Package org.lwjgl.opengl
Class EXTGPUShader4
java.lang.Object
org.lwjgl.opengl.EXTGPUShader4
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final int -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglBindFragDataLocationEXT(int program, int color, CharSequence name) void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name)static voidglBindFragDataLocationEXT(int program, int color, ByteBuffer name) void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name)static intglGetFragDataLocationEXT(int program, CharSequence name) GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name)static intglGetFragDataLocationEXT(int program, ByteBuffer name) GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name)static intglGetUniformuiEXT(int program, int location) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)static voidglGetUniformuivEXT(int program, int location, int[] params) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)static voidglGetUniformuivEXT(int program, int location, IntBuffer params) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)static intglGetVertexAttribIiEXT(int index, int pname) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)static voidglGetVertexAttribIivEXT(int index, int pname, int[] params) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)static voidglGetVertexAttribIivEXT(int index, int pname, IntBuffer params) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)static intglGetVertexAttribIuiEXT(int index, int pname) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)static voidglGetVertexAttribIuivEXT(int index, int pname, int[] params) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)static voidglGetVertexAttribIuivEXT(int index, int pname, IntBuffer params) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)static voidglUniform1uiEXT(int location, int v0) void glUniform1uiEXT(GLint location, GLuint v0)static voidglUniform1uivEXT(int location, int[] value) void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform1uivEXT(int location, IntBuffer value) void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform2uiEXT(int location, int v0, int v1) void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1)static voidglUniform2uivEXT(int location, int[] value) void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform2uivEXT(int location, IntBuffer value) void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform3uiEXT(int location, int v0, int v1, int v2) void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2)static voidglUniform3uivEXT(int location, int[] value) void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform3uivEXT(int location, IntBuffer value) void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform4uiEXT(int location, int v0, int v1, int v2, int v3) void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)static voidglUniform4uivEXT(int location, int[] value) void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglUniform4uivEXT(int location, IntBuffer value) void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)static voidglVertexAttribI1iEXT(int index, int x) void glVertexAttribI1iEXT(GLuint index, GLint x)static voidglVertexAttribI1ivEXT(int index, int[] v) void glVertexAttribI1ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI1ivEXT(int index, IntBuffer v) void glVertexAttribI1ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI1uiEXT(int index, int x) void glVertexAttribI1uiEXT(GLuint index, GLuint x)static voidglVertexAttribI1uivEXT(int index, int[] v) void glVertexAttribI1uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI1uivEXT(int index, IntBuffer v) void glVertexAttribI1uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI2iEXT(int index, int x, int y) void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y)static voidglVertexAttribI2ivEXT(int index, int[] v) void glVertexAttribI2ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI2ivEXT(int index, IntBuffer v) void glVertexAttribI2ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI2uiEXT(int index, int x, int y) void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y)static voidglVertexAttribI2uivEXT(int index, int[] v) void glVertexAttribI2uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI2uivEXT(int index, IntBuffer v) void glVertexAttribI2uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI3iEXT(int index, int x, int y, int z) void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z)static voidglVertexAttribI3ivEXT(int index, int[] v) void glVertexAttribI3ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI3ivEXT(int index, IntBuffer v) void glVertexAttribI3ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI3uiEXT(int index, int x, int y, int z) void glVertexAttribI3uiEXT(GLuint index, GLint x, GLint y, GLint z)static voidglVertexAttribI3uivEXT(int index, int[] v) void glVertexAttribI3uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI3uivEXT(int index, IntBuffer v) void glVertexAttribI3uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI4bvEXT(int index, ByteBuffer v) void glVertexAttribI4bvEXT(GLuint index, GLbyte const * v)static voidglVertexAttribI4iEXT(int index, int x, int y, int z, int w) void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w)static voidglVertexAttribI4ivEXT(int index, int[] v) void glVertexAttribI4ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI4ivEXT(int index, IntBuffer v) void glVertexAttribI4ivEXT(GLuint index, GLint const * v)static voidglVertexAttribI4svEXT(int index, short[] v) void glVertexAttribI4svEXT(GLuint index, GLshort const * v)static voidglVertexAttribI4svEXT(int index, ShortBuffer v) void glVertexAttribI4svEXT(GLuint index, GLshort const * v)static voidglVertexAttribI4ubvEXT(int index, ByteBuffer v) void glVertexAttribI4ubvEXT(GLuint index, GLbyte const * v)static voidglVertexAttribI4uiEXT(int index, int x, int y, int z, int w) void glVertexAttribI4uiEXT(GLuint index, GLint x, GLint y, GLint z, GLint w)static voidglVertexAttribI4uivEXT(int index, int[] v) void glVertexAttribI4uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI4uivEXT(int index, IntBuffer v) void glVertexAttribI4uivEXT(GLuint index, GLuint const * v)static voidglVertexAttribI4usvEXT(int index, short[] v) void glVertexAttribI4usvEXT(GLuint index, GLshort const * v)static voidglVertexAttribI4usvEXT(int index, ShortBuffer v) void glVertexAttribI4usvEXT(GLuint index, GLshort const * v)static voidglVertexAttribIPointerEXT(int index, int size, int type, int stride, int[] pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglVertexAttribIPointerEXT(int index, int size, int type, int stride, long pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglVertexAttribIPointerEXT(int index, int size, int type, int stride, short[] pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglVertexAttribIPointerEXT(int index, int size, int type, int stride, ByteBuffer pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglVertexAttribIPointerEXT(int index, int size, int type, int stride, IntBuffer pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidglVertexAttribIPointerEXT(int index, int size, int type, int stride, ShortBuffer pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)static voidnglBindFragDataLocationEXT(int program, int color, long name) void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name)static intnglGetFragDataLocationEXT(int program, long name) GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name)static voidnglGetUniformuivEXT(int program, int location, long params) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params)static voidnglGetVertexAttribIivEXT(int index, int pname, long params) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params)static voidnglGetVertexAttribIuivEXT(int index, int pname, long params) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params)static voidnglUniform1uivEXT(int location, int count, long value) void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value)static voidnglUniform2uivEXT(int location, int count, long value) void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value)static voidnglUniform3uivEXT(int location, int count, long value) void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value)static voidnglUniform4uivEXT(int location, int count, long value) void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)static voidnglVertexAttribI1ivEXT(int index, long v) void glVertexAttribI1ivEXT(GLuint index, GLint const * v)static voidnglVertexAttribI1uivEXT(int index, long v) void glVertexAttribI1uivEXT(GLuint index, GLuint const * v)static voidnglVertexAttribI2ivEXT(int index, long v) void glVertexAttribI2ivEXT(GLuint index, GLint const * v)static voidnglVertexAttribI2uivEXT(int index, long v) void glVertexAttribI2uivEXT(GLuint index, GLuint const * v)static voidnglVertexAttribI3ivEXT(int index, long v) void glVertexAttribI3ivEXT(GLuint index, GLint const * v)static voidnglVertexAttribI3uivEXT(int index, long v) void glVertexAttribI3uivEXT(GLuint index, GLuint const * v)static voidnglVertexAttribI4bvEXT(int index, long v) void glVertexAttribI4bvEXT(GLuint index, GLbyte const * v)static voidnglVertexAttribI4ivEXT(int index, long v) void glVertexAttribI4ivEXT(GLuint index, GLint const * v)static voidnglVertexAttribI4svEXT(int index, long v) void glVertexAttribI4svEXT(GLuint index, GLshort const * v)static voidnglVertexAttribI4ubvEXT(int index, long v) void glVertexAttribI4ubvEXT(GLuint index, GLbyte const * v)static voidnglVertexAttribI4uivEXT(int index, long v) void glVertexAttribI4uivEXT(GLuint index, GLuint const * v)static voidnglVertexAttribI4usvEXT(int index, long v) void glVertexAttribI4usvEXT(GLuint index, GLshort const * v)static voidnglVertexAttribIPointerEXT(int index, int size, int type, int stride, long pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer)
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Field Details
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GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT- See Also:
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GL_SAMPLER_1D_ARRAY_EXT
public static final int GL_SAMPLER_1D_ARRAY_EXT- See Also:
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GL_SAMPLER_2D_ARRAY_EXT
public static final int GL_SAMPLER_2D_ARRAY_EXT- See Also:
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GL_SAMPLER_BUFFER_EXT
public static final int GL_SAMPLER_BUFFER_EXT- See Also:
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GL_SAMPLER_1D_ARRAY_SHADOW_EXT
public static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT- See Also:
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GL_SAMPLER_2D_ARRAY_SHADOW_EXT
public static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT- See Also:
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GL_SAMPLER_CUBE_SHADOW_EXT
public static final int GL_SAMPLER_CUBE_SHADOW_EXT- See Also:
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GL_UNSIGNED_INT_VEC2_EXT
public static final int GL_UNSIGNED_INT_VEC2_EXT- See Also:
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GL_UNSIGNED_INT_VEC3_EXT
public static final int GL_UNSIGNED_INT_VEC3_EXT- See Also:
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GL_UNSIGNED_INT_VEC4_EXT
public static final int GL_UNSIGNED_INT_VEC4_EXT- See Also:
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GL_INT_SAMPLER_1D_EXT
public static final int GL_INT_SAMPLER_1D_EXT- See Also:
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GL_INT_SAMPLER_2D_EXT
public static final int GL_INT_SAMPLER_2D_EXT- See Also:
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GL_INT_SAMPLER_3D_EXT
public static final int GL_INT_SAMPLER_3D_EXT- See Also:
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GL_INT_SAMPLER_CUBE_EXT
public static final int GL_INT_SAMPLER_CUBE_EXT- See Also:
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GL_INT_SAMPLER_2D_RECT_EXT
public static final int GL_INT_SAMPLER_2D_RECT_EXT- See Also:
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GL_INT_SAMPLER_1D_ARRAY_EXT
public static final int GL_INT_SAMPLER_1D_ARRAY_EXT- See Also:
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GL_INT_SAMPLER_2D_ARRAY_EXT
public static final int GL_INT_SAMPLER_2D_ARRAY_EXT- See Also:
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GL_INT_SAMPLER_BUFFER_EXT
public static final int GL_INT_SAMPLER_BUFFER_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_1D_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_2D_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_3D_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_CUBE_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT- See Also:
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GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT- See Also:
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GL_MIN_PROGRAM_TEXEL_OFFSET_EXT
public static final int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT- See Also:
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GL_MAX_PROGRAM_TEXEL_OFFSET_EXT
public static final int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT- See Also:
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Method Details
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glVertexAttribI1iEXT
public static void glVertexAttribI1iEXT(int index, int x) void glVertexAttribI1iEXT(GLuint index, GLint x) -
glVertexAttribI2iEXT
public static void glVertexAttribI2iEXT(int index, int x, int y) void glVertexAttribI2iEXT(GLuint index, GLint x, GLint y) -
glVertexAttribI3iEXT
public static void glVertexAttribI3iEXT(int index, int x, int y, int z) void glVertexAttribI3iEXT(GLuint index, GLint x, GLint y, GLint z) -
glVertexAttribI4iEXT
public static void glVertexAttribI4iEXT(int index, int x, int y, int z, int w) void glVertexAttribI4iEXT(GLuint index, GLint x, GLint y, GLint z, GLint w) -
glVertexAttribI1uiEXT
public static void glVertexAttribI1uiEXT(int index, int x) void glVertexAttribI1uiEXT(GLuint index, GLuint x) -
glVertexAttribI2uiEXT
public static void glVertexAttribI2uiEXT(int index, int x, int y) void glVertexAttribI2uiEXT(GLuint index, GLuint x, GLuint y) -
glVertexAttribI3uiEXT
public static void glVertexAttribI3uiEXT(int index, int x, int y, int z) void glVertexAttribI3uiEXT(GLuint index, GLint x, GLint y, GLint z) -
glVertexAttribI4uiEXT
public static void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w) void glVertexAttribI4uiEXT(GLuint index, GLint x, GLint y, GLint z, GLint w) -
nglVertexAttribI1ivEXT
public static void nglVertexAttribI1ivEXT(int index, long v) void glVertexAttribI1ivEXT(GLuint index, GLint const * v) -
glVertexAttribI1ivEXT
void glVertexAttribI1ivEXT(GLuint index, GLint const * v) -
nglVertexAttribI2ivEXT
public static void nglVertexAttribI2ivEXT(int index, long v) void glVertexAttribI2ivEXT(GLuint index, GLint const * v) -
glVertexAttribI2ivEXT
void glVertexAttribI2ivEXT(GLuint index, GLint const * v) -
nglVertexAttribI3ivEXT
public static void nglVertexAttribI3ivEXT(int index, long v) void glVertexAttribI3ivEXT(GLuint index, GLint const * v) -
glVertexAttribI3ivEXT
void glVertexAttribI3ivEXT(GLuint index, GLint const * v) -
nglVertexAttribI4ivEXT
public static void nglVertexAttribI4ivEXT(int index, long v) void glVertexAttribI4ivEXT(GLuint index, GLint const * v) -
glVertexAttribI4ivEXT
void glVertexAttribI4ivEXT(GLuint index, GLint const * v) -
nglVertexAttribI1uivEXT
public static void nglVertexAttribI1uivEXT(int index, long v) void glVertexAttribI1uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI1uivEXT
void glVertexAttribI1uivEXT(GLuint index, GLuint const * v) -
nglVertexAttribI2uivEXT
public static void nglVertexAttribI2uivEXT(int index, long v) void glVertexAttribI2uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI2uivEXT
void glVertexAttribI2uivEXT(GLuint index, GLuint const * v) -
nglVertexAttribI3uivEXT
public static void nglVertexAttribI3uivEXT(int index, long v) void glVertexAttribI3uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI3uivEXT
void glVertexAttribI3uivEXT(GLuint index, GLuint const * v) -
nglVertexAttribI4uivEXT
public static void nglVertexAttribI4uivEXT(int index, long v) void glVertexAttribI4uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI4uivEXT
void glVertexAttribI4uivEXT(GLuint index, GLuint const * v) -
nglVertexAttribI4bvEXT
public static void nglVertexAttribI4bvEXT(int index, long v) void glVertexAttribI4bvEXT(GLuint index, GLbyte const * v) -
glVertexAttribI4bvEXT
void glVertexAttribI4bvEXT(GLuint index, GLbyte const * v) -
nglVertexAttribI4svEXT
public static void nglVertexAttribI4svEXT(int index, long v) void glVertexAttribI4svEXT(GLuint index, GLshort const * v) -
glVertexAttribI4svEXT
void glVertexAttribI4svEXT(GLuint index, GLshort const * v) -
nglVertexAttribI4ubvEXT
public static void nglVertexAttribI4ubvEXT(int index, long v) void glVertexAttribI4ubvEXT(GLuint index, GLbyte const * v) -
glVertexAttribI4ubvEXT
void glVertexAttribI4ubvEXT(GLuint index, GLbyte const * v) -
nglVertexAttribI4usvEXT
public static void nglVertexAttribI4usvEXT(int index, long v) void glVertexAttribI4usvEXT(GLuint index, GLshort const * v) -
glVertexAttribI4usvEXT
void glVertexAttribI4usvEXT(GLuint index, GLshort const * v) -
nglVertexAttribIPointerEXT
public static void nglVertexAttribIPointerEXT(int index, int size, int type, int stride, long pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glVertexAttribIPointerEXT
public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, ByteBuffer pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glVertexAttribIPointerEXT
public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, long pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glVertexAttribIPointerEXT
public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, ShortBuffer pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glVertexAttribIPointerEXT
public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, IntBuffer pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
nglGetVertexAttribIivEXT
public static void nglGetVertexAttribIivEXT(int index, int pname, long params) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params) -
glGetVertexAttribIivEXT
void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params) -
glGetVertexAttribIiEXT
public static int glGetVertexAttribIiEXT(int index, int pname) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params) -
nglGetVertexAttribIuivEXT
public static void nglGetVertexAttribIuivEXT(int index, int pname, long params) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params) -
glGetVertexAttribIuivEXT
void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params) -
glGetVertexAttribIuiEXT
public static int glGetVertexAttribIuiEXT(int index, int pname) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params) -
nglGetUniformuivEXT
public static void nglGetUniformuivEXT(int program, int location, long params) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params) -
glGetUniformuivEXT
void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params) -
glGetUniformuiEXT
public static int glGetUniformuiEXT(int program, int location) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params) -
nglBindFragDataLocationEXT
public static void nglBindFragDataLocationEXT(int program, int color, long name) void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name) -
glBindFragDataLocationEXT
void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name) -
glBindFragDataLocationEXT
void glBindFragDataLocationEXT(GLuint program, GLuint color, GLchar const * name) -
nglGetFragDataLocationEXT
public static int nglGetFragDataLocationEXT(int program, long name) GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name) -
glGetFragDataLocationEXT
GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name) -
glGetFragDataLocationEXT
GLint glGetFragDataLocationEXT(GLuint program, GLchar const * name) -
glUniform1uiEXT
public static void glUniform1uiEXT(int location, int v0) void glUniform1uiEXT(GLint location, GLuint v0) -
glUniform2uiEXT
public static void glUniform2uiEXT(int location, int v0, int v1) void glUniform2uiEXT(GLint location, GLuint v0, GLuint v1) -
glUniform3uiEXT
public static void glUniform3uiEXT(int location, int v0, int v1, int v2) void glUniform3uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2) -
glUniform4uiEXT
public static void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3) void glUniform4uiEXT(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) -
nglUniform1uivEXT
public static void nglUniform1uivEXT(int location, int count, long value) void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform1uivEXT
void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value) -
nglUniform2uivEXT
public static void nglUniform2uivEXT(int location, int count, long value) void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform2uivEXT
void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value) -
nglUniform3uivEXT
public static void nglUniform3uivEXT(int location, int count, long value) void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform3uivEXT
void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value) -
nglUniform4uivEXT
public static void nglUniform4uivEXT(int location, int count, long value) void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform4uivEXT
void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value) -
glVertexAttribI1ivEXT
public static void glVertexAttribI1ivEXT(int index, int[] v) void glVertexAttribI1ivEXT(GLuint index, GLint const * v) -
glVertexAttribI2ivEXT
public static void glVertexAttribI2ivEXT(int index, int[] v) void glVertexAttribI2ivEXT(GLuint index, GLint const * v) -
glVertexAttribI3ivEXT
public static void glVertexAttribI3ivEXT(int index, int[] v) void glVertexAttribI3ivEXT(GLuint index, GLint const * v) -
glVertexAttribI4ivEXT
public static void glVertexAttribI4ivEXT(int index, int[] v) void glVertexAttribI4ivEXT(GLuint index, GLint const * v) -
glVertexAttribI1uivEXT
public static void glVertexAttribI1uivEXT(int index, int[] v) void glVertexAttribI1uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI2uivEXT
public static void glVertexAttribI2uivEXT(int index, int[] v) void glVertexAttribI2uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI3uivEXT
public static void glVertexAttribI3uivEXT(int index, int[] v) void glVertexAttribI3uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI4uivEXT
public static void glVertexAttribI4uivEXT(int index, int[] v) void glVertexAttribI4uivEXT(GLuint index, GLuint const * v) -
glVertexAttribI4svEXT
public static void glVertexAttribI4svEXT(int index, short[] v) void glVertexAttribI4svEXT(GLuint index, GLshort const * v) -
glVertexAttribI4usvEXT
public static void glVertexAttribI4usvEXT(int index, short[] v) void glVertexAttribI4usvEXT(GLuint index, GLshort const * v) -
glVertexAttribIPointerEXT
public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, short[] pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glVertexAttribIPointerEXT
public static void glVertexAttribIPointerEXT(int index, int size, int type, int stride, int[] pointer) void glVertexAttribIPointerEXT(GLuint index, GLint size, GLenum type, GLsizei stride, void const * pointer) -
glGetVertexAttribIivEXT
public static void glGetVertexAttribIivEXT(int index, int pname, int[] params) void glGetVertexAttribIivEXT(GLuint index, GLenum pname, GLint * params) -
glGetVertexAttribIuivEXT
public static void glGetVertexAttribIuivEXT(int index, int pname, int[] params) void glGetVertexAttribIuivEXT(GLuint index, GLenum pname, GLuint * params) -
glGetUniformuivEXT
public static void glGetUniformuivEXT(int program, int location, int[] params) void glGetUniformuivEXT(GLuint program, GLint location, GLuint * params) -
glUniform1uivEXT
public static void glUniform1uivEXT(int location, int[] value) void glUniform1uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform2uivEXT
public static void glUniform2uivEXT(int location, int[] value) void glUniform2uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform3uivEXT
public static void glUniform3uivEXT(int location, int[] value) void glUniform3uivEXT(GLint location, GLsizei count, GLuint const * value) -
glUniform4uivEXT
public static void glUniform4uivEXT(int location, int[] value) void glUniform4uivEXT(GLint location, GLsizei count, GLuint const * value)
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