Package org.lwjgl.egl

Class ANDROIDFramebufferTarget

java.lang.Object
org.lwjgl.egl.ANDROIDFramebufferTarget

public final class ANDROIDFramebufferTarget extends Object
Native bindings to the ANDROID_framebuffer_target extension.

Android supports a number of different ANativeWindow implementations that can be used to create an EGLSurface. One implementation, which is used to send the result of performing window composition to a display, may have some device-specific restrictions. Because of this, some EGLConfigs may be incompatible with these ANativeWindows. This extension introduces a new boolean EGLConfig attribute that indicates whether the EGLConfig supports rendering to an ANativeWindow for which the buffers are passed to the HWComposer HAL as a framebuffer target layer.

  • Field Details

    • EGL_FRAMEBUFFER_TARGET_ANDROID

      public static final int EGL_FRAMEBUFFER_TARGET_ANDROID
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