Package org.lwjgl.opengles
Class OESViewportArray
java.lang.Object
org.lwjgl.opengles.OESViewportArray
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glDepthRangeArrayfvOES
(int first, float[] v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
static void
glDepthRangeArrayfvOES
(int first, FloatBuffer v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
static void
glDepthRangeIndexedfOES
(int index, float n, float f) void glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f)
static void
glDisableiOES
(int target, int index) void glDisableiOES(GLenum target, GLuint index)
static void
glEnableiOES
(int target, int index) void glEnableiOES(GLenum target, GLuint index)
static void
glGetFloati_vOES
(int target, int index, float[] data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
static void
glGetFloati_vOES
(int target, int index, FloatBuffer data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
static float
glGetFloatiOES
(int target, int index) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
static boolean
glIsEnablediOES
(int target, int index) GLboolean glIsEnablediOES(GLenum target, GLuint index)
static void
glScissorArrayvOES
(int first, int[] v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
static void
glScissorArrayvOES
(int first, IntBuffer v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
static void
glScissorIndexedOES
(int index, int left, int bottom, int width, int height) void glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
static void
glScissorIndexedvOES
(int index, int[] v) void glScissorIndexedvOES(GLuint index, GLint const * v)
static void
glScissorIndexedvOES
(int index, IntBuffer v) void glScissorIndexedvOES(GLuint index, GLint const * v)
static void
glViewportArrayvOES
(int first, float[] v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
static void
glViewportArrayvOES
(int first, FloatBuffer v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
static void
glViewportIndexedfOES
(int index, float x, float y, float w, float h) void glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
static void
glViewportIndexedfvOES
(int index, float[] v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
static void
glViewportIndexedfvOES
(int index, FloatBuffer v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
static void
nglDepthRangeArrayfvOES
(int first, int count, long v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
static void
nglGetFloati_vOES
(int target, int index, long data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
static void
nglScissorArrayvOES
(int first, int count, long v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
static void
nglScissorIndexedvOES
(int index, long v) void glScissorIndexedvOES(GLuint index, GLint const * v)
static void
nglViewportArrayvOES
(int first, int count, long v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
static void
nglViewportIndexedfvOES
(int index, long v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
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Field Details
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GL_MAX_VIEWPORTS_OES
public static final int GL_MAX_VIEWPORTS_OES- See Also:
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GL_VIEWPORT_SUBPIXEL_BITS_OES
public static final int GL_VIEWPORT_SUBPIXEL_BITS_OES- See Also:
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GL_VIEWPORT_BOUNDS_RANGE_OES
public static final int GL_VIEWPORT_BOUNDS_RANGE_OES- See Also:
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GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES
public static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES- See Also:
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Method Details
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nglViewportArrayvOES
public static void nglViewportArrayvOES(int first, int count, long v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
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glViewportArrayvOES
void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
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glViewportIndexedfOES
public static void glViewportIndexedfOES(int index, float x, float y, float w, float h) void glViewportIndexedfOES(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
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nglViewportIndexedfvOES
public static void nglViewportIndexedfvOES(int index, long v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
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glViewportIndexedfvOES
void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
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nglScissorArrayvOES
public static void nglScissorArrayvOES(int first, int count, long v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
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glScissorArrayvOES
void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
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glScissorIndexedOES
public static void glScissorIndexedOES(int index, int left, int bottom, int width, int height) void glScissorIndexedOES(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
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nglScissorIndexedvOES
public static void nglScissorIndexedvOES(int index, long v) void glScissorIndexedvOES(GLuint index, GLint const * v)
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glScissorIndexedvOES
void glScissorIndexedvOES(GLuint index, GLint const * v)
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nglDepthRangeArrayfvOES
public static void nglDepthRangeArrayfvOES(int first, int count, long v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
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glDepthRangeArrayfvOES
void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
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glDepthRangeIndexedfOES
public static void glDepthRangeIndexedfOES(int index, float n, float f) void glDepthRangeIndexedfOES(GLuint index, GLfloat n, GLfloat f)
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nglGetFloati_vOES
public static void nglGetFloati_vOES(int target, int index, long data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
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glGetFloati_vOES
void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
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glGetFloatiOES
public static float glGetFloatiOES(int target, int index) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
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glEnableiOES
public static void glEnableiOES(int target, int index) void glEnableiOES(GLenum target, GLuint index)
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glDisableiOES
public static void glDisableiOES(int target, int index) void glDisableiOES(GLenum target, GLuint index)
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glIsEnablediOES
public static boolean glIsEnablediOES(int target, int index) GLboolean glIsEnablediOES(GLenum target, GLuint index)
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glViewportArrayvOES
public static void glViewportArrayvOES(int first, float[] v) void glViewportArrayvOES(GLuint first, GLsizei count, GLfloat const * v)
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glViewportIndexedfvOES
public static void glViewportIndexedfvOES(int index, float[] v) void glViewportIndexedfvOES(GLuint index, GLfloat const * v)
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glScissorArrayvOES
public static void glScissorArrayvOES(int first, int[] v) void glScissorArrayvOES(GLuint first, GLsizei count, GLint const * v)
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glScissorIndexedvOES
public static void glScissorIndexedvOES(int index, int[] v) void glScissorIndexedvOES(GLuint index, GLint const * v)
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glDepthRangeArrayfvOES
public static void glDepthRangeArrayfvOES(int first, float[] v) void glDepthRangeArrayfvOES(GLuint first, GLsizei count, GLfloat const * v)
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glGetFloati_vOES
public static void glGetFloati_vOES(int target, int index, float[] data) void glGetFloati_vOES(GLenum target, GLuint index, GLfloat * data)
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