Package org.lwjgl.opengl
Class NVShadingRateImage
java.lang.Object
org.lwjgl.opengl.NVShadingRateImage
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glBindShadingRateImageNV
(int texture) void glBindShadingRateImageNV(GLuint texture)
static void
glGetShadingRateImagePaletteNV
(int viewport, int entry, int[] rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)
static void
glGetShadingRateImagePaletteNV
(int viewport, int entry, IntBuffer rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)
static void
glGetShadingRateSampleLocationivNV
(int rate, int samples, int index, int[] location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
static void
glGetShadingRateSampleLocationivNV
(int rate, int samples, int index, IntBuffer location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
static void
glShadingRateImageBarrierNV
(boolean synchronize) void glShadingRateImageBarrierNV(GLboolean synchronize)
static void
glShadingRateImagePaletteNV
(int viewport, int first, int[] rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)
static void
glShadingRateImagePaletteNV
(int viewport, int first, IntBuffer rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)
static void
glShadingRateSampleOrderCustomNV
(int rate, int samples, int[] locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
static void
glShadingRateSampleOrderCustomNV
(int rate, int samples, IntBuffer locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
static void
glShadingRateSampleOrderNV
(int order) void glShadingRateSampleOrderNV(GLenum order)
static void
nglGetShadingRateImagePaletteNV
(int viewport, int entry, long rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)
static void
nglGetShadingRateSampleLocationivNV
(int rate, int samples, int index, long location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
static void
nglShadingRateImagePaletteNV
(int viewport, int first, int count, long rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)
static void
nglShadingRateSampleOrderCustomNV
(int rate, int samples, long locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
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Field Details
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GL_SHADING_RATE_IMAGE_NV
public static final int GL_SHADING_RATE_IMAGE_NV- See Also:
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GL_SHADING_RATE_NO_INVOCATIONS_NV
public static final int GL_SHADING_RATE_NO_INVOCATIONS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV- See Also:
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GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_IMAGE_BINDING_NV
public static final int GL_SHADING_RATE_IMAGE_BINDING_NV- See Also:
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GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV
public static final int GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV- See Also:
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GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV
public static final int GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV- See Also:
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GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV
public static final int GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV- See Also:
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GL_MAX_COARSE_FRAGMENT_SAMPLES_NV
public static final int GL_MAX_COARSE_FRAGMENT_SAMPLES_NV- See Also:
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GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV
public static final int GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV- See Also:
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GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV
public static final int GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV- See Also:
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GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV
public static final int GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV- See Also:
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Method Details
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glBindShadingRateImageNV
public static void glBindShadingRateImageNV(int texture) void glBindShadingRateImageNV(GLuint texture)
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nglShadingRateImagePaletteNV
public static void nglShadingRateImagePaletteNV(int viewport, int first, int count, long rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)
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glShadingRateImagePaletteNV
void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)
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nglGetShadingRateImagePaletteNV
public static void nglGetShadingRateImagePaletteNV(int viewport, int entry, long rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)
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glGetShadingRateImagePaletteNV
void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)
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glShadingRateImageBarrierNV
public static void glShadingRateImageBarrierNV(boolean synchronize) void glShadingRateImageBarrierNV(GLboolean synchronize)
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glShadingRateSampleOrderNV
public static void glShadingRateSampleOrderNV(int order) void glShadingRateSampleOrderNV(GLenum order)
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nglShadingRateSampleOrderCustomNV
public static void nglShadingRateSampleOrderCustomNV(int rate, int samples, long locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
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glShadingRateSampleOrderCustomNV
void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
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nglGetShadingRateSampleLocationivNV
public static void nglGetShadingRateSampleLocationivNV(int rate, int samples, int index, long location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
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glGetShadingRateSampleLocationivNV
public static void glGetShadingRateSampleLocationivNV(int rate, int samples, int index, IntBuffer location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
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glShadingRateImagePaletteNV
public static void glShadingRateImagePaletteNV(int viewport, int first, int[] rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)
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glGetShadingRateImagePaletteNV
public static void glGetShadingRateImagePaletteNV(int viewport, int entry, int[] rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)
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glShadingRateSampleOrderCustomNV
public static void glShadingRateSampleOrderCustomNV(int rate, int samples, int[] locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
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glGetShadingRateSampleLocationivNV
public static void glGetShadingRateSampleLocationivNV(int rate, int samples, int index, int[] location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
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