Class NVFramebufferMultisample


  • public class NVFramebufferMultisample
    extends java.lang.Object
    Native bindings to the NV_framebuffer_multisample extension.

    This extension extends the framebuffer object framework to enable multisample rendering.

    The new operation RenderbufferStorageMultisampleNV() allocates storage for a renderbuffer object that can be used as a multisample buffer. A multisample render buffer image differs from a single-sample render buffer image in that a multisample image has a number of SAMPLES that is greater than zero. No method is provided for creating multisample texture images.

    All of the framebuffer-attachable images attached to a framebuffer object must have the same number of SAMPLES or else the framebuffer object is not "framebuffer complete". If a framebuffer object with multisample attachments is "framebuffer complete", then the framebuffer object behaves as if SAMPLE_BUFFERS is one.

    A resolve operation is executed by calling BlitFramebufferNV (provided by the NV_framebuffer_blit extension) where the source is a multisample framebuffer object and the destination is a single-sample framebuffer object. Source and destination framebuffer may be either application-created or window-system provided.

    Requires GLES 2.0 and NV_framebuffer_blit.

    • Field Detail

      • GL_RENDERBUFFER_SAMPLES_NV

        public static final int GL_RENDERBUFFER_SAMPLES_NV
        Accepted by the pname parameter of GetRenderbufferParameteriv.
        See Also:
        Constant Field Values
      • GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV

        public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
        Returned by CheckFramebufferStatus.
        See Also:
        Constant Field Values
      • GL_MAX_SAMPLES_NV

        public static final int GL_MAX_SAMPLES_NV
        Accepted by the pname parameter of GetBooleanv, GetIntegerv, and GetFloatv.
        See Also:
        Constant Field Values
    • Method Detail

      • glRenderbufferStorageMultisampleNV

        public static void glRenderbufferStorageMultisampleNV​(int target,
                                                              int samples,
                                                              int internalformat,
                                                              int width,
                                                              int height)