Package org.lwjgl.egl

Class ANDROIDFramebufferTarget


  • public final class ANDROIDFramebufferTarget
    extends java.lang.Object
    Native bindings to the ANDROID_framebuffer_target extension.

    Android supports a number of different ANativeWindow implementations that can be used to create an EGLSurface. One implementation, which is used to send the result of performing window composition to a display, may have some device-specific restrictions. Because of this, some EGLConfigs may be incompatible with these ANativeWindows. This extension introduces a new boolean EGLConfig attribute that indicates whether the EGLConfig supports rendering to an ANativeWindow for which the buffers are passed to the HWComposer HAL as a framebuffer target layer.

    • Method Summary

      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • EGL_FRAMEBUFFER_TARGET_ANDROID

        public static final int EGL_FRAMEBUFFER_TARGET_ANDROID
        See Also:
        Constant Field Values