Class EXTMultisampledRenderToTexture

java.lang.Object
org.lwjgl.opengles.EXTMultisampledRenderToTexture

public class EXTMultisampledRenderToTexture extends Object
  • Field Details

    • GL_RENDERBUFFER_SAMPLES_EXT

      public static final int GL_RENDERBUFFER_SAMPLES_EXT
      See Also:
    • GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT

      public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
      See Also:
    • GL_MAX_SAMPLES_EXT

      public static final int GL_MAX_SAMPLES_EXT
      See Also:
    • GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT

      public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
      See Also:
  • Method Details

    • glRenderbufferStorageMultisampleEXT

      public static void glRenderbufferStorageMultisampleEXT(@NativeType("GLenum") int target, @NativeType("GLsizei") int samples, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height)
      void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    • glFramebufferTexture2DMultisampleEXT

      public static void glFramebufferTexture2DMultisampleEXT(@NativeType("GLenum") int target, @NativeType("GLenum") int attachment, @NativeType("GLenum") int textarget, @NativeType("GLuint") int texture, @NativeType("GLint") int level, @NativeType("GLsizei") int samples)
      void glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)