Class VREventOverlay

All Implemented Interfaces:
Pointer

public class VREventOverlay extends Struct<VREventOverlay>
Used for a few events about overlays.

Layout


 struct VREvent_Overlay_t {
     uint64_t overlayHandle();
     uint64_t devicePath;
     uint64_t memoryBlockId;
     uint32_t cursorIndex();
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • OVERLAYHANDLE

      public static final int OVERLAYHANDLE
      The struct member offsets.
    • DEVICEPATH

      public static final int DEVICEPATH
      The struct member offsets.
    • MEMORYBLOCKID

      public static final int MEMORYBLOCKID
      The struct member offsets.
    • CURSORINDEX

      public static final int CURSORINDEX
      The struct member offsets.
  • Constructor Details

    • VREventOverlay

      public VREventOverlay(ByteBuffer container)
      Creates a VREventOverlay instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details