Package org.lwjgl.opengles
Class ARMShaderFramebufferFetch
java.lang.Object
org.lwjgl.opengles.ARMShaderFramebufferFetch
Native bindings to the ARM_shader_framebuffer_fetch extension.
This extension enables fragment shaders to read existing framebuffer data as input. This permits use-cases such as programmable blending, and other operations that may not be possible to implement with fixed-function blending.
This extension also adds the ability to indicate that a shader should be run once per sample instead of once per pixel.
Reading framebuffer data as input in combination with multiple render targets (MRT) may not be supported by all implementations. This extension allows applications to query for this capability.
Requires GLES 2.0
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, and GetFloatv. -
Method Summary
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Field Details
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GL_FETCH_PER_SAMPLE_ARM
public static final int GL_FETCH_PER_SAMPLE_ARMAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, and GetFloatv.- See Also:
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GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
public static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARMAccepted by thepname
parameter of GetBooleanv, GetIntegerv, and GetFloatv.- See Also:
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