Class EXTGPUShader4

java.lang.Object
org.lwjgl.opengl.EXTGPUShader4

public class EXTGPUShader4 extends Object
  • Field Details

    • GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT

      public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
      See Also:
    • GL_SAMPLER_1D_ARRAY_EXT

      public static final int GL_SAMPLER_1D_ARRAY_EXT
      See Also:
    • GL_SAMPLER_2D_ARRAY_EXT

      public static final int GL_SAMPLER_2D_ARRAY_EXT
      See Also:
    • GL_SAMPLER_BUFFER_EXT

      public static final int GL_SAMPLER_BUFFER_EXT
      See Also:
    • GL_SAMPLER_1D_ARRAY_SHADOW_EXT

      public static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT
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    • GL_SAMPLER_2D_ARRAY_SHADOW_EXT

      public static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT
      See Also:
    • GL_SAMPLER_CUBE_SHADOW_EXT

      public static final int GL_SAMPLER_CUBE_SHADOW_EXT
      See Also:
    • GL_UNSIGNED_INT_VEC2_EXT

      public static final int GL_UNSIGNED_INT_VEC2_EXT
      See Also:
    • GL_UNSIGNED_INT_VEC3_EXT

      public static final int GL_UNSIGNED_INT_VEC3_EXT
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    • GL_UNSIGNED_INT_VEC4_EXT

      public static final int GL_UNSIGNED_INT_VEC4_EXT
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    • GL_INT_SAMPLER_1D_EXT

      public static final int GL_INT_SAMPLER_1D_EXT
      See Also:
    • GL_INT_SAMPLER_2D_EXT

      public static final int GL_INT_SAMPLER_2D_EXT
      See Also:
    • GL_INT_SAMPLER_3D_EXT

      public static final int GL_INT_SAMPLER_3D_EXT
      See Also:
    • GL_INT_SAMPLER_CUBE_EXT

      public static final int GL_INT_SAMPLER_CUBE_EXT
      See Also:
    • GL_INT_SAMPLER_2D_RECT_EXT

      public static final int GL_INT_SAMPLER_2D_RECT_EXT
      See Also:
    • GL_INT_SAMPLER_1D_ARRAY_EXT

      public static final int GL_INT_SAMPLER_1D_ARRAY_EXT
      See Also:
    • GL_INT_SAMPLER_2D_ARRAY_EXT

      public static final int GL_INT_SAMPLER_2D_ARRAY_EXT
      See Also:
    • GL_INT_SAMPLER_BUFFER_EXT

      public static final int GL_INT_SAMPLER_BUFFER_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_1D_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_2D_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_3D_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_CUBE_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
      See Also:
    • GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT

      public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
      See Also:
    • GL_MIN_PROGRAM_TEXEL_OFFSET_EXT

      public static final int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT
      See Also:
    • GL_MAX_PROGRAM_TEXEL_OFFSET_EXT

      public static final int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT
      See Also:
  • Method Details

    • glVertexAttribI1iEXT

      public static void glVertexAttribI1iEXT(int index, int x)
      void glVertexAttribI1iEXT(GLuint index, GLint x)
    • glVertexAttribI2iEXT

      public static void glVertexAttribI2iEXT(int index, int x, int y)
      void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y)
    • glVertexAttribI3iEXT

      public static void glVertexAttribI3iEXT(int index, int x, int y, int z)
      void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z)
    • glVertexAttribI4iEXT

      public static void glVertexAttribI4iEXT(int index, int x, int y, int z, int w)
      void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w)
    • glVertexAttribI1uiEXT

      public static void glVertexAttribI1uiEXT(int index, int x)
      void glVertexAttribI1uiEXT(GLuint index, GLuint x)
    • glVertexAttribI2uiEXT

      public static void glVertexAttribI2uiEXT(int index, int x, int y)
      void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y)
    • glVertexAttribI3uiEXT

      public static void glVertexAttribI3uiEXT(int index, int x, int y, int z)
      void glVertexAttribI3uiEXT(GLuint index, GLint x, GLint y, GLint z)
    • glVertexAttribI4uiEXT

      public static void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w)
      void glVertexAttribI4uiEXT(GLuint index, GLint x, GLint y, GLint z, GLint w)
    • nglVertexAttribI1ivEXT

      public static void nglVertexAttribI1ivEXT(int index, long v)
      void glVertexAttribI1ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI1ivEXT

      public static void glVertexAttribI1ivEXT(int index, IntBuffer v)
      void glVertexAttribI1ivEXT(GLuint index, GLint const * v)
    • nglVertexAttribI2ivEXT

      public static void nglVertexAttribI2ivEXT(int index, long v)
      void glVertexAttribI2ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI2ivEXT

      public static void glVertexAttribI2ivEXT(int index, IntBuffer v)
      void glVertexAttribI2ivEXT(GLuint index, GLint const * v)
    • nglVertexAttribI3ivEXT

      public static void nglVertexAttribI3ivEXT(int index, long v)
      void glVertexAttribI3ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI3ivEXT

      public static void glVertexAttribI3ivEXT(int index, IntBuffer v)
      void glVertexAttribI3ivEXT(GLuint index, GLint const * v)
    • nglVertexAttribI4ivEXT

      public static void nglVertexAttribI4ivEXT(int index, long v)
      void glVertexAttribI4ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI4ivEXT

      public static void glVertexAttribI4ivEXT(int index, IntBuffer v)
      void glVertexAttribI4ivEXT(GLuint index, GLint const * v)
    • nglVertexAttribI1uivEXT

      public static void nglVertexAttribI1uivEXT(int index, long v)
      void glVertexAttribI1uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI1uivEXT

      public static void glVertexAttribI1uivEXT(int index, IntBuffer v)
      void glVertexAttribI1uivEXT(GLuint index, GLuint const * v)
    • nglVertexAttribI2uivEXT

      public static void nglVertexAttribI2uivEXT(int index, long v)
      void glVertexAttribI2uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI2uivEXT

      public static void glVertexAttribI2uivEXT(int index, IntBuffer v)
      void glVertexAttribI2uivEXT(GLuint index, GLuint const * v)
    • nglVertexAttribI3uivEXT

      public static void nglVertexAttribI3uivEXT(int index, long v)
      void glVertexAttribI3uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI3uivEXT

      public static void glVertexAttribI3uivEXT(int index, IntBuffer v)
      void glVertexAttribI3uivEXT(GLuint index, GLuint const * v)
    • nglVertexAttribI4uivEXT

      public static void nglVertexAttribI4uivEXT(int index, long v)
      void glVertexAttribI4uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI4uivEXT

      public static void glVertexAttribI4uivEXT(int index, IntBuffer v)
      void glVertexAttribI4uivEXT(GLuint index, GLuint const * v)
    • nglVertexAttribI4bvEXT

      public static void nglVertexAttribI4bvEXT(int index, long v)
      void glVertexAttribI4bvEXT(GLuint index, GLbyte const * v)
    • glVertexAttribI4bvEXT

      public static void glVertexAttribI4bvEXT(int index, ByteBuffer v)
      void glVertexAttribI4bvEXT(GLuint index, GLbyte const * v)
    • nglVertexAttribI4svEXT

      public static void nglVertexAttribI4svEXT(int index, long v)
      void glVertexAttribI4svEXT(GLuint index, GLshort const * v)
    • glVertexAttribI4svEXT

      public static void glVertexAttribI4svEXT(int index, ShortBuffer v)
      void glVertexAttribI4svEXT(GLuint index, GLshort const * v)
    • nglVertexAttribI4ubvEXT

      public static void nglVertexAttribI4ubvEXT(int index, long v)
      void glVertexAttribI4ubvEXT(GLuint index, GLbyte const * v)
    • glVertexAttribI4ubvEXT

      public static void glVertexAttribI4ubvEXT(int index, ByteBuffer v)
      void glVertexAttribI4ubvEXT(GLuint index, GLbyte const * v)
    • nglVertexAttribI4usvEXT

      public static void nglVertexAttribI4usvEXT(int index, long v)
      void glVertexAttribI4usvEXT(GLuint index, GLshort const * v)
    • glVertexAttribI4usvEXT

      public static void glVertexAttribI4usvEXT(int index, ShortBuffer v)
      void glVertexAttribI4usvEXT(GLuint index, GLshort const * v)
    • nglVertexAttribIPointerEXT

      public static void nglVertexAttribIPointerEXT(int index, int size, int type, int stride, long pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribIPointerEXT

      public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, ByteBuffer pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribIPointerEXT

      public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, long pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribIPointerEXT

      public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, ShortBuffer pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribIPointerEXT

      public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, IntBuffer pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • nglGetVertexAttribIivEXT

      public static void nglGetVertexAttribIivEXT(int index, int pname, long params)
      void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)
    • glGetVertexAttribIivEXT

      public static void glGetVertexAttribIivEXT(int index, int pname, IntBuffer params)
      void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)
    • glGetVertexAttribIiEXT

      public static int glGetVertexAttribIiEXT(int index, int pname)
      void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)
    • nglGetVertexAttribIuivEXT

      public static void nglGetVertexAttribIuivEXT(int index, int pname, long params)
      void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)
    • glGetVertexAttribIuivEXT

      public static void glGetVertexAttribIuivEXT(int index, int pname, IntBuffer params)
      void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)
    • glGetVertexAttribIuiEXT

      public static int glGetVertexAttribIuiEXT(int index, int pname)
      void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)
    • nglGetUniformuivEXT

      public static void nglGetUniformuivEXT(int program, int location, long params)
      void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)
    • glGetUniformuivEXT

      public static void glGetUniformuivEXT(int program, int location, IntBuffer params)
      void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)
    • glGetUniformuiEXT

      public static int glGetUniformuiEXT(int program, int location)
      void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)
    • nglBindFragDataLocationEXT

      public static void nglBindFragDataLocationEXT(int program, int color, long name)
      void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name)
    • glBindFragDataLocationEXT

      public static void glBindFragDataLocationEXT(int program, int color, ByteBuffer name)
      void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name)
    • glBindFragDataLocationEXT

      public static void glBindFragDataLocationEXT(int program, int color, CharSequence name)
      void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name)
    • nglGetFragDataLocationEXT

      public static int nglGetFragDataLocationEXT(int program, long name)
      GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name)
    • glGetFragDataLocationEXT

      public static int glGetFragDataLocationEXT(int program, ByteBuffer name)
      GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name)
    • glGetFragDataLocationEXT

      public static int glGetFragDataLocationEXT(int program, CharSequence name)
      GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name)
    • glUniform1uiEXT

      public static void glUniform1uiEXT(int location, int v0)
      void glUniform1uiEXT(GLint location, GLuint v0)
    • glUniform2uiEXT

      public static void glUniform2uiEXT(int location, int v0, int v1)
      void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1)
    • glUniform3uiEXT

      public static void glUniform3uiEXT(int location, int v0, int v1, int v2)
      void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2)
    • glUniform4uiEXT

      public static void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3)
      void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    • nglUniform1uivEXT

      public static void nglUniform1uivEXT(int location, int count, long value)
      void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform1uivEXT

      public static void glUniform1uivEXT(int location, IntBuffer value)
      void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value)
    • nglUniform2uivEXT

      public static void nglUniform2uivEXT(int location, int count, long value)
      void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform2uivEXT

      public static void glUniform2uivEXT(int location, IntBuffer value)
      void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value)
    • nglUniform3uivEXT

      public static void nglUniform3uivEXT(int location, int count, long value)
      void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform3uivEXT

      public static void glUniform3uivEXT(int location, IntBuffer value)
      void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value)
    • nglUniform4uivEXT

      public static void nglUniform4uivEXT(int location, int count, long value)
      void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform4uivEXT

      public static void glUniform4uivEXT(int location, IntBuffer value)
      void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glVertexAttribI1ivEXT

      public static void glVertexAttribI1ivEXT(int index, int[] v)
      void glVertexAttribI1ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI2ivEXT

      public static void glVertexAttribI2ivEXT(int index, int[] v)
      void glVertexAttribI2ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI3ivEXT

      public static void glVertexAttribI3ivEXT(int index, int[] v)
      void glVertexAttribI3ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI4ivEXT

      public static void glVertexAttribI4ivEXT(int index, int[] v)
      void glVertexAttribI4ivEXT(GLuint index, GLint const * v)
    • glVertexAttribI1uivEXT

      public static void glVertexAttribI1uivEXT(int index, int[] v)
      void glVertexAttribI1uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI2uivEXT

      public static void glVertexAttribI2uivEXT(int index, int[] v)
      void glVertexAttribI2uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI3uivEXT

      public static void glVertexAttribI3uivEXT(int index, int[] v)
      void glVertexAttribI3uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI4uivEXT

      public static void glVertexAttribI4uivEXT(int index, int[] v)
      void glVertexAttribI4uivEXT(GLuint index, GLuint const * v)
    • glVertexAttribI4svEXT

      public static void glVertexAttribI4svEXT(int index, short[] v)
      void glVertexAttribI4svEXT(GLuint index, GLshort const * v)
    • glVertexAttribI4usvEXT

      public static void glVertexAttribI4usvEXT(int index, short[] v)
      void glVertexAttribI4usvEXT(GLuint index, GLshort const * v)
    • glVertexAttribIPointerEXT

      public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, short[] pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexAttribIPointerEXT

      public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, int[] pointer)
      void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glGetVertexAttribIivEXT

      public static void glGetVertexAttribIivEXT(int index, int pname, int[] params)
      void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)
    • glGetVertexAttribIuivEXT

      public static void glGetVertexAttribIuivEXT(int index, int pname, int[] params)
      void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)
    • glGetUniformuivEXT

      public static void glGetUniformuivEXT(int program, int location, int[] params)
      void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)
    • glUniform1uivEXT

      public static void glUniform1uivEXT(int location, int[] value)
      void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform2uivEXT

      public static void glUniform2uivEXT(int location, int[] value)
      void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform3uivEXT

      public static void glUniform3uivEXT(int location, int[] value)
      void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value)
    • glUniform4uivEXT

      public static void glUniform4uivEXT(int location, int[] value)
      void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)