Class ARBTextureFloat


  • public final class ARBTextureFloat
    extends java.lang.Object
    Native bindings to the ARB_texture_float extension.

    This extension adds texture internal formats with 16- and 32-bit floating-point components. The 32-bit floating-point components are in the standard IEEE float format. The 16-bit floating-point components have 1 sign bit, 5 exponent bits, and 10 mantissa bits. Floating-point components are clamped to the limits of the range representable by their format.

    Promoted to core in OpenGL 3.0.