Class VREventInputBindingLoad.Buffer

All Implemented Interfaces:
Iterable<VREventInputBindingLoad>, Pointer
Enclosing class:
VREventInputBindingLoad

public static class VREventInputBindingLoad.Buffer extends StructBuffer<VREventInputBindingLoad,VREventInputBindingLoad.Buffer>
An array of VREventInputBindingLoad structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VREventInputBindingLoad.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VREventInputBindingLoad.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • ulAppContainer

      public long ulAppContainer()
      Returns:
      the value of the ulAppContainer field.
    • pathMessage

      public long pathMessage()
      Returns:
      the value of the pathMessage field.
    • pathUrl

      public long pathUrl()
      Returns:
      the value of the pathUrl field.
    • pathControllerType

      public long pathControllerType()
      Returns:
      the value of the pathControllerType field.