Class OESViewportArray

java.lang.Object
org.lwjgl.opengles.OESViewportArray

public class OESViewportArray extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
    static final int
     
    static final int
     
    static final int
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glDepthRangeArrayfvOES(int first, float[] v)
    void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
    static void
    void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
    static void
    glDepthRangeIndexedfOES(int index, float n, float f)
    void glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f)
    static void
    glDisableiOES(int target, int index)
    void glDisableiOES(GLenum target, GLuint index)
    static void
    glEnableiOES(int target, int index)
    void glEnableiOES(GLenum target, GLuint index)
    static void
    glGetFloati_vOES(int target, int index, float[] data)
    void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    static void
    glGetFloati_vOES(int target, int index, FloatBuffer data)
    void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    static float
    glGetFloatiOES(int target, int index)
    void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    static boolean
    glIsEnablediOES(int target, int index)
    GLboolean glIsEnablediOES(GLenum target, GLuint index)
    static void
    glScissorArrayvOES(int first, int[] v)
    void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
    static void
    void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
    static void
    glScissorIndexedOES(int index, int left, int bottom, int width, int height)
    void glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
    static void
    glScissorIndexedvOES(int index, int[] v)
    void glScissorIndexedvOES(GLuint index, GLint const * v)
    static void
    void glScissorIndexedvOES(GLuint index, GLint const * v)
    static void
    glViewportArrayvOES(int first, float[] v)
    void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
    static void
    void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
    static void
    glViewportIndexedfOES(int index, float x, float y, float w, float h)
    void glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
    static void
    glViewportIndexedfvOES(int index, float[] v)
    void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
    static void
    void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
    static void
    nglDepthRangeArrayfvOES(int first, int count, long v)
    void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
    static void
    nglGetFloati_vOES(int target, int index, long data)
    void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    static void
    nglScissorArrayvOES(int first, int count, long v)
    void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
    static void
    nglScissorIndexedvOES(int index, long v)
    void glScissorIndexedvOES(GLuint index, GLint const * v)
    static void
    nglViewportArrayvOES(int first, int count, long v)
    void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
    static void
    nglViewportIndexedfvOES(int index, long v)
    void glViewportIndexedfvOES(GLuint index, GLfloat const * v)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • GL_MAX_VIEWPORTS_OES

      public static final int GL_MAX_VIEWPORTS_OES
      See Also:
    • GL_VIEWPORT_SUBPIXEL_BITS_OES

      public static final int GL_VIEWPORT_SUBPIXEL_BITS_OES
      See Also:
    • GL_VIEWPORT_BOUNDS_RANGE_OES

      public static final int GL_VIEWPORT_BOUNDS_RANGE_OES
      See Also:
    • GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES

      public static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES
      See Also:
  • Method Details

    • nglViewportArrayvOES

      public static void nglViewportArrayvOES(int first, int count, long v)
      void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
    • glViewportArrayvOES

      public static void glViewportArrayvOES(int first, FloatBuffer v)
      void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
    • glViewportIndexedfOES

      public static void glViewportIndexedfOES(int index, float x, float y, float w, float h)
      void glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
    • nglViewportIndexedfvOES

      public static void nglViewportIndexedfvOES(int index, long v)
      void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
    • glViewportIndexedfvOES

      public static void glViewportIndexedfvOES(int index, FloatBuffer v)
      void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
    • nglScissorArrayvOES

      public static void nglScissorArrayvOES(int first, int count, long v)
      void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
    • glScissorArrayvOES

      public static void glScissorArrayvOES(int first, IntBuffer v)
      void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
    • glScissorIndexedOES

      public static void glScissorIndexedOES(int index, int left, int bottom, int width, int height)
      void glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
    • nglScissorIndexedvOES

      public static void nglScissorIndexedvOES(int index, long v)
      void glScissorIndexedvOES(GLuint index, GLint const * v)
    • glScissorIndexedvOES

      public static void glScissorIndexedvOES(int index, IntBuffer v)
      void glScissorIndexedvOES(GLuint index, GLint const * v)
    • nglDepthRangeArrayfvOES

      public static void nglDepthRangeArrayfvOES(int first, int count, long v)
      void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
    • glDepthRangeArrayfvOES

      public static void glDepthRangeArrayfvOES(int first, FloatBuffer v)
      void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
    • glDepthRangeIndexedfOES

      public static void glDepthRangeIndexedfOES(int index, float n, float f)
      void glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f)
    • nglGetFloati_vOES

      public static void nglGetFloati_vOES(int target, int index, long data)
      void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    • glGetFloati_vOES

      public static void glGetFloati_vOES(int target, int index, FloatBuffer data)
      void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    • glGetFloatiOES

      public static float glGetFloatiOES(int target, int index)
      void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
    • glEnableiOES

      public static void glEnableiOES(int target, int index)
      void glEnableiOES(GLenum target, GLuint index)
    • glDisableiOES

      public static void glDisableiOES(int target, int index)
      void glDisableiOES(GLenum target, GLuint index)
    • glIsEnablediOES

      public static boolean glIsEnablediOES(int target, int index)
      GLboolean glIsEnablediOES(GLenum target, GLuint index)
    • glViewportArrayvOES

      public static void glViewportArrayvOES(int first, float[] v)
      void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
    • glViewportIndexedfvOES

      public static void glViewportIndexedfvOES(int index, float[] v)
      void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
    • glScissorArrayvOES

      public static void glScissorArrayvOES(int first, int[] v)
      void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
    • glScissorIndexedvOES

      public static void glScissorIndexedvOES(int index, int[] v)
      void glScissorIndexedvOES(GLuint index, GLint const * v)
    • glDepthRangeArrayfvOES

      public static void glDepthRangeArrayfvOES(int first, float[] v)
      void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
    • glGetFloati_vOES

      public static void glGetFloati_vOES(int target, int index, float[] data)
      void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)