ByteBuffer _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(DoubleBuffer _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(FloatBuffer _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(LongBuffer _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(ShortBuffer _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_copy
(PointerBuffer _data) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static short
bgfx_create_compute_program
(short _csh, boolean _destroyShaders) bgfx_program_handle_t bgfx_create_compute_program(bgfx_shader_handle_t _csh, bool _destroyShaders)
static short
bgfx_create_dynamic_index_buffer
(int _num, int _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num, uint16_t _flags)
static short
bgfx_create_dynamic_index_buffer_mem
(BGFXMemory _mem, int _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(bgfx_memory_t const * _mem, uint16_t _flags)
static short
bgfx_create_dynamic_vertex_buffer
(int _num, BGFXVertexLayout _layout, int _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
static short
bgfx_create_dynamic_vertex_buffer_mem
(BGFXMemory _mem, BGFXVertexLayout _layout, int _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
static short
bgfx_create_frame_buffer
(int _width, int _height, int _format, long _textureFlags) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint64_t _textureFlags)
static short
bgfx_create_frame_buffer_from_attachment
(BGFXAttachment.Buffer _attachment, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_attachment(uint8_t _num, bgfx_attachment_t const * _attachment, bool _destroyTextures)
static short
bgfx_create_frame_buffer_from_handles
(short[] _handles, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t const * _handles, bool _destroyTextures)
static short
bgfx_create_frame_buffer_from_handles
(ShortBuffer _handles, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t const * _handles, bool _destroyTextures)
static short
bgfx_create_frame_buffer_from_nwh
(long _nwh, int _width, int _height, int _format, int _depthFormat) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_nwh(void * _nwh, uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, bgfx_texture_format_t _depthFormat)
static short
bgfx_create_frame_buffer_scaled
(int _ratio, int _format, long _textureFlags) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_scaled(bgfx_backbuffer_ratio_t _ratio, bgfx_texture_format_t _format, uint64_t _textureFlags)
static short
bgfx_create_index_buffer
(BGFXMemory _mem, int _flags) bgfx_index_buffer_handle_t bgfx_create_index_buffer(bgfx_memory_t const * _mem, uint16_t _flags)
static short
bgfx_create_indirect_buffer
(int _num) bgfx_indirect_buffer_handle_t bgfx_create_indirect_buffer(uint32_t _num)
static short
bgfx_occlusion_query_handle_t bgfx_create_occlusion_query(void)
static short
bgfx_create_program
(short _vsh, short _fsh, boolean _destroyShaders) bgfx_program_handle_t bgfx_create_program(bgfx_shader_handle_t _vsh, bgfx_shader_handle_t _fsh, bool _destroyShaders)
static short
bgfx_create_shader
(BGFXMemory _mem) bgfx_shader_handle_t bgfx_create_shader(bgfx_memory_t const * _mem)
static short
bgfx_create_texture
(BGFXMemory _mem, long _flags, int _skip, @Nullable BGFXTextureInfo _info) bgfx_texture_handle_t bgfx_create_texture(bgfx_memory_t const * _mem, uint64_t _flags, uint8_t _skip, bgfx_texture_info_t * _info)
static short
bgfx_create_texture_2d
(int _width, int _height, boolean _hasMips, int _numLayers, int _format, long _flags, @Nullable BGFXMemory _mem) bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
static short
bgfx_create_texture_2d_scaled
(int _ratio, boolean _hasMips, int _numLayers, int _format, long _flags) bgfx_texture_handle_t bgfx_create_texture_2d_scaled(bgfx_backbuffer_ratio_t _ratio, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
static short
bgfx_create_texture_3d
(int _width, int _height, int _depth, boolean _hasMips, int _format, long _flags, @Nullable BGFXMemory _mem) bgfx_texture_handle_t bgfx_create_texture_3d(uint16_t _width, uint16_t _height, uint16_t _depth, bool _hasMips, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
static short
bgfx_create_texture_cube
(int _size, boolean _hasMips, int _numLayers, int _format, long _flags, @Nullable BGFXMemory _mem) bgfx_texture_handle_t bgfx_create_texture_cube(uint16_t _size, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
static short
bgfx_create_uniform
(CharSequence _name, int _type, int _num) bgfx_uniform_handle_t bgfx_create_uniform(char const * _name, bgfx_uniform_type_t _type, uint16_t _num)
static short
bgfx_create_uniform
(ByteBuffer _name, int _type, int _num) bgfx_uniform_handle_t bgfx_create_uniform(char const * _name, bgfx_uniform_type_t _type, uint16_t _num)
static short
bgfx_create_vertex_buffer
(BGFXMemory _mem, BGFXVertexLayout _layout, int _flags) bgfx_vertex_buffer_handle_t bgfx_create_vertex_buffer(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
static short
bgfx_vertex_layout_handle_t bgfx_create_vertex_layout(bgfx_vertex_layout_t const * _layout)
static void
bgfx_dbg_text_clear
(int _attr, boolean _small) void bgfx_dbg_text_clear(uint8_t _attr, bool _small)
static void
bgfx_dbg_text_image
(int _x, int _y, int _width, int _height, ByteBuffer _data, int _pitch) void bgfx_dbg_text_image(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, void const * _data, uint16_t _pitch)
static void
bgfx_dbg_text_printf
(int _x, int _y, int _attr, CharSequence _format) void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format)
static void
bgfx_dbg_text_printf
(int _x, int _y, int _attr, ByteBuffer _format) void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format)
static void
bgfx_dbg_text_vprintf
(int _x, int _y, int _attr, CharSequence _format, long _argList) void bgfx_dbg_text_vprintf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format, va_list _argList)
static void
bgfx_dbg_text_vprintf
(int _x, int _y, int _attr, ByteBuffer _format, long _argList) void bgfx_dbg_text_vprintf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format, va_list _argList)
static void
bgfx_destroy_dynamic_index_buffer
(short _handle) void bgfx_destroy_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle)
static void
bgfx_destroy_dynamic_vertex_buffer
(short _handle) void bgfx_destroy_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle)
static void
bgfx_destroy_frame_buffer
(short _handle) void bgfx_destroy_frame_buffer(bgfx_frame_buffer_handle_t _handle)
static void
bgfx_destroy_index_buffer
(short _handle) void bgfx_destroy_index_buffer(bgfx_index_buffer_handle_t _handle)
static void
bgfx_destroy_indirect_buffer
(short _handle) void bgfx_destroy_indirect_buffer(bgfx_indirect_buffer_handle_t _handle)
static void
bgfx_destroy_occlusion_query
(short _handle) void bgfx_destroy_occlusion_query(bgfx_occlusion_query_handle_t _handle)
static void
bgfx_destroy_program
(short _handle) void bgfx_destroy_program(bgfx_program_handle_t _handle)
static void
bgfx_destroy_shader
(short _handle) void bgfx_destroy_shader(bgfx_shader_handle_t _handle)
static void
bgfx_destroy_texture
(short _handle) void bgfx_destroy_texture(bgfx_texture_handle_t _handle)
static void
bgfx_destroy_uniform
(short _handle) void bgfx_destroy_uniform(bgfx_uniform_handle_t _handle)
static void
bgfx_destroy_vertex_buffer
(short _handle) void bgfx_destroy_vertex_buffer(bgfx_vertex_buffer_handle_t _handle)
static void
bgfx_destroy_vertex_layout
(short _handle) void bgfx_destroy_vertex_layout(bgfx_vertex_layout_handle_t _handle)
static void
bgfx_discard
(int _flags) void bgfx_discard(uint8_t _flags)
static void
bgfx_dispatch
(int _id, short _program, int _numX, int _numY, int _numZ, int _flags) void bgfx_dispatch(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
static void
bgfx_dispatch_indirect
(int _id, short _program, short _indirectHandle, int _start, int _num, int _flags) void bgfx_dispatch_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
static int
bgfx_encoder_alloc_transform
(long _this, BGFXTransform _transform, int _num) uint32_t bgfx_encoder_alloc_transform(bgfx_encoder_t * _this, bgfx_transform_t * _transform, uint16_t _num)
static long
bgfx_encoder_begin
(boolean _forThread) bgfx_encoder_t * bgfx_encoder_begin(bool _forThread)
static void
bgfx_encoder_blit
(long _this, int _id, short _dst, int _dstMip, int _dstX, int _dstY, int _dstZ, short _src, int _srcMip, int _srcX, int _srcY, int _srcZ, int _width, int _height, int _depth) void bgfx_encoder_blit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
static void
bgfx_encoder_discard
(long _this, int _flags) void bgfx_encoder_discard(bgfx_encoder_t * _this, uint8_t _flags)
static void
bgfx_encoder_dispatch
(long _this, int _id, short _handle, int _numX, int _numY, int _numZ, int _flags) void bgfx_encoder_dispatch(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
static void
bgfx_encoder_dispatch_indirect
(long _this, int _id, short _handle, short _indirectHandle, int _start, int _num, int _flags) void bgfx_encoder_dispatch_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
static void
bgfx_encoder_end
(long _encoder) void bgfx_encoder_end(bgfx_encoder_t * _encoder)
static void
bgfx_encoder_set_compute_dynamic_index_buffer
(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_encoder_set_compute_dynamic_vertex_buffer
(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_encoder_set_compute_index_buffer
(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_encoder_set_compute_indirect_buffer
(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_indirect_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_encoder_set_compute_vertex_buffer
(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_encoder_set_condition
(long _this, short _handle, boolean _visible) void bgfx_encoder_set_condition(bgfx_encoder_t * _this, bgfx_occlusion_query_handle_t _handle, bool _visible)
static void
bgfx_encoder_set_dynamic_index_buffer
(long _this, short _handle, int _firstIndex, int _numIndices) void bgfx_encoder_set_dynamic_index_buffer(bgfx_encoder_t * _this, bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
static void
bgfx_encoder_set_dynamic_vertex_buffer
(long _this, int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
bgfx_encoder_set_dynamic_vertex_buffer_with_layout
(long _this, int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_dynamic_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
bgfx_encoder_set_image
(long _this, int _stage, short _handle, int _mip, int _access, int _format) void bgfx_encoder_set_image(bgfx_encoder_t * _this, uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
static void
bgfx_encoder_set_index_buffer
(long _this, short _handle, int _firstIndex, int _numIndices) void bgfx_encoder_set_index_buffer(bgfx_encoder_t * _this, bgfx_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
static void
bgfx_encoder_set_instance_count
(long _this, int _numInstances) void bgfx_encoder_set_instance_count(bgfx_encoder_t * _this, uint32_t _numInstances)
static void
bgfx_encoder_set_instance_data_buffer
(long _this, BGFXInstanceDataBuffer _idb, int _start, int _num) void bgfx_encoder_set_instance_data_buffer(bgfx_encoder_t * _this, bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
static void
bgfx_encoder_set_instance_data_from_dynamic_vertex_buffer
(long _this, short _handle, int _start, int _num) void bgfx_encoder_set_instance_data_from_dynamic_vertex_buffer(bgfx_encoder_t * _this, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
static void
bgfx_encoder_set_instance_data_from_vertex_buffer
(long _this, short _handle, int _start, int _num) void bgfx_encoder_set_instance_data_from_vertex_buffer(bgfx_encoder_t * _this, bgfx_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
static void
bgfx_encoder_set_marker
(long _this, CharSequence _name) void bgfx_encoder_set_marker(bgfx_encoder_t * _this, char const * _name, int32_t _len)
static void
bgfx_encoder_set_marker
(long _this, ByteBuffer _name) void bgfx_encoder_set_marker(bgfx_encoder_t * _this, char const * _name, int32_t _len)
static short
bgfx_encoder_set_scissor
(long _this, int _x, int _y, int _width, int _height) uint16_t bgfx_encoder_set_scissor(bgfx_encoder_t * _this, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
bgfx_encoder_set_scissor_cached
(long _this, int _cache) void bgfx_encoder_set_scissor_cached(bgfx_encoder_t * _this, uint16_t _cache)
static void
bgfx_encoder_set_state
(long _this, long _state, int _rgba) void bgfx_encoder_set_state(bgfx_encoder_t * _this, uint64_t _state, uint32_t _rgba)
static void
bgfx_encoder_set_stencil
(long _this, int _fstencil, int _bstencil) void bgfx_encoder_set_stencil(bgfx_encoder_t * _this, uint32_t _fstencil, uint32_t _bstencil)
static void
bgfx_encoder_set_texture
(long _this, int _stage, short _sampler, short _handle, int _flags) void bgfx_encoder_set_texture(bgfx_encoder_t * _this, uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
static int
bgfx_encoder_set_transform
(long _this, float[] _mtx) uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
static int
bgfx_encoder_set_transform
(long _this, ByteBuffer _mtx) uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
static int
bgfx_encoder_set_transform
(long _this, FloatBuffer _mtx) uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
static void
bgfx_encoder_set_transform_cached
(long _this, int _cache, int _num) void bgfx_encoder_set_transform_cached(bgfx_encoder_t * _this, uint32_t _cache, uint16_t _num)
static void
bgfx_encoder_set_transient_index_buffer
(long _this, BGFXTransientIndexBuffer _tib, int _firstIndex, int _numIndices) void bgfx_encoder_set_transient_index_buffer(bgfx_encoder_t * _this, bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
static void
bgfx_encoder_set_transient_vertex_buffer
(long _this, int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices) void bgfx_encoder_set_transient_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
static void
bgfx_encoder_set_transient_vertex_buffer_with_layout
(long _this, int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_transient_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, double[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, float[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, int[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, long[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, short[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, ByteBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, DoubleBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, FloatBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, IntBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, LongBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_uniform
(long _this, short _handle, ShortBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_encoder_set_vertex_buffer
(long _this, int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
bgfx_encoder_set_vertex_buffer_with_layout
(long _this, int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
bgfx_encoder_set_vertex_count
(long _this, int _numVertices) void bgfx_encoder_set_vertex_count(bgfx_encoder_t * _this, uint32_t _numVertices)
static void
bgfx_encoder_submit
(long _this, int _id, short _handle, int _depth, int _flags) void bgfx_encoder_submit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _depth, uint8_t _flags)
static void
bgfx_encoder_submit_indirect
(long _this, int _id, short _handle, short _indirectHandle, int _start, int _num, int _depth, int _flags) void bgfx_encoder_submit_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
static void
bgfx_encoder_submit_indirect_count
(long _this, int _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, int _flags) void bgfx_encoder_submit_indirect_count(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
static void
bgfx_encoder_submit_occlusion_query
(long _this, int _id, short _program, short _occlusionQuery, int _depth, int _flags) void bgfx_encoder_submit_occlusion_query(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
static void
bgfx_encoder_touch
(long _this, int _id) void bgfx_encoder_touch(bgfx_encoder_t * _this, bgfx_view_id_t _id)
static int
bgfx_frame
(boolean _capture) uint32_t bgfx_frame(bool _capture)
static int
bgfx_get_avail_instance_data_buffer
(int _num, int _stride) uint32_t bgfx_get_avail_instance_data_buffer(uint32_t _num, uint16_t _stride)
static int
bgfx_get_avail_transient_index_buffer
(int _num, boolean _index32) uint32_t bgfx_get_avail_transient_index_buffer(uint32_t _num, bool _index32)
static int
bgfx_get_avail_transient_vertex_buffer
(int _num, BGFXVertexLayout _layout) uint32_t bgfx_get_avail_transient_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout)
static @Nullable BGFXCaps
bgfx_caps_t const * bgfx_get_caps(void)
static long
bgfx_get_direct_access_ptr
(short _handle) void * bgfx_get_direct_access_ptr(bgfx_texture_handle_t _handle)
static @Nullable String
bgfx_get_renderer_name
(int _type) char const * bgfx_get_renderer_name(bgfx_renderer_type_t _type)
static int
bgfx_renderer_type_t bgfx_get_renderer_type(void)
static int
bgfx_get_result
(short _handle, int @Nullable [] _result) bgfx_occlusion_query_result_t bgfx_get_result(bgfx_occlusion_query_handle_t _handle, int32_t * _result)
static int
bgfx_get_result
(short _handle, @Nullable IntBuffer _result) bgfx_occlusion_query_result_t bgfx_get_result(bgfx_occlusion_query_handle_t _handle, int32_t * _result)
static short
bgfx_get_shader_uniforms
(short _handle, short[] _uniforms) uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t * _uniforms, uint16_t _max)
static short
bgfx_get_shader_uniforms
(short _handle, ShortBuffer _uniforms) uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t * _uniforms, uint16_t _max)
static @Nullable BGFXStats
bgfx_stats_t const * bgfx_get_stats(void)
static byte
bgfx_get_supported_renderers
(int[] _enum) uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t * _enum)
static byte
uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t * _enum)
static short
bgfx_get_texture
(short _handle, int _attachment) bgfx_texture_handle_t bgfx_get_texture(bgfx_frame_buffer_handle_t _handle, uint8_t _attachment)
static void
bgfx_get_uniform_info
(short _handle, BGFXUniformInfo _info) void bgfx_get_uniform_info(bgfx_uniform_handle_t _handle, bgfx_uniform_info_t * _info)
static boolean
BGFX_HANDLE_IS_VALID
(short h) bool BGFX_HANDLE_IS_VALID(uint16_t h)
static boolean
bool bgfx_init(bgfx_init_t const * _init)
static void
bgfx_init_ctor
(BGFXInit _init) void bgfx_init_ctor(bgfx_init_t * _init)
static boolean
bgfx_is_frame_buffer_valid
(BGFXAttachment.Buffer _attachment) bool bgfx_is_frame_buffer_valid(uint8_t _num, bgfx_attachment_t const * _attachment)
static boolean
bgfx_is_texture_valid
(int _depth, boolean _cubeMap, int _numLayers, int _format, long _flags) bool bgfx_is_texture_valid(uint16_t _depth, bool _cubeMap, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
static @Nullable BGFXMemory
bgfx_make_ref
(ByteBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref
(DoubleBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref
(FloatBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref
(IntBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref
(LongBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref
(ShortBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref
(PointerBuffer _data) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static @Nullable BGFXMemory
bgfx_make_ref_release
(ByteBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static @Nullable BGFXMemory
bgfx_make_ref_release
(DoubleBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static @Nullable BGFXMemory
bgfx_make_ref_release
(FloatBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static @Nullable BGFXMemory
bgfx_make_ref_release
(IntBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static @Nullable BGFXMemory
bgfx_make_ref_release
(LongBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static @Nullable BGFXMemory
bgfx_make_ref_release
(ShortBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static @Nullable BGFXMemory
bgfx_make_ref_release
(PointerBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static int
bgfx_read_texture
(short _handle, float[] _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static int
bgfx_read_texture
(short _handle, int[] _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static int
bgfx_read_texture
(short _handle, short[] _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static int
bgfx_read_texture
(short _handle, ByteBuffer _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static int
bgfx_read_texture
(short _handle, FloatBuffer _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static int
bgfx_read_texture
(short _handle, IntBuffer _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static int
bgfx_read_texture
(short _handle, ShortBuffer _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static void
bgfx_request_screen_shot
(short _handle, CharSequence _filePath) void bgfx_request_screen_shot(bgfx_frame_buffer_handle_t _handle, char const * _filePath)
static void
bgfx_request_screen_shot
(short _handle, ByteBuffer _filePath) void bgfx_request_screen_shot(bgfx_frame_buffer_handle_t _handle, char const * _filePath)
static void
bgfx_reset
(int _width, int _height, int _flags, int _format) void bgfx_reset(uint32_t _width, uint32_t _height, uint32_t _flags, bgfx_texture_format_t _format)
static void
bgfx_reset_view
(int _id) void bgfx_reset_view(bgfx_view_id_t _id)
static int
BGFX_SAMPLER_BORDER_COLOR
(int _index) uint32_t BGFX_SAMPLER_BORDER_COLOR(uint32_t _index)
static void
bgfx_set_compute_dynamic_index_buffer
(int _stage, short _handle, int _access) void bgfx_set_compute_dynamic_index_buffer(uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_set_compute_dynamic_vertex_buffer
(int _stage, short _handle, int _access) void bgfx_set_compute_dynamic_vertex_buffer(uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_set_compute_index_buffer
(int _stage, short _handle, int _access) void bgfx_set_compute_index_buffer(uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_set_compute_indirect_buffer
(int _stage, short _handle, int _access) void bgfx_set_compute_indirect_buffer(uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_set_compute_vertex_buffer
(int _stage, short _handle, int _access) void bgfx_set_compute_vertex_buffer(uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
bgfx_set_condition
(short _handle, boolean _visible) void bgfx_set_condition(bgfx_occlusion_query_handle_t _handle, bool _visible)
static void
bgfx_set_debug
(int _debug) void bgfx_set_debug(uint32_t _debug)
static void
bgfx_set_dynamic_index_buffer
(short _handle, int _firstIndex, int _numIndices) void bgfx_set_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
static void
bgfx_set_dynamic_vertex_buffer
(int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_dynamic_vertex_buffer(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
bgfx_set_dynamic_vertex_buffer_with_layout
(int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_dynamic_vertex_buffer_with_layout(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
bgfx_set_frame_buffer_name
(short _handle, CharSequence _name) void bgfx_set_frame_buffer_name(bgfx_frame_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_frame_buffer_name
(short _handle, ByteBuffer _name) void bgfx_set_frame_buffer_name(bgfx_frame_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_image
(int _stage, short _handle, int _mip, int _access, int _format) void bgfx_set_image(uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
static void
bgfx_set_index_buffer
(short _handle, int _firstIndex, int _numIndices) void bgfx_set_index_buffer(bgfx_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
static void
bgfx_set_index_buffer_name
(short _handle, CharSequence _name) void bgfx_set_index_buffer_name(bgfx_index_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_index_buffer_name
(short _handle, ByteBuffer _name) void bgfx_set_index_buffer_name(bgfx_index_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_instance_count
(int _numInstances) void bgfx_set_instance_count(uint32_t _numInstances)
static void
bgfx_set_instance_data_buffer
(BGFXInstanceDataBuffer _idb, int _start, int _num) void bgfx_set_instance_data_buffer(bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
static void
bgfx_set_instance_data_from_dynamic_vertex_buffer
(short _handle, int _start, int _num) void bgfx_set_instance_data_from_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
static void
bgfx_set_instance_data_from_vertex_buffer
(short _handle, int _start, int _num) void bgfx_set_instance_data_from_vertex_buffer(bgfx_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
static void
bgfx_set_marker
(CharSequence _name) void bgfx_set_marker(char const * _name, int32_t _len)
static void
bgfx_set_marker
(ByteBuffer _name) void bgfx_set_marker(char const * _name, int32_t _len)
static void
bgfx_set_palette_color
(int _index, float[] _rgba) void bgfx_set_palette_color(uint8_t _index, float const * _rgba)
static void
bgfx_set_palette_color
(int _index, FloatBuffer _rgba) void bgfx_set_palette_color(uint8_t _index, float const * _rgba)
static void
bgfx_set_palette_color_rgba32f
(int _index, float _r, float _g, float _b, float _a) void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a)
static void
bgfx_set_palette_color_rgba8
(int _index, int _rgba) void bgfx_set_palette_color_rgba8(uint8_t _index, uint32_t _rgba)
static short
bgfx_set_scissor
(int _x, int _y, int _width, int _height) uint16_t bgfx_set_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
bgfx_set_scissor_cached
(int _cache) void bgfx_set_scissor_cached(uint16_t _cache)
static void
bgfx_set_shader_name
(short _handle, CharSequence _name) void bgfx_set_shader_name(bgfx_shader_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_shader_name
(short _handle, ByteBuffer _name) void bgfx_set_shader_name(bgfx_shader_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_state
(long _state, int _rgba) void bgfx_set_state(uint64_t _state, uint32_t _rgba)
static void
bgfx_set_stencil
(int _fstencil, int _bstencil) void bgfx_set_stencil(uint32_t _fstencil, uint32_t _bstencil)
static void
bgfx_set_texture
(int _stage, short _sampler, short _handle, int _flags) void bgfx_set_texture(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
static void
bgfx_set_texture_name
(short _handle, CharSequence _name) void bgfx_set_texture_name(bgfx_texture_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_texture_name
(short _handle, ByteBuffer _name) void bgfx_set_texture_name(bgfx_texture_handle_t _handle, char const * _name, int32_t _len)
static int
bgfx_set_transform
(float[] _mtx) uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
static int
bgfx_set_transform
(ByteBuffer _mtx) uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
static int
uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
static void
bgfx_set_transform_cached
(int _cache, int _num) void bgfx_set_transform_cached(uint32_t _cache, uint16_t _num)
static void
bgfx_set_transient_index_buffer
(BGFXTransientIndexBuffer _tib, int _firstIndex, int _numIndices) void bgfx_set_transient_index_buffer(bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
static void
bgfx_set_transient_vertex_buffer
(int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices) void bgfx_set_transient_vertex_buffer(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
static void
bgfx_set_transient_vertex_buffer_with_layout
(int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_transient_vertex_buffer_with_layout(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
bgfx_set_uniform
(short _handle, double[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, float[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, int[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, long[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, short[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, ByteBuffer _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, DoubleBuffer _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, FloatBuffer _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, IntBuffer _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, LongBuffer _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_uniform
(short _handle, ShortBuffer _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
bgfx_set_vertex_buffer
(int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_vertex_buffer(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
bgfx_set_vertex_buffer_name
(short _handle, CharSequence _name) void bgfx_set_vertex_buffer_name(bgfx_vertex_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_vertex_buffer_name
(short _handle, ByteBuffer _name) void bgfx_set_vertex_buffer_name(bgfx_vertex_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
bgfx_set_vertex_buffer_with_layout
(int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_vertex_buffer_with_layout(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
bgfx_set_vertex_count
(int _numVertices) void bgfx_set_vertex_count(uint32_t _numVertices)
static void
bgfx_set_view_clear
(int _id, int _flags, int _rgba, float _depth, int _stencil) void bgfx_set_view_clear(bgfx_view_id_t _id, uint16_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil)
static void
bgfx_set_view_clear_mrt
(int _id, int _flags, float _depth, int _stencil, byte _0, byte _1, byte _2, byte _3, byte _4, byte _5, byte _6, byte _7) void bgfx_set_view_clear_mrt(bgfx_view_id_t _id, uint16_t _flags, float _depth, uint8_t _stencil, uint8_t _0, uint8_t _1, uint8_t _2, uint8_t _3, uint8_t _4, uint8_t _5, uint8_t _6, uint8_t _7)
static void
bgfx_set_view_frame_buffer
(int _id, short _handle) void bgfx_set_view_frame_buffer(bgfx_view_id_t _id, bgfx_frame_buffer_handle_t _handle)
static void
bgfx_set_view_mode
(int _id, int _mode) void bgfx_set_view_mode(bgfx_view_id_t _id, bgfx_view_mode_t _mode)
static void
bgfx_set_view_name
(int _id, CharSequence _name) void bgfx_set_view_name(bgfx_view_id_t _id, char const * _name, int32_t _len)
static void
bgfx_set_view_name
(int _id, ByteBuffer _name) void bgfx_set_view_name(bgfx_view_id_t _id, char const * _name, int32_t _len)
static void
bgfx_set_view_order
(int _id, int _num, short @Nullable [] _order) void bgfx_set_view_order(bgfx_view_id_t _id, uint16_t _num, bgfx_view_id_t const * _order)
static void
bgfx_set_view_order
(int _id, int _num, @Nullable ShortBuffer _order) void bgfx_set_view_order(bgfx_view_id_t _id, uint16_t _num, bgfx_view_id_t const * _order)
static void
bgfx_set_view_rect
(int _id, int _x, int _y, int _width, int _height) void bgfx_set_view_rect(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
bgfx_set_view_rect_ratio
(int _id, int _x, int _y, int _ratio) void bgfx_set_view_rect_ratio(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, bgfx_backbuffer_ratio_t _ratio)
static void
bgfx_set_view_scissor
(int _id, int _x, int _y, int _width, int _height) void bgfx_set_view_scissor(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
bgfx_set_view_transform
(int _id, float @Nullable [] _view, float @Nullable [] _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
static void
bgfx_set_view_transform
(int _id, @Nullable ByteBuffer _view, @Nullable ByteBuffer _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
static void
bgfx_set_view_transform
(int _id, @Nullable FloatBuffer _view, @Nullable FloatBuffer _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
static void
void bgfx_shutdown(void)
static long
BGFX_STATE_ALPHA_REF
(long _ref) uint64_t BGFX_STATE_ALPHA_REF(uint64_t _ref)
static long
BGFX_STATE_BLEND_EQUATION
(long _equation) uint64_t BGFX_STATE_BLEND_EQUATION(uint64_t _equation)
static long
BGFX_STATE_BLEND_EQUATION_SEPARATE
(long _rgb, long _a) uint64_t BGFX_STATE_BLEND_EQUATION_SEPARATE(uint64_t _rgb, uint64_t _a)
static long
BGFX_STATE_BLEND_FUNC
(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC(uint64_t _src, uint64_t _dst)
static long
BGFX_STATE_BLEND_FUNC_RT_1
(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_1(uint64_t _src, uint64_t _dst)
static long
BGFX_STATE_BLEND_FUNC_RT_1E
(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_1E(uint64_t _src, uint64_t _dst, uint64_t _equation)
static long
BGFX_STATE_BLEND_FUNC_RT_2
(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_2(uint64_t _src, uint64_t _dst)
static long
BGFX_STATE_BLEND_FUNC_RT_2E
(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_2E(uint64_t _src, uint64_t _dst, uint64_t _equation)
static long
BGFX_STATE_BLEND_FUNC_RT_3
(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_3(uint64_t _src, uint64_t _dst)
static long
BGFX_STATE_BLEND_FUNC_RT_3E
(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_3E(uint64_t _src, uint64_t _dst, uint64_t _equation)
static long
BGFX_STATE_BLEND_FUNC_RT_x
(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_x(uint64_t _src, uint64_t _dst)
static long
BGFX_STATE_BLEND_FUNC_RT_xE
(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_xE(uint64_t _src, uint64_t _dst, uint64_t _equation)
static long
BGFX_STATE_BLEND_FUNC_SEPARATE
(long _srcRGB, long _dstRGB, long _srcA, long _dstA) uint64_t BGFX_STATE_BLEND_FUNC_SEPARATE(uint64_t _srcRGB, uint64_t _dstRGB, uint64_t _srcA, uint64_t _dstA)
static long
BGFX_STATE_POINT_SIZE
(long _size) uint64_t BGFX_STATE_POINT_SIZE(uint64_t _size)
static int
BGFX_STENCIL_FUNC_REF
(int _ref) uint32_t BGFX_STENCIL_FUNC_REF(uint32_t _ref)
static int
BGFX_STENCIL_FUNC_RMASK
(int _mask) uint32_t BGFX_STENCIL_FUNC_RMASK(uint32_t _mask)
static void
bgfx_submit
(int _id, short _program, int _depth, int _flags) void bgfx_submit(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _depth, uint8_t _flags)
static void
bgfx_submit_indirect
(int _id, short _program, short _indirectHandle, int _start, int _num, int _depth, int _flags) void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
static void
bgfx_submit_indirect_count
(int _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, int _flags) void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
static void
bgfx_submit_occlusion_query
(int _id, short _program, short _occlusionQuery, int _depth, int _flags) void bgfx_submit_occlusion_query(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
static int
bgfx_topology_convert
(int _conversion, int @Nullable [] _dst, int[] _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
static int
bgfx_topology_convert
(int _conversion, short @Nullable [] _dst, short[] _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
static int
bgfx_topology_convert
(int _conversion, @Nullable ByteBuffer _dst, ByteBuffer _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
static int
bgfx_topology_convert
(int _conversion, @Nullable IntBuffer _dst, IntBuffer _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
static int
bgfx_topology_convert
(int _conversion, @Nullable ShortBuffer _dst, ShortBuffer _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_topology_sort_tri_list
(int _sort, int[] _dst, float[] _dir, float[] _pos, ByteBuffer _vertices, int _stride, int[] _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_topology_sort_tri_list
(int _sort, short[] _dst, float[] _dir, float[] _pos, ByteBuffer _vertices, int _stride, short[] _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_topology_sort_tri_list
(int _sort, ByteBuffer _dst, float[] _dir, float[] _pos, ByteBuffer _vertices, int _stride, ByteBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_topology_sort_tri_list
(int _sort, ByteBuffer _dst, FloatBuffer _dir, FloatBuffer _pos, ByteBuffer _vertices, int _stride, ByteBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_topology_sort_tri_list
(int _sort, IntBuffer _dst, FloatBuffer _dir, FloatBuffer _pos, ByteBuffer _vertices, int _stride, IntBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_topology_sort_tri_list
(int _sort, ShortBuffer _dst, FloatBuffer _dir, FloatBuffer _pos, ByteBuffer _vertices, int _stride, ShortBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
bgfx_touch
(int _id) void bgfx_touch(bgfx_view_id_t _id)
static void
bgfx_update_dynamic_index_buffer
(short _handle, int _startIndex, BGFXMemory _mem) void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _startIndex, bgfx_memory_t const * _mem)
static void
bgfx_update_dynamic_vertex_buffer
(short _handle, int _startVertex, BGFXMemory _mem) void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, bgfx_memory_t const * _mem)
static void
bgfx_update_texture_2d
(short _handle, int _layer, int _mip, int _x, int _y, int _width, int _height, BGFXMemory _mem, int _pitch) void bgfx_update_texture_2d(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
static void
bgfx_update_texture_3d
(short _handle, int _mip, int _x, int _y, int _z, int _width, int _height, int _depth, BGFXMemory _mem) void bgfx_update_texture_3d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, bgfx_memory_t const * _mem)
static void
bgfx_update_texture_cube
(short _handle, int _layer, byte _side, int _mip, int _x, int _y, int _width, int _height, BGFXMemory _mem, int _pitch) void bgfx_update_texture_cube(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
static void
bgfx_vertex_convert
(BGFXVertexLayout _dstLayout, ByteBuffer _dstData, BGFXVertexLayout _srcLayout, ByteBuffer _srcData, int _num) void bgfx_vertex_convert(bgfx_vertex_layout_t const * _dstLayout, void * _dstData, bgfx_vertex_layout_t const * _srcLayout, void const * _srcData, uint32_t _num)
static @Nullable BGFXVertexLayout
bgfx_vertex_layout_add
(BGFXVertexLayout _this, int _attrib, int _num, int _type, boolean _normalized, boolean _asInt) bgfx_vertex_layout_t * bgfx_vertex_layout_add(bgfx_vertex_layout_t * _this, bgfx_attrib_t _attrib, uint8_t _num, bgfx_attrib_type_t _type, bool _normalized, bool _asInt)
static @Nullable BGFXVertexLayout
bgfx_vertex_layout_begin
(BGFXVertexLayout _this, int _renderer) bgfx_vertex_layout_t * bgfx_vertex_layout_begin(bgfx_vertex_layout_t * _this, bgfx_renderer_type_t _renderer)
static void
bgfx_vertex_layout_decode
(BGFXVertexLayout _this, int _attrib, ByteBuffer _num, int[] _type, ByteBuffer _normalized, ByteBuffer _asInt) void bgfx_vertex_layout_decode(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib, uint8_t * _num, bgfx_attrib_type_t * _type, bool * _normalized, bool * _asInt)
static void
bgfx_vertex_layout_decode
(BGFXVertexLayout _this, int _attrib, ByteBuffer _num, IntBuffer _type, ByteBuffer _normalized, ByteBuffer _asInt) void bgfx_vertex_layout_decode(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib, uint8_t * _num, bgfx_attrib_type_t * _type, bool * _normalized, bool * _asInt)
static void
void bgfx_vertex_layout_end(bgfx_vertex_layout_t * _this)
static short
bgfx_vertex_layout_get_offset
(BGFXVertexLayout _this, int _attrib) uint16_t bgfx_vertex_layout_get_offset(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib)
static int
bgfx_vertex_layout_get_size
(BGFXVertexLayout _this, int _num) uint32_t bgfx_vertex_layout_get_size(bgfx_vertex_layout_t const * _this, uint32_t _num)
static short
uint16_t bgfx_vertex_layout_get_stride(bgfx_vertex_layout_t const * _this)
static boolean
bgfx_vertex_layout_has
(BGFXVertexLayout _this, int _attr) bool bgfx_vertex_layout_has(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attr)
static @Nullable BGFXVertexLayout
bgfx_vertex_layout_skip
(BGFXVertexLayout _this, int _num) bgfx_vertex_layout_t * bgfx_vertex_layout_skip(bgfx_vertex_layout_t * _this, uint8_t _num)
static void
bgfx_vertex_pack
(float[] _input, boolean _inputNormalized, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_pack(float const * _input, bool _inputNormalized, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void * _data, uint32_t _index)
static void
bgfx_vertex_pack
(FloatBuffer _input, boolean _inputNormalized, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_pack(float const * _input, bool _inputNormalized, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void * _data, uint32_t _index)
static void
bgfx_vertex_unpack
(float[] _output, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_unpack(float * _output, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _index)
static void
bgfx_vertex_unpack
(FloatBuffer _output, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_unpack(float * _output, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _index)
static int
bgfx_weld_vertices
(int[] _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
static int
bgfx_weld_vertices
(short[] _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
static int
bgfx_weld_vertices
(ByteBuffer _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
static int
bgfx_weld_vertices
(IntBuffer _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
static int
bgfx_weld_vertices
(ShortBuffer _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
static SharedLibrary
Returns the bgfxSharedLibrary
.static long
nbgfx_alloc
(int _size) bgfx_memory_t const * bgfx_alloc(uint32_t _size)
static void
nbgfx_alloc_instance_data_buffer
(long _idb, int _num, short _stride) void bgfx_alloc_instance_data_buffer(bgfx_instance_data_buffer_t * _idb, uint32_t _num, uint16_t _stride)
static int
nbgfx_alloc_transform
(long _transform, short _num) uint32_t bgfx_alloc_transform(bgfx_transform_t * _transform, uint16_t _num)
static boolean
nbgfx_alloc_transient_buffers
(long _tvb, long _layout, int _numVertices, long _tib, int _numIndices, boolean _index32) bool bgfx_alloc_transient_buffers(bgfx_transient_vertex_buffer_t * _tvb, bgfx_vertex_layout_t const * _layout, uint32_t _numVertices, bgfx_transient_index_buffer_t * _tib, uint32_t _numIndices, bool _index32)
static void
nbgfx_alloc_transient_index_buffer
(long _tib, int _num, boolean _index32) void bgfx_alloc_transient_index_buffer(bgfx_transient_index_buffer_t * _tib, uint32_t _num, bool _index32)
static void
nbgfx_alloc_transient_vertex_buffer
(long _tvb, int _num, long _layout) void bgfx_alloc_transient_vertex_buffer(bgfx_transient_vertex_buffer_t * _tvb, uint32_t _num, bgfx_vertex_layout_t const * _layout)
static void
nbgfx_attachment_init
(long _this, short _handle, int _access, short _layer, short _numLayers, short _mip, byte _resolve) void bgfx_attachment_init(bgfx_attachment_t * _this, bgfx_texture_handle_t _handle, bgfx_access_t _access, uint16_t _layer, uint16_t _numLayers, uint16_t _mip, uint8_t _resolve)
static void
nbgfx_blit
(short _id, short _dst, byte _dstMip, short _dstX, short _dstY, short _dstZ, short _src, byte _srcMip, short _srcX, short _srcY, short _srcZ, short _width, short _height, short _depth) void bgfx_blit(bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
static void
nbgfx_calc_texture_size
(long _info, short _width, short _height, short _depth, boolean _cubeMap, boolean _hasMips, short _numLayers, int _format) void bgfx_calc_texture_size(bgfx_texture_info_t * _info, uint16_t _width, uint16_t _height, uint16_t _depth, bool _cubeMap, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format)
static long
nbgfx_copy
(long _data, int _size) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
static short
nbgfx_create_dynamic_index_buffer
(int _num, short _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num, uint16_t _flags)
static short
nbgfx_create_dynamic_index_buffer_mem
(long _mem, short _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(bgfx_memory_t const * _mem, uint16_t _flags)
static short
nbgfx_create_dynamic_vertex_buffer
(int _num, long _layout, short _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
static short
nbgfx_create_dynamic_vertex_buffer_mem
(long _mem, long _layout, short _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
static short
nbgfx_create_frame_buffer
(short _width, short _height, int _format, long _textureFlags) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint64_t _textureFlags)
static short
nbgfx_create_frame_buffer_from_attachment
(byte _num, long _attachment, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_attachment(uint8_t _num, bgfx_attachment_t const * _attachment, bool _destroyTextures)
static short
nbgfx_create_frame_buffer_from_handles
(byte _num, long _handles, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t const * _handles, bool _destroyTextures)
static short
nbgfx_create_frame_buffer_from_nwh
(long _nwh, short _width, short _height, int _format, int _depthFormat) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_nwh(void * _nwh, uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, bgfx_texture_format_t _depthFormat)
static short
nbgfx_create_index_buffer
(long _mem, short _flags) bgfx_index_buffer_handle_t bgfx_create_index_buffer(bgfx_memory_t const * _mem, uint16_t _flags)
static short
nbgfx_create_shader
(long _mem) bgfx_shader_handle_t bgfx_create_shader(bgfx_memory_t const * _mem)
static short
nbgfx_create_texture
(long _mem, long _flags, byte _skip, long _info) bgfx_texture_handle_t bgfx_create_texture(bgfx_memory_t const * _mem, uint64_t _flags, uint8_t _skip, bgfx_texture_info_t * _info)
static short
nbgfx_create_texture_2d
(short _width, short _height, boolean _hasMips, short _numLayers, int _format, long _flags, long _mem) bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
static short
nbgfx_create_texture_2d_scaled
(int _ratio, boolean _hasMips, short _numLayers, int _format, long _flags) bgfx_texture_handle_t bgfx_create_texture_2d_scaled(bgfx_backbuffer_ratio_t _ratio, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
static short
nbgfx_create_texture_3d
(short _width, short _height, short _depth, boolean _hasMips, int _format, long _flags, long _mem) bgfx_texture_handle_t bgfx_create_texture_3d(uint16_t _width, uint16_t _height, uint16_t _depth, bool _hasMips, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
static short
nbgfx_create_texture_cube
(short _size, boolean _hasMips, short _numLayers, int _format, long _flags, long _mem) bgfx_texture_handle_t bgfx_create_texture_cube(uint16_t _size, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
static short
nbgfx_create_uniform
(long _name, int _type, short _num) bgfx_uniform_handle_t bgfx_create_uniform(char const * _name, bgfx_uniform_type_t _type, uint16_t _num)
static short
nbgfx_create_vertex_buffer
(long _mem, long _layout, short _flags) bgfx_vertex_buffer_handle_t bgfx_create_vertex_buffer(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
static short
nbgfx_create_vertex_layout
(long _layout) bgfx_vertex_layout_handle_t bgfx_create_vertex_layout(bgfx_vertex_layout_t const * _layout)
static void
nbgfx_dbg_text_clear
(byte _attr, boolean _small) void bgfx_dbg_text_clear(uint8_t _attr, bool _small)
static void
nbgfx_dbg_text_image
(short _x, short _y, short _width, short _height, long _data, short _pitch) void bgfx_dbg_text_image(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, void const * _data, uint16_t _pitch)
static void
nbgfx_dbg_text_printf
(short _x, short _y, byte _attr, long _format) void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format)
static void
nbgfx_dbg_text_vprintf
(short _x, short _y, byte _attr, long _format, long _argList) void bgfx_dbg_text_vprintf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format, va_list _argList)
static void
nbgfx_discard
(byte _flags) void bgfx_discard(uint8_t _flags)
static void
nbgfx_dispatch
(short _id, short _program, int _numX, int _numY, int _numZ, byte _flags) void bgfx_dispatch(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
static void
nbgfx_dispatch_indirect
(short _id, short _program, short _indirectHandle, int _start, int _num, byte _flags) void bgfx_dispatch_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
static int
nbgfx_encoder_alloc_transform
(long _this, long _transform, short _num) uint32_t bgfx_encoder_alloc_transform(bgfx_encoder_t * _this, bgfx_transform_t * _transform, uint16_t _num)
static void
nbgfx_encoder_blit
(long _this, short _id, short _dst, byte _dstMip, short _dstX, short _dstY, short _dstZ, short _src, byte _srcMip, short _srcX, short _srcY, short _srcZ, short _width, short _height, short _depth) void bgfx_encoder_blit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
static void
nbgfx_encoder_discard
(long _this, byte _flags) void bgfx_encoder_discard(bgfx_encoder_t * _this, uint8_t _flags)
static void
nbgfx_encoder_dispatch
(long _this, short _id, short _handle, int _numX, int _numY, int _numZ, byte _flags) void bgfx_encoder_dispatch(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
static void
nbgfx_encoder_dispatch_indirect
(long _this, short _id, short _handle, short _indirectHandle, int _start, int _num, byte _flags) void bgfx_encoder_dispatch_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
static void
nbgfx_encoder_set_compute_dynamic_index_buffer
(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_encoder_set_compute_dynamic_vertex_buffer
(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_encoder_set_compute_index_buffer
(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_encoder_set_compute_indirect_buffer
(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_indirect_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_encoder_set_compute_vertex_buffer
(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_encoder_set_dynamic_vertex_buffer
(long _this, byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
nbgfx_encoder_set_dynamic_vertex_buffer_with_layout
(long _this, byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_dynamic_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
nbgfx_encoder_set_image
(long _this, byte _stage, short _handle, byte _mip, int _access, int _format) void bgfx_encoder_set_image(bgfx_encoder_t * _this, uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
static void
nbgfx_encoder_set_instance_data_buffer
(long _this, long _idb, int _start, int _num) void bgfx_encoder_set_instance_data_buffer(bgfx_encoder_t * _this, bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
static void
nbgfx_encoder_set_marker
(long _this, long _name, int _len) void bgfx_encoder_set_marker(bgfx_encoder_t * _this, char const * _name, int32_t _len)
static short
nbgfx_encoder_set_scissor
(long _this, short _x, short _y, short _width, short _height) uint16_t bgfx_encoder_set_scissor(bgfx_encoder_t * _this, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
nbgfx_encoder_set_scissor_cached
(long _this, short _cache) void bgfx_encoder_set_scissor_cached(bgfx_encoder_t * _this, uint16_t _cache)
static void
nbgfx_encoder_set_texture
(long _this, byte _stage, short _sampler, short _handle, int _flags) void bgfx_encoder_set_texture(bgfx_encoder_t * _this, uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
static int
nbgfx_encoder_set_transform
(long _this, long _mtx, short _num) uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
static void
nbgfx_encoder_set_transform_cached
(long _this, int _cache, short _num) void bgfx_encoder_set_transform_cached(bgfx_encoder_t * _this, uint32_t _cache, uint16_t _num)
static void
nbgfx_encoder_set_transient_index_buffer
(long _this, long _tib, int _firstIndex, int _numIndices) void bgfx_encoder_set_transient_index_buffer(bgfx_encoder_t * _this, bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
static void
nbgfx_encoder_set_transient_vertex_buffer
(long _this, byte _stream, long _tvb, int _startVertex, int _numVertices) void bgfx_encoder_set_transient_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
static void
nbgfx_encoder_set_transient_vertex_buffer_with_layout
(long _this, byte _stream, long _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_transient_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
nbgfx_encoder_set_uniform
(long _this, short _handle, long _value, short _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
nbgfx_encoder_set_vertex_buffer
(long _this, byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
nbgfx_encoder_set_vertex_buffer_with_layout
(long _this, byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
nbgfx_encoder_submit
(long _this, short _id, short _handle, int _depth, byte _flags) void bgfx_encoder_submit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _depth, uint8_t _flags)
static void
nbgfx_encoder_submit_indirect
(long _this, short _id, short _handle, short _indirectHandle, int _start, int _num, int _depth, byte _flags) void bgfx_encoder_submit_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
static void
nbgfx_encoder_submit_indirect_count
(long _this, short _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, byte _flags) void bgfx_encoder_submit_indirect_count(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
static void
nbgfx_encoder_submit_occlusion_query
(long _this, short _id, short _program, short _occlusionQuery, int _depth, byte _flags) void bgfx_encoder_submit_occlusion_query(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
static void
nbgfx_encoder_touch
(long _this, short _id) void bgfx_encoder_touch(bgfx_encoder_t * _this, bgfx_view_id_t _id)
static int
nbgfx_get_avail_instance_data_buffer
(int _num, short _stride) uint32_t bgfx_get_avail_instance_data_buffer(uint32_t _num, uint16_t _stride)
static int
nbgfx_get_avail_transient_vertex_buffer
(int _num, long _layout) uint32_t bgfx_get_avail_transient_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout)
static long
bgfx_caps_t const * bgfx_get_caps(void)
static long
nbgfx_get_renderer_name
(int _type) char const * bgfx_get_renderer_name(bgfx_renderer_type_t _type)
static int
nbgfx_get_result
(short _handle, long _result) bgfx_occlusion_query_result_t bgfx_get_result(bgfx_occlusion_query_handle_t _handle, int32_t * _result)
static short
nbgfx_get_shader_uniforms
(short _handle, long _uniforms, short _max) uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t * _uniforms, uint16_t _max)
static long
bgfx_stats_t const * bgfx_get_stats(void)
static byte
nbgfx_get_supported_renderers
(byte _max, long _enum) uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t * _enum)
static short
nbgfx_get_texture
(short _handle, byte _attachment) bgfx_texture_handle_t bgfx_get_texture(bgfx_frame_buffer_handle_t _handle, uint8_t _attachment)
static void
nbgfx_get_uniform_info
(short _handle, long _info) void bgfx_get_uniform_info(bgfx_uniform_handle_t _handle, bgfx_uniform_info_t * _info)
static boolean
nbgfx_init
(long _init) bool bgfx_init(bgfx_init_t const * _init)
static void
nbgfx_init_ctor
(long _init) void bgfx_init_ctor(bgfx_init_t * _init)
static boolean
nbgfx_is_frame_buffer_valid
(byte _num, long _attachment) bool bgfx_is_frame_buffer_valid(uint8_t _num, bgfx_attachment_t const * _attachment)
static boolean
nbgfx_is_texture_valid
(short _depth, boolean _cubeMap, short _numLayers, int _format, long _flags) bool bgfx_is_texture_valid(uint16_t _depth, bool _cubeMap, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
static long
nbgfx_make_ref
(long _data, int _size) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
static long
nbgfx_make_ref_release
(long _data, int _size, long _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
static int
nbgfx_read_texture
(short _handle, long _data, byte _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
static void
nbgfx_request_screen_shot
(short _handle, long _filePath) void bgfx_request_screen_shot(bgfx_frame_buffer_handle_t _handle, char const * _filePath)
static void
nbgfx_reset_view
(short _id) void bgfx_reset_view(bgfx_view_id_t _id)
static void
nbgfx_set_compute_dynamic_index_buffer
(byte _stage, short _handle, int _access) void bgfx_set_compute_dynamic_index_buffer(uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_set_compute_dynamic_vertex_buffer
(byte _stage, short _handle, int _access) void bgfx_set_compute_dynamic_vertex_buffer(uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_set_compute_index_buffer
(byte _stage, short _handle, int _access) void bgfx_set_compute_index_buffer(uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_set_compute_indirect_buffer
(byte _stage, short _handle, int _access) void bgfx_set_compute_indirect_buffer(uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_set_compute_vertex_buffer
(byte _stage, short _handle, int _access) void bgfx_set_compute_vertex_buffer(uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
static void
nbgfx_set_dynamic_vertex_buffer
(byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_dynamic_vertex_buffer(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
nbgfx_set_dynamic_vertex_buffer_with_layout
(byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_dynamic_vertex_buffer_with_layout(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
nbgfx_set_frame_buffer_name
(short _handle, long _name, int _len) void bgfx_set_frame_buffer_name(bgfx_frame_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
nbgfx_set_image
(byte _stage, short _handle, byte _mip, int _access, int _format) void bgfx_set_image(uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
static void
nbgfx_set_index_buffer_name
(short _handle, long _name, int _len) void bgfx_set_index_buffer_name(bgfx_index_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
nbgfx_set_instance_data_buffer
(long _idb, int _start, int _num) void bgfx_set_instance_data_buffer(bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
static void
nbgfx_set_marker
(long _name, int _len) void bgfx_set_marker(char const * _name, int32_t _len)
static void
nbgfx_set_palette_color
(byte _index, long _rgba) void bgfx_set_palette_color(uint8_t _index, float const * _rgba)
static void
nbgfx_set_palette_color_rgba32f
(byte _index, float _r, float _g, float _b, float _a) void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a)
static void
nbgfx_set_palette_color_rgba8
(byte _index, int _rgba) void bgfx_set_palette_color_rgba8(uint8_t _index, uint32_t _rgba)
static short
nbgfx_set_scissor
(short _x, short _y, short _width, short _height) uint16_t bgfx_set_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
nbgfx_set_scissor_cached
(short _cache) void bgfx_set_scissor_cached(uint16_t _cache)
static void
nbgfx_set_shader_name
(short _handle, long _name, int _len) void bgfx_set_shader_name(bgfx_shader_handle_t _handle, char const * _name, int32_t _len)
static void
nbgfx_set_texture
(byte _stage, short _sampler, short _handle, int _flags) void bgfx_set_texture(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
static void
nbgfx_set_texture_name
(short _handle, long _name, int _len) void bgfx_set_texture_name(bgfx_texture_handle_t _handle, char const * _name, int32_t _len)
static int
nbgfx_set_transform
(long _mtx, short _num) uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
static void
nbgfx_set_transform_cached
(int _cache, short _num) void bgfx_set_transform_cached(uint32_t _cache, uint16_t _num)
static void
nbgfx_set_transient_index_buffer
(long _tib, int _firstIndex, int _numIndices) void bgfx_set_transient_index_buffer(bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
static void
nbgfx_set_transient_vertex_buffer
(byte _stream, long _tvb, int _startVertex, int _numVertices) void bgfx_set_transient_vertex_buffer(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
static void
nbgfx_set_transient_vertex_buffer_with_layout
(byte _stream, long _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_transient_vertex_buffer_with_layout(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
nbgfx_set_uniform
(short _handle, long _value, short _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
static void
nbgfx_set_vertex_buffer
(byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_vertex_buffer(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
static void
nbgfx_set_vertex_buffer_name
(short _handle, long _name, int _len) void bgfx_set_vertex_buffer_name(bgfx_vertex_buffer_handle_t _handle, char const * _name, int32_t _len)
static void
nbgfx_set_vertex_buffer_with_layout
(byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_vertex_buffer_with_layout(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
static void
nbgfx_set_view_clear
(short _id, short _flags, int _rgba, float _depth, byte _stencil) void bgfx_set_view_clear(bgfx_view_id_t _id, uint16_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil)
static void
nbgfx_set_view_clear_mrt
(short _id, short _flags, float _depth, byte _stencil, byte _0, byte _1, byte _2, byte _3, byte _4, byte _5, byte _6, byte _7) void bgfx_set_view_clear_mrt(bgfx_view_id_t _id, uint16_t _flags, float _depth, uint8_t _stencil, uint8_t _0, uint8_t _1, uint8_t _2, uint8_t _3, uint8_t _4, uint8_t _5, uint8_t _6, uint8_t _7)
static void
nbgfx_set_view_frame_buffer
(short _id, short _handle) void bgfx_set_view_frame_buffer(bgfx_view_id_t _id, bgfx_frame_buffer_handle_t _handle)
static void
nbgfx_set_view_mode
(short _id, int _mode) void bgfx_set_view_mode(bgfx_view_id_t _id, bgfx_view_mode_t _mode)
static void
nbgfx_set_view_name
(short _id, long _name, int _len) void bgfx_set_view_name(bgfx_view_id_t _id, char const * _name, int32_t _len)
static void
nbgfx_set_view_order
(short _id, short _num, long _order) void bgfx_set_view_order(bgfx_view_id_t _id, uint16_t _num, bgfx_view_id_t const * _order)
static void
nbgfx_set_view_rect
(short _id, short _x, short _y, short _width, short _height) void bgfx_set_view_rect(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
nbgfx_set_view_rect_ratio
(short _id, short _x, short _y, int _ratio) void bgfx_set_view_rect_ratio(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, bgfx_backbuffer_ratio_t _ratio)
static void
nbgfx_set_view_scissor
(short _id, short _x, short _y, short _width, short _height) void bgfx_set_view_scissor(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
static void
nbgfx_set_view_transform
(short _id, long _view, long _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
static void
nbgfx_submit
(short _id, short _program, int _depth, byte _flags) void bgfx_submit(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _depth, uint8_t _flags)
static void
nbgfx_submit_indirect
(short _id, short _program, short _indirectHandle, int _start, int _num, int _depth, byte _flags) void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
static void
nbgfx_submit_indirect_count
(short _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, byte _flags) void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
static void
nbgfx_submit_occlusion_query
(short _id, short _program, short _occlusionQuery, int _depth, byte _flags) void bgfx_submit_occlusion_query(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
static int
nbgfx_topology_convert
(int _conversion, long _dst, int _dstSize, long _indices, int _numIndices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
static void
nbgfx_topology_sort_tri_list
(int _sort, long _dst, int _dstSize, long _dir, long _pos, long _vertices, int _stride, long _indices, int _numIndices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
static void
nbgfx_touch
(short _id) void bgfx_touch(bgfx_view_id_t _id)
static void
nbgfx_update_dynamic_index_buffer
(short _handle, int _startIndex, long _mem) void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _startIndex, bgfx_memory_t const * _mem)
static void
nbgfx_update_dynamic_vertex_buffer
(short _handle, int _startVertex, long _mem) void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, bgfx_memory_t const * _mem)
static void
nbgfx_update_texture_2d
(short _handle, short _layer, byte _mip, short _x, short _y, short _width, short _height, long _mem, short _pitch) void bgfx_update_texture_2d(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
static void
nbgfx_update_texture_3d
(short _handle, byte _mip, short _x, short _y, short _z, short _width, short _height, short _depth, long _mem) void bgfx_update_texture_3d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, bgfx_memory_t const * _mem)
static void
nbgfx_update_texture_cube
(short _handle, short _layer, byte _side, byte _mip, short _x, short _y, short _width, short _height, long _mem, short _pitch) void bgfx_update_texture_cube(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
static void
nbgfx_vertex_convert
(long _dstLayout, long _dstData, long _srcLayout, long _srcData, int _num) void bgfx_vertex_convert(bgfx_vertex_layout_t const * _dstLayout, void * _dstData, bgfx_vertex_layout_t const * _srcLayout, void const * _srcData, uint32_t _num)
static long
nbgfx_vertex_layout_add
(long _this, int _attrib, byte _num, int _type, boolean _normalized, boolean _asInt) bgfx_vertex_layout_t * bgfx_vertex_layout_add(bgfx_vertex_layout_t * _this, bgfx_attrib_t _attrib, uint8_t _num, bgfx_attrib_type_t _type, bool _normalized, bool _asInt)
static long
nbgfx_vertex_layout_begin
(long _this, int _renderer) bgfx_vertex_layout_t * bgfx_vertex_layout_begin(bgfx_vertex_layout_t * _this, bgfx_renderer_type_t _renderer)
static void
nbgfx_vertex_layout_decode
(long _this, int _attrib, long _num, long _type, long _normalized, long _asInt) void bgfx_vertex_layout_decode(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib, uint8_t * _num, bgfx_attrib_type_t * _type, bool * _normalized, bool * _asInt)
static void
nbgfx_vertex_layout_end
(long _this) void bgfx_vertex_layout_end(bgfx_vertex_layout_t * _this)
static short
nbgfx_vertex_layout_get_offset
(long _this, int _attrib) uint16_t bgfx_vertex_layout_get_offset(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib)
static int
nbgfx_vertex_layout_get_size
(long _this, int _num) uint32_t bgfx_vertex_layout_get_size(bgfx_vertex_layout_t const * _this, uint32_t _num)
static short
nbgfx_vertex_layout_get_stride
(long _this) uint16_t bgfx_vertex_layout_get_stride(bgfx_vertex_layout_t const * _this)
static boolean
nbgfx_vertex_layout_has
(long _this, int _attr) bool bgfx_vertex_layout_has(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attr)
static long
nbgfx_vertex_layout_skip
(long _this, byte _num) bgfx_vertex_layout_t * bgfx_vertex_layout_skip(bgfx_vertex_layout_t * _this, uint8_t _num)
static void
nbgfx_vertex_pack
(long _input, boolean _inputNormalized, int _attr, long _layout, long _data, int _index) void bgfx_vertex_pack(float const * _input, bool _inputNormalized, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void * _data, uint32_t _index)
static void
nbgfx_vertex_unpack
(long _output, int _attr, long _layout, long _data, int _index) void bgfx_vertex_unpack(float * _output, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _index)
static int
nbgfx_weld_vertices
(long _output, long _layout, long _data, int _num, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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Field Details
-
BGFX_API_VERSION
public static final int BGFX_API_VERSION- See Also:
-
BGFX_INVALID_HANDLE
public static final short BGFX_INVALID_HANDLE- See Also:
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BGFX_STATE_WRITE_R
public static final long BGFX_STATE_WRITE_R- See Also:
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BGFX_STATE_WRITE_G
public static final long BGFX_STATE_WRITE_G- See Also:
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BGFX_STATE_WRITE_B
public static final long BGFX_STATE_WRITE_B- See Also:
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BGFX_STATE_WRITE_A
public static final long BGFX_STATE_WRITE_A- See Also:
-
BGFX_STATE_WRITE_Z
public static final long BGFX_STATE_WRITE_Z- See Also:
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BGFX_STATE_WRITE_RGB
public static final long BGFX_STATE_WRITE_RGB- See Also:
-
BGFX_STATE_WRITE_MASK
public static final long BGFX_STATE_WRITE_MASK- See Also:
-
BGFX_STATE_DEPTH_TEST_LESS
public static final long BGFX_STATE_DEPTH_TEST_LESS- See Also:
-
BGFX_STATE_DEPTH_TEST_LEQUAL
public static final long BGFX_STATE_DEPTH_TEST_LEQUAL- See Also:
-
BGFX_STATE_DEPTH_TEST_EQUAL
public static final long BGFX_STATE_DEPTH_TEST_EQUAL- See Also:
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BGFX_STATE_DEPTH_TEST_GEQUAL
public static final long BGFX_STATE_DEPTH_TEST_GEQUAL- See Also:
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BGFX_STATE_DEPTH_TEST_GREATER
public static final long BGFX_STATE_DEPTH_TEST_GREATER- See Also:
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BGFX_STATE_DEPTH_TEST_NOTEQUAL
public static final long BGFX_STATE_DEPTH_TEST_NOTEQUAL- See Also:
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BGFX_STATE_DEPTH_TEST_NEVER
public static final long BGFX_STATE_DEPTH_TEST_NEVER- See Also:
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BGFX_STATE_DEPTH_TEST_ALWAYS
public static final long BGFX_STATE_DEPTH_TEST_ALWAYS- See Also:
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BGFX_STATE_BLEND_ZERO
public static final long BGFX_STATE_BLEND_ZERO- See Also:
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BGFX_STATE_BLEND_ONE
public static final long BGFX_STATE_BLEND_ONE- See Also:
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BGFX_STATE_BLEND_SRC_COLOR
public static final long BGFX_STATE_BLEND_SRC_COLOR- See Also:
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BGFX_STATE_BLEND_INV_SRC_COLOR
public static final long BGFX_STATE_BLEND_INV_SRC_COLOR- See Also:
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BGFX_STATE_BLEND_SRC_ALPHA
public static final long BGFX_STATE_BLEND_SRC_ALPHA- See Also:
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BGFX_STATE_BLEND_INV_SRC_ALPHA
public static final long BGFX_STATE_BLEND_INV_SRC_ALPHA- See Also:
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BGFX_STATE_BLEND_DST_ALPHA
public static final long BGFX_STATE_BLEND_DST_ALPHA- See Also:
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BGFX_STATE_BLEND_INV_DST_ALPHA
public static final long BGFX_STATE_BLEND_INV_DST_ALPHA- See Also:
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BGFX_STATE_BLEND_DST_COLOR
public static final long BGFX_STATE_BLEND_DST_COLOR- See Also:
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BGFX_STATE_BLEND_INV_DST_COLOR
public static final long BGFX_STATE_BLEND_INV_DST_COLOR- See Also:
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BGFX_STATE_BLEND_SRC_ALPHA_SAT
public static final long BGFX_STATE_BLEND_SRC_ALPHA_SAT- See Also:
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BGFX_STATE_BLEND_FACTOR
public static final long BGFX_STATE_BLEND_FACTOR- See Also:
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BGFX_STATE_BLEND_INV_FACTOR
public static final long BGFX_STATE_BLEND_INV_FACTOR- See Also:
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BGFX_STATE_BLEND_EQUATION_ADD
public static final long BGFX_STATE_BLEND_EQUATION_ADD- See Also:
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BGFX_STATE_BLEND_EQUATION_SUB
public static final long BGFX_STATE_BLEND_EQUATION_SUB- See Also:
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BGFX_STATE_BLEND_EQUATION_REVSUB
public static final long BGFX_STATE_BLEND_EQUATION_REVSUB- See Also:
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BGFX_STATE_BLEND_EQUATION_MIN
public static final long BGFX_STATE_BLEND_EQUATION_MIN- See Also:
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BGFX_STATE_BLEND_EQUATION_MAX
public static final long BGFX_STATE_BLEND_EQUATION_MAX- See Also:
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BGFX_STATE_CULL_CW
public static final long BGFX_STATE_CULL_CW- See Also:
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BGFX_STATE_CULL_CCW
public static final long BGFX_STATE_CULL_CCW- See Also:
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BGFX_STATE_PT_TRISTRIP
public static final long BGFX_STATE_PT_TRISTRIP- See Also:
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BGFX_STATE_PT_LINES
public static final long BGFX_STATE_PT_LINES- See Also:
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BGFX_STATE_PT_LINESTRIP
public static final long BGFX_STATE_PT_LINESTRIP- See Also:
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BGFX_STATE_PT_POINTS
public static final long BGFX_STATE_PT_POINTS- See Also:
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BGFX_STATE_MSAA
public static final long BGFX_STATE_MSAA- See Also:
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BGFX_STATE_LINEAA
public static final long BGFX_STATE_LINEAA- See Also:
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BGFX_STATE_CONSERVATIVE_RASTER
public static final long BGFX_STATE_CONSERVATIVE_RASTER- See Also:
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BGFX_STATE_NONE
public static final long BGFX_STATE_NONE- See Also:
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BGFX_STATE_FRONT_CCW
public static final long BGFX_STATE_FRONT_CCW- See Also:
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BGFX_STATE_BLEND_INDEPENDENT
public static final long BGFX_STATE_BLEND_INDEPENDENT- See Also:
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BGFX_STATE_BLEND_ALPHA_TO_COVERAGE
public static final long BGFX_STATE_BLEND_ALPHA_TO_COVERAGE- See Also:
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BGFX_STATE_DEFAULT
public static final long BGFX_STATE_DEFAULT- See Also:
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BGFX_STATE_DEPTH_TEST_MASK
public static final long BGFX_STATE_DEPTH_TEST_MASK- See Also:
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BGFX_STATE_BLEND_MASK
public static final long BGFX_STATE_BLEND_MASK- See Also:
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BGFX_STATE_BLEND_EQUATION_MASK
public static final long BGFX_STATE_BLEND_EQUATION_MASK- See Also:
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BGFX_STATE_CULL_MASK
public static final long BGFX_STATE_CULL_MASK- See Also:
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BGFX_STATE_ALPHA_REF_MASK
public static final long BGFX_STATE_ALPHA_REF_MASK- See Also:
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BGFX_STATE_PT_MASK
public static final long BGFX_STATE_PT_MASK- See Also:
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BGFX_STATE_POINT_SIZE_MASK
public static final long BGFX_STATE_POINT_SIZE_MASK- See Also:
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BGFX_STATE_RESERVED_MASK
public static final long BGFX_STATE_RESERVED_MASK- See Also:
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BGFX_STATE_MASK
public static final long BGFX_STATE_MASK- See Also:
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BGFX_STATE_DEPTH_TEST_SHIFT
public static final int BGFX_STATE_DEPTH_TEST_SHIFT- See Also:
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BGFX_STATE_BLEND_SHIFT
public static final int BGFX_STATE_BLEND_SHIFT- See Also:
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BGFX_STATE_BLEND_EQUATION_SHIFT
public static final int BGFX_STATE_BLEND_EQUATION_SHIFT- See Also:
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BGFX_STATE_CULL_SHIFT
public static final int BGFX_STATE_CULL_SHIFT- See Also:
-
BGFX_STATE_ALPHA_REF_SHIFT
public static final int BGFX_STATE_ALPHA_REF_SHIFT- See Also:
-
BGFX_STATE_PT_SHIFT
public static final int BGFX_STATE_PT_SHIFT- See Also:
-
BGFX_STATE_POINT_SIZE_SHIFT
public static final int BGFX_STATE_POINT_SIZE_SHIFT- See Also:
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BGFX_STATE_RESERVED_SHIFT
public static final int BGFX_STATE_RESERVED_SHIFT- See Also:
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BGFX_STENCIL_TEST_LESS
public static final int BGFX_STENCIL_TEST_LESS- See Also:
-
BGFX_STENCIL_TEST_LEQUAL
public static final int BGFX_STENCIL_TEST_LEQUAL- See Also:
-
BGFX_STENCIL_TEST_EQUAL
public static final int BGFX_STENCIL_TEST_EQUAL- See Also:
-
BGFX_STENCIL_TEST_GEQUAL
public static final int BGFX_STENCIL_TEST_GEQUAL- See Also:
-
BGFX_STENCIL_TEST_GREATER
public static final int BGFX_STENCIL_TEST_GREATER- See Also:
-
BGFX_STENCIL_TEST_NOTEQUAL
public static final int BGFX_STENCIL_TEST_NOTEQUAL- See Also:
-
BGFX_STENCIL_TEST_NEVER
public static final int BGFX_STENCIL_TEST_NEVER- See Also:
-
BGFX_STENCIL_TEST_ALWAYS
public static final int BGFX_STENCIL_TEST_ALWAYS- See Also:
-
BGFX_STENCIL_OP_FAIL_S_ZERO
public static final int BGFX_STENCIL_OP_FAIL_S_ZERO- See Also:
-
BGFX_STENCIL_OP_FAIL_S_KEEP
public static final int BGFX_STENCIL_OP_FAIL_S_KEEP- See Also:
-
BGFX_STENCIL_OP_FAIL_S_REPLACE
public static final int BGFX_STENCIL_OP_FAIL_S_REPLACE- See Also:
-
BGFX_STENCIL_OP_FAIL_S_INCR
public static final int BGFX_STENCIL_OP_FAIL_S_INCR- See Also:
-
BGFX_STENCIL_OP_FAIL_S_INCRSAT
public static final int BGFX_STENCIL_OP_FAIL_S_INCRSAT- See Also:
-
BGFX_STENCIL_OP_FAIL_S_DECR
public static final int BGFX_STENCIL_OP_FAIL_S_DECR- See Also:
-
BGFX_STENCIL_OP_FAIL_S_DECRSAT
public static final int BGFX_STENCIL_OP_FAIL_S_DECRSAT- See Also:
-
BGFX_STENCIL_OP_FAIL_S_INVERT
public static final int BGFX_STENCIL_OP_FAIL_S_INVERT- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_ZERO
public static final int BGFX_STENCIL_OP_FAIL_Z_ZERO- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_KEEP
public static final int BGFX_STENCIL_OP_FAIL_Z_KEEP- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_REPLACE
public static final int BGFX_STENCIL_OP_FAIL_Z_REPLACE- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_INCR
public static final int BGFX_STENCIL_OP_FAIL_Z_INCR- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_INCRSAT
public static final int BGFX_STENCIL_OP_FAIL_Z_INCRSAT- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_DECR
public static final int BGFX_STENCIL_OP_FAIL_Z_DECR- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_DECRSAT
public static final int BGFX_STENCIL_OP_FAIL_Z_DECRSAT- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_INVERT
public static final int BGFX_STENCIL_OP_FAIL_Z_INVERT- See Also:
-
BGFX_STENCIL_OP_PASS_Z_ZERO
public static final int BGFX_STENCIL_OP_PASS_Z_ZERO- See Also:
-
BGFX_STENCIL_OP_PASS_Z_KEEP
public static final int BGFX_STENCIL_OP_PASS_Z_KEEP- See Also:
-
BGFX_STENCIL_OP_PASS_Z_REPLACE
public static final int BGFX_STENCIL_OP_PASS_Z_REPLACE- See Also:
-
BGFX_STENCIL_OP_PASS_Z_INCR
public static final int BGFX_STENCIL_OP_PASS_Z_INCR- See Also:
-
BGFX_STENCIL_OP_PASS_Z_INCRSAT
public static final int BGFX_STENCIL_OP_PASS_Z_INCRSAT- See Also:
-
BGFX_STENCIL_OP_PASS_Z_DECR
public static final int BGFX_STENCIL_OP_PASS_Z_DECR- See Also:
-
BGFX_STENCIL_OP_PASS_Z_DECRSAT
public static final int BGFX_STENCIL_OP_PASS_Z_DECRSAT- See Also:
-
BGFX_STENCIL_OP_PASS_Z_INVERT
public static final int BGFX_STENCIL_OP_PASS_Z_INVERT- See Also:
-
BGFX_STENCIL_NONE
public static final int BGFX_STENCIL_NONE- See Also:
-
BGFX_STENCIL_DEFAULT
public static final int BGFX_STENCIL_DEFAULT- See Also:
-
BGFX_STENCIL_FUNC_REF_SHIFT
public static final int BGFX_STENCIL_FUNC_REF_SHIFT- See Also:
-
BGFX_STENCIL_FUNC_REF_MASK
public static final int BGFX_STENCIL_FUNC_REF_MASK- See Also:
-
BGFX_STENCIL_FUNC_RMASK_SHIFT
public static final int BGFX_STENCIL_FUNC_RMASK_SHIFT- See Also:
-
BGFX_STENCIL_FUNC_RMASK_MASK
public static final int BGFX_STENCIL_FUNC_RMASK_MASK- See Also:
-
BGFX_STENCIL_TEST_SHIFT
public static final int BGFX_STENCIL_TEST_SHIFT- See Also:
-
BGFX_STENCIL_TEST_MASK
public static final int BGFX_STENCIL_TEST_MASK- See Also:
-
BGFX_STENCIL_OP_FAIL_S_SHIFT
public static final int BGFX_STENCIL_OP_FAIL_S_SHIFT- See Also:
-
BGFX_STENCIL_OP_FAIL_S_MASK
public static final int BGFX_STENCIL_OP_FAIL_S_MASK- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_SHIFT
public static final int BGFX_STENCIL_OP_FAIL_Z_SHIFT- See Also:
-
BGFX_STENCIL_OP_FAIL_Z_MASK
public static final int BGFX_STENCIL_OP_FAIL_Z_MASK- See Also:
-
BGFX_STENCIL_OP_PASS_Z_SHIFT
public static final int BGFX_STENCIL_OP_PASS_Z_SHIFT- See Also:
-
BGFX_STENCIL_OP_PASS_Z_MASK
public static final int BGFX_STENCIL_OP_PASS_Z_MASK- See Also:
-
BGFX_STENCIL_MASK
public static final int BGFX_STENCIL_MASK- See Also:
-
BGFX_CLEAR_NONE
public static final int BGFX_CLEAR_NONE- See Also:
-
BGFX_CLEAR_COLOR
public static final int BGFX_CLEAR_COLOR- See Also:
-
BGFX_CLEAR_DEPTH
public static final int BGFX_CLEAR_DEPTH- See Also:
-
BGFX_CLEAR_STENCIL
public static final int BGFX_CLEAR_STENCIL- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_0
public static final int BGFX_CLEAR_DISCARD_COLOR_0- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_1
public static final int BGFX_CLEAR_DISCARD_COLOR_1- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_2
public static final int BGFX_CLEAR_DISCARD_COLOR_2- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_3
public static final int BGFX_CLEAR_DISCARD_COLOR_3- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_4
public static final int BGFX_CLEAR_DISCARD_COLOR_4- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_5
public static final int BGFX_CLEAR_DISCARD_COLOR_5- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_6
public static final int BGFX_CLEAR_DISCARD_COLOR_6- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_7
public static final int BGFX_CLEAR_DISCARD_COLOR_7- See Also:
-
BGFX_CLEAR_DISCARD_DEPTH
public static final int BGFX_CLEAR_DISCARD_DEPTH- See Also:
-
BGFX_CLEAR_DISCARD_STENCIL
public static final int BGFX_CLEAR_DISCARD_STENCIL- See Also:
-
BGFX_CLEAR_DISCARD_COLOR_MASK
public static final int BGFX_CLEAR_DISCARD_COLOR_MASK- See Also:
-
BGFX_CLEAR_DISCARD_MASK
public static final int BGFX_CLEAR_DISCARD_MASK- See Also:
-
BGFX_DISCARD_NONE
public static final byte BGFX_DISCARD_NONE- See Also:
-
BGFX_DISCARD_BINDINGS
public static final byte BGFX_DISCARD_BINDINGS- See Also:
-
BGFX_DISCARD_INDEX_BUFFER
public static final byte BGFX_DISCARD_INDEX_BUFFER- See Also:
-
BGFX_DISCARD_INSTANCE_DATA
public static final byte BGFX_DISCARD_INSTANCE_DATA- See Also:
-
BGFX_DISCARD_STATE
public static final byte BGFX_DISCARD_STATE- See Also:
-
BGFX_DISCARD_TRANSFORM
public static final byte BGFX_DISCARD_TRANSFORM- See Also:
-
BGFX_DISCARD_VERTEX_STREAMS
public static final byte BGFX_DISCARD_VERTEX_STREAMS- See Also:
-
BGFX_DISCARD_ALL
public static final byte BGFX_DISCARD_ALL- See Also:
-
BGFX_DEBUG_NONE
public static final int BGFX_DEBUG_NONE- See Also:
-
BGFX_DEBUG_WIREFRAME
public static final int BGFX_DEBUG_WIREFRAME- See Also:
-
BGFX_DEBUG_IFH
public static final int BGFX_DEBUG_IFH- See Also:
-
BGFX_DEBUG_STATS
public static final int BGFX_DEBUG_STATS- See Also:
-
BGFX_DEBUG_TEXT
public static final int BGFX_DEBUG_TEXT- See Also:
-
BGFX_DEBUG_PROFILER
public static final int BGFX_DEBUG_PROFILER- See Also:
-
BGFX_BUFFER_NONE
public static final int BGFX_BUFFER_NONE- See Also:
-
BGFX_BUFFER_COMPUTE_READ
public static final int BGFX_BUFFER_COMPUTE_READ- See Also:
-
BGFX_BUFFER_COMPUTE_WRITE
public static final int BGFX_BUFFER_COMPUTE_WRITE- See Also:
-
BGFX_BUFFER_DRAW_INDIRECT
public static final int BGFX_BUFFER_DRAW_INDIRECT- See Also:
-
BGFX_BUFFER_ALLOW_RESIZE
public static final int BGFX_BUFFER_ALLOW_RESIZE- See Also:
-
BGFX_BUFFER_INDEX32
public static final int BGFX_BUFFER_INDEX32- See Also:
-
BGFX_BUFFER_COMPUTE_READ_WRITE
public static final int BGFX_BUFFER_COMPUTE_READ_WRITE- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_8x1
public static final short BGFX_BUFFER_COMPUTE_FORMAT_8x1- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_8x2
public static final short BGFX_BUFFER_COMPUTE_FORMAT_8x2- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_8x4
public static final short BGFX_BUFFER_COMPUTE_FORMAT_8x4- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_16x1
public static final short BGFX_BUFFER_COMPUTE_FORMAT_16x1- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_16x2
public static final short BGFX_BUFFER_COMPUTE_FORMAT_16x2- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_16x4
public static final short BGFX_BUFFER_COMPUTE_FORMAT_16x4- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_32x1
public static final short BGFX_BUFFER_COMPUTE_FORMAT_32x1- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_32x2
public static final short BGFX_BUFFER_COMPUTE_FORMAT_32x2- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_32x4
public static final short BGFX_BUFFER_COMPUTE_FORMAT_32x4- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_SHIFT
public static final short BGFX_BUFFER_COMPUTE_FORMAT_SHIFT- See Also:
-
BGFX_BUFFER_COMPUTE_FORMAT_MASK
public static final short BGFX_BUFFER_COMPUTE_FORMAT_MASK- See Also:
-
BGFX_BUFFER_COMPUTE_TYPE_INT
public static final short BGFX_BUFFER_COMPUTE_TYPE_INT- See Also:
-
BGFX_BUFFER_COMPUTE_TYPE_UINT
public static final short BGFX_BUFFER_COMPUTE_TYPE_UINT- See Also:
-
BGFX_BUFFER_COMPUTE_TYPE_FLOAT
public static final short BGFX_BUFFER_COMPUTE_TYPE_FLOAT- See Also:
-
BGFX_BUFFER_COMPUTE_TYPE_SHIFT
public static final short BGFX_BUFFER_COMPUTE_TYPE_SHIFT- See Also:
-
BGFX_BUFFER_COMPUTE_TYPE_MASK
public static final short BGFX_BUFFER_COMPUTE_TYPE_MASK- See Also:
-
BGFX_TEXTURE_NONE
public static final long BGFX_TEXTURE_NONE- See Also:
-
BGFX_TEXTURE_MSAA_SAMPLE
public static final long BGFX_TEXTURE_MSAA_SAMPLE- See Also:
-
BGFX_TEXTURE_RT
public static final long BGFX_TEXTURE_RT- See Also:
-
BGFX_TEXTURE_RT_MSAA_X2
public static final long BGFX_TEXTURE_RT_MSAA_X2- See Also:
-
BGFX_TEXTURE_RT_MSAA_X4
public static final long BGFX_TEXTURE_RT_MSAA_X4- See Also:
-
BGFX_TEXTURE_RT_MSAA_X8
public static final long BGFX_TEXTURE_RT_MSAA_X8- See Also:
-
BGFX_TEXTURE_RT_MSAA_X16
public static final long BGFX_TEXTURE_RT_MSAA_X16- See Also:
-
BGFX_TEXTURE_RT_WRITE_ONLY
public static final long BGFX_TEXTURE_RT_WRITE_ONLY- See Also:
-
BGFX_TEXTURE_COMPUTE_WRITE
public static final long BGFX_TEXTURE_COMPUTE_WRITE- See Also:
-
BGFX_TEXTURE_SRGB
public static final long BGFX_TEXTURE_SRGB- See Also:
-
BGFX_TEXTURE_BLIT_DST
public static final long BGFX_TEXTURE_BLIT_DST- See Also:
-
BGFX_TEXTURE_READ_BACK
public static final long BGFX_TEXTURE_READ_BACK- See Also:
-
BGFX_TEXTURE_RT_MSAA_SHIFT
public static final int BGFX_TEXTURE_RT_MSAA_SHIFT- See Also:
-
BGFX_TEXTURE_RT_MSAA_MASK
public static final long BGFX_TEXTURE_RT_MSAA_MASK- See Also:
-
BGFX_TEXTURE_RT_MASK
public static final long BGFX_TEXTURE_RT_MASK- See Also:
-
BGFX_SAMPLER_NONE
public static final int BGFX_SAMPLER_NONE- See Also:
-
BGFX_SAMPLER_U_MIRROR
public static final int BGFX_SAMPLER_U_MIRROR- See Also:
-
BGFX_SAMPLER_U_CLAMP
public static final int BGFX_SAMPLER_U_CLAMP- See Also:
-
BGFX_SAMPLER_U_BORDER
public static final int BGFX_SAMPLER_U_BORDER- See Also:
-
BGFX_SAMPLER_V_MIRROR
public static final int BGFX_SAMPLER_V_MIRROR- See Also:
-
BGFX_SAMPLER_V_CLAMP
public static final int BGFX_SAMPLER_V_CLAMP- See Also:
-
BGFX_SAMPLER_V_BORDER
public static final int BGFX_SAMPLER_V_BORDER- See Also:
-
BGFX_SAMPLER_W_MIRROR
public static final int BGFX_SAMPLER_W_MIRROR- See Also:
-
BGFX_SAMPLER_W_CLAMP
public static final int BGFX_SAMPLER_W_CLAMP- See Also:
-
BGFX_SAMPLER_W_BORDER
public static final int BGFX_SAMPLER_W_BORDER- See Also:
-
BGFX_SAMPLER_UVW_MIRROR
public static final int BGFX_SAMPLER_UVW_MIRROR- See Also:
-
BGFX_SAMPLER_UVW_CLAMP
public static final int BGFX_SAMPLER_UVW_CLAMP- See Also:
-
BGFX_SAMPLER_UVW_BORDER
public static final int BGFX_SAMPLER_UVW_BORDER- See Also:
-
BGFX_SAMPLER_MIN_POINT
public static final int BGFX_SAMPLER_MIN_POINT- See Also:
-
BGFX_SAMPLER_MIN_ANISOTROPIC
public static final int BGFX_SAMPLER_MIN_ANISOTROPIC- See Also:
-
BGFX_SAMPLER_MAG_POINT
public static final int BGFX_SAMPLER_MAG_POINT- See Also:
-
BGFX_SAMPLER_MAG_ANISOTROPIC
public static final int BGFX_SAMPLER_MAG_ANISOTROPIC- See Also:
-
BGFX_SAMPLER_MIP_POINT
public static final int BGFX_SAMPLER_MIP_POINT- See Also:
-
BGFX_SAMPLER_POINT
public static final int BGFX_SAMPLER_POINT- See Also:
-
BGFX_SAMPLER_COMPARE_LESS
public static final int BGFX_SAMPLER_COMPARE_LESS- See Also:
-
BGFX_SAMPLER_COMPARE_LEQUAL
public static final int BGFX_SAMPLER_COMPARE_LEQUAL- See Also:
-
BGFX_SAMPLER_COMPARE_EQUAL
public static final int BGFX_SAMPLER_COMPARE_EQUAL- See Also:
-
BGFX_SAMPLER_COMPARE_GEQUAL
public static final int BGFX_SAMPLER_COMPARE_GEQUAL- See Also:
-
BGFX_SAMPLER_COMPARE_GREATER
public static final int BGFX_SAMPLER_COMPARE_GREATER- See Also:
-
BGFX_SAMPLER_COMPARE_NOTEQUAL
public static final int BGFX_SAMPLER_COMPARE_NOTEQUAL- See Also:
-
BGFX_SAMPLER_COMPARE_NEVER
public static final int BGFX_SAMPLER_COMPARE_NEVER- See Also:
-
BGFX_SAMPLER_COMPARE_ALWAYS
public static final int BGFX_SAMPLER_COMPARE_ALWAYS- See Also:
-
BGFX_SAMPLER_SAMPLE_STENCIL
public static final int BGFX_SAMPLER_SAMPLE_STENCIL- See Also:
-
BGFX_SAMPLER_U_SHIFT
public static final int BGFX_SAMPLER_U_SHIFT- See Also:
-
BGFX_SAMPLER_U_MASK
public static final int BGFX_SAMPLER_U_MASK- See Also:
-
BGFX_SAMPLER_V_SHIFT
public static final int BGFX_SAMPLER_V_SHIFT- See Also:
-
BGFX_SAMPLER_V_MASK
public static final int BGFX_SAMPLER_V_MASK- See Also:
-
BGFX_SAMPLER_W_SHIFT
public static final int BGFX_SAMPLER_W_SHIFT- See Also:
-
BGFX_SAMPLER_W_MASK
public static final int BGFX_SAMPLER_W_MASK- See Also:
-
BGFX_SAMPLER_MIN_SHIFT
public static final int BGFX_SAMPLER_MIN_SHIFT- See Also:
-
BGFX_SAMPLER_MIN_MASK
public static final int BGFX_SAMPLER_MIN_MASK- See Also:
-
BGFX_SAMPLER_MAG_SHIFT
public static final int BGFX_SAMPLER_MAG_SHIFT- See Also:
-
BGFX_SAMPLER_MAG_MASK
public static final int BGFX_SAMPLER_MAG_MASK- See Also:
-
BGFX_SAMPLER_MIP_SHIFT
public static final int BGFX_SAMPLER_MIP_SHIFT- See Also:
-
BGFX_SAMPLER_MIP_MASK
public static final int BGFX_SAMPLER_MIP_MASK- See Also:
-
BGFX_SAMPLER_COMPARE_SHIFT
public static final int BGFX_SAMPLER_COMPARE_SHIFT- See Also:
-
BGFX_SAMPLER_COMPARE_MASK
public static final int BGFX_SAMPLER_COMPARE_MASK- See Also:
-
BGFX_SAMPLER_BORDER_COLOR_SHIFT
public static final int BGFX_SAMPLER_BORDER_COLOR_SHIFT- See Also:
-
BGFX_SAMPLER_BORDER_COLOR_MASK
public static final int BGFX_SAMPLER_BORDER_COLOR_MASK- See Also:
-
BGFX_SAMPLER_RESERVED_SHIFT
public static final int BGFX_SAMPLER_RESERVED_SHIFT- See Also:
-
BGFX_SAMPLER_RESERVED_MASK
public static final int BGFX_SAMPLER_RESERVED_MASK- See Also:
-
BGFX_SAMPLER_SAMPLER_BITS_MASK
public static final int BGFX_SAMPLER_SAMPLER_BITS_MASK- See Also:
-
BGFX_RESET_NONE
public static final int BGFX_RESET_NONE- See Also:
-
BGFX_RESET_FULLSCREEN
public static final int BGFX_RESET_FULLSCREEN- See Also:
-
BGFX_RESET_FULLSCREEN_SHIFT
public static final int BGFX_RESET_FULLSCREEN_SHIFT- See Also:
-
BGFX_RESET_FULLSCREEN_MASK
public static final int BGFX_RESET_FULLSCREEN_MASK- See Also:
-
BGFX_RESET_MSAA_X2
public static final int BGFX_RESET_MSAA_X2- See Also:
-
BGFX_RESET_MSAA_X4
public static final int BGFX_RESET_MSAA_X4- See Also:
-
BGFX_RESET_MSAA_X8
public static final int BGFX_RESET_MSAA_X8- See Also:
-
BGFX_RESET_MSAA_X16
public static final int BGFX_RESET_MSAA_X16- See Also:
-
BGFX_RESET_MSAA_SHIFT
public static final int BGFX_RESET_MSAA_SHIFT- See Also:
-
BGFX_RESET_MSAA_MASK
public static final int BGFX_RESET_MSAA_MASK- See Also:
-
BGFX_RESET_VSYNC
public static final int BGFX_RESET_VSYNC- See Also:
-
BGFX_RESET_MAXANISOTROPY
public static final int BGFX_RESET_MAXANISOTROPY- See Also:
-
BGFX_RESET_CAPTURE
public static final int BGFX_RESET_CAPTURE- See Also:
-
BGFX_RESET_FLUSH_AFTER_RENDER
public static final int BGFX_RESET_FLUSH_AFTER_RENDER- See Also:
-
BGFX_RESET_FLIP_AFTER_RENDER
public static final int BGFX_RESET_FLIP_AFTER_RENDER- See Also:
-
BGFX_RESET_SRGB_BACKBUFFER
public static final int BGFX_RESET_SRGB_BACKBUFFER- See Also:
-
BGFX_RESET_HDR10
public static final int BGFX_RESET_HDR10- See Also:
-
BGFX_RESET_HIDPI
public static final int BGFX_RESET_HIDPI- See Also:
-
BGFX_RESET_DEPTH_CLAMP
public static final int BGFX_RESET_DEPTH_CLAMP- See Also:
-
BGFX_RESET_SUSPEND
public static final int BGFX_RESET_SUSPEND- See Also:
-
BGFX_RESET_TRANSPARENT_BACKBUFFER
public static final int BGFX_RESET_TRANSPARENT_BACKBUFFER- See Also:
-
BGFX_RESET_RESERVED_SHIFT
public static final int BGFX_RESET_RESERVED_SHIFT- See Also:
-
BGFX_RESET_RESERVED_MASK
public static final int BGFX_RESET_RESERVED_MASK- See Also:
-
BGFX_CAPS_ALPHA_TO_COVERAGE
public static final long BGFX_CAPS_ALPHA_TO_COVERAGE- See Also:
-
BGFX_CAPS_BLEND_INDEPENDENT
public static final long BGFX_CAPS_BLEND_INDEPENDENT- See Also:
-
BGFX_CAPS_COMPUTE
public static final long BGFX_CAPS_COMPUTE- See Also:
-
BGFX_CAPS_CONSERVATIVE_RASTER
public static final long BGFX_CAPS_CONSERVATIVE_RASTER- See Also:
-
BGFX_CAPS_DRAW_INDIRECT
public static final long BGFX_CAPS_DRAW_INDIRECT- See Also:
-
BGFX_CAPS_DRAW_INDIRECT_COUNT
public static final long BGFX_CAPS_DRAW_INDIRECT_COUNT- See Also:
-
BGFX_CAPS_FRAGMENT_DEPTH
public static final long BGFX_CAPS_FRAGMENT_DEPTH- See Also:
-
BGFX_CAPS_FRAGMENT_ORDERING
public static final long BGFX_CAPS_FRAGMENT_ORDERING- See Also:
-
BGFX_CAPS_GRAPHICS_DEBUGGER
public static final long BGFX_CAPS_GRAPHICS_DEBUGGER- See Also:
-
BGFX_CAPS_HDR10
public static final long BGFX_CAPS_HDR10- See Also:
-
BGFX_CAPS_HIDPI
public static final long BGFX_CAPS_HIDPI- See Also:
-
BGFX_CAPS_IMAGE_RW
public static final long BGFX_CAPS_IMAGE_RW- See Also:
-
BGFX_CAPS_INDEX32
public static final long BGFX_CAPS_INDEX32- See Also:
-
BGFX_CAPS_INSTANCING
public static final long BGFX_CAPS_INSTANCING- See Also:
-
BGFX_CAPS_OCCLUSION_QUERY
public static final long BGFX_CAPS_OCCLUSION_QUERY- See Also:
-
BGFX_CAPS_PRIMITIVE_ID
public static final long BGFX_CAPS_PRIMITIVE_ID- See Also:
-
BGFX_CAPS_RENDERER_MULTITHREADED
public static final long BGFX_CAPS_RENDERER_MULTITHREADED- See Also:
-
BGFX_CAPS_SWAP_CHAIN
public static final long BGFX_CAPS_SWAP_CHAIN- See Also:
-
BGFX_CAPS_TEXTURE_BLIT
public static final long BGFX_CAPS_TEXTURE_BLIT- See Also:
-
BGFX_CAPS_TEXTURE_COMPARE_LEQUAL
public static final long BGFX_CAPS_TEXTURE_COMPARE_LEQUAL- See Also:
-
BGFX_CAPS_TEXTURE_COMPARE_RESERVED
public static final long BGFX_CAPS_TEXTURE_COMPARE_RESERVED- See Also:
-
BGFX_CAPS_TEXTURE_CUBE_ARRAY
public static final long BGFX_CAPS_TEXTURE_CUBE_ARRAY- See Also:
-
BGFX_CAPS_TEXTURE_DIRECT_ACCESS
public static final long BGFX_CAPS_TEXTURE_DIRECT_ACCESS- See Also:
-
BGFX_CAPS_TEXTURE_READ_BACK
public static final long BGFX_CAPS_TEXTURE_READ_BACK- See Also:
-
BGFX_CAPS_TEXTURE_2D_ARRAY
public static final long BGFX_CAPS_TEXTURE_2D_ARRAY- See Also:
-
BGFX_CAPS_TEXTURE_3D
public static final long BGFX_CAPS_TEXTURE_3D- See Also:
-
BGFX_CAPS_TRANSPARENT_BACKBUFFER
public static final long BGFX_CAPS_TRANSPARENT_BACKBUFFER- See Also:
-
BGFX_CAPS_VERTEX_ATTRIB_HALF
public static final long BGFX_CAPS_VERTEX_ATTRIB_HALF- See Also:
-
BGFX_CAPS_VERTEX_ATTRIB_UINT10
public static final long BGFX_CAPS_VERTEX_ATTRIB_UINT10- See Also:
-
BGFX_CAPS_VERTEX_ID
public static final long BGFX_CAPS_VERTEX_ID- See Also:
-
BGFX_CAPS_VIEWPORT_LAYER_ARRAY
public static final long BGFX_CAPS_VIEWPORT_LAYER_ARRAY- See Also:
-
BGFX_CAPS_TEXTURE_COMPARE_ALL
public static final long BGFX_CAPS_TEXTURE_COMPARE_ALL- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_NONE
public static final int BGFX_CAPS_FORMAT_TEXTURE_NONE- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_2D
public static final int BGFX_CAPS_FORMAT_TEXTURE_2D- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB
public static final int BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED
public static final int BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_3D
public static final int BGFX_CAPS_FORMAT_TEXTURE_3D- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB
public static final int BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED
public static final int BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_CUBE
public static final int BGFX_CAPS_FORMAT_TEXTURE_CUBE- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB
public static final int BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED
public static final int BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_VERTEX
public static final int BGFX_CAPS_FORMAT_TEXTURE_VERTEX- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_IMAGE_READ
public static final int BGFX_CAPS_FORMAT_TEXTURE_IMAGE_READ- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_IMAGE_WRITE
public static final int BGFX_CAPS_FORMAT_TEXTURE_IMAGE_WRITE- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER
public static final int BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA
public static final int BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_MSAA
public static final int BGFX_CAPS_FORMAT_TEXTURE_MSAA- See Also:
-
BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN
public static final int BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN- See Also:
-
BGFX_RESOLVE_NONE
public static final byte BGFX_RESOLVE_NONE- See Also:
-
BGFX_RESOLVE_AUTO_GEN_MIPS
public static final byte BGFX_RESOLVE_AUTO_GEN_MIPS- See Also:
-
BGFX_PCI_ID_NONE
public static final short BGFX_PCI_ID_NONE- See Also:
-
BGFX_PCI_ID_SOFTWARE_RASTERIZER
public static final short BGFX_PCI_ID_SOFTWARE_RASTERIZER- See Also:
-
BGFX_PCI_ID_AMD
public static final short BGFX_PCI_ID_AMD- See Also:
-
BGFX_PCI_ID_APPLE
public static final short BGFX_PCI_ID_APPLE- See Also:
-
BGFX_PCI_ID_INTEL
public static final short BGFX_PCI_ID_INTEL- See Also:
-
BGFX_PCI_ID_NVIDIA
public static final short BGFX_PCI_ID_NVIDIA- See Also:
-
BGFX_PCI_ID_MICROSOFT
public static final short BGFX_PCI_ID_MICROSOFT- See Also:
-
BGFX_PCI_ID_ARM
public static final short BGFX_PCI_ID_ARM- See Also:
-
BGFX_CUBE_MAP_POSITIVE_X
public static final byte BGFX_CUBE_MAP_POSITIVE_X- See Also:
-
BGFX_CUBE_MAP_NEGATIVE_X
public static final byte BGFX_CUBE_MAP_NEGATIVE_X- See Also:
-
BGFX_CUBE_MAP_POSITIVE_Y
public static final byte BGFX_CUBE_MAP_POSITIVE_Y- See Also:
-
BGFX_CUBE_MAP_NEGATIVE_Y
public static final byte BGFX_CUBE_MAP_NEGATIVE_Y- See Also:
-
BGFX_CUBE_MAP_POSITIVE_Z
public static final byte BGFX_CUBE_MAP_POSITIVE_Z- See Also:
-
BGFX_CUBE_MAP_NEGATIVE_Z
public static final byte BGFX_CUBE_MAP_NEGATIVE_Z- See Also:
-
BGFX_FATAL_DEBUG_CHECK
public static final int BGFX_FATAL_DEBUG_CHECK- See Also:
-
BGFX_FATAL_INVALID_SHADER
public static final int BGFX_FATAL_INVALID_SHADER- See Also:
-
BGFX_FATAL_UNABLE_TO_INITIALIZE
public static final int BGFX_FATAL_UNABLE_TO_INITIALIZE- See Also:
-
BGFX_FATAL_UNABLE_TO_CREATE_TEXTURE
public static final int BGFX_FATAL_UNABLE_TO_CREATE_TEXTURE- See Also:
-
BGFX_FATAL_DEVICE_LOST
public static final int BGFX_FATAL_DEVICE_LOST- See Also:
-
BGFX_FATAL_COUNT
public static final int BGFX_FATAL_COUNT- See Also:
-
BGFX_RENDERER_TYPE_NOOP
public static final int BGFX_RENDERER_TYPE_NOOP- See Also:
-
BGFX_RENDERER_TYPE_AGC
public static final int BGFX_RENDERER_TYPE_AGC- See Also:
-
BGFX_RENDERER_TYPE_DIRECT3D11
public static final int BGFX_RENDERER_TYPE_DIRECT3D11- See Also:
-
BGFX_RENDERER_TYPE_DIRECT3D12
public static final int BGFX_RENDERER_TYPE_DIRECT3D12- See Also:
-
BGFX_RENDERER_TYPE_GNM
public static final int BGFX_RENDERER_TYPE_GNM- See Also:
-
BGFX_RENDERER_TYPE_METAL
public static final int BGFX_RENDERER_TYPE_METAL- See Also:
-
BGFX_RENDERER_TYPE_NVN
public static final int BGFX_RENDERER_TYPE_NVN- See Also:
-
BGFX_RENDERER_TYPE_OPENGLES
public static final int BGFX_RENDERER_TYPE_OPENGLES- See Also:
-
BGFX_RENDERER_TYPE_OPENGL
public static final int BGFX_RENDERER_TYPE_OPENGL- See Also:
-
BGFX_RENDERER_TYPE_VULKAN
public static final int BGFX_RENDERER_TYPE_VULKAN- See Also:
-
BGFX_RENDERER_TYPE_COUNT
public static final int BGFX_RENDERER_TYPE_COUNT- See Also:
-
BGFX_ACCESS_READ
public static final int BGFX_ACCESS_READ- See Also:
-
BGFX_ACCESS_WRITE
public static final int BGFX_ACCESS_WRITE- See Also:
-
BGFX_ACCESS_READWRITE
public static final int BGFX_ACCESS_READWRITE- See Also:
-
BGFX_ACCESS_COUNT
public static final int BGFX_ACCESS_COUNT- See Also:
-
BGFX_ATTRIB_POSITION
public static final int BGFX_ATTRIB_POSITION- See Also:
-
BGFX_ATTRIB_NORMAL
public static final int BGFX_ATTRIB_NORMAL- See Also:
-
BGFX_ATTRIB_TANGENT
public static final int BGFX_ATTRIB_TANGENT- See Also:
-
BGFX_ATTRIB_BITANGENT
public static final int BGFX_ATTRIB_BITANGENT- See Also:
-
BGFX_ATTRIB_COLOR0
public static final int BGFX_ATTRIB_COLOR0- See Also:
-
BGFX_ATTRIB_COLOR1
public static final int BGFX_ATTRIB_COLOR1- See Also:
-
BGFX_ATTRIB_COLOR2
public static final int BGFX_ATTRIB_COLOR2- See Also:
-
BGFX_ATTRIB_COLOR3
public static final int BGFX_ATTRIB_COLOR3- See Also:
-
BGFX_ATTRIB_INDICES
public static final int BGFX_ATTRIB_INDICES- See Also:
-
BGFX_ATTRIB_WEIGHT
public static final int BGFX_ATTRIB_WEIGHT- See Also:
-
BGFX_ATTRIB_TEXCOORD0
public static final int BGFX_ATTRIB_TEXCOORD0- See Also:
-
BGFX_ATTRIB_TEXCOORD1
public static final int BGFX_ATTRIB_TEXCOORD1- See Also:
-
BGFX_ATTRIB_TEXCOORD2
public static final int BGFX_ATTRIB_TEXCOORD2- See Also:
-
BGFX_ATTRIB_TEXCOORD3
public static final int BGFX_ATTRIB_TEXCOORD3- See Also:
-
BGFX_ATTRIB_TEXCOORD4
public static final int BGFX_ATTRIB_TEXCOORD4- See Also:
-
BGFX_ATTRIB_TEXCOORD5
public static final int BGFX_ATTRIB_TEXCOORD5- See Also:
-
BGFX_ATTRIB_TEXCOORD6
public static final int BGFX_ATTRIB_TEXCOORD6- See Also:
-
BGFX_ATTRIB_TEXCOORD7
public static final int BGFX_ATTRIB_TEXCOORD7- See Also:
-
BGFX_ATTRIB_COUNT
public static final int BGFX_ATTRIB_COUNT- See Also:
-
BGFX_ATTRIB_TYPE_UINT8
public static final int BGFX_ATTRIB_TYPE_UINT8- See Also:
-
BGFX_ATTRIB_TYPE_UINT10
public static final int BGFX_ATTRIB_TYPE_UINT10- See Also:
-
BGFX_ATTRIB_TYPE_INT16
public static final int BGFX_ATTRIB_TYPE_INT16- See Also:
-
BGFX_ATTRIB_TYPE_HALF
public static final int BGFX_ATTRIB_TYPE_HALF- See Also:
-
BGFX_ATTRIB_TYPE_FLOAT
public static final int BGFX_ATTRIB_TYPE_FLOAT- See Also:
-
BGFX_ATTRIB_TYPE_COUNT
public static final int BGFX_ATTRIB_TYPE_COUNT- See Also:
-
BGFX_TEXTURE_FORMAT_BC1
public static final int BGFX_TEXTURE_FORMAT_BC1- See Also:
-
BGFX_TEXTURE_FORMAT_BC2
public static final int BGFX_TEXTURE_FORMAT_BC2- See Also:
-
BGFX_TEXTURE_FORMAT_BC3
public static final int BGFX_TEXTURE_FORMAT_BC3- See Also:
-
BGFX_TEXTURE_FORMAT_BC4
public static final int BGFX_TEXTURE_FORMAT_BC4- See Also:
-
BGFX_TEXTURE_FORMAT_BC5
public static final int BGFX_TEXTURE_FORMAT_BC5- See Also:
-
BGFX_TEXTURE_FORMAT_BC6H
public static final int BGFX_TEXTURE_FORMAT_BC6H- See Also:
-
BGFX_TEXTURE_FORMAT_BC7
public static final int BGFX_TEXTURE_FORMAT_BC7- See Also:
-
BGFX_TEXTURE_FORMAT_ETC1
public static final int BGFX_TEXTURE_FORMAT_ETC1- See Also:
-
BGFX_TEXTURE_FORMAT_ETC2
public static final int BGFX_TEXTURE_FORMAT_ETC2- See Also:
-
BGFX_TEXTURE_FORMAT_ETC2A
public static final int BGFX_TEXTURE_FORMAT_ETC2A- See Also:
-
BGFX_TEXTURE_FORMAT_ETC2A1
public static final int BGFX_TEXTURE_FORMAT_ETC2A1- See Also:
-
BGFX_TEXTURE_FORMAT_PTC12
public static final int BGFX_TEXTURE_FORMAT_PTC12- See Also:
-
BGFX_TEXTURE_FORMAT_PTC14
public static final int BGFX_TEXTURE_FORMAT_PTC14- See Also:
-
BGFX_TEXTURE_FORMAT_PTC12A
public static final int BGFX_TEXTURE_FORMAT_PTC12A- See Also:
-
BGFX_TEXTURE_FORMAT_PTC14A
public static final int BGFX_TEXTURE_FORMAT_PTC14A- See Also:
-
BGFX_TEXTURE_FORMAT_PTC22
public static final int BGFX_TEXTURE_FORMAT_PTC22- See Also:
-
BGFX_TEXTURE_FORMAT_PTC24
public static final int BGFX_TEXTURE_FORMAT_PTC24- See Also:
-
BGFX_TEXTURE_FORMAT_ATC
public static final int BGFX_TEXTURE_FORMAT_ATC- See Also:
-
BGFX_TEXTURE_FORMAT_ATCE
public static final int BGFX_TEXTURE_FORMAT_ATCE- See Also:
-
BGFX_TEXTURE_FORMAT_ATCI
public static final int BGFX_TEXTURE_FORMAT_ATCI- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC4x4
public static final int BGFX_TEXTURE_FORMAT_ASTC4x4- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC5X4
public static final int BGFX_TEXTURE_FORMAT_ASTC5X4- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC5x5
public static final int BGFX_TEXTURE_FORMAT_ASTC5x5- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC6X5
public static final int BGFX_TEXTURE_FORMAT_ASTC6X5- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC6x6
public static final int BGFX_TEXTURE_FORMAT_ASTC6x6- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC8x5
public static final int BGFX_TEXTURE_FORMAT_ASTC8x5- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC8x6
public static final int BGFX_TEXTURE_FORMAT_ASTC8x6- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC8X8
public static final int BGFX_TEXTURE_FORMAT_ASTC8X8- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC10x5
public static final int BGFX_TEXTURE_FORMAT_ASTC10x5- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC10X6
public static final int BGFX_TEXTURE_FORMAT_ASTC10X6- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC10X8
public static final int BGFX_TEXTURE_FORMAT_ASTC10X8- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC10X10
public static final int BGFX_TEXTURE_FORMAT_ASTC10X10- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC12X10
public static final int BGFX_TEXTURE_FORMAT_ASTC12X10- See Also:
-
BGFX_TEXTURE_FORMAT_ASTC12X12
public static final int BGFX_TEXTURE_FORMAT_ASTC12X12- See Also:
-
BGFX_TEXTURE_FORMAT_UNKNOWN
public static final int BGFX_TEXTURE_FORMAT_UNKNOWN- See Also:
-
BGFX_TEXTURE_FORMAT_R1
public static final int BGFX_TEXTURE_FORMAT_R1- See Also:
-
BGFX_TEXTURE_FORMAT_A8
public static final int BGFX_TEXTURE_FORMAT_A8- See Also:
-
BGFX_TEXTURE_FORMAT_R8
public static final int BGFX_TEXTURE_FORMAT_R8- See Also:
-
BGFX_TEXTURE_FORMAT_R8I
public static final int BGFX_TEXTURE_FORMAT_R8I- See Also:
-
BGFX_TEXTURE_FORMAT_R8U
public static final int BGFX_TEXTURE_FORMAT_R8U- See Also:
-
BGFX_TEXTURE_FORMAT_R8S
public static final int BGFX_TEXTURE_FORMAT_R8S- See Also:
-
BGFX_TEXTURE_FORMAT_R16
public static final int BGFX_TEXTURE_FORMAT_R16- See Also:
-
BGFX_TEXTURE_FORMAT_R16I
public static final int BGFX_TEXTURE_FORMAT_R16I- See Also:
-
BGFX_TEXTURE_FORMAT_R16U
public static final int BGFX_TEXTURE_FORMAT_R16U- See Also:
-
BGFX_TEXTURE_FORMAT_R16F
public static final int BGFX_TEXTURE_FORMAT_R16F- See Also:
-
BGFX_TEXTURE_FORMAT_R16S
public static final int BGFX_TEXTURE_FORMAT_R16S- See Also:
-
BGFX_TEXTURE_FORMAT_R32I
public static final int BGFX_TEXTURE_FORMAT_R32I- See Also:
-
BGFX_TEXTURE_FORMAT_R32U
public static final int BGFX_TEXTURE_FORMAT_R32U- See Also:
-
BGFX_TEXTURE_FORMAT_R32F
public static final int BGFX_TEXTURE_FORMAT_R32F- See Also:
-
BGFX_TEXTURE_FORMAT_RG8
public static final int BGFX_TEXTURE_FORMAT_RG8- See Also:
-
BGFX_TEXTURE_FORMAT_RG8I
public static final int BGFX_TEXTURE_FORMAT_RG8I- See Also:
-
BGFX_TEXTURE_FORMAT_RG8U
public static final int BGFX_TEXTURE_FORMAT_RG8U- See Also:
-
BGFX_TEXTURE_FORMAT_RG8S
public static final int BGFX_TEXTURE_FORMAT_RG8S- See Also:
-
BGFX_TEXTURE_FORMAT_RG16
public static final int BGFX_TEXTURE_FORMAT_RG16- See Also:
-
BGFX_TEXTURE_FORMAT_RG16I
public static final int BGFX_TEXTURE_FORMAT_RG16I- See Also:
-
BGFX_TEXTURE_FORMAT_RG16U
public static final int BGFX_TEXTURE_FORMAT_RG16U- See Also:
-
BGFX_TEXTURE_FORMAT_RG16F
public static final int BGFX_TEXTURE_FORMAT_RG16F- See Also:
-
BGFX_TEXTURE_FORMAT_RG16S
public static final int BGFX_TEXTURE_FORMAT_RG16S- See Also:
-
BGFX_TEXTURE_FORMAT_RG32I
public static final int BGFX_TEXTURE_FORMAT_RG32I- See Also:
-
BGFX_TEXTURE_FORMAT_RG32U
public static final int BGFX_TEXTURE_FORMAT_RG32U- See Also:
-
BGFX_TEXTURE_FORMAT_RG32F
public static final int BGFX_TEXTURE_FORMAT_RG32F- See Also:
-
BGFX_TEXTURE_FORMAT_RGB8
public static final int BGFX_TEXTURE_FORMAT_RGB8- See Also:
-
BGFX_TEXTURE_FORMAT_RGB8I
public static final int BGFX_TEXTURE_FORMAT_RGB8I- See Also:
-
BGFX_TEXTURE_FORMAT_RGB8U
public static final int BGFX_TEXTURE_FORMAT_RGB8U- See Also:
-
BGFX_TEXTURE_FORMAT_RGB8S
public static final int BGFX_TEXTURE_FORMAT_RGB8S- See Also:
-
BGFX_TEXTURE_FORMAT_RGB9E5F
public static final int BGFX_TEXTURE_FORMAT_RGB9E5F- See Also:
-
BGFX_TEXTURE_FORMAT_BGRA8
public static final int BGFX_TEXTURE_FORMAT_BGRA8- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA8
public static final int BGFX_TEXTURE_FORMAT_RGBA8- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA8I
public static final int BGFX_TEXTURE_FORMAT_RGBA8I- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA8U
public static final int BGFX_TEXTURE_FORMAT_RGBA8U- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA8S
public static final int BGFX_TEXTURE_FORMAT_RGBA8S- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA16
public static final int BGFX_TEXTURE_FORMAT_RGBA16- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA16I
public static final int BGFX_TEXTURE_FORMAT_RGBA16I- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA16U
public static final int BGFX_TEXTURE_FORMAT_RGBA16U- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA16F
public static final int BGFX_TEXTURE_FORMAT_RGBA16F- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA16S
public static final int BGFX_TEXTURE_FORMAT_RGBA16S- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA32I
public static final int BGFX_TEXTURE_FORMAT_RGBA32I- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA32U
public static final int BGFX_TEXTURE_FORMAT_RGBA32U- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA32F
public static final int BGFX_TEXTURE_FORMAT_RGBA32F- See Also:
-
BGFX_TEXTURE_FORMAT_B5G6R5
public static final int BGFX_TEXTURE_FORMAT_B5G6R5- See Also:
-
BGFX_TEXTURE_FORMAT_R5G6B5
public static final int BGFX_TEXTURE_FORMAT_R5G6B5- See Also:
-
BGFX_TEXTURE_FORMAT_BGRA4
public static final int BGFX_TEXTURE_FORMAT_BGRA4- See Also:
-
BGFX_TEXTURE_FORMAT_RGBA4
public static final int BGFX_TEXTURE_FORMAT_RGBA4- See Also:
-
BGFX_TEXTURE_FORMAT_BGR5A1
public static final int BGFX_TEXTURE_FORMAT_BGR5A1- See Also:
-
BGFX_TEXTURE_FORMAT_RGB5A1
public static final int BGFX_TEXTURE_FORMAT_RGB5A1- See Also:
-
BGFX_TEXTURE_FORMAT_RGB10A2
public static final int BGFX_TEXTURE_FORMAT_RGB10A2- See Also:
-
BGFX_TEXTURE_FORMAT_RG11B10F
public static final int BGFX_TEXTURE_FORMAT_RG11B10F- See Also:
-
BGFX_TEXTURE_FORMAT_UNKNOWN_DEPTH
public static final int BGFX_TEXTURE_FORMAT_UNKNOWN_DEPTH- See Also:
-
BGFX_TEXTURE_FORMAT_D16
public static final int BGFX_TEXTURE_FORMAT_D16- See Also:
-
BGFX_TEXTURE_FORMAT_D24
public static final int BGFX_TEXTURE_FORMAT_D24- See Also:
-
BGFX_TEXTURE_FORMAT_D24S8
public static final int BGFX_TEXTURE_FORMAT_D24S8- See Also:
-
BGFX_TEXTURE_FORMAT_D32
public static final int BGFX_TEXTURE_FORMAT_D32- See Also:
-
BGFX_TEXTURE_FORMAT_D16F
public static final int BGFX_TEXTURE_FORMAT_D16F- See Also:
-
BGFX_TEXTURE_FORMAT_D24F
public static final int BGFX_TEXTURE_FORMAT_D24F- See Also:
-
BGFX_TEXTURE_FORMAT_D32F
public static final int BGFX_TEXTURE_FORMAT_D32F- See Also:
-
BGFX_TEXTURE_FORMAT_D0S8
public static final int BGFX_TEXTURE_FORMAT_D0S8- See Also:
-
BGFX_TEXTURE_FORMAT_COUNT
public static final int BGFX_TEXTURE_FORMAT_COUNT- See Also:
-
BGFX_UNIFORM_TYPE_SAMPLER
public static final int BGFX_UNIFORM_TYPE_SAMPLER- See Also:
-
BGFX_UNIFORM_TYPE_END
public static final int BGFX_UNIFORM_TYPE_END- See Also:
-
BGFX_UNIFORM_TYPE_VEC4
public static final int BGFX_UNIFORM_TYPE_VEC4- See Also:
-
BGFX_UNIFORM_TYPE_MAT3
public static final int BGFX_UNIFORM_TYPE_MAT3- See Also:
-
BGFX_UNIFORM_TYPE_MAT4
public static final int BGFX_UNIFORM_TYPE_MAT4- See Also:
-
BGFX_UNIFORM_TYPE_COUNT
public static final int BGFX_UNIFORM_TYPE_COUNT- See Also:
-
BGFX_BACKBUFFER_RATIO_EQUAL
public static final int BGFX_BACKBUFFER_RATIO_EQUAL- See Also:
-
BGFX_BACKBUFFER_RATIO_HALF
public static final int BGFX_BACKBUFFER_RATIO_HALF- See Also:
-
BGFX_BACKBUFFER_RATIO_QUARTER
public static final int BGFX_BACKBUFFER_RATIO_QUARTER- See Also:
-
BGFX_BACKBUFFER_RATIO_EIGHTH
public static final int BGFX_BACKBUFFER_RATIO_EIGHTH- See Also:
-
BGFX_BACKBUFFER_RATIO_SIXTEENTH
public static final int BGFX_BACKBUFFER_RATIO_SIXTEENTH- See Also:
-
BGFX_BACKBUFFER_RATIO_DOUBLE
public static final int BGFX_BACKBUFFER_RATIO_DOUBLE- See Also:
-
BGFX_BACKBUFFER_RATIO_COUNT
public static final int BGFX_BACKBUFFER_RATIO_COUNT- See Also:
-
BGFX_OCCLUSION_QUERY_RESULT_INVISIBLE
public static final int BGFX_OCCLUSION_QUERY_RESULT_INVISIBLE- See Also:
-
BGFX_OCCLUSION_QUERY_RESULT_VISIBLE
public static final int BGFX_OCCLUSION_QUERY_RESULT_VISIBLE- See Also:
-
BGFX_OCCLUSION_QUERY_RESULT_NORESULT
public static final int BGFX_OCCLUSION_QUERY_RESULT_NORESULT- See Also:
-
BGFX_OCCLUSION_QUERY_RESULT_COUNT
public static final int BGFX_OCCLUSION_QUERY_RESULT_COUNT- See Also:
-
BGFX_TOPOLOGY_TRI_LIST
public static final int BGFX_TOPOLOGY_TRI_LIST- See Also:
-
BGFX_TOPOLOGY_TRI_STRIP
public static final int BGFX_TOPOLOGY_TRI_STRIP- See Also:
-
BGFX_TOPOLOGY_LINE_LIST
public static final int BGFX_TOPOLOGY_LINE_LIST- See Also:
-
BGFX_TOPOLOGY_LINE_STRIP
public static final int BGFX_TOPOLOGY_LINE_STRIP- See Also:
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BGFX_TOPOLOGY_POINT_LIST
public static final int BGFX_TOPOLOGY_POINT_LIST- See Also:
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BGFX_TOPOLOGY_COUNT
public static final int BGFX_TOPOLOGY_COUNT- See Also:
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BGFX_TOPOLOGY_CONVERT_TRI_LIST_FLIP_WINDING
public static final int BGFX_TOPOLOGY_CONVERT_TRI_LIST_FLIP_WINDING- See Also:
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BGFX_TOPOLOGY_CONVERT_TRI_STRIP_FLIP_WINDING
public static final int BGFX_TOPOLOGY_CONVERT_TRI_STRIP_FLIP_WINDING- See Also:
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BGFX_TOPOLOGY_CONVERT_TRI_LIST_TO_LINE_LIST
public static final int BGFX_TOPOLOGY_CONVERT_TRI_LIST_TO_LINE_LIST- See Also:
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BGFX_TOPOLOGY_CONVERT_TRI_STRIP_TO_TRI_LIST
public static final int BGFX_TOPOLOGY_CONVERT_TRI_STRIP_TO_TRI_LIST- See Also:
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BGFX_TOPOLOGY_CONVERT_LINE_STRIP_TO_LINE_LIST
public static final int BGFX_TOPOLOGY_CONVERT_LINE_STRIP_TO_LINE_LIST- See Also:
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BGFX_TOPOLOGY_CONVERT_COUNT
public static final int BGFX_TOPOLOGY_CONVERT_COUNT- See Also:
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BGFX_TOPOLOGY_SORT_DIRECTION_FRONT_TO_BACK_MIN
public static final int BGFX_TOPOLOGY_SORT_DIRECTION_FRONT_TO_BACK_MIN- See Also:
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BGFX_TOPOLOGY_SORT_DIRECTION_FRONT_TO_BACK_AVG
public static final int BGFX_TOPOLOGY_SORT_DIRECTION_FRONT_TO_BACK_AVG- See Also:
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BGFX_TOPOLOGY_SORT_DIRECTION_FRONT_TO_BACK_MAX
public static final int BGFX_TOPOLOGY_SORT_DIRECTION_FRONT_TO_BACK_MAX- See Also:
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BGFX_TOPOLOGY_SORT_DIRECTION_BACK_TO_FRONT_MIN
public static final int BGFX_TOPOLOGY_SORT_DIRECTION_BACK_TO_FRONT_MIN- See Also:
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BGFX_TOPOLOGY_SORT_DIRECTION_BACK_TO_FRONT_AVG
public static final int BGFX_TOPOLOGY_SORT_DIRECTION_BACK_TO_FRONT_AVG- See Also:
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BGFX_TOPOLOGY_SORT_DIRECTION_BACK_TO_FRONT_MAX
public static final int BGFX_TOPOLOGY_SORT_DIRECTION_BACK_TO_FRONT_MAX- See Also:
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BGFX_TOPOLOGY_SORT_DISTANCE_FRONT_TO_BACK_MIN
public static final int BGFX_TOPOLOGY_SORT_DISTANCE_FRONT_TO_BACK_MIN- See Also:
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BGFX_TOPOLOGY_SORT_DISTANCE_FRONT_TO_BACK_AVG
public static final int BGFX_TOPOLOGY_SORT_DISTANCE_FRONT_TO_BACK_AVG- See Also:
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BGFX_TOPOLOGY_SORT_DISTANCE_FRONT_TO_BACK_MAX
public static final int BGFX_TOPOLOGY_SORT_DISTANCE_FRONT_TO_BACK_MAX- See Also:
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BGFX_TOPOLOGY_SORT_DISTANCE_BACK_TO_FRONT_MIN
public static final int BGFX_TOPOLOGY_SORT_DISTANCE_BACK_TO_FRONT_MIN- See Also:
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BGFX_TOPOLOGY_SORT_DISTANCE_BACK_TO_FRONT_AVG
public static final int BGFX_TOPOLOGY_SORT_DISTANCE_BACK_TO_FRONT_AVG- See Also:
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BGFX_TOPOLOGY_SORT_DISTANCE_BACK_TO_FRONT_MAX
public static final int BGFX_TOPOLOGY_SORT_DISTANCE_BACK_TO_FRONT_MAX- See Also:
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BGFX_TOPOLOGY_SORT_COUNT
public static final int BGFX_TOPOLOGY_SORT_COUNT- See Also:
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BGFX_VIEW_MODE_DEFAULT
public static final int BGFX_VIEW_MODE_DEFAULT- See Also:
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BGFX_VIEW_MODE_SEQUENTIAL
public static final int BGFX_VIEW_MODE_SEQUENTIAL- See Also:
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BGFX_VIEW_MODE_DEPTH_ASCENDING
public static final int BGFX_VIEW_MODE_DEPTH_ASCENDING- See Also:
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BGFX_VIEW_MODE_DEPTH_DESCENDING
public static final int BGFX_VIEW_MODE_DEPTH_DESCENDING- See Also:
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BGFX_VIEW_MODE_COUNT
public static final int BGFX_VIEW_MODE_COUNT- See Also:
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BGFX_NATIVE_WINDOW_HANDLE_TYPE_DEFAULT
public static final int BGFX_NATIVE_WINDOW_HANDLE_TYPE_DEFAULT- See Also:
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BGFX_NATIVE_WINDOW_HANDLE_TYPE_WAYLAND
public static final int BGFX_NATIVE_WINDOW_HANDLE_TYPE_WAYLAND- See Also:
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BGFX_NATIVE_WINDOW_HANDLE_TYPE_COUNT
public static final int BGFX_NATIVE_WINDOW_HANDLE_TYPE_COUNT- See Also:
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BGFX_STATE_BLEND_ADD
public static final long BGFX_STATE_BLEND_ADD -
BGFX_STATE_BLEND_ALPHA
public static final long BGFX_STATE_BLEND_ALPHA -
BGFX_STATE_BLEND_DARKEN
public static final long BGFX_STATE_BLEND_DARKEN -
BGFX_STATE_BLEND_LIGHTEN
public static final long BGFX_STATE_BLEND_LIGHTEN -
BGFX_STATE_BLEND_MULTIPLY
public static final long BGFX_STATE_BLEND_MULTIPLY -
BGFX_STATE_BLEND_NORMAL
public static final long BGFX_STATE_BLEND_NORMAL -
BGFX_STATE_BLEND_SCREEN
public static final long BGFX_STATE_BLEND_SCREEN -
BGFX_STATE_BLEND_LINEAR_BURN
public static final long BGFX_STATE_BLEND_LINEAR_BURN
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Method Details
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getLibrary
Returns the bgfxSharedLibrary
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nbgfx_attachment_init
public static void nbgfx_attachment_init(long _this, short _handle, int _access, short _layer, short _numLayers, short _mip, byte _resolve) void bgfx_attachment_init(bgfx_attachment_t * _this, bgfx_texture_handle_t _handle, bgfx_access_t _access, uint16_t _layer, uint16_t _numLayers, uint16_t _mip, uint8_t _resolve)
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bgfx_attachment_init
public static void bgfx_attachment_init(BGFXAttachment _this, short _handle, int _access, int _layer, int _numLayers, int _mip, int _resolve) void bgfx_attachment_init(bgfx_attachment_t * _this, bgfx_texture_handle_t _handle, bgfx_access_t _access, uint16_t _layer, uint16_t _numLayers, uint16_t _mip, uint8_t _resolve)
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nbgfx_vertex_layout_begin
public static long nbgfx_vertex_layout_begin(long _this, int _renderer) bgfx_vertex_layout_t * bgfx_vertex_layout_begin(bgfx_vertex_layout_t * _this, bgfx_renderer_type_t _renderer)
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bgfx_vertex_layout_begin
public static @Nullable BGFXVertexLayout bgfx_vertex_layout_begin(BGFXVertexLayout _this, int _renderer) bgfx_vertex_layout_t * bgfx_vertex_layout_begin(bgfx_vertex_layout_t * _this, bgfx_renderer_type_t _renderer)
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nbgfx_vertex_layout_add
public static long nbgfx_vertex_layout_add(long _this, int _attrib, byte _num, int _type, boolean _normalized, boolean _asInt) bgfx_vertex_layout_t * bgfx_vertex_layout_add(bgfx_vertex_layout_t * _this, bgfx_attrib_t _attrib, uint8_t _num, bgfx_attrib_type_t _type, bool _normalized, bool _asInt)
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bgfx_vertex_layout_add
public static @Nullable BGFXVertexLayout bgfx_vertex_layout_add(BGFXVertexLayout _this, int _attrib, int _num, int _type, boolean _normalized, boolean _asInt) bgfx_vertex_layout_t * bgfx_vertex_layout_add(bgfx_vertex_layout_t * _this, bgfx_attrib_t _attrib, uint8_t _num, bgfx_attrib_type_t _type, bool _normalized, bool _asInt)
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nbgfx_vertex_layout_decode
public static void nbgfx_vertex_layout_decode(long _this, int _attrib, long _num, long _type, long _normalized, long _asInt) void bgfx_vertex_layout_decode(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib, uint8_t * _num, bgfx_attrib_type_t * _type, bool * _normalized, bool * _asInt)
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bgfx_vertex_layout_decode
public static void bgfx_vertex_layout_decode(BGFXVertexLayout _this, int _attrib, ByteBuffer _num, IntBuffer _type, ByteBuffer _normalized, ByteBuffer _asInt) void bgfx_vertex_layout_decode(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib, uint8_t * _num, bgfx_attrib_type_t * _type, bool * _normalized, bool * _asInt)
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nbgfx_vertex_layout_has
public static boolean nbgfx_vertex_layout_has(long _this, int _attr) bool bgfx_vertex_layout_has(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attr)
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bgfx_vertex_layout_has
bool bgfx_vertex_layout_has(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attr)
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nbgfx_vertex_layout_skip
public static long nbgfx_vertex_layout_skip(long _this, byte _num) bgfx_vertex_layout_t * bgfx_vertex_layout_skip(bgfx_vertex_layout_t * _this, uint8_t _num)
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bgfx_vertex_layout_skip
bgfx_vertex_layout_t * bgfx_vertex_layout_skip(bgfx_vertex_layout_t * _this, uint8_t _num)
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nbgfx_vertex_layout_end
public static void nbgfx_vertex_layout_end(long _this) void bgfx_vertex_layout_end(bgfx_vertex_layout_t * _this)
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bgfx_vertex_layout_end
void bgfx_vertex_layout_end(bgfx_vertex_layout_t * _this)
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nbgfx_vertex_layout_get_offset
public static short nbgfx_vertex_layout_get_offset(long _this, int _attrib) uint16_t bgfx_vertex_layout_get_offset(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib)
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bgfx_vertex_layout_get_offset
uint16_t bgfx_vertex_layout_get_offset(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib)
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nbgfx_vertex_layout_get_stride
public static short nbgfx_vertex_layout_get_stride(long _this) uint16_t bgfx_vertex_layout_get_stride(bgfx_vertex_layout_t const * _this)
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bgfx_vertex_layout_get_stride
uint16_t bgfx_vertex_layout_get_stride(bgfx_vertex_layout_t const * _this)
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nbgfx_vertex_layout_get_size
public static int nbgfx_vertex_layout_get_size(long _this, int _num) uint32_t bgfx_vertex_layout_get_size(bgfx_vertex_layout_t const * _this, uint32_t _num)
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bgfx_vertex_layout_get_size
uint32_t bgfx_vertex_layout_get_size(bgfx_vertex_layout_t const * _this, uint32_t _num)
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nbgfx_vertex_pack
public static void nbgfx_vertex_pack(long _input, boolean _inputNormalized, int _attr, long _layout, long _data, int _index) void bgfx_vertex_pack(float const * _input, bool _inputNormalized, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void * _data, uint32_t _index)
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bgfx_vertex_pack
public static void bgfx_vertex_pack(FloatBuffer _input, boolean _inputNormalized, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_pack(float const * _input, bool _inputNormalized, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void * _data, uint32_t _index)
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nbgfx_vertex_unpack
public static void nbgfx_vertex_unpack(long _output, int _attr, long _layout, long _data, int _index) void bgfx_vertex_unpack(float * _output, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _index)
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bgfx_vertex_unpack
public static void bgfx_vertex_unpack(FloatBuffer _output, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_unpack(float * _output, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _index)
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nbgfx_vertex_convert
public static void nbgfx_vertex_convert(long _dstLayout, long _dstData, long _srcLayout, long _srcData, int _num) void bgfx_vertex_convert(bgfx_vertex_layout_t const * _dstLayout, void * _dstData, bgfx_vertex_layout_t const * _srcLayout, void const * _srcData, uint32_t _num)
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bgfx_vertex_convert
public static void bgfx_vertex_convert(BGFXVertexLayout _dstLayout, ByteBuffer _dstData, BGFXVertexLayout _srcLayout, ByteBuffer _srcData, int _num) void bgfx_vertex_convert(bgfx_vertex_layout_t const * _dstLayout, void * _dstData, bgfx_vertex_layout_t const * _srcLayout, void const * _srcData, uint32_t _num)
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nbgfx_weld_vertices
public static int nbgfx_weld_vertices(long _output, long _layout, long _data, int _num, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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bgfx_weld_vertices
public static int bgfx_weld_vertices(ByteBuffer _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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bgfx_weld_vertices
public static int bgfx_weld_vertices(ShortBuffer _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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bgfx_weld_vertices
public static int bgfx_weld_vertices(IntBuffer _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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nbgfx_topology_convert
public static int nbgfx_topology_convert(int _conversion, long _dst, int _dstSize, long _indices, int _numIndices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_convert
public static int bgfx_topology_convert(int _conversion, @Nullable ByteBuffer _dst, ByteBuffer _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_convert
public static int bgfx_topology_convert(int _conversion, @Nullable ShortBuffer _dst, ShortBuffer _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_convert
public static int bgfx_topology_convert(int _conversion, @Nullable IntBuffer _dst, IntBuffer _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
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nbgfx_topology_sort_tri_list
public static void nbgfx_topology_sort_tri_list(int _sort, long _dst, int _dstSize, long _dir, long _pos, long _vertices, int _stride, long _indices, int _numIndices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_sort_tri_list
public static void bgfx_topology_sort_tri_list(int _sort, ByteBuffer _dst, FloatBuffer _dir, FloatBuffer _pos, ByteBuffer _vertices, int _stride, ByteBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_sort_tri_list
public static void bgfx_topology_sort_tri_list(int _sort, ShortBuffer _dst, FloatBuffer _dir, FloatBuffer _pos, ByteBuffer _vertices, int _stride, ShortBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_sort_tri_list
public static void bgfx_topology_sort_tri_list(int _sort, IntBuffer _dst, FloatBuffer _dir, FloatBuffer _pos, ByteBuffer _vertices, int _stride, IntBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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nbgfx_get_supported_renderers
public static byte nbgfx_get_supported_renderers(byte _max, long _enum) uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t * _enum)
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bgfx_get_supported_renderers
uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t * _enum)
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nbgfx_get_renderer_name
public static long nbgfx_get_renderer_name(int _type) char const * bgfx_get_renderer_name(bgfx_renderer_type_t _type)
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bgfx_get_renderer_name
char const * bgfx_get_renderer_name(bgfx_renderer_type_t _type)
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nbgfx_init_ctor
public static void nbgfx_init_ctor(long _init) void bgfx_init_ctor(bgfx_init_t * _init)
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bgfx_init_ctor
void bgfx_init_ctor(bgfx_init_t * _init)
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nbgfx_init
public static boolean nbgfx_init(long _init) bool bgfx_init(bgfx_init_t const * _init)
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bgfx_init
bool bgfx_init(bgfx_init_t const * _init)
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bgfx_shutdown
public static void bgfx_shutdown()void bgfx_shutdown(void)
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bgfx_reset
public static void bgfx_reset(int _width, int _height, int _flags, int _format) void bgfx_reset(uint32_t _width, uint32_t _height, uint32_t _flags, bgfx_texture_format_t _format)
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bgfx_frame
public static int bgfx_frame(boolean _capture) uint32_t bgfx_frame(bool _capture)
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bgfx_get_renderer_type
public static int bgfx_get_renderer_type()bgfx_renderer_type_t bgfx_get_renderer_type(void)
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nbgfx_get_caps
public static long nbgfx_get_caps()bgfx_caps_t const * bgfx_get_caps(void)
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bgfx_get_caps
bgfx_caps_t const * bgfx_get_caps(void)
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nbgfx_get_stats
public static long nbgfx_get_stats()bgfx_stats_t const * bgfx_get_stats(void)
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bgfx_get_stats
bgfx_stats_t const * bgfx_get_stats(void)
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nbgfx_alloc
public static long nbgfx_alloc(int _size) bgfx_memory_t const * bgfx_alloc(uint32_t _size)
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bgfx_alloc
bgfx_memory_t const * bgfx_alloc(uint32_t _size)
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nbgfx_copy
public static long nbgfx_copy(long _data, int _size) bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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nbgfx_make_ref
public static long nbgfx_make_ref(long _data, int _size) bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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bgfx_make_ref
bgfx_memory_t const * bgfx_make_ref(void const * _data, uint32_t _size)
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nbgfx_make_ref_release
public static long nbgfx_make_ref_release(long _data, int _size, long _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(ByteBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(ShortBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(IntBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(LongBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(FloatBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(DoubleBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_make_ref_release
public static @Nullable BGFXMemory bgfx_make_ref_release(PointerBuffer _data, BGFXReleaseFunctionCallbackI _releaseFn, long _userData) bgfx_memory_t const * bgfx_make_ref_release(void const * _data, uint32_t _size, bgfx_release_fn_t _releaseFn, void * _userData)
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bgfx_set_debug
public static void bgfx_set_debug(int _debug) void bgfx_set_debug(uint32_t _debug)
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nbgfx_dbg_text_clear
public static void nbgfx_dbg_text_clear(byte _attr, boolean _small) void bgfx_dbg_text_clear(uint8_t _attr, bool _small)
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bgfx_dbg_text_clear
public static void bgfx_dbg_text_clear(int _attr, boolean _small) void bgfx_dbg_text_clear(uint8_t _attr, bool _small)
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nbgfx_dbg_text_printf
public static void nbgfx_dbg_text_printf(short _x, short _y, byte _attr, long _format) void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format)
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bgfx_dbg_text_printf
void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format)
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bgfx_dbg_text_printf
void bgfx_dbg_text_printf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format)
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nbgfx_dbg_text_vprintf
public static void nbgfx_dbg_text_vprintf(short _x, short _y, byte _attr, long _format, long _argList) void bgfx_dbg_text_vprintf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format, va_list _argList)
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bgfx_dbg_text_vprintf
public static void bgfx_dbg_text_vprintf(int _x, int _y, int _attr, ByteBuffer _format, long _argList) void bgfx_dbg_text_vprintf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format, va_list _argList)
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bgfx_dbg_text_vprintf
public static void bgfx_dbg_text_vprintf(int _x, int _y, int _attr, CharSequence _format, long _argList) void bgfx_dbg_text_vprintf(uint16_t _x, uint16_t _y, uint8_t _attr, char const * _format, va_list _argList)
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nbgfx_dbg_text_image
public static void nbgfx_dbg_text_image(short _x, short _y, short _width, short _height, long _data, short _pitch) void bgfx_dbg_text_image(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, void const * _data, uint16_t _pitch)
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bgfx_dbg_text_image
public static void bgfx_dbg_text_image(int _x, int _y, int _width, int _height, ByteBuffer _data, int _pitch) void bgfx_dbg_text_image(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, void const * _data, uint16_t _pitch)
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nbgfx_create_index_buffer
public static short nbgfx_create_index_buffer(long _mem, short _flags) bgfx_index_buffer_handle_t bgfx_create_index_buffer(bgfx_memory_t const * _mem, uint16_t _flags)
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bgfx_create_index_buffer
bgfx_index_buffer_handle_t bgfx_create_index_buffer(bgfx_memory_t const * _mem, uint16_t _flags)
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nbgfx_set_index_buffer_name
public static void nbgfx_set_index_buffer_name(short _handle, long _name, int _len) void bgfx_set_index_buffer_name(bgfx_index_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_index_buffer_name
void bgfx_set_index_buffer_name(bgfx_index_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_index_buffer_name
void bgfx_set_index_buffer_name(bgfx_index_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_destroy_index_buffer
public static void bgfx_destroy_index_buffer(short _handle) void bgfx_destroy_index_buffer(bgfx_index_buffer_handle_t _handle)
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nbgfx_create_vertex_layout
public static short nbgfx_create_vertex_layout(long _layout) bgfx_vertex_layout_handle_t bgfx_create_vertex_layout(bgfx_vertex_layout_t const * _layout)
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bgfx_create_vertex_layout
bgfx_vertex_layout_handle_t bgfx_create_vertex_layout(bgfx_vertex_layout_t const * _layout)
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bgfx_destroy_vertex_layout
public static void bgfx_destroy_vertex_layout(short _handle) void bgfx_destroy_vertex_layout(bgfx_vertex_layout_handle_t _handle)
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nbgfx_create_vertex_buffer
public static short nbgfx_create_vertex_buffer(long _mem, long _layout, short _flags) bgfx_vertex_buffer_handle_t bgfx_create_vertex_buffer(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
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bgfx_create_vertex_buffer
public static short bgfx_create_vertex_buffer(BGFXMemory _mem, BGFXVertexLayout _layout, int _flags) bgfx_vertex_buffer_handle_t bgfx_create_vertex_buffer(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
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nbgfx_set_vertex_buffer_name
public static void nbgfx_set_vertex_buffer_name(short _handle, long _name, int _len) void bgfx_set_vertex_buffer_name(bgfx_vertex_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_vertex_buffer_name
void bgfx_set_vertex_buffer_name(bgfx_vertex_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_vertex_buffer_name
void bgfx_set_vertex_buffer_name(bgfx_vertex_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_destroy_vertex_buffer
public static void bgfx_destroy_vertex_buffer(short _handle) void bgfx_destroy_vertex_buffer(bgfx_vertex_buffer_handle_t _handle)
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nbgfx_create_dynamic_index_buffer
public static short nbgfx_create_dynamic_index_buffer(int _num, short _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num, uint16_t _flags)
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bgfx_create_dynamic_index_buffer
public static short bgfx_create_dynamic_index_buffer(int _num, int _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num, uint16_t _flags)
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nbgfx_create_dynamic_index_buffer_mem
public static short nbgfx_create_dynamic_index_buffer_mem(long _mem, short _flags) bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(bgfx_memory_t const * _mem, uint16_t _flags)
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bgfx_create_dynamic_index_buffer_mem
bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(bgfx_memory_t const * _mem, uint16_t _flags)
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nbgfx_update_dynamic_index_buffer
public static void nbgfx_update_dynamic_index_buffer(short _handle, int _startIndex, long _mem) void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _startIndex, bgfx_memory_t const * _mem)
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bgfx_update_dynamic_index_buffer
public static void bgfx_update_dynamic_index_buffer(short _handle, int _startIndex, BGFXMemory _mem) void bgfx_update_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _startIndex, bgfx_memory_t const * _mem)
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bgfx_destroy_dynamic_index_buffer
public static void bgfx_destroy_dynamic_index_buffer(short _handle) void bgfx_destroy_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle)
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nbgfx_create_dynamic_vertex_buffer
public static short nbgfx_create_dynamic_vertex_buffer(int _num, long _layout, short _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
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bgfx_create_dynamic_vertex_buffer
public static short bgfx_create_dynamic_vertex_buffer(int _num, BGFXVertexLayout _layout, int _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
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nbgfx_create_dynamic_vertex_buffer_mem
public static short nbgfx_create_dynamic_vertex_buffer_mem(long _mem, long _layout, short _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
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bgfx_create_dynamic_vertex_buffer_mem
public static short bgfx_create_dynamic_vertex_buffer_mem(BGFXMemory _mem, BGFXVertexLayout _layout, int _flags) bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(bgfx_memory_t const * _mem, bgfx_vertex_layout_t const * _layout, uint16_t _flags)
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nbgfx_update_dynamic_vertex_buffer
public static void nbgfx_update_dynamic_vertex_buffer(short _handle, int _startVertex, long _mem) void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, bgfx_memory_t const * _mem)
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bgfx_update_dynamic_vertex_buffer
public static void bgfx_update_dynamic_vertex_buffer(short _handle, int _startVertex, BGFXMemory _mem) void bgfx_update_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, bgfx_memory_t const * _mem)
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bgfx_destroy_dynamic_vertex_buffer
public static void bgfx_destroy_dynamic_vertex_buffer(short _handle) void bgfx_destroy_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle)
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bgfx_get_avail_transient_index_buffer
public static int bgfx_get_avail_transient_index_buffer(int _num, boolean _index32) uint32_t bgfx_get_avail_transient_index_buffer(uint32_t _num, bool _index32)
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nbgfx_get_avail_transient_vertex_buffer
public static int nbgfx_get_avail_transient_vertex_buffer(int _num, long _layout) uint32_t bgfx_get_avail_transient_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout)
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bgfx_get_avail_transient_vertex_buffer
uint32_t bgfx_get_avail_transient_vertex_buffer(uint32_t _num, bgfx_vertex_layout_t const * _layout)
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nbgfx_get_avail_instance_data_buffer
public static int nbgfx_get_avail_instance_data_buffer(int _num, short _stride) uint32_t bgfx_get_avail_instance_data_buffer(uint32_t _num, uint16_t _stride)
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bgfx_get_avail_instance_data_buffer
public static int bgfx_get_avail_instance_data_buffer(int _num, int _stride) uint32_t bgfx_get_avail_instance_data_buffer(uint32_t _num, uint16_t _stride)
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nbgfx_alloc_transient_index_buffer
public static void nbgfx_alloc_transient_index_buffer(long _tib, int _num, boolean _index32) void bgfx_alloc_transient_index_buffer(bgfx_transient_index_buffer_t * _tib, uint32_t _num, bool _index32)
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bgfx_alloc_transient_index_buffer
public static void bgfx_alloc_transient_index_buffer(BGFXTransientIndexBuffer _tib, int _num, boolean _index32) void bgfx_alloc_transient_index_buffer(bgfx_transient_index_buffer_t * _tib, uint32_t _num, bool _index32)
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nbgfx_alloc_transient_vertex_buffer
public static void nbgfx_alloc_transient_vertex_buffer(long _tvb, int _num, long _layout) void bgfx_alloc_transient_vertex_buffer(bgfx_transient_vertex_buffer_t * _tvb, uint32_t _num, bgfx_vertex_layout_t const * _layout)
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bgfx_alloc_transient_vertex_buffer
public static void bgfx_alloc_transient_vertex_buffer(BGFXTransientVertexBuffer _tvb, int _num, BGFXVertexLayout _layout) void bgfx_alloc_transient_vertex_buffer(bgfx_transient_vertex_buffer_t * _tvb, uint32_t _num, bgfx_vertex_layout_t const * _layout)
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nbgfx_alloc_transient_buffers
public static boolean nbgfx_alloc_transient_buffers(long _tvb, long _layout, int _numVertices, long _tib, int _numIndices, boolean _index32) bool bgfx_alloc_transient_buffers(bgfx_transient_vertex_buffer_t * _tvb, bgfx_vertex_layout_t const * _layout, uint32_t _numVertices, bgfx_transient_index_buffer_t * _tib, uint32_t _numIndices, bool _index32)
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bgfx_alloc_transient_buffers
public static boolean bgfx_alloc_transient_buffers(BGFXTransientVertexBuffer _tvb, BGFXVertexLayout _layout, int _numVertices, BGFXTransientIndexBuffer _tib, int _numIndices, boolean _index32) bool bgfx_alloc_transient_buffers(bgfx_transient_vertex_buffer_t * _tvb, bgfx_vertex_layout_t const * _layout, uint32_t _numVertices, bgfx_transient_index_buffer_t * _tib, uint32_t _numIndices, bool _index32)
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nbgfx_alloc_instance_data_buffer
public static void nbgfx_alloc_instance_data_buffer(long _idb, int _num, short _stride) void bgfx_alloc_instance_data_buffer(bgfx_instance_data_buffer_t * _idb, uint32_t _num, uint16_t _stride)
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bgfx_alloc_instance_data_buffer
public static void bgfx_alloc_instance_data_buffer(BGFXInstanceDataBuffer _idb, int _num, int _stride) void bgfx_alloc_instance_data_buffer(bgfx_instance_data_buffer_t * _idb, uint32_t _num, uint16_t _stride)
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bgfx_create_indirect_buffer
public static short bgfx_create_indirect_buffer(int _num) bgfx_indirect_buffer_handle_t bgfx_create_indirect_buffer(uint32_t _num)
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bgfx_destroy_indirect_buffer
public static void bgfx_destroy_indirect_buffer(short _handle) void bgfx_destroy_indirect_buffer(bgfx_indirect_buffer_handle_t _handle)
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nbgfx_create_shader
public static short nbgfx_create_shader(long _mem) bgfx_shader_handle_t bgfx_create_shader(bgfx_memory_t const * _mem)
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bgfx_create_shader
bgfx_shader_handle_t bgfx_create_shader(bgfx_memory_t const * _mem)
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nbgfx_get_shader_uniforms
public static short nbgfx_get_shader_uniforms(short _handle, long _uniforms, short _max) uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t * _uniforms, uint16_t _max)
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bgfx_get_shader_uniforms
uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t * _uniforms, uint16_t _max)
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nbgfx_set_shader_name
public static void nbgfx_set_shader_name(short _handle, long _name, int _len) void bgfx_set_shader_name(bgfx_shader_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_shader_name
void bgfx_set_shader_name(bgfx_shader_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_shader_name
void bgfx_set_shader_name(bgfx_shader_handle_t _handle, char const * _name, int32_t _len)
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bgfx_destroy_shader
public static void bgfx_destroy_shader(short _handle) void bgfx_destroy_shader(bgfx_shader_handle_t _handle)
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bgfx_create_program
public static short bgfx_create_program(short _vsh, short _fsh, boolean _destroyShaders) bgfx_program_handle_t bgfx_create_program(bgfx_shader_handle_t _vsh, bgfx_shader_handle_t _fsh, bool _destroyShaders)
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bgfx_create_compute_program
public static short bgfx_create_compute_program(short _csh, boolean _destroyShaders) bgfx_program_handle_t bgfx_create_compute_program(bgfx_shader_handle_t _csh, bool _destroyShaders)
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bgfx_destroy_program
public static void bgfx_destroy_program(short _handle) void bgfx_destroy_program(bgfx_program_handle_t _handle)
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nbgfx_is_texture_valid
public static boolean nbgfx_is_texture_valid(short _depth, boolean _cubeMap, short _numLayers, int _format, long _flags) bool bgfx_is_texture_valid(uint16_t _depth, bool _cubeMap, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
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bgfx_is_texture_valid
public static boolean bgfx_is_texture_valid(int _depth, boolean _cubeMap, int _numLayers, int _format, long _flags) bool bgfx_is_texture_valid(uint16_t _depth, bool _cubeMap, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
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nbgfx_is_frame_buffer_valid
public static boolean nbgfx_is_frame_buffer_valid(byte _num, long _attachment) bool bgfx_is_frame_buffer_valid(uint8_t _num, bgfx_attachment_t const * _attachment)
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bgfx_is_frame_buffer_valid
bool bgfx_is_frame_buffer_valid(uint8_t _num, bgfx_attachment_t const * _attachment)
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nbgfx_calc_texture_size
public static void nbgfx_calc_texture_size(long _info, short _width, short _height, short _depth, boolean _cubeMap, boolean _hasMips, short _numLayers, int _format) void bgfx_calc_texture_size(bgfx_texture_info_t * _info, uint16_t _width, uint16_t _height, uint16_t _depth, bool _cubeMap, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format)
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bgfx_calc_texture_size
public static void bgfx_calc_texture_size(BGFXTextureInfo _info, int _width, int _height, int _depth, boolean _cubeMap, boolean _hasMips, int _numLayers, int _format) void bgfx_calc_texture_size(bgfx_texture_info_t * _info, uint16_t _width, uint16_t _height, uint16_t _depth, bool _cubeMap, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format)
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nbgfx_create_texture
public static short nbgfx_create_texture(long _mem, long _flags, byte _skip, long _info) bgfx_texture_handle_t bgfx_create_texture(bgfx_memory_t const * _mem, uint64_t _flags, uint8_t _skip, bgfx_texture_info_t * _info)
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bgfx_create_texture
public static short bgfx_create_texture(BGFXMemory _mem, long _flags, int _skip, @Nullable BGFXTextureInfo _info) bgfx_texture_handle_t bgfx_create_texture(bgfx_memory_t const * _mem, uint64_t _flags, uint8_t _skip, bgfx_texture_info_t * _info)
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nbgfx_create_texture_2d
public static short nbgfx_create_texture_2d(short _width, short _height, boolean _hasMips, short _numLayers, int _format, long _flags, long _mem) bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
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bgfx_create_texture_2d
public static short bgfx_create_texture_2d(int _width, int _height, boolean _hasMips, int _numLayers, int _format, long _flags, @Nullable BGFXMemory _mem) bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
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nbgfx_create_texture_2d_scaled
public static short nbgfx_create_texture_2d_scaled(int _ratio, boolean _hasMips, short _numLayers, int _format, long _flags) bgfx_texture_handle_t bgfx_create_texture_2d_scaled(bgfx_backbuffer_ratio_t _ratio, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
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bgfx_create_texture_2d_scaled
public static short bgfx_create_texture_2d_scaled(int _ratio, boolean _hasMips, int _numLayers, int _format, long _flags) bgfx_texture_handle_t bgfx_create_texture_2d_scaled(bgfx_backbuffer_ratio_t _ratio, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags)
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nbgfx_create_texture_3d
public static short nbgfx_create_texture_3d(short _width, short _height, short _depth, boolean _hasMips, int _format, long _flags, long _mem) bgfx_texture_handle_t bgfx_create_texture_3d(uint16_t _width, uint16_t _height, uint16_t _depth, bool _hasMips, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
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bgfx_create_texture_3d
public static short bgfx_create_texture_3d(int _width, int _height, int _depth, boolean _hasMips, int _format, long _flags, @Nullable BGFXMemory _mem) bgfx_texture_handle_t bgfx_create_texture_3d(uint16_t _width, uint16_t _height, uint16_t _depth, bool _hasMips, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
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nbgfx_create_texture_cube
public static short nbgfx_create_texture_cube(short _size, boolean _hasMips, short _numLayers, int _format, long _flags, long _mem) bgfx_texture_handle_t bgfx_create_texture_cube(uint16_t _size, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
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bgfx_create_texture_cube
public static short bgfx_create_texture_cube(int _size, boolean _hasMips, int _numLayers, int _format, long _flags, @Nullable BGFXMemory _mem) bgfx_texture_handle_t bgfx_create_texture_cube(uint16_t _size, bool _hasMips, uint16_t _numLayers, bgfx_texture_format_t _format, uint64_t _flags, bgfx_memory_t const * _mem)
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nbgfx_update_texture_2d
public static void nbgfx_update_texture_2d(short _handle, short _layer, byte _mip, short _x, short _y, short _width, short _height, long _mem, short _pitch) void bgfx_update_texture_2d(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
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bgfx_update_texture_2d
public static void bgfx_update_texture_2d(short _handle, int _layer, int _mip, int _x, int _y, int _width, int _height, BGFXMemory _mem, int _pitch) void bgfx_update_texture_2d(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
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nbgfx_update_texture_3d
public static void nbgfx_update_texture_3d(short _handle, byte _mip, short _x, short _y, short _z, short _width, short _height, short _depth, long _mem) void bgfx_update_texture_3d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, bgfx_memory_t const * _mem)
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bgfx_update_texture_3d
public static void bgfx_update_texture_3d(short _handle, int _mip, int _x, int _y, int _z, int _width, int _height, int _depth, BGFXMemory _mem) void bgfx_update_texture_3d(bgfx_texture_handle_t _handle, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _width, uint16_t _height, uint16_t _depth, bgfx_memory_t const * _mem)
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nbgfx_update_texture_cube
public static void nbgfx_update_texture_cube(short _handle, short _layer, byte _side, byte _mip, short _x, short _y, short _width, short _height, long _mem, short _pitch) void bgfx_update_texture_cube(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
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bgfx_update_texture_cube
public static void bgfx_update_texture_cube(short _handle, int _layer, byte _side, int _mip, int _x, int _y, int _width, int _height, BGFXMemory _mem, int _pitch) void bgfx_update_texture_cube(bgfx_texture_handle_t _handle, uint16_t _layer, uint8_t _side, uint8_t _mip, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height, bgfx_memory_t const * _mem, uint16_t _pitch)
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nbgfx_read_texture
public static int nbgfx_read_texture(short _handle, long _data, byte _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_read_texture
uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_read_texture
uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_read_texture
uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_read_texture
uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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nbgfx_set_texture_name
public static void nbgfx_set_texture_name(short _handle, long _name, int _len) void bgfx_set_texture_name(bgfx_texture_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_texture_name
void bgfx_set_texture_name(bgfx_texture_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_texture_name
void bgfx_set_texture_name(bgfx_texture_handle_t _handle, char const * _name, int32_t _len)
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bgfx_get_direct_access_ptr
public static long bgfx_get_direct_access_ptr(short _handle) void * bgfx_get_direct_access_ptr(bgfx_texture_handle_t _handle)
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bgfx_destroy_texture
public static void bgfx_destroy_texture(short _handle) void bgfx_destroy_texture(bgfx_texture_handle_t _handle)
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nbgfx_create_frame_buffer
public static short nbgfx_create_frame_buffer(short _width, short _height, int _format, long _textureFlags) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint64_t _textureFlags)
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bgfx_create_frame_buffer
public static short bgfx_create_frame_buffer(int _width, int _height, int _format, long _textureFlags) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint64_t _textureFlags)
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bgfx_create_frame_buffer_scaled
public static short bgfx_create_frame_buffer_scaled(int _ratio, int _format, long _textureFlags) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_scaled(bgfx_backbuffer_ratio_t _ratio, bgfx_texture_format_t _format, uint64_t _textureFlags)
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nbgfx_create_frame_buffer_from_handles
public static short nbgfx_create_frame_buffer_from_handles(byte _num, long _handles, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t const * _handles, bool _destroyTextures)
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bgfx_create_frame_buffer_from_handles
public static short bgfx_create_frame_buffer_from_handles(ShortBuffer _handles, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t const * _handles, bool _destroyTextures)
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nbgfx_create_frame_buffer_from_attachment
public static short nbgfx_create_frame_buffer_from_attachment(byte _num, long _attachment, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_attachment(uint8_t _num, bgfx_attachment_t const * _attachment, bool _destroyTextures)
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bgfx_create_frame_buffer_from_attachment
public static short bgfx_create_frame_buffer_from_attachment(BGFXAttachment.Buffer _attachment, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_attachment(uint8_t _num, bgfx_attachment_t const * _attachment, bool _destroyTextures)
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nbgfx_create_frame_buffer_from_nwh
public static short nbgfx_create_frame_buffer_from_nwh(long _nwh, short _width, short _height, int _format, int _depthFormat) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_nwh(void * _nwh, uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, bgfx_texture_format_t _depthFormat)
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bgfx_create_frame_buffer_from_nwh
public static short bgfx_create_frame_buffer_from_nwh(long _nwh, int _width, int _height, int _format, int _depthFormat) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_nwh(void * _nwh, uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, bgfx_texture_format_t _depthFormat)
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nbgfx_set_frame_buffer_name
public static void nbgfx_set_frame_buffer_name(short _handle, long _name, int _len) void bgfx_set_frame_buffer_name(bgfx_frame_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_frame_buffer_name
void bgfx_set_frame_buffer_name(bgfx_frame_buffer_handle_t _handle, char const * _name, int32_t _len)
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bgfx_set_frame_buffer_name
void bgfx_set_frame_buffer_name(bgfx_frame_buffer_handle_t _handle, char const * _name, int32_t _len)
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nbgfx_get_texture
public static short nbgfx_get_texture(short _handle, byte _attachment) bgfx_texture_handle_t bgfx_get_texture(bgfx_frame_buffer_handle_t _handle, uint8_t _attachment)
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bgfx_get_texture
public static short bgfx_get_texture(short _handle, int _attachment) bgfx_texture_handle_t bgfx_get_texture(bgfx_frame_buffer_handle_t _handle, uint8_t _attachment)
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bgfx_destroy_frame_buffer
public static void bgfx_destroy_frame_buffer(short _handle) void bgfx_destroy_frame_buffer(bgfx_frame_buffer_handle_t _handle)
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nbgfx_create_uniform
public static short nbgfx_create_uniform(long _name, int _type, short _num) bgfx_uniform_handle_t bgfx_create_uniform(char const * _name, bgfx_uniform_type_t _type, uint16_t _num)
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bgfx_create_uniform
bgfx_uniform_handle_t bgfx_create_uniform(char const * _name, bgfx_uniform_type_t _type, uint16_t _num)
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bgfx_create_uniform
bgfx_uniform_handle_t bgfx_create_uniform(char const * _name, bgfx_uniform_type_t _type, uint16_t _num)
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nbgfx_get_uniform_info
public static void nbgfx_get_uniform_info(short _handle, long _info) void bgfx_get_uniform_info(bgfx_uniform_handle_t _handle, bgfx_uniform_info_t * _info)
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bgfx_get_uniform_info
void bgfx_get_uniform_info(bgfx_uniform_handle_t _handle, bgfx_uniform_info_t * _info)
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bgfx_destroy_uniform
public static void bgfx_destroy_uniform(short _handle) void bgfx_destroy_uniform(bgfx_uniform_handle_t _handle)
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bgfx_create_occlusion_query
public static short bgfx_create_occlusion_query()bgfx_occlusion_query_handle_t bgfx_create_occlusion_query(void)
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nbgfx_get_result
public static int nbgfx_get_result(short _handle, long _result) bgfx_occlusion_query_result_t bgfx_get_result(bgfx_occlusion_query_handle_t _handle, int32_t * _result)
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bgfx_get_result
bgfx_occlusion_query_result_t bgfx_get_result(bgfx_occlusion_query_handle_t _handle, int32_t * _result)
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bgfx_destroy_occlusion_query
public static void bgfx_destroy_occlusion_query(short _handle) void bgfx_destroy_occlusion_query(bgfx_occlusion_query_handle_t _handle)
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nbgfx_set_palette_color
public static void nbgfx_set_palette_color(byte _index, long _rgba) void bgfx_set_palette_color(uint8_t _index, float const * _rgba)
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bgfx_set_palette_color
void bgfx_set_palette_color(uint8_t _index, float const * _rgba)
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nbgfx_set_palette_color_rgba32f
public static void nbgfx_set_palette_color_rgba32f(byte _index, float _r, float _g, float _b, float _a) void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a)
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bgfx_set_palette_color_rgba32f
public static void bgfx_set_palette_color_rgba32f(int _index, float _r, float _g, float _b, float _a) void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a)
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nbgfx_set_palette_color_rgba8
public static void nbgfx_set_palette_color_rgba8(byte _index, int _rgba) void bgfx_set_palette_color_rgba8(uint8_t _index, uint32_t _rgba)
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bgfx_set_palette_color_rgba8
public static void bgfx_set_palette_color_rgba8(int _index, int _rgba) void bgfx_set_palette_color_rgba8(uint8_t _index, uint32_t _rgba)
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nbgfx_set_view_name
public static void nbgfx_set_view_name(short _id, long _name, int _len) void bgfx_set_view_name(bgfx_view_id_t _id, char const * _name, int32_t _len)
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bgfx_set_view_name
void bgfx_set_view_name(bgfx_view_id_t _id, char const * _name, int32_t _len)
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bgfx_set_view_name
void bgfx_set_view_name(bgfx_view_id_t _id, char const * _name, int32_t _len)
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nbgfx_set_view_rect
public static void nbgfx_set_view_rect(short _id, short _x, short _y, short _width, short _height) void bgfx_set_view_rect(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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bgfx_set_view_rect
public static void bgfx_set_view_rect(int _id, int _x, int _y, int _width, int _height) void bgfx_set_view_rect(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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nbgfx_set_view_rect_ratio
public static void nbgfx_set_view_rect_ratio(short _id, short _x, short _y, int _ratio) void bgfx_set_view_rect_ratio(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, bgfx_backbuffer_ratio_t _ratio)
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bgfx_set_view_rect_ratio
public static void bgfx_set_view_rect_ratio(int _id, int _x, int _y, int _ratio) void bgfx_set_view_rect_ratio(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, bgfx_backbuffer_ratio_t _ratio)
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nbgfx_set_view_scissor
public static void nbgfx_set_view_scissor(short _id, short _x, short _y, short _width, short _height) void bgfx_set_view_scissor(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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bgfx_set_view_scissor
public static void bgfx_set_view_scissor(int _id, int _x, int _y, int _width, int _height) void bgfx_set_view_scissor(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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nbgfx_set_view_clear
public static void nbgfx_set_view_clear(short _id, short _flags, int _rgba, float _depth, byte _stencil) void bgfx_set_view_clear(bgfx_view_id_t _id, uint16_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil)
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bgfx_set_view_clear
public static void bgfx_set_view_clear(int _id, int _flags, int _rgba, float _depth, int _stencil) void bgfx_set_view_clear(bgfx_view_id_t _id, uint16_t _flags, uint32_t _rgba, float _depth, uint8_t _stencil)
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nbgfx_set_view_clear_mrt
public static void nbgfx_set_view_clear_mrt(short _id, short _flags, float _depth, byte _stencil, byte _0, byte _1, byte _2, byte _3, byte _4, byte _5, byte _6, byte _7) void bgfx_set_view_clear_mrt(bgfx_view_id_t _id, uint16_t _flags, float _depth, uint8_t _stencil, uint8_t _0, uint8_t _1, uint8_t _2, uint8_t _3, uint8_t _4, uint8_t _5, uint8_t _6, uint8_t _7)
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bgfx_set_view_clear_mrt
public static void bgfx_set_view_clear_mrt(int _id, int _flags, float _depth, int _stencil, byte _0, byte _1, byte _2, byte _3, byte _4, byte _5, byte _6, byte _7) void bgfx_set_view_clear_mrt(bgfx_view_id_t _id, uint16_t _flags, float _depth, uint8_t _stencil, uint8_t _0, uint8_t _1, uint8_t _2, uint8_t _3, uint8_t _4, uint8_t _5, uint8_t _6, uint8_t _7)
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nbgfx_set_view_mode
public static void nbgfx_set_view_mode(short _id, int _mode) void bgfx_set_view_mode(bgfx_view_id_t _id, bgfx_view_mode_t _mode)
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bgfx_set_view_mode
public static void bgfx_set_view_mode(int _id, int _mode) void bgfx_set_view_mode(bgfx_view_id_t _id, bgfx_view_mode_t _mode)
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nbgfx_set_view_frame_buffer
public static void nbgfx_set_view_frame_buffer(short _id, short _handle) void bgfx_set_view_frame_buffer(bgfx_view_id_t _id, bgfx_frame_buffer_handle_t _handle)
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bgfx_set_view_frame_buffer
public static void bgfx_set_view_frame_buffer(int _id, short _handle) void bgfx_set_view_frame_buffer(bgfx_view_id_t _id, bgfx_frame_buffer_handle_t _handle)
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nbgfx_set_view_transform
public static void nbgfx_set_view_transform(short _id, long _view, long _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
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bgfx_set_view_transform
public static void bgfx_set_view_transform(int _id, @Nullable ByteBuffer _view, @Nullable ByteBuffer _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
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bgfx_set_view_transform
public static void bgfx_set_view_transform(int _id, @Nullable FloatBuffer _view, @Nullable FloatBuffer _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
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nbgfx_set_view_order
public static void nbgfx_set_view_order(short _id, short _num, long _order) void bgfx_set_view_order(bgfx_view_id_t _id, uint16_t _num, bgfx_view_id_t const * _order)
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bgfx_set_view_order
void bgfx_set_view_order(bgfx_view_id_t _id, uint16_t _num, bgfx_view_id_t const * _order)
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nbgfx_reset_view
public static void nbgfx_reset_view(short _id) void bgfx_reset_view(bgfx_view_id_t _id)
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bgfx_reset_view
public static void bgfx_reset_view(int _id) void bgfx_reset_view(bgfx_view_id_t _id)
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bgfx_encoder_begin
public static long bgfx_encoder_begin(boolean _forThread) bgfx_encoder_t * bgfx_encoder_begin(bool _forThread)
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bgfx_encoder_end
public static void bgfx_encoder_end(long _encoder) void bgfx_encoder_end(bgfx_encoder_t * _encoder)
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nbgfx_encoder_set_marker
public static void nbgfx_encoder_set_marker(long _this, long _name, int _len) void bgfx_encoder_set_marker(bgfx_encoder_t * _this, char const * _name, int32_t _len)
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bgfx_encoder_set_marker
void bgfx_encoder_set_marker(bgfx_encoder_t * _this, char const * _name, int32_t _len)
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bgfx_encoder_set_marker
void bgfx_encoder_set_marker(bgfx_encoder_t * _this, char const * _name, int32_t _len)
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bgfx_encoder_set_state
public static void bgfx_encoder_set_state(long _this, long _state, int _rgba) void bgfx_encoder_set_state(bgfx_encoder_t * _this, uint64_t _state, uint32_t _rgba)
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bgfx_encoder_set_condition
public static void bgfx_encoder_set_condition(long _this, short _handle, boolean _visible) void bgfx_encoder_set_condition(bgfx_encoder_t * _this, bgfx_occlusion_query_handle_t _handle, bool _visible)
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bgfx_encoder_set_stencil
public static void bgfx_encoder_set_stencil(long _this, int _fstencil, int _bstencil) void bgfx_encoder_set_stencil(bgfx_encoder_t * _this, uint32_t _fstencil, uint32_t _bstencil)
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nbgfx_encoder_set_scissor
public static short nbgfx_encoder_set_scissor(long _this, short _x, short _y, short _width, short _height) uint16_t bgfx_encoder_set_scissor(bgfx_encoder_t * _this, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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bgfx_encoder_set_scissor
public static short bgfx_encoder_set_scissor(long _this, int _x, int _y, int _width, int _height) uint16_t bgfx_encoder_set_scissor(bgfx_encoder_t * _this, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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nbgfx_encoder_set_scissor_cached
public static void nbgfx_encoder_set_scissor_cached(long _this, short _cache) void bgfx_encoder_set_scissor_cached(bgfx_encoder_t * _this, uint16_t _cache)
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bgfx_encoder_set_scissor_cached
public static void bgfx_encoder_set_scissor_cached(long _this, int _cache) void bgfx_encoder_set_scissor_cached(bgfx_encoder_t * _this, uint16_t _cache)
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nbgfx_encoder_set_transform
public static int nbgfx_encoder_set_transform(long _this, long _mtx, short _num) uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
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bgfx_encoder_set_transform
uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
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bgfx_encoder_set_transform
uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
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nbgfx_encoder_set_transform_cached
public static void nbgfx_encoder_set_transform_cached(long _this, int _cache, short _num) void bgfx_encoder_set_transform_cached(bgfx_encoder_t * _this, uint32_t _cache, uint16_t _num)
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bgfx_encoder_set_transform_cached
public static void bgfx_encoder_set_transform_cached(long _this, int _cache, int _num) void bgfx_encoder_set_transform_cached(bgfx_encoder_t * _this, uint32_t _cache, uint16_t _num)
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nbgfx_encoder_alloc_transform
public static int nbgfx_encoder_alloc_transform(long _this, long _transform, short _num) uint32_t bgfx_encoder_alloc_transform(bgfx_encoder_t * _this, bgfx_transform_t * _transform, uint16_t _num)
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bgfx_encoder_alloc_transform
uint32_t bgfx_encoder_alloc_transform(bgfx_encoder_t * _this, bgfx_transform_t * _transform, uint16_t _num)
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nbgfx_encoder_set_uniform
public static void nbgfx_encoder_set_uniform(long _this, short _handle, long _value, short _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, ShortBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, FloatBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, DoubleBuffer _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_index_buffer
public static void bgfx_encoder_set_index_buffer(long _this, short _handle, int _firstIndex, int _numIndices) void bgfx_encoder_set_index_buffer(bgfx_encoder_t * _this, bgfx_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
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bgfx_encoder_set_dynamic_index_buffer
public static void bgfx_encoder_set_dynamic_index_buffer(long _this, short _handle, int _firstIndex, int _numIndices) void bgfx_encoder_set_dynamic_index_buffer(bgfx_encoder_t * _this, bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
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nbgfx_encoder_set_transient_index_buffer
public static void nbgfx_encoder_set_transient_index_buffer(long _this, long _tib, int _firstIndex, int _numIndices) void bgfx_encoder_set_transient_index_buffer(bgfx_encoder_t * _this, bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
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bgfx_encoder_set_transient_index_buffer
public static void bgfx_encoder_set_transient_index_buffer(long _this, BGFXTransientIndexBuffer _tib, int _firstIndex, int _numIndices) void bgfx_encoder_set_transient_index_buffer(bgfx_encoder_t * _this, bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
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nbgfx_encoder_set_vertex_buffer
public static void nbgfx_encoder_set_vertex_buffer(long _this, byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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bgfx_encoder_set_vertex_buffer
public static void bgfx_encoder_set_vertex_buffer(long _this, int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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nbgfx_encoder_set_vertex_buffer_with_layout
public static void nbgfx_encoder_set_vertex_buffer_with_layout(long _this, byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_encoder_set_vertex_buffer_with_layout
public static void bgfx_encoder_set_vertex_buffer_with_layout(long _this, int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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nbgfx_encoder_set_dynamic_vertex_buffer
public static void nbgfx_encoder_set_dynamic_vertex_buffer(long _this, byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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bgfx_encoder_set_dynamic_vertex_buffer
public static void bgfx_encoder_set_dynamic_vertex_buffer(long _this, int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_encoder_set_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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nbgfx_encoder_set_dynamic_vertex_buffer_with_layout
public static void nbgfx_encoder_set_dynamic_vertex_buffer_with_layout(long _this, byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_dynamic_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_encoder_set_dynamic_vertex_buffer_with_layout
public static void bgfx_encoder_set_dynamic_vertex_buffer_with_layout(long _this, int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_dynamic_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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nbgfx_encoder_set_transient_vertex_buffer
public static void nbgfx_encoder_set_transient_vertex_buffer(long _this, byte _stream, long _tvb, int _startVertex, int _numVertices) void bgfx_encoder_set_transient_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
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bgfx_encoder_set_transient_vertex_buffer
public static void bgfx_encoder_set_transient_vertex_buffer(long _this, int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices) void bgfx_encoder_set_transient_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
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nbgfx_encoder_set_transient_vertex_buffer_with_layout
public static void nbgfx_encoder_set_transient_vertex_buffer_with_layout(long _this, byte _stream, long _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_transient_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_encoder_set_transient_vertex_buffer_with_layout
public static void bgfx_encoder_set_transient_vertex_buffer_with_layout(long _this, int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_encoder_set_transient_vertex_buffer_with_layout(bgfx_encoder_t * _this, uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_encoder_set_vertex_count
public static void bgfx_encoder_set_vertex_count(long _this, int _numVertices) void bgfx_encoder_set_vertex_count(bgfx_encoder_t * _this, uint32_t _numVertices)
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nbgfx_encoder_set_instance_data_buffer
public static void nbgfx_encoder_set_instance_data_buffer(long _this, long _idb, int _start, int _num) void bgfx_encoder_set_instance_data_buffer(bgfx_encoder_t * _this, bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
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bgfx_encoder_set_instance_data_buffer
public static void bgfx_encoder_set_instance_data_buffer(long _this, BGFXInstanceDataBuffer _idb, int _start, int _num) void bgfx_encoder_set_instance_data_buffer(bgfx_encoder_t * _this, bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
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bgfx_encoder_set_instance_data_from_vertex_buffer
public static void bgfx_encoder_set_instance_data_from_vertex_buffer(long _this, short _handle, int _start, int _num) void bgfx_encoder_set_instance_data_from_vertex_buffer(bgfx_encoder_t * _this, bgfx_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
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bgfx_encoder_set_instance_data_from_dynamic_vertex_buffer
public static void bgfx_encoder_set_instance_data_from_dynamic_vertex_buffer(long _this, short _handle, int _start, int _num) void bgfx_encoder_set_instance_data_from_dynamic_vertex_buffer(bgfx_encoder_t * _this, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
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bgfx_encoder_set_instance_count
public static void bgfx_encoder_set_instance_count(long _this, int _numInstances) void bgfx_encoder_set_instance_count(bgfx_encoder_t * _this, uint32_t _numInstances)
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nbgfx_encoder_set_texture
public static void nbgfx_encoder_set_texture(long _this, byte _stage, short _sampler, short _handle, int _flags) void bgfx_encoder_set_texture(bgfx_encoder_t * _this, uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
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bgfx_encoder_set_texture
public static void bgfx_encoder_set_texture(long _this, int _stage, short _sampler, short _handle, int _flags) void bgfx_encoder_set_texture(bgfx_encoder_t * _this, uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
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nbgfx_encoder_touch
public static void nbgfx_encoder_touch(long _this, short _id) void bgfx_encoder_touch(bgfx_encoder_t * _this, bgfx_view_id_t _id)
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bgfx_encoder_touch
public static void bgfx_encoder_touch(long _this, int _id) void bgfx_encoder_touch(bgfx_encoder_t * _this, bgfx_view_id_t _id)
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nbgfx_encoder_submit
public static void nbgfx_encoder_submit(long _this, short _id, short _handle, int _depth, byte _flags) void bgfx_encoder_submit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _depth, uint8_t _flags)
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bgfx_encoder_submit
public static void bgfx_encoder_submit(long _this, int _id, short _handle, int _depth, int _flags) void bgfx_encoder_submit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _depth, uint8_t _flags)
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nbgfx_encoder_submit_occlusion_query
public static void nbgfx_encoder_submit_occlusion_query(long _this, short _id, short _program, short _occlusionQuery, int _depth, byte _flags) void bgfx_encoder_submit_occlusion_query(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
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bgfx_encoder_submit_occlusion_query
public static void bgfx_encoder_submit_occlusion_query(long _this, int _id, short _program, short _occlusionQuery, int _depth, int _flags) void bgfx_encoder_submit_occlusion_query(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
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nbgfx_encoder_submit_indirect
public static void nbgfx_encoder_submit_indirect(long _this, short _id, short _handle, short _indirectHandle, int _start, int _num, int _depth, byte _flags) void bgfx_encoder_submit_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
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bgfx_encoder_submit_indirect
public static void bgfx_encoder_submit_indirect(long _this, int _id, short _handle, short _indirectHandle, int _start, int _num, int _depth, int _flags) void bgfx_encoder_submit_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
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nbgfx_encoder_submit_indirect_count
public static void nbgfx_encoder_submit_indirect_count(long _this, short _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, byte _flags) void bgfx_encoder_submit_indirect_count(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
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bgfx_encoder_submit_indirect_count
public static void bgfx_encoder_submit_indirect_count(long _this, int _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, int _flags) void bgfx_encoder_submit_indirect_count(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
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nbgfx_encoder_set_compute_index_buffer
public static void nbgfx_encoder_set_compute_index_buffer(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_encoder_set_compute_index_buffer
public static void bgfx_encoder_set_compute_index_buffer(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_encoder_set_compute_vertex_buffer
public static void nbgfx_encoder_set_compute_vertex_buffer(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_encoder_set_compute_vertex_buffer
public static void bgfx_encoder_set_compute_vertex_buffer(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_encoder_set_compute_dynamic_index_buffer
public static void nbgfx_encoder_set_compute_dynamic_index_buffer(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_encoder_set_compute_dynamic_index_buffer
public static void bgfx_encoder_set_compute_dynamic_index_buffer(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_index_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_encoder_set_compute_dynamic_vertex_buffer
public static void nbgfx_encoder_set_compute_dynamic_vertex_buffer(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_encoder_set_compute_dynamic_vertex_buffer
public static void bgfx_encoder_set_compute_dynamic_vertex_buffer(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_dynamic_vertex_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_encoder_set_compute_indirect_buffer
public static void nbgfx_encoder_set_compute_indirect_buffer(long _this, byte _stage, short _handle, int _access) void bgfx_encoder_set_compute_indirect_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_encoder_set_compute_indirect_buffer
public static void bgfx_encoder_set_compute_indirect_buffer(long _this, int _stage, short _handle, int _access) void bgfx_encoder_set_compute_indirect_buffer(bgfx_encoder_t * _this, uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_encoder_set_image
public static void nbgfx_encoder_set_image(long _this, byte _stage, short _handle, byte _mip, int _access, int _format) void bgfx_encoder_set_image(bgfx_encoder_t * _this, uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
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bgfx_encoder_set_image
public static void bgfx_encoder_set_image(long _this, int _stage, short _handle, int _mip, int _access, int _format) void bgfx_encoder_set_image(bgfx_encoder_t * _this, uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
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nbgfx_encoder_dispatch
public static void nbgfx_encoder_dispatch(long _this, short _id, short _handle, int _numX, int _numY, int _numZ, byte _flags) void bgfx_encoder_dispatch(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
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bgfx_encoder_dispatch
public static void bgfx_encoder_dispatch(long _this, int _id, short _handle, int _numX, int _numY, int _numZ, int _flags) void bgfx_encoder_dispatch(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
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nbgfx_encoder_dispatch_indirect
public static void nbgfx_encoder_dispatch_indirect(long _this, short _id, short _handle, short _indirectHandle, int _start, int _num, byte _flags) void bgfx_encoder_dispatch_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
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bgfx_encoder_dispatch_indirect
public static void bgfx_encoder_dispatch_indirect(long _this, int _id, short _handle, short _indirectHandle, int _start, int _num, int _flags) void bgfx_encoder_dispatch_indirect(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_program_handle_t _handle, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
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nbgfx_encoder_discard
public static void nbgfx_encoder_discard(long _this, byte _flags) void bgfx_encoder_discard(bgfx_encoder_t * _this, uint8_t _flags)
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bgfx_encoder_discard
public static void bgfx_encoder_discard(long _this, int _flags) void bgfx_encoder_discard(bgfx_encoder_t * _this, uint8_t _flags)
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nbgfx_encoder_blit
public static void nbgfx_encoder_blit(long _this, short _id, short _dst, byte _dstMip, short _dstX, short _dstY, short _dstZ, short _src, byte _srcMip, short _srcX, short _srcY, short _srcZ, short _width, short _height, short _depth) void bgfx_encoder_blit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
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bgfx_encoder_blit
public static void bgfx_encoder_blit(long _this, int _id, short _dst, int _dstMip, int _dstX, int _dstY, int _dstZ, short _src, int _srcMip, int _srcX, int _srcY, int _srcZ, int _width, int _height, int _depth) void bgfx_encoder_blit(bgfx_encoder_t * _this, bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
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nbgfx_request_screen_shot
public static void nbgfx_request_screen_shot(short _handle, long _filePath) void bgfx_request_screen_shot(bgfx_frame_buffer_handle_t _handle, char const * _filePath)
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bgfx_request_screen_shot
void bgfx_request_screen_shot(bgfx_frame_buffer_handle_t _handle, char const * _filePath)
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bgfx_request_screen_shot
void bgfx_request_screen_shot(bgfx_frame_buffer_handle_t _handle, char const * _filePath)
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nbgfx_set_marker
public static void nbgfx_set_marker(long _name, int _len) void bgfx_set_marker(char const * _name, int32_t _len)
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bgfx_set_marker
void bgfx_set_marker(char const * _name, int32_t _len)
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bgfx_set_marker
void bgfx_set_marker(char const * _name, int32_t _len)
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bgfx_set_state
public static void bgfx_set_state(long _state, int _rgba) void bgfx_set_state(uint64_t _state, uint32_t _rgba)
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bgfx_set_condition
public static void bgfx_set_condition(short _handle, boolean _visible) void bgfx_set_condition(bgfx_occlusion_query_handle_t _handle, bool _visible)
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bgfx_set_stencil
public static void bgfx_set_stencil(int _fstencil, int _bstencil) void bgfx_set_stencil(uint32_t _fstencil, uint32_t _bstencil)
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nbgfx_set_scissor
public static short nbgfx_set_scissor(short _x, short _y, short _width, short _height) uint16_t bgfx_set_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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bgfx_set_scissor
public static short bgfx_set_scissor(int _x, int _y, int _width, int _height) uint16_t bgfx_set_scissor(uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height)
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nbgfx_set_scissor_cached
public static void nbgfx_set_scissor_cached(short _cache) void bgfx_set_scissor_cached(uint16_t _cache)
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bgfx_set_scissor_cached
public static void bgfx_set_scissor_cached(int _cache) void bgfx_set_scissor_cached(uint16_t _cache)
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nbgfx_set_transform
public static int nbgfx_set_transform(long _mtx, short _num) uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
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bgfx_set_transform
uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
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bgfx_set_transform
uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
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nbgfx_set_transform_cached
public static void nbgfx_set_transform_cached(int _cache, short _num) void bgfx_set_transform_cached(uint32_t _cache, uint16_t _num)
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bgfx_set_transform_cached
public static void bgfx_set_transform_cached(int _cache, int _num) void bgfx_set_transform_cached(uint32_t _cache, uint16_t _num)
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nbgfx_alloc_transform
public static int nbgfx_alloc_transform(long _transform, short _num) uint32_t bgfx_alloc_transform(bgfx_transform_t * _transform, uint16_t _num)
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bgfx_alloc_transform
uint32_t bgfx_alloc_transform(bgfx_transform_t * _transform, uint16_t _num)
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nbgfx_set_uniform
public static void nbgfx_set_uniform(short _handle, long _value, short _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_index_buffer
public static void bgfx_set_index_buffer(short _handle, int _firstIndex, int _numIndices) void bgfx_set_index_buffer(bgfx_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
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bgfx_set_dynamic_index_buffer
public static void bgfx_set_dynamic_index_buffer(short _handle, int _firstIndex, int _numIndices) void bgfx_set_dynamic_index_buffer(bgfx_dynamic_index_buffer_handle_t _handle, uint32_t _firstIndex, uint32_t _numIndices)
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nbgfx_set_transient_index_buffer
public static void nbgfx_set_transient_index_buffer(long _tib, int _firstIndex, int _numIndices) void bgfx_set_transient_index_buffer(bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
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bgfx_set_transient_index_buffer
public static void bgfx_set_transient_index_buffer(BGFXTransientIndexBuffer _tib, int _firstIndex, int _numIndices) void bgfx_set_transient_index_buffer(bgfx_transient_index_buffer_t const * _tib, uint32_t _firstIndex, uint32_t _numIndices)
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nbgfx_set_vertex_buffer
public static void nbgfx_set_vertex_buffer(byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_vertex_buffer(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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bgfx_set_vertex_buffer
public static void bgfx_set_vertex_buffer(int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_vertex_buffer(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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nbgfx_set_vertex_buffer_with_layout
public static void nbgfx_set_vertex_buffer_with_layout(byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_vertex_buffer_with_layout(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_set_vertex_buffer_with_layout
public static void bgfx_set_vertex_buffer_with_layout(int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_vertex_buffer_with_layout(uint8_t _stream, bgfx_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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nbgfx_set_dynamic_vertex_buffer
public static void nbgfx_set_dynamic_vertex_buffer(byte _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_dynamic_vertex_buffer(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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bgfx_set_dynamic_vertex_buffer
public static void bgfx_set_dynamic_vertex_buffer(int _stream, short _handle, int _startVertex, int _numVertices) void bgfx_set_dynamic_vertex_buffer(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices)
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nbgfx_set_dynamic_vertex_buffer_with_layout
public static void nbgfx_set_dynamic_vertex_buffer_with_layout(byte _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_dynamic_vertex_buffer_with_layout(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_set_dynamic_vertex_buffer_with_layout
public static void bgfx_set_dynamic_vertex_buffer_with_layout(int _stream, short _handle, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_dynamic_vertex_buffer_with_layout(uint8_t _stream, bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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nbgfx_set_transient_vertex_buffer
public static void nbgfx_set_transient_vertex_buffer(byte _stream, long _tvb, int _startVertex, int _numVertices) void bgfx_set_transient_vertex_buffer(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
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bgfx_set_transient_vertex_buffer
public static void bgfx_set_transient_vertex_buffer(int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices) void bgfx_set_transient_vertex_buffer(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices)
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nbgfx_set_transient_vertex_buffer_with_layout
public static void nbgfx_set_transient_vertex_buffer_with_layout(byte _stream, long _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_transient_vertex_buffer_with_layout(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_set_transient_vertex_buffer_with_layout
public static void bgfx_set_transient_vertex_buffer_with_layout(int _stream, BGFXTransientVertexBuffer _tvb, int _startVertex, int _numVertices, short _layoutHandle) void bgfx_set_transient_vertex_buffer_with_layout(uint8_t _stream, bgfx_transient_vertex_buffer_t const * _tvb, uint32_t _startVertex, uint32_t _numVertices, bgfx_vertex_layout_handle_t _layoutHandle)
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bgfx_set_vertex_count
public static void bgfx_set_vertex_count(int _numVertices) void bgfx_set_vertex_count(uint32_t _numVertices)
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nbgfx_set_instance_data_buffer
public static void nbgfx_set_instance_data_buffer(long _idb, int _start, int _num) void bgfx_set_instance_data_buffer(bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
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bgfx_set_instance_data_buffer
void bgfx_set_instance_data_buffer(bgfx_instance_data_buffer_t const * _idb, uint32_t _start, uint32_t _num)
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bgfx_set_instance_data_from_vertex_buffer
public static void bgfx_set_instance_data_from_vertex_buffer(short _handle, int _start, int _num) void bgfx_set_instance_data_from_vertex_buffer(bgfx_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
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bgfx_set_instance_data_from_dynamic_vertex_buffer
public static void bgfx_set_instance_data_from_dynamic_vertex_buffer(short _handle, int _start, int _num) void bgfx_set_instance_data_from_dynamic_vertex_buffer(bgfx_dynamic_vertex_buffer_handle_t _handle, uint32_t _start, uint32_t _num)
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bgfx_set_instance_count
public static void bgfx_set_instance_count(int _numInstances) void bgfx_set_instance_count(uint32_t _numInstances)
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nbgfx_set_texture
public static void nbgfx_set_texture(byte _stage, short _sampler, short _handle, int _flags) void bgfx_set_texture(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
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bgfx_set_texture
public static void bgfx_set_texture(int _stage, short _sampler, short _handle, int _flags) void bgfx_set_texture(uint8_t _stage, bgfx_uniform_handle_t _sampler, bgfx_texture_handle_t _handle, uint32_t _flags)
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nbgfx_touch
public static void nbgfx_touch(short _id) void bgfx_touch(bgfx_view_id_t _id)
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bgfx_touch
public static void bgfx_touch(int _id) void bgfx_touch(bgfx_view_id_t _id)
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nbgfx_submit
public static void nbgfx_submit(short _id, short _program, int _depth, byte _flags) void bgfx_submit(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _depth, uint8_t _flags)
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bgfx_submit
public static void bgfx_submit(int _id, short _program, int _depth, int _flags) void bgfx_submit(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _depth, uint8_t _flags)
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nbgfx_submit_occlusion_query
public static void nbgfx_submit_occlusion_query(short _id, short _program, short _occlusionQuery, int _depth, byte _flags) void bgfx_submit_occlusion_query(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
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bgfx_submit_occlusion_query
public static void bgfx_submit_occlusion_query(int _id, short _program, short _occlusionQuery, int _depth, int _flags) void bgfx_submit_occlusion_query(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_occlusion_query_handle_t _occlusionQuery, uint32_t _depth, uint8_t _flags)
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nbgfx_submit_indirect
public static void nbgfx_submit_indirect(short _id, short _program, short _indirectHandle, int _start, int _num, int _depth, byte _flags) void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
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bgfx_submit_indirect
public static void bgfx_submit_indirect(int _id, short _program, short _indirectHandle, int _start, int _num, int _depth, int _flags) void bgfx_submit_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint32_t _depth, uint8_t _flags)
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nbgfx_submit_indirect_count
public static void nbgfx_submit_indirect_count(short _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, byte _flags) void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
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bgfx_submit_indirect_count
public static void bgfx_submit_indirect_count(int _id, short _program, short _indirectHandle, int _start, short _numHandle, int _numIndex, int _numMax, int _depth, int _flags) void bgfx_submit_indirect_count(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, bgfx_index_buffer_handle_t _numHandle, uint32_t _numIndex, uint32_t _numMax, uint32_t _depth, uint8_t _flags)
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nbgfx_set_compute_index_buffer
public static void nbgfx_set_compute_index_buffer(byte _stage, short _handle, int _access) void bgfx_set_compute_index_buffer(uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_set_compute_index_buffer
public static void bgfx_set_compute_index_buffer(int _stage, short _handle, int _access) void bgfx_set_compute_index_buffer(uint8_t _stage, bgfx_index_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_set_compute_vertex_buffer
public static void nbgfx_set_compute_vertex_buffer(byte _stage, short _handle, int _access) void bgfx_set_compute_vertex_buffer(uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_set_compute_vertex_buffer
public static void bgfx_set_compute_vertex_buffer(int _stage, short _handle, int _access) void bgfx_set_compute_vertex_buffer(uint8_t _stage, bgfx_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_set_compute_dynamic_index_buffer
public static void nbgfx_set_compute_dynamic_index_buffer(byte _stage, short _handle, int _access) void bgfx_set_compute_dynamic_index_buffer(uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_set_compute_dynamic_index_buffer
public static void bgfx_set_compute_dynamic_index_buffer(int _stage, short _handle, int _access) void bgfx_set_compute_dynamic_index_buffer(uint8_t _stage, bgfx_dynamic_index_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_set_compute_dynamic_vertex_buffer
public static void nbgfx_set_compute_dynamic_vertex_buffer(byte _stage, short _handle, int _access) void bgfx_set_compute_dynamic_vertex_buffer(uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_set_compute_dynamic_vertex_buffer
public static void bgfx_set_compute_dynamic_vertex_buffer(int _stage, short _handle, int _access) void bgfx_set_compute_dynamic_vertex_buffer(uint8_t _stage, bgfx_dynamic_vertex_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_set_compute_indirect_buffer
public static void nbgfx_set_compute_indirect_buffer(byte _stage, short _handle, int _access) void bgfx_set_compute_indirect_buffer(uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
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bgfx_set_compute_indirect_buffer
public static void bgfx_set_compute_indirect_buffer(int _stage, short _handle, int _access) void bgfx_set_compute_indirect_buffer(uint8_t _stage, bgfx_indirect_buffer_handle_t _handle, bgfx_access_t _access)
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nbgfx_set_image
public static void nbgfx_set_image(byte _stage, short _handle, byte _mip, int _access, int _format) void bgfx_set_image(uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
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bgfx_set_image
public static void bgfx_set_image(int _stage, short _handle, int _mip, int _access, int _format) void bgfx_set_image(uint8_t _stage, bgfx_texture_handle_t _handle, uint8_t _mip, bgfx_access_t _access, bgfx_texture_format_t _format)
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nbgfx_dispatch
public static void nbgfx_dispatch(short _id, short _program, int _numX, int _numY, int _numZ, byte _flags) void bgfx_dispatch(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
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bgfx_dispatch
public static void bgfx_dispatch(int _id, short _program, int _numX, int _numY, int _numZ, int _flags) void bgfx_dispatch(bgfx_view_id_t _id, bgfx_program_handle_t _program, uint32_t _numX, uint32_t _numY, uint32_t _numZ, uint8_t _flags)
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nbgfx_dispatch_indirect
public static void nbgfx_dispatch_indirect(short _id, short _program, short _indirectHandle, int _start, int _num, byte _flags) void bgfx_dispatch_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
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bgfx_dispatch_indirect
public static void bgfx_dispatch_indirect(int _id, short _program, short _indirectHandle, int _start, int _num, int _flags) void bgfx_dispatch_indirect(bgfx_view_id_t _id, bgfx_program_handle_t _program, bgfx_indirect_buffer_handle_t _indirectHandle, uint32_t _start, uint32_t _num, uint8_t _flags)
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nbgfx_discard
public static void nbgfx_discard(byte _flags) void bgfx_discard(uint8_t _flags)
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bgfx_discard
public static void bgfx_discard(int _flags) void bgfx_discard(uint8_t _flags)
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nbgfx_blit
public static void nbgfx_blit(short _id, short _dst, byte _dstMip, short _dstX, short _dstY, short _dstZ, short _src, byte _srcMip, short _srcX, short _srcY, short _srcZ, short _width, short _height, short _depth) void bgfx_blit(bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
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bgfx_blit
public static void bgfx_blit(int _id, short _dst, int _dstMip, int _dstX, int _dstY, int _dstZ, short _src, int _srcMip, int _srcX, int _srcY, int _srcZ, int _width, int _height, int _depth) void bgfx_blit(bgfx_view_id_t _id, bgfx_texture_handle_t _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, bgfx_texture_handle_t _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth)
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BGFX_STATE_ALPHA_REF
public static long BGFX_STATE_ALPHA_REF(long _ref) uint64_t BGFX_STATE_ALPHA_REF(uint64_t _ref)
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BGFX_STATE_POINT_SIZE
public static long BGFX_STATE_POINT_SIZE(long _size) uint64_t BGFX_STATE_POINT_SIZE(uint64_t _size)
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BGFX_STATE_BLEND_FUNC_SEPARATE
public static long BGFX_STATE_BLEND_FUNC_SEPARATE(long _srcRGB, long _dstRGB, long _srcA, long _dstA) uint64_t BGFX_STATE_BLEND_FUNC_SEPARATE(uint64_t _srcRGB, uint64_t _dstRGB, uint64_t _srcA, uint64_t _dstA)
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BGFX_STATE_BLEND_EQUATION_SEPARATE
public static long BGFX_STATE_BLEND_EQUATION_SEPARATE(long _rgb, long _a) uint64_t BGFX_STATE_BLEND_EQUATION_SEPARATE(uint64_t _rgb, uint64_t _a)
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BGFX_STATE_BLEND_FUNC
public static long BGFX_STATE_BLEND_FUNC(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC(uint64_t _src, uint64_t _dst)
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BGFX_STATE_BLEND_EQUATION
public static long BGFX_STATE_BLEND_EQUATION(long _equation) uint64_t BGFX_STATE_BLEND_EQUATION(uint64_t _equation)
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BGFX_STATE_BLEND_FUNC_RT_x
public static long BGFX_STATE_BLEND_FUNC_RT_x(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_x(uint64_t _src, uint64_t _dst)
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BGFX_STATE_BLEND_FUNC_RT_xE
public static long BGFX_STATE_BLEND_FUNC_RT_xE(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_xE(uint64_t _src, uint64_t _dst, uint64_t _equation)
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BGFX_STATE_BLEND_FUNC_RT_1
public static long BGFX_STATE_BLEND_FUNC_RT_1(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_1(uint64_t _src, uint64_t _dst)
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BGFX_STATE_BLEND_FUNC_RT_2
public static long BGFX_STATE_BLEND_FUNC_RT_2(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_2(uint64_t _src, uint64_t _dst)
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BGFX_STATE_BLEND_FUNC_RT_3
public static long BGFX_STATE_BLEND_FUNC_RT_3(long _src, long _dst) uint64_t BGFX_STATE_BLEND_FUNC_RT_3(uint64_t _src, uint64_t _dst)
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BGFX_STATE_BLEND_FUNC_RT_1E
public static long BGFX_STATE_BLEND_FUNC_RT_1E(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_1E(uint64_t _src, uint64_t _dst, uint64_t _equation)
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BGFX_STATE_BLEND_FUNC_RT_2E
public static long BGFX_STATE_BLEND_FUNC_RT_2E(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_2E(uint64_t _src, uint64_t _dst, uint64_t _equation)
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BGFX_STATE_BLEND_FUNC_RT_3E
public static long BGFX_STATE_BLEND_FUNC_RT_3E(long _src, long _dst, long _equation) uint64_t BGFX_STATE_BLEND_FUNC_RT_3E(uint64_t _src, uint64_t _dst, uint64_t _equation)
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BGFX_STENCIL_FUNC_REF
public static int BGFX_STENCIL_FUNC_REF(int _ref) uint32_t BGFX_STENCIL_FUNC_REF(uint32_t _ref)
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BGFX_STENCIL_FUNC_RMASK
public static int BGFX_STENCIL_FUNC_RMASK(int _mask) uint32_t BGFX_STENCIL_FUNC_RMASK(uint32_t _mask)
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BGFX_SAMPLER_BORDER_COLOR
public static int BGFX_SAMPLER_BORDER_COLOR(int _index) uint32_t BGFX_SAMPLER_BORDER_COLOR(uint32_t _index)
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BGFX_HANDLE_IS_VALID
public static boolean BGFX_HANDLE_IS_VALID(short h) bool BGFX_HANDLE_IS_VALID(uint16_t h)
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bgfx_vertex_layout_decode
public static void bgfx_vertex_layout_decode(BGFXVertexLayout _this, int _attrib, ByteBuffer _num, int[] _type, ByteBuffer _normalized, ByteBuffer _asInt) void bgfx_vertex_layout_decode(bgfx_vertex_layout_t const * _this, bgfx_attrib_t _attrib, uint8_t * _num, bgfx_attrib_type_t * _type, bool * _normalized, bool * _asInt)
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bgfx_vertex_pack
public static void bgfx_vertex_pack(float[] _input, boolean _inputNormalized, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_pack(float const * _input, bool _inputNormalized, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void * _data, uint32_t _index)
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bgfx_vertex_unpack
public static void bgfx_vertex_unpack(float[] _output, int _attr, BGFXVertexLayout _layout, ByteBuffer _data, int _index) void bgfx_vertex_unpack(float * _output, bgfx_attrib_t _attr, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _index)
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bgfx_weld_vertices
public static int bgfx_weld_vertices(short[] _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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bgfx_weld_vertices
public static int bgfx_weld_vertices(int[] _output, BGFXVertexLayout _layout, ByteBuffer _data, boolean _index32, float _epsilon) uint32_t bgfx_weld_vertices(void * _output, bgfx_vertex_layout_t const * _layout, void const * _data, uint32_t _num, bool _index32, float _epsilon)
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bgfx_topology_convert
public static int bgfx_topology_convert(int _conversion, short @Nullable [] _dst, short[] _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_convert
public static int bgfx_topology_convert(int _conversion, int @Nullable [] _dst, int[] _indices, boolean _index32) uint32_t bgfx_topology_convert(bgfx_topology_convert_t _conversion, void * _dst, uint32_t _dstSize, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_sort_tri_list
public static void bgfx_topology_sort_tri_list(int _sort, ByteBuffer _dst, float[] _dir, float[] _pos, ByteBuffer _vertices, int _stride, ByteBuffer _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_sort_tri_list
public static void bgfx_topology_sort_tri_list(int _sort, short[] _dst, float[] _dir, float[] _pos, ByteBuffer _vertices, int _stride, short[] _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_topology_sort_tri_list
public static void bgfx_topology_sort_tri_list(int _sort, int[] _dst, float[] _dir, float[] _pos, ByteBuffer _vertices, int _stride, int[] _indices, boolean _index32) void bgfx_topology_sort_tri_list(bgfx_topology_sort_t _sort, void * _dst, uint32_t _dstSize, float const * _dir, float const * _pos, void const * _vertices, uint32_t _stride, void const * _indices, uint32_t _numIndices, bool _index32)
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bgfx_get_supported_renderers
public static byte bgfx_get_supported_renderers(int[] _enum) uint8_t bgfx_get_supported_renderers(uint8_t _max, bgfx_renderer_type_t * _enum)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_copy
bgfx_memory_t const * bgfx_copy(void const * _data, uint32_t _size)
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bgfx_get_shader_uniforms
public static short bgfx_get_shader_uniforms(short _handle, short[] _uniforms) uint16_t bgfx_get_shader_uniforms(bgfx_shader_handle_t _handle, bgfx_uniform_handle_t * _uniforms, uint16_t _max)
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bgfx_read_texture
public static int bgfx_read_texture(short _handle, short[] _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_read_texture
public static int bgfx_read_texture(short _handle, int[] _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_read_texture
public static int bgfx_read_texture(short _handle, float[] _data, int _mip) uint32_t bgfx_read_texture(bgfx_texture_handle_t _handle, void * _data, uint8_t _mip)
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bgfx_create_frame_buffer_from_handles
public static short bgfx_create_frame_buffer_from_handles(short[] _handles, boolean _destroyTextures) bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(uint8_t _num, bgfx_texture_handle_t const * _handles, bool _destroyTextures)
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bgfx_get_result
public static int bgfx_get_result(short _handle, int @Nullable [] _result) bgfx_occlusion_query_result_t bgfx_get_result(bgfx_occlusion_query_handle_t _handle, int32_t * _result)
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bgfx_set_palette_color
public static void bgfx_set_palette_color(int _index, float[] _rgba) void bgfx_set_palette_color(uint8_t _index, float const * _rgba)
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bgfx_set_view_transform
public static void bgfx_set_view_transform(int _id, float @Nullable [] _view, float @Nullable [] _proj) void bgfx_set_view_transform(bgfx_view_id_t _id, void const * _view, void const * _proj)
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bgfx_set_view_order
public static void bgfx_set_view_order(int _id, int _num, short @Nullable [] _order) void bgfx_set_view_order(bgfx_view_id_t _id, uint16_t _num, bgfx_view_id_t const * _order)
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bgfx_encoder_set_transform
public static int bgfx_encoder_set_transform(long _this, float[] _mtx) uint32_t bgfx_encoder_set_transform(bgfx_encoder_t * _this, void const * _mtx, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, short[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, int[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, long[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, float[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_encoder_set_uniform
public static void bgfx_encoder_set_uniform(long _this, short _handle, double[] _value, int _num) void bgfx_encoder_set_uniform(bgfx_encoder_t * _this, bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_transform
public static int bgfx_set_transform(float[] _mtx) uint32_t bgfx_set_transform(void const * _mtx, uint16_t _num)
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bgfx_set_uniform
public static void bgfx_set_uniform(short _handle, short[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
public static void bgfx_set_uniform(short _handle, int[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
public static void bgfx_set_uniform(short _handle, long[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
public static void bgfx_set_uniform(short _handle, float[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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bgfx_set_uniform
public static void bgfx_set_uniform(short _handle, double[] _value, int _num) void bgfx_set_uniform(bgfx_uniform_handle_t _handle, void const * _value, uint16_t _num)
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