Class VREventOverlay.Buffer

All Implemented Interfaces:
Iterable<VREventOverlay>, Pointer
Enclosing class:
VREventOverlay

public static class VREventOverlay.Buffer extends StructBuffer<VREventOverlay,VREventOverlay.Buffer>
An array of VREventOverlay structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VREventOverlay.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VREventOverlay.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • overlayHandle

      public long overlayHandle()
      Returns:
      the value of the VREventOverlay.overlayHandle() field.
    • devicePath

      public long devicePath()
      Returns:
      the value of the devicePath field.
    • memoryBlockId

      public long memoryBlockId()
      Returns:
      the value of the memoryBlockId field.
    • cursorIndex

      public int cursorIndex()
      Returns:
      the value of the VREventOverlay.cursorIndex() field.