Class EXTSemaphoreWin32

java.lang.Object
org.lwjgl.opengl.EXTSemaphoreWin32

public class EXTSemaphoreWin32 extends Object
  • Field Details

    • GL_HANDLE_TYPE_OPAQUE_WIN32_EXT

      public static final int GL_HANDLE_TYPE_OPAQUE_WIN32_EXT
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    • GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT

      public static final int GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT
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    • GL_DEVICE_LUID_EXT

      public static final int GL_DEVICE_LUID_EXT
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    • GL_DEVICE_NODE_MASK_EXT

      public static final int GL_DEVICE_NODE_MASK_EXT
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    • GL_LUID_SIZE_EXT

      public static final int GL_LUID_SIZE_EXT
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    • GL_HANDLE_TYPE_D3D12_FENCE_EXT

      public static final int GL_HANDLE_TYPE_D3D12_FENCE_EXT
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    • GL_D3D12_FENCE_VALUE_EXT

      public static final int GL_D3D12_FENCE_VALUE_EXT
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  • Method Details

    • nglImportSemaphoreWin32HandleEXT

      public static void nglImportSemaphoreWin32HandleEXT(int semaphore, int handleType, long handle)
      void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void * handle)
    • glImportSemaphoreWin32HandleEXT

      public static void glImportSemaphoreWin32HandleEXT(int semaphore, int handleType, long handle)
      void glImportSemaphoreWin32HandleEXT(GLuint semaphore, GLenum handleType, void * handle)
    • nglImportSemaphoreWin32NameEXT

      public static void nglImportSemaphoreWin32NameEXT(int semaphore, int handleType, long name)
      void glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, void const * name)
    • glImportSemaphoreWin32NameEXT

      public static void glImportSemaphoreWin32NameEXT(int semaphore, int handleType, long name)
      void glImportSemaphoreWin32NameEXT(GLuint semaphore, GLenum handleType, void const * name)