Package org.lwjgl.opengles
Class OESViewportArray
java.lang.Object
org.lwjgl.opengles.OESViewportArray
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglDepthRangeArrayfvOES(int first, float[] v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)static voidglDepthRangeArrayfvOES(int first, FloatBuffer v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)static voidglDepthRangeIndexedfOES(int index, float n, float f) void glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f)static voidglDisableiOES(int target, int index) void glDisableiOES(GLenum target, GLuint index)static voidglEnableiOES(int target, int index) void glEnableiOES(GLenum target, GLuint index)static voidglGetFloati_vOES(int target, int index, float[] data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)static voidglGetFloati_vOES(int target, int index, FloatBuffer data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)static floatglGetFloatiOES(int target, int index) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)static booleanglIsEnablediOES(int target, int index) GLboolean glIsEnablediOES(GLenum target, GLuint index)static voidglScissorArrayvOES(int first, int[] v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)static voidglScissorArrayvOES(int first, IntBuffer v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)static voidglScissorIndexedOES(int index, int left, int bottom, int width, int height) void glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)static voidglScissorIndexedvOES(int index, int[] v) void glScissorIndexedvOES(GLuint index, GLint const * v)static voidglScissorIndexedvOES(int index, IntBuffer v) void glScissorIndexedvOES(GLuint index, GLint const * v)static voidglViewportArrayvOES(int first, float[] v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)static voidglViewportArrayvOES(int first, FloatBuffer v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)static voidglViewportIndexedfOES(int index, float x, float y, float w, float h) void glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)static voidglViewportIndexedfvOES(int index, float[] v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)static voidglViewportIndexedfvOES(int index, FloatBuffer v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)static voidnglDepthRangeArrayfvOES(int first, int count, long v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)static voidnglGetFloati_vOES(int target, int index, long data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)static voidnglScissorArrayvOES(int first, int count, long v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)static voidnglScissorIndexedvOES(int index, long v) void glScissorIndexedvOES(GLuint index, GLint const * v)static voidnglViewportArrayvOES(int first, int count, long v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)static voidnglViewportIndexedfvOES(int index, long v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
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Field Details
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GL_MAX_VIEWPORTS_OES
public static final int GL_MAX_VIEWPORTS_OES- See Also:
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GL_VIEWPORT_SUBPIXEL_BITS_OES
public static final int GL_VIEWPORT_SUBPIXEL_BITS_OES- See Also:
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GL_VIEWPORT_BOUNDS_RANGE_OES
public static final int GL_VIEWPORT_BOUNDS_RANGE_OES- See Also:
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GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES
public static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES- See Also:
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Method Details
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nglViewportArrayvOES
public static void nglViewportArrayvOES(int first, int count, long v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v) -
glViewportArrayvOES
void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v) -
glViewportIndexedfOES
public static void glViewportIndexedfOES(int index, float x, float y, float w, float h) void glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) -
nglViewportIndexedfvOES
public static void nglViewportIndexedfvOES(int index, long v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v) -
glViewportIndexedfvOES
void glViewportIndexedfvOES(GLuint index, GLfloat const * v) -
nglScissorArrayvOES
public static void nglScissorArrayvOES(int first, int count, long v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v) -
glScissorArrayvOES
void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v) -
glScissorIndexedOES
public static void glScissorIndexedOES(int index, int left, int bottom, int width, int height) void glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) -
nglScissorIndexedvOES
public static void nglScissorIndexedvOES(int index, long v) void glScissorIndexedvOES(GLuint index, GLint const * v) -
glScissorIndexedvOES
void glScissorIndexedvOES(GLuint index, GLint const * v) -
nglDepthRangeArrayfvOES
public static void nglDepthRangeArrayfvOES(int first, int count, long v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v) -
glDepthRangeArrayfvOES
void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v) -
glDepthRangeIndexedfOES
public static void glDepthRangeIndexedfOES(int index, float n, float f) void glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f) -
nglGetFloati_vOES
public static void nglGetFloati_vOES(int target, int index, long data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data) -
glGetFloati_vOES
void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data) -
glGetFloatiOES
public static float glGetFloatiOES(int target, int index) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data) -
glEnableiOES
public static void glEnableiOES(int target, int index) void glEnableiOES(GLenum target, GLuint index) -
glDisableiOES
public static void glDisableiOES(int target, int index) void glDisableiOES(GLenum target, GLuint index) -
glIsEnablediOES
public static boolean glIsEnablediOES(int target, int index) GLboolean glIsEnablediOES(GLenum target, GLuint index) -
glViewportArrayvOES
public static void glViewportArrayvOES(int first, float[] v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v) -
glViewportIndexedfvOES
public static void glViewportIndexedfvOES(int index, float[] v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v) -
glScissorArrayvOES
public static void glScissorArrayvOES(int first, int[] v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v) -
glScissorIndexedvOES
public static void glScissorIndexedvOES(int index, int[] v) void glScissorIndexedvOES(GLuint index, GLint const * v) -
glDepthRangeArrayfvOES
public static void glDepthRangeArrayfvOES(int first, float[] v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v) -
glGetFloati_vOES
public static void glGetFloati_vOES(int target, int index, float[] data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
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