Class NVBindlessMultiDrawIndirectCount
java.lang.Object
org.lwjgl.opengl.NVBindlessMultiDrawIndirectCount
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Method Summary
Modifier and TypeMethodDescriptionstatic voidglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)static voidglMultiDrawArraysIndirectBindlessCountNV(int mode, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)static voidglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)static voidglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)static voidnglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)static voidnglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
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Method Details
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nglMultiDrawArraysIndirectBindlessCountNV
public static void nglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) -
glMultiDrawArraysIndirectBindlessCountNV
public static void glMultiDrawArraysIndirectBindlessCountNV(@NativeType("GLenum") int mode, @NativeType("void const *") ByteBuffer indirect, @NativeType("GLintptr") long drawCount, @NativeType("GLsizei") int maxDrawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) -
glMultiDrawArraysIndirectBindlessCountNV
public static void glMultiDrawArraysIndirectBindlessCountNV(@NativeType("GLenum") int mode, @NativeType("void const *") long indirect, @NativeType("GLintptr") long drawCount, @NativeType("GLsizei") int maxDrawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) -
nglMultiDrawElementsIndirectBindlessCountNV
public static void nglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) -
glMultiDrawElementsIndirectBindlessCountNV
public static void glMultiDrawElementsIndirectBindlessCountNV(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @NativeType("void const *") ByteBuffer indirect, @NativeType("GLintptr") long drawCount, @NativeType("GLsizei") int maxDrawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount) -
glMultiDrawElementsIndirectBindlessCountNV
public static void glMultiDrawElementsIndirectBindlessCountNV(@NativeType("GLenum") int mode, @NativeType("GLenum") int type, @NativeType("void const *") long indirect, @NativeType("GLintptr") long drawCount, @NativeType("GLsizei") int maxDrawCount, @NativeType("GLsizei") int stride, @NativeType("GLint") int vertexBufferCount) void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
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