Class IMGMultisampledRenderToTexture

java.lang.Object
org.lwjgl.opengles.IMGMultisampledRenderToTexture

public class IMGMultisampledRenderToTexture extends Object
  • Field Details

    • GL_RENDERBUFFER_SAMPLES_IMG

      public static final int GL_RENDERBUFFER_SAMPLES_IMG
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    • GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG

      public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
      See Also:
    • GL_MAX_SAMPLES_IMG

      public static final int GL_MAX_SAMPLES_IMG
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    • GL_TEXTURE_SAMPLES_IMG

      public static final int GL_TEXTURE_SAMPLES_IMG
      See Also:
  • Method Details

    • glRenderbufferStorageMultisampleIMG

      public static void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height)
      void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    • glFramebufferTexture2DMultisampleIMG

      public static void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples)
      void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)