Package org.lwjgl.opengl
Class EXTSemaphoreWin32
java.lang.Object
org.lwjgl.opengl.EXTSemaphoreWin32
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglImportSemaphoreWin32HandleEXT(int semaphore, int handleType, long handle) void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void * handle)static voidglImportSemaphoreWin32NameEXT(int semaphore, int handleType, long name) void glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, void const * name)static voidnglImportSemaphoreWin32HandleEXT(int semaphore, int handleType, long handle) void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void * handle)static voidnglImportSemaphoreWin32NameEXT(int semaphore, int handleType, long name) void glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, void const * name)
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Field Details
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GL_HANDLE_TYPE_OPAQUE_WIN32_EXT
public static final int GL_HANDLE_TYPE_OPAQUE_WIN32_EXT- See Also:
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GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT
public static final int GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT- See Also:
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GL_DEVICE_LUID_EXT
public static final int GL_DEVICE_LUID_EXT- See Also:
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GL_DEVICE_NODE_MASK_EXT
public static final int GL_DEVICE_NODE_MASK_EXT- See Also:
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GL_LUID_SIZE_EXT
public static final int GL_LUID_SIZE_EXT- See Also:
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GL_HANDLE_TYPE_D3D12_FENCE_EXT
public static final int GL_HANDLE_TYPE_D3D12_FENCE_EXT- See Also:
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GL_D3D12_FENCE_VALUE_EXT
public static final int GL_D3D12_FENCE_VALUE_EXT- See Also:
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Method Details
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nglImportSemaphoreWin32HandleEXT
public static void nglImportSemaphoreWin32HandleEXT(int semaphore, int handleType, long handle) void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void * handle) -
glImportSemaphoreWin32HandleEXT
public static void glImportSemaphoreWin32HandleEXT(int semaphore, int handleType, long handle) void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void * handle) -
nglImportSemaphoreWin32NameEXT
public static void nglImportSemaphoreWin32NameEXT(int semaphore, int handleType, long name) void glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, void const * name) -
glImportSemaphoreWin32NameEXT
public static void glImportSemaphoreWin32NameEXT(int semaphore, int handleType, long name) void glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, void const * name)
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