Class VREventScreenshotProgress.Buffer

All Implemented Interfaces:
Iterable<VREventScreenshotProgress>, Pointer
Enclosing class:
VREventScreenshotProgress

public static class VREventScreenshotProgress.Buffer extends StructBuffer<VREventScreenshotProgress,VREventScreenshotProgress.Buffer>
An array of VREventScreenshotProgress structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VREventScreenshotProgress.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VREventScreenshotProgress.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • progress

      public float progress()
      Returns:
      the value of the progress field.