Class NVBindlessMultiDrawIndirectCount

java.lang.Object
org.lwjgl.opengl.NVBindlessMultiDrawIndirectCount

public class NVBindlessMultiDrawIndirectCount extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
    void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    static void
    glMultiDrawArraysIndirectBindlessCountNV(int mode, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
    void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    static void
    glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
    void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    static void
    glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
    void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    static void
    nglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
    void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    static void
    nglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
    void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • nglMultiDrawArraysIndirectBindlessCountNV

      public static void nglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
      void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    • glMultiDrawArraysIndirectBindlessCountNV

      public static void glMultiDrawArraysIndirectBindlessCountNV(int mode, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
      void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    • glMultiDrawArraysIndirectBindlessCountNV

      public static void glMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
      void glMultiDrawArraysIndirectBindlessCountNV(GLenum mode, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    • nglMultiDrawElementsIndirectBindlessCountNV

      public static void nglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
      void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    • glMultiDrawElementsIndirectBindlessCountNV

      public static void glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
      void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
    • glMultiDrawElementsIndirectBindlessCountNV

      public static void glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount)
      void glMultiDrawElementsIndirectBindlessCountNV(GLenum mode, GLenum type, void const * indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)