Class ARBVertexBlend

java.lang.Object
org.lwjgl.opengl.ARBVertexBlend

public class ARBVertexBlend extends Object
  • Field Details

  • Method Details

    • nglWeightfvARB

      public static void nglWeightfvARB(int size, long weights)
      void glWeightfvARB(GLint size, GLfloat * weights)
    • glWeightfvARB

      public static void glWeightfvARB(FloatBuffer weights)
      void glWeightfvARB(GLint size, GLfloat * weights)
    • nglWeightbvARB

      public static void nglWeightbvARB(int size, long weights)
      void glWeightbvARB(GLint size, GLbyte * weights)
    • glWeightbvARB

      public static void glWeightbvARB(ByteBuffer weights)
      void glWeightbvARB(GLint size, GLbyte * weights)
    • nglWeightubvARB

      public static void nglWeightubvARB(int size, long weights)
      void glWeightubvARB(GLint size, GLubyte * weights)
    • glWeightubvARB

      public static void glWeightubvARB(ByteBuffer weights)
      void glWeightubvARB(GLint size, GLubyte * weights)
    • nglWeightsvARB

      public static void nglWeightsvARB(int size, long weights)
      void glWeightsvARB(GLint size, GLshort * weights)
    • glWeightsvARB

      public static void glWeightsvARB(ShortBuffer weights)
      void glWeightsvARB(GLint size, GLshort * weights)
    • nglWeightusvARB

      public static void nglWeightusvARB(int size, long weights)
      void glWeightusvARB(GLint size, GLushort * weights)
    • glWeightusvARB

      public static void glWeightusvARB(ShortBuffer weights)
      void glWeightusvARB(GLint size, GLushort * weights)
    • nglWeightivARB

      public static void nglWeightivARB(int size, long weights)
      void glWeightivARB(GLint size, GLint * weights)
    • glWeightivARB

      public static void glWeightivARB(IntBuffer weights)
      void glWeightivARB(GLint size, GLint * weights)
    • nglWeightuivARB

      public static void nglWeightuivARB(int size, long weights)
      void glWeightuivARB(GLint size, GLuint * weights)
    • glWeightuivARB

      public static void glWeightuivARB(IntBuffer weights)
      void glWeightuivARB(GLint size, GLuint * weights)
    • nglWeightdvARB

      public static void nglWeightdvARB(int size, long weights)
      void glWeightdvARB(GLint size, GLdouble * weights)
    • glWeightdvARB

      public static void glWeightdvARB(DoubleBuffer weights)
      void glWeightdvARB(GLint size, GLdouble * weights)
    • nglWeightPointerARB

      public static void nglWeightPointerARB(int size, int type, int stride, long pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, ByteBuffer pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, long pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, ShortBuffer pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, IntBuffer pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, FloatBuffer pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glVertexBlendARB

      public static void glVertexBlendARB(int count)
      void glVertexBlendARB(GLint count)
    • glWeightfvARB

      public static void glWeightfvARB(float[] weights)
      void glWeightfvARB(GLint size, GLfloat * weights)
    • glWeightsvARB

      public static void glWeightsvARB(short[] weights)
      void glWeightsvARB(GLint size, GLshort * weights)
    • glWeightusvARB

      public static void glWeightusvARB(short[] weights)
      void glWeightusvARB(GLint size, GLushort * weights)
    • glWeightivARB

      public static void glWeightivARB(int[] weights)
      void glWeightivARB(GLint size, GLint * weights)
    • glWeightuivARB

      public static void glWeightuivARB(int[] weights)
      void glWeightuivARB(GLint size, GLuint * weights)
    • glWeightdvARB

      public static void glWeightdvARB(double[] weights)
      void glWeightdvARB(GLint size, GLdouble * weights)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, short[] pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, int[] pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)
    • glWeightPointerARB

      public static void glWeightPointerARB(int size, int type, int stride, float[] pointer)
      void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, void const * pointer)