Package org.lwjgl.opengl
Class NVShadingRateImage
java.lang.Object
org.lwjgl.opengl.NVShadingRateImage
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglBindShadingRateImageNV(int texture) void glBindShadingRateImageNV(GLuint texture)static voidglGetShadingRateImagePaletteNV(int viewport, int entry, int[] rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)static voidglGetShadingRateImagePaletteNV(int viewport, int entry, IntBuffer rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)static voidglGetShadingRateSampleLocationivNV(int rate, int samples, int index, int[] location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)static voidglGetShadingRateSampleLocationivNV(int rate, int samples, int index, IntBuffer location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)static voidglShadingRateImageBarrierNV(boolean synchronize) void glShadingRateImageBarrierNV(GLboolean synchronize)static voidglShadingRateImagePaletteNV(int viewport, int first, int[] rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)static voidglShadingRateImagePaletteNV(int viewport, int first, IntBuffer rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)static voidglShadingRateSampleOrderCustomNV(int rate, int samples, int[] locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)static voidglShadingRateSampleOrderCustomNV(int rate, int samples, IntBuffer locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)static voidglShadingRateSampleOrderNV(int order) void glShadingRateSampleOrderNV(GLenum order)static voidnglGetShadingRateImagePaletteNV(int viewport, int entry, long rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate)static voidnglGetShadingRateSampleLocationivNV(int rate, int samples, int index, long location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)static voidnglShadingRateImagePaletteNV(int viewport, int first, int count, long rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates)static voidnglShadingRateSampleOrderCustomNV(int rate, int samples, long locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations)
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Field Details
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GL_SHADING_RATE_IMAGE_NV
public static final int GL_SHADING_RATE_IMAGE_NV- See Also:
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GL_SHADING_RATE_NO_INVOCATIONS_NV
public static final int GL_SHADING_RATE_NO_INVOCATIONS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV- See Also:
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GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV
public static final int GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV- See Also:
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GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV
public static final int GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV- See Also:
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GL_SHADING_RATE_IMAGE_BINDING_NV
public static final int GL_SHADING_RATE_IMAGE_BINDING_NV- See Also:
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GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV
public static final int GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV- See Also:
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GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV
public static final int GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV- See Also:
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GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV
public static final int GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV- See Also:
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GL_MAX_COARSE_FRAGMENT_SAMPLES_NV
public static final int GL_MAX_COARSE_FRAGMENT_SAMPLES_NV- See Also:
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GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV
public static final int GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV- See Also:
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GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV
public static final int GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV- See Also:
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GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV
public static final int GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV- See Also:
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Method Details
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glBindShadingRateImageNV
public static void glBindShadingRateImageNV(int texture) void glBindShadingRateImageNV(GLuint texture) -
nglShadingRateImagePaletteNV
public static void nglShadingRateImagePaletteNV(int viewport, int first, int count, long rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates) -
glShadingRateImagePaletteNV
void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates) -
nglGetShadingRateImagePaletteNV
public static void nglGetShadingRateImagePaletteNV(int viewport, int entry, long rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate) -
glGetShadingRateImagePaletteNV
void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate) -
glShadingRateImageBarrierNV
public static void glShadingRateImageBarrierNV(boolean synchronize) void glShadingRateImageBarrierNV(GLboolean synchronize) -
glShadingRateSampleOrderNV
public static void glShadingRateSampleOrderNV(int order) void glShadingRateSampleOrderNV(GLenum order) -
nglShadingRateSampleOrderCustomNV
public static void nglShadingRateSampleOrderCustomNV(int rate, int samples, long locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations) -
glShadingRateSampleOrderCustomNV
void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations) -
nglGetShadingRateSampleLocationivNV
public static void nglGetShadingRateSampleLocationivNV(int rate, int samples, int index, long location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location) -
glGetShadingRateSampleLocationivNV
public static void glGetShadingRateSampleLocationivNV(int rate, int samples, int index, IntBuffer location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location) -
glShadingRateImagePaletteNV
public static void glShadingRateImagePaletteNV(int viewport, int first, int[] rates) void glShadingRateImagePaletteNV(GLuint viewport, GLuint first, GLsizei count, GLenum const * rates) -
glGetShadingRateImagePaletteNV
public static void glGetShadingRateImagePaletteNV(int viewport, int entry, int[] rate) void glGetShadingRateImagePaletteNV(GLuint viewport, GLuint entry, GLenum * rate) -
glShadingRateSampleOrderCustomNV
public static void glShadingRateSampleOrderCustomNV(int rate, int samples, int[] locations) void glShadingRateSampleOrderCustomNV(GLenum rate, GLuint samples, GLint const * locations) -
glGetShadingRateSampleLocationivNV
public static void glGetShadingRateSampleLocationivNV(int rate, int samples, int index, int[] location) void glGetShadingRateSampleLocationivNV(GLenum rate, GLuint samples, GLuint index, GLint * location)
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