Package org.lwjgl.egl
Class ANDROIDFramebufferTarget
java.lang.Object
org.lwjgl.egl.ANDROIDFramebufferTarget
Native bindings to the ANDROID_framebuffer_target extension.
Android supports a number of different ANativeWindow implementations that can be used to create an EGLSurface. One implementation, which is used to send the result of performing window composition to a display, may have some device-specific restrictions. Because of this, some EGLConfigs may be incompatible with these ANativeWindows. This extension introduces a new boolean EGLConfig attribute that indicates whether the EGLConfig supports rendering to an ANativeWindow for which the buffers are passed to the HWComposer HAL as a framebuffer target layer.
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Field Summary
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Method Summary
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Field Details
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EGL_FRAMEBUFFER_TARGET_ANDROID
public static final int EGL_FRAMEBUFFER_TARGET_ANDROID- See Also:
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