Class VREventProgressUpdate.Buffer

All Implemented Interfaces:
Iterable<VREventProgressUpdate>, Pointer
Enclosing class:
VREventProgressUpdate

public static class VREventProgressUpdate.Buffer extends StructBuffer<VREventProgressUpdate,VREventProgressUpdate.Buffer>
An array of VREventProgressUpdate structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VREventProgressUpdate.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VREventProgressUpdate.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • ulApplicationPropertyContainer

      public long ulApplicationPropertyContainer()
      Returns:
      the value of the ulApplicationPropertyContainer field.
    • pathDevice

      public long pathDevice()
      Returns:
      the value of the pathDevice field.
    • pathInputSource

      public long pathInputSource()
      Returns:
      the value of the pathInputSource field.
    • pathProgressAction

      public long pathProgressAction()
      Returns:
      the value of the pathProgressAction field.
    • pathIcon

      public long pathIcon()
      Returns:
      the value of the pathIcon field.
    • fProgress

      public float fProgress()
      Returns:
      the value of the fProgress field.