Class OESTexture3D

java.lang.Object
org.lwjgl.opengles.OESTexture3D

public class OESTexture3D extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
    static final int
     
    static final int
     
    static final int
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data)
    void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
    void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    glCopyTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
    void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    static void
    glFramebufferTexture3DOES(int target, int attachment, int textarget, int texture, int level, int zoffset)
    void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    static void
    nglCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
    void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    static void
    nglCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
    void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    static void
    nglTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
    void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    static void
    nglTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
    void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Method Details

    • nglTexImage3DOES

      public static void nglTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ByteBuffer pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable ShortBuffer pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable IntBuffer pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, @Nullable FloatBuffer pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • nglTexSubImage3DOES

      public static void nglTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glCopyTexSubImage3DOES

      public static void glCopyTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
      void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    • nglCompressedTexImage3DOES

      public static void nglCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage3DOES

      public static void glCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)
      void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • glCompressedTexImage3DOES

      public static void glCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data)
      void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, void const * data)
    • nglCompressedTexSubImage3DOES

      public static void nglCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage3DOES

      public static void glCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)
      void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glCompressedTexSubImage3DOES

      public static void glCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
      void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, void const * data)
    • glFramebufferTexture3DOES

      public static void glFramebufferTexture3DOES(int target, int attachment, int textarget, int texture, int level, int zoffset)
      void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, short @Nullable [] pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int @Nullable [] pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexImage3DOES

      public static void glTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, float @Nullable [] pixels)
      void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)
    • glTexSubImage3DOES

      public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)
      void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void const * pixels)